| Index: pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
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| diff --git a/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart b/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
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| deleted file mode 100644
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| index bae6602cd76970e0ae838d9e93e0f4bd71ea83ab..0000000000000000000000000000000000000000
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| --- a/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
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| +++ /dev/null
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| @@ -1,283 +0,0 @@
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| -// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -part of dart.math;
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| -
|
| -/**
|
| - * A base class for representing two-dimensional axis-aligned rectangles.
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| - *
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| - * This rectangle uses a left-handed Cartesian coordinate system, with x
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| - * directed to the right and y directed down, as per the convention in 2D
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| - * computer graphics.
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| - *
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| - * See also:
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| - * [W3C Coordinate Systems Specification](http://www.w3.org/TR/SVG/coords.html#InitialCoordinateSystem).
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| - *
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| - * The rectangle is the set of points with representable coordinates greater
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| - * than or equal to left/top, and with distance to left/top no greater than
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| - * width/height (to the limit of the precission of the coordinates).
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| - */
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| -abstract class _RectangleBase<T extends num> {
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| - const _RectangleBase();
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| -
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| - /** The x-coordinate of the left edge. */
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| - T get left;
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| - /** The y-coordinate of the top edge. */
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| - T get top;
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| - /** The width of the rectangle. */
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| - T get width;
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| - /** The height of the rectangle. */
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| - T get height;
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| -
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| - /** The x-coordinate of the right edge. */
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| - T get right => left + width;
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| - /** The y-coordinate of the bottom edge. */
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| - T get bottom => top + height;
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| -
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| - String toString() {
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| - return 'Rectangle ($left, $top) $width x $height';
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| - }
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| -
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| - bool operator ==(other) {
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| - if (other is !Rectangle) return false;
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| - // TODO(rnystrom): Type promotion doesn't currently promote the [other]
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| - // to Rectangle from the above line, so do it explicitly here to avoid a
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| - // dynamic send and work around:
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| - // https://github.com/dart-lang/sdk/issues/27551
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| - var otherRect = other as Rectangle;
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| - return left == otherRect.left &&
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| - top == otherRect.top &&
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| - right == otherRect.right &&
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| - bottom == otherRect.bottom;
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| - }
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| -
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| - int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode,
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| - right.hashCode, bottom.hashCode);
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| -
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| - /**
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| - * Computes the intersection of `this` and [other].
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| - *
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| - * The intersection of two axis-aligned rectangles, if any, is always another
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| - * axis-aligned rectangle.
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| - *
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| - * Returns the intersection of this and `other`, or `null` if they don't
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| - * intersect.
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| - */
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| - Rectangle<T> intersection(Rectangle<T> other) {
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| - var x0 = max(left, other.left);
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| - var x1 = min(left + width, other.left + other.width);
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| -
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| - if (x0 <= x1) {
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| - var y0 = max(top, other.top);
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| - var y1 = min(top + height, other.top + other.height);
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| -
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| - if (y0 <= y1) {
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| - return new Rectangle<T>(x0, y0, x1 - x0, y1 - y0);
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| - }
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| - }
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| - return null;
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| - }
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| -
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| -
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| - /**
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| - * Returns true if `this` intersects [other].
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| - */
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| - bool intersects(Rectangle<num> other) {
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| - return (left <= other.left + other.width &&
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| - other.left <= left + width &&
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| - top <= other.top + other.height &&
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| - other.top <= top + height);
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| - }
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| -
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| - /**
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| - * Returns a new rectangle which completely contains `this` and [other].
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| - */
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| - Rectangle<T> boundingBox(Rectangle<T> other) {
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| - var right = max(this.left + this.width, other.left + other.width);
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| - var bottom = max(this.top + this.height, other.top + other.height);
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| -
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| - var left = min(this.left, other.left);
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| - var top = min(this.top, other.top);
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| -
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| - return new Rectangle<T>(left, top, right - left, bottom - top);
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| - }
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| -
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| - /**
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| - * Tests whether `this` entirely contains [another].
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| - */
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| - bool containsRectangle(Rectangle<num> another) {
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| - return left <= another.left &&
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| - left + width >= another.left + another.width &&
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| - top <= another.top &&
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| - top + height >= another.top + another.height;
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| - }
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| -
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| - /**
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| - * Tests whether [another] is inside or along the edges of `this`.
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| - */
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| - bool containsPoint(Point<num> another) {
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| - return another.x >= left &&
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| - another.x <= left + width &&
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| - another.y >= top &&
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| - another.y <= top + height;
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| - }
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| -
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| - Point<T> get topLeft => new Point<T>(this.left, this.top);
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| - Point<T> get topRight => new Point<T>(this.left + this.width, this.top);
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| - Point<T> get bottomRight => new Point<T>(this.left + this.width,
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| - this.top + this.height);
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| - Point<T> get bottomLeft => new Point<T>(this.left,
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| - this.top + this.height);
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| -}
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| -
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| -
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| -/**
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| - * A class for representing two-dimensional rectangles whose properties are
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| - * immutable.
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| - */
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| -class Rectangle<T extends num> extends _RectangleBase<T> {
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| - final T left;
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| - final T top;
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| - final T width;
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| - final T height;
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| -
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| - /**
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| - * Create a rectangle spanned by `(left, top)` and `(left+width, top+height)`.
