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Unified Diff: pkg/dev_compiler/tool/input_sdk/lib/io/file_system_entity.dart

Issue 2698353003: unfork DDC's copy of most SDK libraries (Closed)
Patch Set: revert core_patch Created 3 years, 10 months ago
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Index: pkg/dev_compiler/tool/input_sdk/lib/io/file_system_entity.dart
diff --git a/pkg/dev_compiler/tool/input_sdk/lib/io/file_system_entity.dart b/pkg/dev_compiler/tool/input_sdk/lib/io/file_system_entity.dart
deleted file mode 100644
index d1979490de9ad0b08707b21925ad033c8865f0b7..0000000000000000000000000000000000000000
--- a/pkg/dev_compiler/tool/input_sdk/lib/io/file_system_entity.dart
+++ /dev/null
@@ -1,841 +0,0 @@
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-
-part of dart.io;
-
-/**
- * The type of an entity on the file system, such as a file, directory, or link.
- *
- * These constants are used by the [FileSystemEntity] class
- * to indicate the object's type.
- *
- */
-
-class FileSystemEntityType {
- static const FILE = const FileSystemEntityType._internal(0);
- static const DIRECTORY = const FileSystemEntityType._internal(1);
- static const LINK = const FileSystemEntityType._internal(2);
- static const NOT_FOUND = const FileSystemEntityType._internal(3);
- static const _typeList = const [FileSystemEntityType.FILE,
- FileSystemEntityType.DIRECTORY,
- FileSystemEntityType.LINK,
- FileSystemEntityType.NOT_FOUND];
- final int _type;
-
- const FileSystemEntityType._internal(this._type);
-
- static FileSystemEntityType _lookup(int type) => _typeList[type];
- String toString() => const ['FILE', 'DIRECTORY', 'LINK', 'NOT_FOUND'][_type];
-}
-
-/**
- * A FileStat object represents the result of calling the POSIX stat() function
- * on a file system object. It is an immutable object, representing the
- * snapshotted values returned by the stat() call.
- */
-class FileStat {
- // These must agree with enum FileStat in file.h.
- static const _TYPE = 0;
- static const _CHANGED_TIME = 1;
- static const _MODIFIED_TIME = 2;
- static const _ACCESSED_TIME = 3;
- static const _MODE = 4;
- static const _SIZE = 5;
-
- static const _notFound = const FileStat._internalNotFound();
-
- /**
- * The time of the last change to the data or metadata of the file system
- * object. On Windows platforms, this is instead the file creation time.
- */
- final DateTime changed;
- /**
- * The time of the last change to the data of the file system
- * object.
- */
- final DateTime modified;
- /**
- * The time of the last access to the data of the file system
- * object. On Windows platforms, this may have 1 day granularity, and be
- * out of date by an hour.
- */
- final DateTime accessed;
- /**
- * The type of the object (file, directory, or link). If the call to
- * stat() fails, the type of the returned object is NOT_FOUND.
- */
- final FileSystemEntityType type;
- /**
- * The mode of the file system object. Permissions are encoded in the lower
- * 16 bits of this number, and can be decoded using the [modeString] getter.
- */
- final int mode;
- /**
- * The size of the file system object.
- */
- final int size;
-
- FileStat._internal(this.changed,
- this.modified,
- this.accessed,
- this.type,
- this.mode,
- this.size);
-
- const FileStat._internalNotFound() :
- changed = null, modified = null, accessed = null,
- type = FileSystemEntityType.NOT_FOUND, mode = 0, size = -1;
-
- external static _statSync(String path);
-
-
- /**
- * Calls the operating system's stat() function on [path].
- * Returns a [FileStat] object containing the data returned by stat().
- * If the call fails, returns a [FileStat] object with .type set to
- * FileSystemEntityType.NOT_FOUND and the other fields invalid.
- */
- static FileStat statSync(String path) {
- // Trailing path is not supported on Windows.
