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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "modules/webgl/WebGLRenderingContextBase.h" | 26 #include "modules/webgl/WebGLRenderingContextBase.h" |
27 | 27 |
| 28 #include <memory> |
28 #include "bindings/core/v8/ExceptionMessages.h" | 29 #include "bindings/core/v8/ExceptionMessages.h" |
29 #include "bindings/core/v8/ExceptionState.h" | 30 #include "bindings/core/v8/ExceptionState.h" |
30 #include "bindings/core/v8/ScriptWrappableVisitor.h" | 31 #include "bindings/core/v8/ScriptWrappableVisitor.h" |
31 #include "bindings/core/v8/V8BindingMacros.h" | 32 #include "bindings/core/v8/V8BindingMacros.h" |
32 #include "bindings/modules/v8/HTMLCanvasElementOrOffscreenCanvas.h" | 33 #include "bindings/modules/v8/HTMLCanvasElementOrOffscreenCanvas.h" |
33 #include "bindings/modules/v8/WebGLAny.h" | 34 #include "bindings/modules/v8/WebGLAny.h" |
34 #include "core/dom/DOMArrayBuffer.h" | 35 #include "core/dom/DOMArrayBuffer.h" |
35 #include "core/dom/DOMTypedArray.h" | 36 #include "core/dom/DOMTypedArray.h" |
36 #include "core/dom/FlexibleArrayBufferView.h" | 37 #include "core/dom/FlexibleArrayBufferView.h" |
37 #include "core/dom/TaskRunnerHelper.h" | 38 #include "core/dom/TaskRunnerHelper.h" |
38 #include "core/frame/ImageBitmap.h" | 39 #include "core/frame/ImageBitmap.h" |
39 #include "core/frame/LocalFrame.h" | 40 #include "core/frame/LocalFrame.h" |
40 #include "core/frame/Settings.h" | 41 #include "core/frame/Settings.h" |
41 #include "core/html/HTMLCanvasElement.h" | 42 #include "core/html/HTMLCanvasElement.h" |
42 #include "core/html/HTMLImageElement.h" | 43 #include "core/html/HTMLImageElement.h" |
43 #include "core/html/HTMLVideoElement.h" | 44 #include "core/html/HTMLVideoElement.h" |
44 #include "core/html/ImageData.h" | 45 #include "core/html/ImageData.h" |
45 #include "core/inspector/ConsoleMessage.h" | 46 #include "core/inspector/ConsoleMessage.h" |
46 #include "core/inspector/InspectorInstrumentation.h" | 47 #include "core/inspector/InspectorInstrumentation.h" |
47 #include "core/layout/LayoutBox.h" | 48 #include "core/layout/LayoutBox.h" |
48 #include "core/loader/FrameLoader.h" | 49 #include "core/loader/FrameLoader.h" |
49 #include "core/loader/FrameLoaderClient.h" | 50 #include "core/loader/FrameLoaderClient.h" |
| 51 #include "core/origin_trials/OriginTrials.h" |
50 #include "gpu/command_buffer/client/gles2_interface.h" | 52 #include "gpu/command_buffer/client/gles2_interface.h" |
51 #include "modules/webgl/ANGLEInstancedArrays.h" | 53 #include "modules/webgl/ANGLEInstancedArrays.h" |
52 #include "modules/webgl/EXTBlendMinMax.h" | 54 #include "modules/webgl/EXTBlendMinMax.h" |
53 #include "modules/webgl/EXTFragDepth.h" | 55 #include "modules/webgl/EXTFragDepth.h" |
54 #include "modules/webgl/EXTShaderTextureLOD.h" | 56 #include "modules/webgl/EXTShaderTextureLOD.h" |
55 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 57 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
56 #include "modules/webgl/GLStringQuery.h" | 58 #include "modules/webgl/GLStringQuery.h" |
57 #include "modules/webgl/OESElementIndexUint.h" | 59 #include "modules/webgl/OESElementIndexUint.h" |
58 #include "modules/webgl/OESStandardDerivatives.h" | 60 #include "modules/webgl/OESStandardDerivatives.h" |
59 #include "modules/webgl/OESTextureFloat.h" | 61 #include "modules/webgl/OESTextureFloat.h" |
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95 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" | 97 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" |
96 #include "platform/graphics/gpu/SharedGpuContext.h" | 98 #include "platform/graphics/gpu/SharedGpuContext.h" |
97 #include "public/platform/Platform.h" | 99 #include "public/platform/Platform.h" |
98 #include "skia/ext/texture_handle.h" | 100 #include "skia/ext/texture_handle.h" |
