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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/overview/window_grid.h" | 5 #include "ash/common/wm/overview/window_grid.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <functional> | 8 #include <functional> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <utility> | 10 #include <utility> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "ash/common/ash_switches.h" | 13 #include "ash/common/ash_switches.h" |
| 14 #include "ash/common/shelf/wm_shelf.h" | 14 #include "ash/common/shelf/wm_shelf.h" |
| 15 #include "ash/common/wm/overview/cleanup_animation_observer.h" | 15 #include "ash/common/wm/overview/cleanup_animation_observer.h" |
| 16 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" | 16 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" |
| 17 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" | 17 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" |
| 18 #include "ash/common/wm/overview/window_selector.h" | 18 #include "ash/common/wm/overview/window_selector.h" |
| 19 #include "ash/common/wm/overview/window_selector_delegate.h" | 19 #include "ash/common/wm/overview/window_selector_delegate.h" |
| 20 #include "ash/common/wm/overview/window_selector_item.h" | 20 #include "ash/common/wm/overview/window_selector_item.h" |
| 21 #include "ash/common/wm/window_state.h" | 21 #include "ash/common/wm/window_state.h" |
| 22 #include "ash/common/wm/wm_screen_util.h" | 22 #include "ash/common/wm/wm_screen_util.h" |
| 23 #include "ash/common/wm_lookup.h" | 23 #include "ash/common/wm_lookup.h" |
| 24 #include "ash/common/wm_window.h" | 24 #include "ash/common/wm_window.h" |
| 25 #include "ash/public/cpp/shelf_types.h" | 25 #include "ash/public/cpp/shelf_types.h" |
| 26 #include "ash/public/cpp/shell_window_ids.h" | 26 #include "ash/public/cpp/shell_window_ids.h" |
| 27 #include "ash/root_window_controller.h" | 27 #include "ash/root_window_controller.h" |
| 28 #include "ash/wm/window_state_aura.h" |
| 28 #include "base/command_line.h" | 29 #include "base/command_line.h" |
| 29 #include "base/i18n/string_search.h" | 30 #include "base/i18n/string_search.h" |
| 30 #include "base/memory/ptr_util.h" | 31 #include "base/memory/ptr_util.h" |
| 31 #include "base/strings/string_number_conversions.h" | 32 #include "base/strings/string_number_conversions.h" |
| 32 #include "third_party/skia/include/core/SkColor.h" | 33 #include "third_party/skia/include/core/SkColor.h" |
| 33 #include "third_party/skia/include/pathops/SkPathOps.h" | 34 #include "third_party/skia/include/pathops/SkPathOps.h" |
| 34 #include "ui/compositor/layer_animation_observer.h" | 35 #include "ui/compositor/layer_animation_observer.h" |
| 35 #include "ui/compositor/scoped_layer_animation_settings.h" | 36 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 36 #include "ui/gfx/animation/tween.h" | 37 #include "ui/gfx/animation/tween.h" |
| 37 #include "ui/gfx/canvas.h" | 38 #include "ui/gfx/canvas.h" |
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| 283 selected_index_(0), | 284 selected_index_(0), |
| 284 num_columns_(0), | 285 num_columns_(0), |
| 285 prepared_for_overview_(false) { | 286 prepared_for_overview_(false) { |
| 286 std::vector<WmWindow*> windows_in_root; | 287 std::vector<WmWindow*> windows_in_root; |
| 287 for (auto* window : windows) { | 288 for (auto* window : windows) { |
| 288 if (window->GetRootWindow() == root_window) | 289 if (window->GetRootWindow() == root_window) |
| 289 windows_in_root.push_back(window); | 290 windows_in_root.push_back(window); |
| 290 } | 291 } |
| 291 | 292 |
| 292 for (auto* window : windows_in_root) { | 293 for (auto* window : windows_in_root) { |
| 293 window_observer_.Add(window); | 294 window_observer_.Add(window->aura_window()); |
| 294 window_state_observer_.Add(window->GetWindowState()); | 295 window_state_observer_.Add(window->GetWindowState()); |
| 295 window_list_.push_back( | 296 window_list_.push_back( |
| 296 base::MakeUnique<WindowSelectorItem>(window, window_selector_)); | 297 base::MakeUnique<WindowSelectorItem>(window, window_selector_)); |
| 297 } | 298 } |
| 298 } | 299 } |
| 299 | 300 |
| 300 WindowGrid::~WindowGrid() {} | 301 WindowGrid::~WindowGrid() {} |
| 301 | 302 |
| 302 void WindowGrid::Shutdown() { | 303 void WindowGrid::Shutdown() { |
| 303 for (const auto& window : window_list_) | 304 for (const auto& window : window_list_) |
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| 561 WmWindow* selection_widget_window = | 562 WmWindow* selection_widget_window = |
| 562 WmLookup::Get()->GetWindowForWidget(selection_widget_.get()); | 563 WmLookup::Get()->GetWindowForWidget(selection_widget_.get()); |
| 563 std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings_label = | 564 std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings_label = |
| 564 ScopedOverviewAnimationSettingsFactory::Get() | 565 ScopedOverviewAnimationSettingsFactory::Get() |
| 565 ->CreateOverviewAnimationSettings( | 566 ->CreateOverviewAnimationSettings( |