- if (Platform.isWindows) {
- path = FileSystemEntity._trimTrailingPathSeparators(path);
- }
- var data = _statSync(path);
- if (data is OSError) return FileStat._notFound;
- return new FileStat._internal(
- new DateTime.fromMillisecondsSinceEpoch(data[_CHANGED_TIME]),
- new DateTime.fromMillisecondsSinceEpoch(data[_MODIFIED_TIME]),
- new DateTime.fromMillisecondsSinceEpoch(data[_ACCESSED_TIME]),
- FileSystemEntityType._lookup(data[_TYPE]),
- data[_MODE],
- data[_SIZE]);
- }
-
- /**
- * Asynchronously calls the operating system's stat() function on [path].
- * Returns a Future which completes with a [FileStat] object containing
- * the data returned by stat().
- * If the call fails, completes the future with a [FileStat] object with
- * .type set to FileSystemEntityType.NOT_FOUND and the other fields invalid.
- */
- static Future<FileStat> stat(String path) {
- // Trailing path is not supported on Windows.
- if (Platform.isWindows) {
- path = FileSystemEntity._trimTrailingPathSeparators(path);
- }
- return _IOService._dispatch(_FILE_STAT, [path]).then((response) {
- if (_isErrorResponse(response)) {
- return FileStat._notFound;
- }
- // Unwrap the real list from the "I'm not an error" wrapper.
- List data = response[1];
- return new FileStat._internal(
- new DateTime.fromMillisecondsSinceEpoch(data[_CHANGED_TIME]),
- new DateTime.fromMillisecondsSinceEpoch(data[_MODIFIED_TIME]),
- new DateTime.fromMillisecondsSinceEpoch(data[_ACCESSED_TIME]),
- FileSystemEntityType._lookup(data[_TYPE]),
- data[_MODE],
- data[_SIZE]);
- });
- }
-
- String toString() => """
-FileStat: type $type
- changed $changed
- modified $modified
- accessed $accessed
- mode ${modeString()}
- size $size""";
-
- /**
- * Returns the mode value as a human-readable string, in the format
- * "rwxrwxrwx", reflecting the user, group, and world permissions to
- * read, write, and execute the file system object, with "-" replacing the
- * letter for missing permissions. Extra permission bits may be represented
- * by prepending "(suid)", "(guid)", and/or "(sticky)" to the mode string.
- */
- String modeString() {
- var permissions = mode & 0xFFF;
- var codes = const ['---', '--x', '-w-', '-wx', 'r--', 'r-x', 'rw-', 'rwx'];
- var result = [];
- if ((permissions & 0x800) != 0) result.add("(suid) ");
- if ((permissions & 0x400) != 0) result.add("(guid) ");
- if ((permissions & 0x200) != 0) result.add("(sticky) ");
- result
- ..add(codes[(permissions >> 6) & 0x7])
- ..add(codes[(permissions >> 3) & 0x7])
- ..add(codes[permissions & 0x7]);
- return result.join();
- }
-}
-
-
-/**
- * The common super class for [File], [Directory], and [Link] objects.
- *
- * [FileSystemEntity] objects are returned from directory listing
- * operations. To determine if a FileSystemEntity is a [File], a
- * [Directory], or a [Link] perform a type check:
- *
- * if (entity is File) (entity as File).readAsStringSync();
- *
- * You can also use the [type] or [typeSync] methods to determine
- * the type of a file system object.
- *
- * Most methods in this class occur in synchronous and asynchronous pairs,
- * for example, [exists] and [existsSync].
- * Unless you have a specific reason for using the synchronous version
- * of a method, prefer the asynchronous version to avoid blocking your program.
- *
- * Here's the exists method in action:
- *
- * entity.exists().then((isThere) {
- * isThere ? print('exists') : print('non-existent');
- * });
- *
- *
- * ## Other resources
- *
- * * [Dart by
- * Example](https://www.dartlang.org/dart-by-example/#files-directories-and-symlinks)
- * provides additional task-oriented code samples that show how to use various
- * API from the [Directory] class and the [File] class, both subclasses of
- * FileSystemEntity.
