OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Defines all the "content" command-line switches. | 5 // Defines all the "content" command-line switches. |
6 | 6 |
7 #ifndef CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 7 #ifndef CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
8 #define CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 8 #define CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
9 | 9 |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
156 CONTENT_EXPORT extern const char kEnableTracingOutput[]; | 156 CONTENT_EXPORT extern const char kEnableTracingOutput[]; |
157 CONTENT_EXPORT extern const char kEnableUserMediaScreenCapturing[]; | 157 CONTENT_EXPORT extern const char kEnableUserMediaScreenCapturing[]; |
158 CONTENT_EXPORT extern const char kEnableUseZoomForDSF[]; | 158 CONTENT_EXPORT extern const char kEnableUseZoomForDSF[]; |
159 CONTENT_EXPORT extern const char kEnableViewport[]; | 159 CONTENT_EXPORT extern const char kEnableViewport[]; |
160 CONTENT_EXPORT extern const char kEnableVtune[]; | 160 CONTENT_EXPORT extern const char kEnableVtune[]; |
161 CONTENT_EXPORT extern const char kEnableVulkan[]; | 161 CONTENT_EXPORT extern const char kEnableVulkan[]; |
162 CONTENT_EXPORT extern const char kEnableWebFontsInterventionTrigger[]; | 162 CONTENT_EXPORT extern const char kEnableWebFontsInterventionTrigger[]; |
163 CONTENT_EXPORT extern const char kEnableWebGLDraftExtensions[]; | 163 CONTENT_EXPORT extern const char kEnableWebGLDraftExtensions[]; |
164 CONTENT_EXPORT extern const char kEnableWebGLImageChromium[]; | 164 CONTENT_EXPORT extern const char kEnableWebGLImageChromium[]; |
165 CONTENT_EXPORT extern const char kEnableWebVR[]; | 165 CONTENT_EXPORT extern const char kEnableWebVR[]; |
166 CONTENT_EXPORT extern const char kEnableWebVRExperimentalRendering[]; | |
amp
2017/02/15 17:44:03
You shouldn't need to add a separate switch. Addi
klausw
2017/02/15 19:47:22
Done, removed. I was following the WebVR example,
| |
166 CONTENT_EXPORT extern const char kEnableZeroCopy[]; | 167 CONTENT_EXPORT extern const char kEnableZeroCopy[]; |
167 CONTENT_EXPORT extern const char kExplicitlyAllowedPorts[]; | 168 CONTENT_EXPORT extern const char kExplicitlyAllowedPorts[]; |
168 CONTENT_EXPORT extern const char kFieldTrialHandle[]; | 169 CONTENT_EXPORT extern const char kFieldTrialHandle[]; |
169 CONTENT_EXPORT extern const char kForceDisplayList2dCanvas[]; | 170 CONTENT_EXPORT extern const char kForceDisplayList2dCanvas[]; |
170 CONTENT_EXPORT extern const char kForceGpuRasterization[]; | 171 CONTENT_EXPORT extern const char kForceGpuRasterization[]; |
171 CONTENT_EXPORT extern const char kForceOverlayFullscreenVideo[]; | 172 CONTENT_EXPORT extern const char kForceOverlayFullscreenVideo[]; |
172 CONTENT_EXPORT extern const char kForceRendererAccessibility[]; | 173 CONTENT_EXPORT extern const char kForceRendererAccessibility[]; |
173 CONTENT_EXPORT extern const char kGenerateAccessibilityTestExpectations[]; | 174 CONTENT_EXPORT extern const char kGenerateAccessibilityTestExpectations[]; |
174 extern const char kGpuLauncher[]; | 175 extern const char kGpuLauncher[]; |
175 CONTENT_EXPORT extern const char kGpuProcess[]; | 176 CONTENT_EXPORT extern const char kGpuProcess[]; |
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
324 extern const char kIpcDumpDirectory[]; | 325 extern const char kIpcDumpDirectory[]; |
325 extern const char kIpcFuzzerTestcase[]; | 326 extern const char kIpcFuzzerTestcase[]; |
326 #endif | 327 #endif |
327 | 328 |
328 // DON'T ADD RANDOM STUFF HERE. Put it in the main section above in | 329 // DON'T ADD RANDOM STUFF HERE. Put it in the main section above in |
329 // alphabetical order, or in one of the ifdefs (also in order in each section). | 330 // alphabetical order, or in one of the ifdefs (also in order in each section). |
330 | 331 |
331 } // namespace switches | 332 } // namespace switches |
332 | 333 |
333 #endif // CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ | 334 #endif // CONTENT_PUBLIC_COMMON_CONTENT_SWITCHES_H_ |
OLD | NEW |