| 566 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM, | 567 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM, |
| 567 selection_widget_window); | 568 selection_widget_window); |
| 568 selection_widget_->SetOpacity(0.f); | 569 selection_widget_->SetOpacity(0.f); |
| 569 } | 570 } |
| 570 | 571 |
| 571 void WindowGrid::OnWindowDestroying(WmWindow* window) { | 572 void WindowGrid::OnWindowDestroying(aura::Window* window) { |
| 572 window_observer_.Remove(window); | 573 window_observer_.Remove(window); |
| 573 window_state_observer_.Remove(window->GetWindowState()); | 574 window_state_observer_.Remove(wm::GetWindowState(window)); |
| 574 auto iter = std::find_if(window_list_.begin(), window_list_.end(), | 575 auto iter = std::find_if(window_list_.begin(), window_list_.end(), |
| 575 WindowSelectorItemComparator(window)); | 576 WindowSelectorItemComparator(WmWindow::Get(window))); |
| 576 | 577 |
| 577 DCHECK(iter != window_list_.end()); | 578 DCHECK(iter != window_list_.end()); |
| 578 | 579 |
| 579 size_t removed_index = iter - window_list_.begin(); | 580 size_t removed_index = iter - window_list_.begin(); |
| 580 window_list_.erase(iter); | 581 window_list_.erase(iter); |
| 581 | 582 |
| 582 if (empty()) { | 583 if (empty()) { |
| 583 // If the grid is now empty, notify the window selector so that it erases us | 584 // If the grid is now empty, notify the window selector so that it erases us |
| 584 // from its grid list. | 585 // from its grid list. |
| 585 window_selector_->OnGridEmpty(this); | 586 window_selector_->OnGridEmpty(this); |
| 586 return; | 587 return; |
| 587 } | 588 } |
| 588 | 589 |
| 589 // If selecting, update the selection index. | 590 // If selecting, update the selection index. |
| 590 if (selection_widget_) { | 591 if (selection_widget_) { |
| 591 bool send_focus_alert = selected_index_ == removed_index; | 592 bool send_focus_alert = selected_index_ == removed_index; |
| 592 if (selected_index_ >= removed_index && selected_index_ != 0) | 593 if (selected_index_ >= removed_index && selected_index_ != 0) |
| 593 selected_index_--; | 594 selected_index_--; |
| 594 SelectedWindow()->SetSelected(true); | 595 SelectedWindow()->SetSelected(true); |
| 595 if (send_focus_alert) | 596 if (send_focus_alert) |
| 596 SelectedWindow()->SendAccessibleSelectionEvent(); | 597 SelectedWindow()->SendAccessibleSelectionEvent(); |
| 597 } | 598 } |
| 598 | 599 |
| 599 PositionWindows(true); | 600 PositionWindows(true); |
| 600 } | 601 } |
| 601 | 602 |
| 602 void WindowGrid::OnWindowBoundsChanged(WmWindow* window, | 603 void WindowGrid::OnWindowBoundsChanged(aura::Window* window, |
| 603 const gfx::Rect& old_bounds, | 604 const gfx::Rect& old_bounds, |
| 604 const gfx::Rect& new_bounds) { | 605 const gfx::Rect& new_bounds) { |
| 605 // During preparation, window bounds can change. Ignore bounds | 606 // During preparation, window bounds can change. Ignore bounds |
| 606 // change notifications in this case; we'll reposition soon. | 607 // change notifications in this case; we'll reposition soon. |
| 607 if (!prepared_for_overview_) | 608 if (!prepared_for_overview_) |
| 608 return; | 609 return; |
| 609 | 610 |
| 610 auto iter = std::find_if(window_list_.begin(), window_list_.end(), | 611 auto iter = std::find_if(window_list_.begin(), window_list_.end(), |
| 611 WindowSelectorItemComparator(window)); | 612 WindowSelectorItemComparator(WmWindow::Get(window))); |
| 612 DCHECK(iter != window_list_.end()); | 613 DCHECK(iter != window_list_.end()); |
| 613 | 614 |
| 614 // Immediately finish any active bounds animation. | 615 // Immediately finish any active bounds animation. |
| 615 window->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); | 616 window->layer()->GetAnimator()->StopAnimatingProperty( |
| 617 ui::LayerAnimationElement::BOUNDS); |
| 616 PositionWindows(false); | 618 PositionWindows(false); |
| 617 } | 619 } |
| 618 | 620 |
| 619 void WindowGrid::OnPostWindowStateTypeChange(wm::WindowState* window_state, | 621 void WindowGrid::OnPostWindowStateTypeChange(wm::WindowState* window_state, |
| 620 wm::WindowStateType old_type) { | 622 wm::WindowStateType old_type) { |
| 621 // During preparation, window state can change, e.g. updating shelf | 623 // During preparation, window state can change, e.g. updating shelf |
| 622 // visibility may show the temporarily hidden (minimized) panels. | 624 // visibility may show the temporarily hidden (minimized) panels. |
| 623 if (!prepared_for_overview_) | 625 if (!prepared_for_overview_) |
| 624 return; | 626 return; |
| 625 | 627 |
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| 838 *min_right = left; | 840 *min_right = left; |
| 839 if (*max_right < left) | 841 if (*max_right < left) |
| 840 *max_right = left; | 842 *max_right = left; |
| 841 } | 843 } |
| 842 *max_bottom = top + height; | 844 *max_bottom = top + height; |
| 843 } | 845 } |
| 844 return windows_fit; | 846 return windows_fit; |
| 845 } | 847 } |
| 846 | 848 |
| 847 } // namespace ash | 849 } // namespace ash |
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