- *
- * * [I/O for Command-Line
- * Apps](https://www.dartlang.org/docs/dart-up-and-running/ch03.html#dartio---io-for-command-line-apps),
- * a section from _A Tour of the Dart Libraries_ covers files and directories.
- *
- * * [Write Command-Line Apps](https://www.dartlang.org/docs/tutorials/cmdline/),
- * a tutorial about writing command-line apps, includes information about
- * files and directories.
- */
-abstract class FileSystemEntity {
- String get path;
-
- /**
- * Returns a [Uri] representing the file system entity's location.
- *
- * The returned URI's scheme is always "file" if the entity's [path] is
- * absolute, otherwise the scheme will be empty.
- */
- Uri get uri => new Uri.file(path);
-
- /**
- * Checks whether the file system entity with this path exists. Returns
- * a [:Future<bool>:] that completes with the result.
- *
- * Since FileSystemEntity is abstract, every FileSystemEntity object
- * is actually an instance of one of the subclasses [File],
- * [Directory], and [Link]. Calling [exists] on an instance of one
- * of these subclasses checks whether the object exists in the file
- * system object exists and is of the correct type (file, directory,
- * or link). To check whether a path points to an object on the
- * file system, regardless of the object's type, use the [type]
- * static method.
- *
- */
- Future<bool> exists();
-
- /**
- * Synchronously checks whether the file system entity with this path
- * exists.
- *
- * Since FileSystemEntity is abstract, every FileSystemEntity object
- * is actually an instance of one of the subclasses [File],
- * [Directory], and [Link]. Calling [existsSync] on an instance of
- * one of these subclasses checks whether the object exists in the
- * file system object exists and is of the correct type (file,
- * directory, or link). To check whether a path points to an object
- * on the file system, regardless of the object's type, use the
- * [typeSync] static method.
- */
- bool existsSync();
-
- /**
- * Renames this file system entity. Returns a `Future<FileSystemEntity>`
- * that completes with a [FileSystemEntity] instance for the renamed
- * file system entity.
- *
- * If [newPath] identifies an existing entity of the same type, that entity
- * is replaced. If [newPath] identifies an existing entity of a different
- * type, the operation fails and the future completes with an exception.
- */
- Future<FileSystemEntity> rename(String newPath);
-
- /**
- * Synchronously renames this file system entity. Returns a [FileSystemEntity]
- * instance for the renamed entity.
- *
- * If [newPath] identifies an existing entity of the same type, that entity
- * is replaced. If [newPath] identifies an existing entity of a different
- * type, the operation fails and an exception is thrown.
- */
- FileSystemEntity renameSync(String newPath);
-
- /**
- * Resolves the path of a file system object relative to the
- * current working directory, resolving all symbolic links on
- * the path and resolving all `..` and `.` path segments.
- *
- * [resolveSymbolicLinks] uses the operating system's native
- * file system API to resolve the path, using the `realpath` function
- * on linux and OS X, and the `GetFinalPathNameByHandle` function on
- * Windows. If the path does not point to an existing file system object,
- * `resolveSymbolicLinks` throws a `FileSystemException`.
- *
- * On Windows the `..` segments are resolved _before_ resolving the symbolic
- * link, and on other platforms the symbolic links are _resolved to their
- * target_ before applying a `..` that follows.
- *
- * To ensure the same behavior on all platforms resolve `..` segments before
- * calling `resolveSymbolicLinks`. One way of doing this is with the `Uri`
- * class:
- *
- * var path = Uri.parse('.').resolveUri(new Uri.file(input)).toFilePath();
- * if (path == '') path = '.';
- * new File(path).resolveSymbolicLinks().then((resolved) {
- * print(resolved);
- * });
- *
- * since `Uri.resolve` removes `..` segments. This will result in the Windows
- * behavior.
