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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 1350 bool validateBlendFuncFactors(const char* functionName, | 1350 bool validateBlendFuncFactors(const char* functionName, |
| 1351 GLenum src, | 1351 GLenum src, |
| 1352 GLenum dst); | 1352 GLenum dst); |
| 1353 | 1353 |
| 1354 // Helper function to validate a GL capability. | 1354 // Helper function to validate a GL capability. |
| 1355 virtual bool validateCapability(const char* functionName, GLenum); | 1355 virtual bool validateCapability(const char* functionName, GLenum); |
| 1356 | 1356 |
| 1357 // Helper function to validate input parameters for uniform functions. | 1357 // Helper function to validate input parameters for uniform functions. |
| 1358 bool validateUniformParameters(const char* functionName, | 1358 bool validateUniformParameters(const char* functionName, |
| 1359 const WebGLUniformLocation*, | 1359 const WebGLUniformLocation*, |
| 1360 DOMFloat32Array*, | |
| 1361 GLsizei mod); | |
| 1362 bool validateUniformParameters(const char* functionName, | |
| 1363 const WebGLUniformLocation*, | |
| 1364 DOMInt32Array*, | |
| 1365 GLsizei mod); | |
| 1366 bool validateUniformParameters(const char* functionName, | |
| 1367 const WebGLUniformLocation*, | |
| 1368 void*, | 1360 void*, |
| 1369 GLsizei, | 1361 GLsizei, |
| 1370 GLsizei mod); | 1362 GLsizei mod, |
| 1363 GLuint srcOffset, |
| 1364 GLuint srcLength); |
| 1371 bool validateUniformMatrixParameters(const char* functionName, | 1365 bool validateUniformMatrixParameters(const char* functionName, |
| 1372 const WebGLUniformLocation*, | 1366 const WebGLUniformLocation*, |
| 1373 GLboolean transpose, | 1367 GLboolean transpose, |
| 1374 DOMFloat32Array*, | 1368 DOMFloat32Array*, |
| 1375 GLsizei mod); | 1369 GLsizei mod, |
| 1370 GLuint srcOffset, |
| 1371 GLuint srcLength); |
| 1376 bool validateUniformMatrixParameters(const char* functionName, | 1372 bool validateUniformMatrixParameters(const char* functionName, |
| 1377 const WebGLUniformLocation*, | 1373 const WebGLUniformLocation*, |
| 1378 GLboolean transpose, | 1374 GLboolean transpose, |
| 1379 void*, | 1375 void*, |
| 1380 GLsizei, | 1376 GLsizei, |
| 1381 GLsizei mod); | 1377 GLsizei mod, |
| 1378 GLuint srcOffset, |
| 1379 GLuint srcLength); |
| 1382 | 1380 |
| 1383 template <typename WTFTypedArray> | 1381 template <typename WTFTypedArray> |
| 1384 bool validateUniformParameters( | 1382 bool validateUniformParameters( |
| 1385 const char* functionName, | 1383 const char* functionName, |
| 1386 const WebGLUniformLocation* location, | 1384 const WebGLUniformLocation* location, |
| 1387 const TypedFlexibleArrayBufferView<WTFTypedArray>& v, | 1385 const TypedFlexibleArrayBufferView<WTFTypedArray>& v, |
| 1388 GLsizei requiredMinSize) { | 1386 GLsizei requiredMinSize, |
| 1387 GLuint srcOffset, |
| 1388 GLuint srcLength) { |
| 1389 if (!v.dataMaybeOnStack()) { | 1389 if (!v.dataMaybeOnStack()) { |
| 1390 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 1390 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 1391 return false; | 1391 return false; |
| 1392 } | 1392 } |
| 1393 return validateUniformMatrixParameters(functionName, location, false, | 1393 return validateUniformMatrixParameters( |
| 1394 v.dataMaybeOnStack(), v.length(), | 1394 functionName, location, false, v.dataMaybeOnStack(), v.length(), |
| 1395 requiredMinSize); | 1395 requiredMinSize, srcOffset, srcLength); |
| 1396 } | 1396 } |
| 1397 | 1397 |
| 1398 // Helper function to validate the target for bufferData and | 1398 // Helper function to validate the target for bufferData and |
| 1399 // getBufferParameter. | 1399 // getBufferParameter. |
| 1400 virtual bool validateBufferTarget(const char* functionName, GLenum target); | 1400 virtual bool validateBufferTarget(const char* functionName, GLenum target); |
| 1401 | 1401 |
| 1402 // Helper function to validate the target for bufferData. | 1402 // Helper function to validate the target for bufferData. |
| 1403 // Return the current bound buffer to target, or 0 if the target is invalid. | 1403 // Return the current bound buffer to target, or 0 if the target is invalid. |
| 1404 virtual WebGLBuffer* validateBufferDataTarget(const char* functionName, | 1404 virtual WebGLBuffer* validateBufferDataTarget(const char* functionName, |
| 1405 GLenum target); | 1405 GLenum target); |
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| 1666 context, | 1666 context, |
| 1667 context->is3d(), | 1667 context->is3d(), |
| 1668 context.is3d()); | 1668 context.is3d()); |
| 1669 | 1669 |
| 1670 } // namespace blink | 1670 } // namespace blink |
| 1671 | 1671 |
| 1672 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( | 1672 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( |
| 1673 blink::WebGLRenderingContextBase::TextureUnitState); | 1673 blink::WebGLRenderingContextBase::TextureUnitState); |
| 1674 | 1674 |
| 1675 #endif // WebGLRenderingContextBase_h | 1675 #endif // WebGLRenderingContextBase_h |
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