99 #include "wtf/CheckedNumeric.h" | 101 #include "wtf/CheckedNumeric.h" |
100 #include "wtf/Functional.h" | 102 #include "wtf/Functional.h" |
101 #include "wtf/PtrUtil.h" | 103 #include "wtf/PtrUtil.h" |
102 #include "wtf/text/StringBuilder.h" | 104 #include "wtf/text/StringBuilder.h" |
103 #include "wtf/text/StringUTF8Adaptor.h" | 105 #include "wtf/text/StringUTF8Adaptor.h" |
104 #include "wtf/typed_arrays/ArrayBufferContents.h" | 106 #include "wtf/typed_arrays/ArrayBufferContents.h" |
105 #include <memory> | |
106 | 107 |
107 namespace blink { | 108 namespace blink { |
108 | 109 |
109 namespace { | 110 namespace { |
110 | 111 |
111 const double secondsBetweenRestoreAttempts = 1.0; | 112 const double secondsBetweenRestoreAttempts = 1.0; |
112 const int maxGLErrorsAllowedToConsole = 256; | 113 const int maxGLErrorsAllowedToConsole = 256; |
113 const unsigned maxGLActiveContexts = 16; | 114 const unsigned maxGLActiveContexts = 16; |
114 const unsigned maxGLActiveContextsOnWorker = 4; | 115 const unsigned maxGLActiveContextsOnWorker = 4; |
115 | 116 |
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604 RefPtr<WebTaskRunner> taskRunner = | 605 RefPtr<WebTaskRunner> taskRunner = |
605 Platform::current()->mainThread()->getWebTaskRunner(); | 606 Platform::current()->mainThread()->getWebTaskRunner(); |
606 taskRunner->postTask(BLINK_FROM_HERE, | 607 taskRunner->postTask(BLINK_FROM_HERE, |
607 crossThreadBind(&createContextProviderOnMainThread, | 608 crossThreadBind(&createContextProviderOnMainThread, |
608 crossThreadUnretained(&creationInfo), | 609 crossThreadUnretained(&creationInfo), |
609 crossThreadUnretained(&waitableEvent))); | 610 crossThreadUnretained(&waitableEvent))); |
610 waitableEvent.wait(); | 611 waitableEvent.wait(); |
611 return std::move(creationInfo.createdContextProvider); | 612 return std::move(creationInfo.createdContextProvider); |
612 } | 613 } |
613 | 614 |
| 615 bool WebGLRenderingContextBase::supportOwnOffscreenSurface( |
| 616 ExecutionContext* executionContext) { |
| 617 // If there's a possibility this context may be used with WebVR make sure it |
| 618 // is created with an offscreen surface that can be swapped out for a |
| 619 // VR-specific surface if needed. |
| 620 // |
| 621 // At this time, treat this as an experimental rendering optimization |
| 622 // that needs a separate opt-in. See crbug.com/691102 for details. |
| 623 if (RuntimeEnabledFeatures::webVRExperimentalRenderingEnabled()) { |
| 624 if (RuntimeEnabledFeatures::webVREnabled() || |
| 625 OriginTrials::webVREnabled(executionContext)) { |
| 626 DVLOG(1) << "Requesting supportOwnOffscreenSurface"; |
| 627 return true; |
| 628 } |
| 629 } |
| 630 return false; |
| 631 } |
| 632 |
614 std::unique_ptr<WebGraphicsContext3DProvider> | 633 std::unique_ptr<WebGraphicsContext3DProvider> |
615 WebGLRenderingContextBase::createContextProviderInternal( | 634 WebGLRenderingContextBase::createContextProviderInternal( |
616 HTMLCanvasElement* canvas, | 635 HTMLCanvasElement* canvas, |
617 ScriptState* scriptState, | 636 ScriptState* scriptState, |
618 const CanvasContextCreationAttributes& attributes, | 637 const CanvasContextCreationAttributes& attributes, |
619 unsigned webGLVersion) { | 638 unsigned webGLVersion) { |
620 // Exactly one of these must be provided. | 639 // Exactly one of these must be provided. |
621 DCHECK_EQ(!canvas, !!scriptState); | 640 DCHECK_EQ(!canvas, !!scriptState); |
622 // The canvas is only given on the main thread. | 641 // The canvas is only given on the main thread. |
623 DCHECK(!canvas || isMainThread()); | 642 DCHECK(!canvas || isMainThread()); |
624 | 643 |
625 Platform::ContextAttributes contextAttributes = | 644 auto executionContext = canvas ? canvas->document().getExecutionContext() |
626 toPlatformContextAttributes(attributes, webGLVersion); | 645 : scriptState->getExecutionContext(); |