- */
- Future<String> resolveSymbolicLinks() {
- return _IOService._dispatch(_FILE_RESOLVE_SYMBOLIC_LINKS, [path])
- .then((response) {
- if (_isErrorResponse(response)) {
- throw _exceptionFromResponse(response,
- "Cannot resolve symbolic links",
- path);
- }
- return response;
- });
- }
-
- /**
- * Resolves the path of a file system object relative to the
- * current working directory, resolving all symbolic links on
- * the path and resolving all `..` and `.` path segments.
- *
- * [resolveSymbolicLinksSync] uses the operating system's native
- * file system API to resolve the path, using the `realpath` function
- * on linux and OS X, and the `GetFinalPathNameByHandle` function on
- * Windows. If the path does not point to an existing file system object,
- * `resolveSymbolicLinksSync` throws a `FileSystemException`.
- *
- * On Windows the `..` segments are resolved _before_ resolving the symbolic
- * link, and on other platforms the symbolic links are _resolved to their
- * target_ before applying a `..` that follows.
- *
- * To ensure the same behavior on all platforms resolve `..` segments before
- * calling `resolveSymbolicLinksSync`. One way of doing this is with the `Uri`
- * class:
- *
- * var path = Uri.parse('.').resolveUri(new Uri.file(input)).toFilePath();
- * if (path == '') path = '.';
- * var resolved = new File(path).resolveSymbolicLinksSync();
- * print(resolved);
- *
- * since `Uri.resolve` removes `..` segments. This will result in the Windows
- * behavior.
- */
- String resolveSymbolicLinksSync() {
- var result = _resolveSymbolicLinks(path);
- _throwIfError(result, "Cannot resolve symbolic links", path);
- return result;
- }
-
-
- /**
- * Calls the operating system's stat() function on the [path] of this
- * [FileSystemEntity]. Identical to [:FileStat.stat(this.path):].
- *
- * Returns a [:Future<FileStat>:] object containing the data returned by
- * stat().
- *
- * If the call fails, completes the future with a [FileStat] object
- * with .type set to
- * FileSystemEntityType.NOT_FOUND and the other fields invalid.
- */
- Future<FileStat> stat();
-
- /**
- * Synchronously calls the operating system's stat() function on the
- * [path] of this [FileSystemEntity].
- * Identical to [:FileStat.statSync(this.path):].
- *
- * Returns a [FileStat] object containing the data returned by stat().
- *
- * If the call fails, returns a [FileStat] object with .type set to
- * FileSystemEntityType.NOT_FOUND and the other fields invalid.
- */
- FileStat statSync();
-
- /**
- * Deletes this [FileSystemEntity].
- *
- * If the [FileSystemEntity] is a directory, and if [recursive] is false,
- * the directory must be empty. Otherwise, if [recursive] is true, the
- * directory and all sub-directories and files in the directories are
- * deleted. Links are not followed when deleting recursively. Only the link
- * is deleted, not its target.
- *
- * If [recursive] is true, the [FileSystemEntity] is deleted even if the type
- * of the [FileSystemEntity] doesn't match the content of the file system.
- * This behavior allows [delete] to be used to unconditionally delete any file
- * system object.
- *
- * Returns a [:Future<FileSystemEntity>:] that completes with this
- * [FileSystemEntity] when the deletion is done. If the [FileSystemEntity]
- * cannot be deleted, the future completes with an exception.
- */
- Future<FileSystemEntity> delete({bool recursive: false})
- => _delete(recursive: recursive);
-
- /**
- * Synchronously deletes this [FileSystemEntity].
- *
- * If the [FileSystemEntity] is a directory, and if [recursive] is false,
- * the directory must be empty. Otherwise, if [recursive] is true, the
- * directory and all sub-directories and files in the directories are
- * deleted. Links are not followed when deleting recursively. Only the link
- * is deleted, not its target.