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| - *
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| - * The rectangle contains the points
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| - * with x-coordinate between `left` and `left + width`, and
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| - * with y-coordinate between `top` and `top + height`, both inclusive.
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| - *
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| - * The `width` and `height` should be non-negative.
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| - * If `width` or `height` are negative, they are clamped to zero.
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| - *
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| - * If `width` and `height` are zero, the "rectangle" comprises only the single
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| - * point `(left, top)`.
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| - */
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| - const Rectangle(this.left, this.top, T width, T height)
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| - : this.width = (width < 0) ? -width * 0 : width, // Inline _clampToZero.
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| - this.height = (height < 0) ? -height * 0 : height;
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| -
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| - /**
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| - * Create a rectangle spanned by the points [a] and [b];
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| - *
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| - * The rectangle contains the points
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| - * with x-coordinate between `a.x` and `b.x`, and
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| - * with y-coordinate between `a.y` and `b.y`, both inclusive.
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| - *
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| - * If the distance between `a.x` and `b.x` is not representable
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| - * (which can happen if one or both is a double),
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| - * the actual right edge might be slightly off from `max(a.x, b.x)`.
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| - * Similar for the y-coordinates and the bottom edge.
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| - */
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| - factory Rectangle.fromPoints(Point<T> a, Point<T> b) {
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| - T left = min(a.x, b.x);
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| - T width = max(a.x, b.x) - left;
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| - T top = min(a.y, b.y);
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| - T height = max(a.y, b.y) - top;
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| - return new Rectangle<T>(left, top, width, height);
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| - }
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| -}
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| -
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| -/**
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| - * A class for representing two-dimensional axis-aligned rectangles with mutable
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| - * properties.
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| - */
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| -class MutableRectangle<T extends num> extends _RectangleBase<T>
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| - implements Rectangle<T> {
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| -
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| - /**
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| - * The x-coordinate of the left edge.
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| - *
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| - * Setting the value will move the rectangle without changing its width.
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| - */
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| - T left;
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| - /**
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| - * The y-coordinate of the left edge.
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| - *
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| - * Setting the value will move the rectangle without changing its height.
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| - */
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| - T top;
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| - T _width;
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| - T _height;
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| -
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| - /**
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| - * Create a mutable rectangle spanned by `(left, top)` and
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| - * `(left+width, top+height)`.
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| - *
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| - * The rectangle contains the points
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| - * with x-coordinate between `left` and `left + width`, and
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| - * with y-coordinate between `top` and `top + height`, both inclusive.
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| - *
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| - * The `width` and `height` should be non-negative.
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| - * If `width` or `height` are negative, they are clamped to zero.
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| - *
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| - * If `width` and `height` are zero, the "rectangle" comprises only the single
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| - * point `(left, top)`.
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| - */
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| - MutableRectangle(this.left, this.top, T width, T height)
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| - : this._width = (width < 0) ? _clampToZero/*<T>*/(width) : width,
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| - this._height = (height < 0) ? _clampToZero/*<T>*/(height) : height;
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| -
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| - /**
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| - * Create a mutable rectangle spanned by the points [a] and [b];
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| - *
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| - * The rectangle contains the points
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| - * with x-coordinate between `a.x` and `b.x`, and
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| - * with y-coordinate between `a.y` and `b.y`, both inclusive.
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| - *
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| - * If the distance between `a.x` and `b.x` is not representable
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| - * (which can happen if one or both is a double),
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| - * the actual right edge might be slightly off from `max(a.x, b.x)`.
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| - * Similar for the y-coordinates and the bottom edge.
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| - */
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| - factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) {
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| - T left = min(a.x, b.x);
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| - T width = max(a.x, b.x) - left;
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| - T top = min(a.y, b.y);
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| - T height = max(a.y, b.y) - top;
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| - return new MutableRectangle<T>(left, top, width, height);
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| - }
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| -
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| - T get width => _width;
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| -
|
| - /**
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| - * Sets the width of the rectangle.
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| - *
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| - * The width must be non-negative.
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| - * If a negative width is supplied, it is clamped to zero.
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| - *
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| - * Setting the value will change the right edge of the rectangle,
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| - * but will not change [left].
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| - */
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| - void set width(T width) {
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| - if (width < 0) width = _clampToZero/*<T>*/(width);
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| - _width = width;
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| - }
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| -
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| - T get height => _height;
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| -
|
| - /**
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| - * Sets the height of the rectangle.
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| - *
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| - * The height must be non-negative.
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| - * If a negative height is supplied, it is clamped to zero.
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| - *
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| - * Setting the value will change the bottom edge of the rectangle,
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| - * but will not change [top].
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| - */
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| - void set height(T height) {
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| - if (height < 0) height = _clampToZero/*<T>*/(height);
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| - _height = height;
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| - }
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| -}
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| -
|
| -/**
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| - * Converts a negative [int] or [double] to a zero-value of the same type.
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| - *
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| - * Returns `0` if value is int, `0.0` if value is double.
|
| - */
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| -num/*=T*/ _clampToZero/*<T extends num>*/(num/*=T*/ value) {
|
| - assert(value < 0);
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| - return -value * 0;
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| -}
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|