| 646 Platform::ContextAttributes contextAttributes = toPlatformContextAttributes( |
| 647 attributes, webGLVersion, supportOwnOffscreenSurface(executionContext)); |
| 648 |
627 Platform::GraphicsInfo glInfo; | 649 Platform::GraphicsInfo glInfo; |
628 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider; | 650 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider; |
629 const auto& url = canvas ? canvas->document().topDocument().url() | 651 const auto& url = canvas ? canvas->document().topDocument().url() |
630 : scriptState->getExecutionContext()->url(); | 652 : scriptState->getExecutionContext()->url(); |
631 if (isMainThread()) { | 653 if (isMainThread()) { |
632 contextProvider = WTF::wrapUnique( | 654 contextProvider = WTF::wrapUnique( |
633 Platform::current()->createOffscreenGraphicsContext3DProvider( | 655 Platform::current()->createOffscreenGraphicsContext3DProvider( |
634 contextAttributes, url, 0, &glInfo)); | 656 contextAttributes, url, 0, &glInfo)); |
635 } else { | 657 } else { |
636 contextProvider = | 658 contextProvider = |
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7445 } | 7467 } |
7446 | 7468 |
7447 // If the context was lost due to RealLostContext, we need to destroy the old | 7469 // If the context was lost due to RealLostContext, we need to destroy the old |
7448 // DrawingBuffer before creating new DrawingBuffer to ensure resource budget | 7470 // DrawingBuffer before creating new DrawingBuffer to ensure resource budget |
7449 // enough. | 7471 // enough. |
7450 if (drawingBuffer()) { | 7472 if (drawingBuffer()) { |
7451 m_drawingBuffer->beginDestruction(); | 7473 m_drawingBuffer->beginDestruction(); |
7452 m_drawingBuffer.clear(); | 7474 m_drawingBuffer.clear(); |
7453 } | 7475 } |
7454 | 7476 |
| 7477 auto executionContext = canvas() ? canvas()->document().getExecutionContext() |
| 7478 : offscreenCanvas()->getExecutionContext(); |
7455 Platform::ContextAttributes attributes = | 7479 Platform::ContextAttributes attributes = |
7456 toPlatformContextAttributes(creationAttributes(), version()); | 7480 toPlatformContextAttributes(creationAttributes(), version(), |
| 7481 supportOwnOffscreenSurface(executionContext)); |
7457 Platform::GraphicsInfo glInfo; | 7482 Platform::GraphicsInfo glInfo; |
7458 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider; | 7483 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider; |
7459 const auto& url = canvas() ? canvas()->document().topDocument().url() | 7484 const auto& url = canvas() ? canvas()->document().topDocument().url() |
7460 : offscreenCanvas()->getExecutionContext()->url(); | 7485 : offscreenCanvas()->getExecutionContext()->url(); |
7461 if (isMainThread()) { | 7486 if (isMainThread()) { |
7462 contextProvider = WTF::wrapUnique( | 7487 contextProvider = WTF::wrapUnique( |
7463 Platform::current()->createOffscreenGraphicsContext3DProvider( | 7488 Platform::current()->createOffscreenGraphicsContext3DProvider( |
7464 attributes, url, 0, &glInfo)); | 7489 attributes, url, 0, &glInfo)); |
7465 } else { | 7490 } else { |
7466 contextProvider = | 7491 contextProvider = |
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7798 | 7823 |
7799 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas( | 7824 void WebGLRenderingContextBase::getHTMLOrOffscreenCanvas( |
7800 HTMLCanvasElementOrOffscreenCanvas& result) const { | 7825 HTMLCanvasElementOrOffscreenCanvas& result) const { |
7801 if (canvas()) | 7826 if (canvas()) |
7802 result.setHTMLCanvasElement(canvas()); | 7827 result.setHTMLCanvasElement(canvas()); |
7803 else | 7828 else |
7804 result.setOffscreenCanvas(offscreenCanvas()); | 7829 result.setOffscreenCanvas(offscreenCanvas()); |
7805 } | 7830 } |
7806 | 7831 |
7807 } // namespace blink | 7832 } // namespace blink |
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