- *
- * If [recursive] is true, the [FileSystemEntity] is deleted even if the type
- * of the [FileSystemEntity] doesn't match the content of the file system.
- * This behavior allows [deleteSync] to be used to unconditionally delete any
- * file system object.
- *
- * Throws an exception if the [FileSystemEntity] cannot be deleted.
- */
- void deleteSync({bool recursive: false})
- => _deleteSync(recursive: recursive);
-
-
- /**
- * Start watching the [FileSystemEntity] for changes.
- *
- * The implementation uses platform-dependent event-based APIs for receiving
- * file-system notifications, thus behavior depends on the platform.
- *
- * * `Windows`: Uses `ReadDirectoryChangesW`. The implementation only
- * supports watching directories. Recursive watching is supported.
- * * `Linux`: Uses `inotify`. The implementation supports watching both
- * files and directories. Recursive watching is not supported.
- * Note: When watching files directly, delete events might not happen
- * as expected.
- * * `OS X`: Uses `FSEvents`. The implementation supports watching both
- * files and directories. Recursive watching is supported.
- *
- * The system will start listening for events once the returned [Stream] is
- * being listened to, not when the call to [watch] is issued.
- *
- * The returned value is an endless broadcast [Stream], that only stops when
- * one of the following happens:
- *
- * * The [Stream] is canceled, e.g. by calling `cancel` on the
- * [StreamSubscription].
- * * The [FileSystemEntity] being watches, is deleted.
- *
- * Use `events` to specify what events to listen for. The constants in
- * [FileSystemEvent] can be or'ed together to mix events. Default is
- * [FileSystemEvent.ALL].
- *
- * A move event may be reported as seperate delete and create events.
- */
- Stream<FileSystemEvent> watch({int events: FileSystemEvent.ALL,
- bool recursive: false})
- => _FileSystemWatcher._watch(_trimTrailingPathSeparators(path),
- events,
- recursive);
-
- Future<FileSystemEntity> _delete({bool recursive: false});
- void _deleteSync({bool recursive: false});
-
- /**
- * Checks whether two paths refer to the same object in the
- * file system. Returns a [:Future<bool>:] that completes with the result.
- *
- * Comparing a link to its target returns false, as does comparing two links
- * that point to the same target. To check the target of a link, use
- * Link.target explicitly to fetch it. Directory links appearing
- * inside a path are followed, though, to find the file system object.
- *
- * Completes the returned Future with an error if one of the paths points
- * to an object that does not exist.
- */
- static Future<bool> identical(String path1, String path2) {
- return _IOService._dispatch(_FILE_IDENTICAL, [path1, path2]).then((response) {
- if (_isErrorResponse(response)) {
- throw _exceptionFromResponse(response,
- "Error in FileSystemEntity.identical($path1, $path2)", "");
- }
- return response;
- });
- }
-
- static final RegExp _absoluteWindowsPathPattern =
- new RegExp(r'^(\\\\|[a-zA-Z]:[/\\])');
-
- /**
- * Returns a [bool] indicating whether this object's path is absolute.
- *
- * On Windows, a path is absolute if it starts with \\ or a drive letter
- * between a and z (upper or lower case) followed by :\ or :/.
- * On non-Windows, a path is absolute if it starts with /.
- */
- bool get isAbsolute {
- if (Platform.isWindows) {
- return path.startsWith(_absoluteWindowsPathPattern);
- } else {
- return path.startsWith('/');
- }
- }
-
- /**
- * Returns a [FileSystemEntity] whose path is the absolute path to [this].
- * The type of the returned instance is the type of [this].
- *
- * The absolute path is computed by prefixing
- * a relative path with the current working directory, and returning
- * an absolute path unchanged.
- */
- FileSystemEntity get absolute;
-
- String get _absolutePath {
- if (isAbsolute) return path;
- String current = Directory.current.path;
- if (current.endsWith('/') ||
- (Platform.isWindows && current.endsWith('\\'))) {
- return '$current$path';
- } else {
- return '$current${Platform.pathSeparator}$path';
- }
- }
-
-
- /**
- * Synchronously checks whether two paths refer to the same object in the
- * file system.
- *
- * Comparing a link to its target returns false, as does comparing two links
- * that point to the same target. To check the target of a link, use
- * Link.target explicitly to fetch it. Directory links appearing
- * inside a path are followed, though, to find the file system object.
- *
- * Throws an error if one of the paths points to an object that does not
- * exist.
- */
- static bool identicalSync(String path1, String path2) {
- var result = _identical(path1, path2);
- _throwIfError(result, 'Error in FileSystemEntity.identicalSync');
- return result;
- }
-
- /**
- * Test if [watch] is supported on the current system.
- *
- * OS X 10.6 and below is not supported.
- */
- static bool get isWatchSupported => _FileSystemWatcher.isSupported;
-
- /**
- * Finds the type of file system object that a path points to. Returns
- * a [:Future<FileSystemEntityType>:] that completes with the result.
- *
- * [FileSystemEntityType] has the constant instances FILE, DIRECTORY,
- * LINK, and NOT_FOUND. [type] will return LINK only if the optional
- * named argument [followLinks] is false, and [path] points to a link.
- * If the path does not point to a file system object, or any other error
- * occurs in looking up the path, NOT_FOUND is returned. The only
- * error or exception that may be put on the returned future is ArgumentError,
- * caused by passing the wrong type of arguments to the function.
- */
- static Future<FileSystemEntityType> type(String path,
- {bool followLinks: true})
- => _getTypeAsync(path, followLinks).then(FileSystemEntityType._lookup);
-
- /**
- * Synchronously finds the type of file system object that a path points to.
- * Returns a [FileSystemEntityType].
- *
- * [FileSystemEntityType] has the constant instances FILE, DIRECTORY,
- * LINK, and NOT_FOUND. [type] will return LINK only if the optional
- * named argument [followLinks] is false, and [path] points to a link.
- * If the path does not point to a file system object, or any other error
- * occurs in looking up the path, NOT_FOUND is returned. The only
- * error or exception that may be thrown is ArgumentError,
- * caused by passing the wrong type of arguments to the function.
- */
- static FileSystemEntityType typeSync(String path, {bool followLinks: true})
- => FileSystemEntityType._lookup(_getTypeSync(path, followLinks));
-
- /**
- * Checks if type(path, followLinks: false) returns
- * FileSystemEntityType.LINK.
- */
- static Future<bool> isLink(String path) => _getTypeAsync(path, false)
- .then((type) => (type == FileSystemEntityType.LINK._type));
-
- /**
- * Checks if type(path) returns FileSystemEntityType.FILE.
- */
- static Future<bool> isFile(String path) => _getTypeAsync(path, true)
- .then((type) => (type == FileSystemEntityType.FILE._type));
-
- /**
- * Checks if type(path) returns FileSystemEntityType.DIRECTORY.
- */
- static Future<bool> isDirectory(String path) => _getTypeAsync(path, true)
- .then((type) => (type == FileSystemEntityType.DIRECTORY._type));
-
- /**
- * Synchronously checks if typeSync(path, followLinks: false) returns
- * FileSystemEntityType.LINK.
- */
- static bool isLinkSync(String path) =>
- (_getTypeSync(path, false) == FileSystemEntityType.LINK._type);
-
- /**
- * Synchronously checks if typeSync(path) returns
- * FileSystemEntityType.FILE.
- */
- static bool isFileSync(String path) =>
- (_getTypeSync(path, true) == FileSystemEntityType.FILE._type);
-
- /**
- * Synchronously checks if typeSync(path) returns
- * FileSystemEntityType.DIRECTORY.
- */
- static bool isDirectorySync(String path) =>
- (_getTypeSync(path, true) == FileSystemEntityType.DIRECTORY._type);
-
- external static _getType(String path, bool followLinks);
- external static _identical(String path1, String path2);
- external static _resolveSymbolicLinks(String path);
-
- // Finds the next-to-last component when dividing at path separators.
- static final RegExp _parentRegExp = Platform.isWindows ?
- new RegExp(r'[^/\\][/\\]+[^/\\]') :
- new RegExp(r'[^/]/+[^/]');
-
- /**
- * Removes the final path component of a path, using the platform's
- * path separator to split the path. Will not remove the root component
- * of a Windows path, like "C:\" or "\\server_name\".
- * Ignores trailing path separators, and leaves no trailing path separators.
- */
- static String parentOf(String path) {
- int rootEnd = -1;
- if (Platform.isWindows) {
- if (path.startsWith(_absoluteWindowsPathPattern)) {
- // Root ends at first / or \ after the first two characters.
- rootEnd = path.indexOf(new RegExp(r'[/\\]'), 2);
- if (rootEnd == -1) return path;
- } else if (path.startsWith('\\') || path.startsWith('/')) {
- rootEnd = 0;
- }
- } else if (path.startsWith('/')) {
- rootEnd = 0;
- }
- // Ignore trailing slashes.
- // All non-trivial cases have separators between two non-separators.
- int pos = path.lastIndexOf(_parentRegExp);
- if (pos > rootEnd) {
- return path.substring(0, pos + 1);
- } else if (rootEnd > -1) {
- return path.substring(0, rootEnd + 1);
- } else {
- return '.';
- }
- }
-
- /**
- * The directory containing [this]. If [this] is a root
- * directory, returns [this].
- */
- Directory get parent => new Directory(parentOf(path));
-
- static int _getTypeSync(String path, bool followLinks) {
- var result = _getType(path, followLinks);
- _throwIfError(result, 'Error getting type of FileSystemEntity');
- return result;
- }
-
- static Future<int> _getTypeAsync(String path, bool followLinks) {
- return _IOService._dispatch(_FILE_TYPE, [path, followLinks])
- .then((response) {
- if (_isErrorResponse(response)) {
- throw _exceptionFromResponse(response, "Error getting type", path);
- }
- return response;
- });
- }
-
- static _throwIfError(Object result, String msg, [String path]) {
- if (result is OSError) {
- throw new FileSystemException(msg, path, result);
- } else if (result is ArgumentError) {
- throw result;
- }
- }
-
- static String _trimTrailingPathSeparators(String path) {
- // Don't handle argument errors here.
- if (path is! String) return path;
- if (Platform.isWindows) {
- while (path.length > 1 &&
- (path.endsWith(Platform.pathSeparator) ||
- path.endsWith('/'))) {
- path = path.substring(0, path.length - 1);
- }
- } else {
- while (path.length > 1 && path.endsWith(Platform.pathSeparator)) {
- path = path.substring(0, path.length - 1);
- }
- }
- return path;
- }
-
- static String _ensureTrailingPathSeparators(String path) {
- // Don't handle argument errors here.
- if (path is! String) return path;
- if (path.isEmpty) path = '.';
- if (Platform.isWindows) {
- while (!path.endsWith(Platform.pathSeparator) && !path.endsWith('/')) {
- path = "$path${Platform.pathSeparator}";
- }
- } else {
- while (!path.endsWith(Platform.pathSeparator)) {
- path = "$path${Platform.pathSeparator}";
- }
- }
- return path;
- }
-}
-
-
-/**
- * Base event class emitted by [FileSystemEntity.watch].
- */
-class FileSystemEvent {
- /**
- * Bitfield for [FileSystemEntity.watch], to enable [FileSystemCreateEvent]s.
- */
- static const int CREATE = 1 << 0;
-
- /**
- * Bitfield for [FileSystemEntity.watch], to enable [FileSystemModifyEvent]s.
- */
- static const int MODIFY = 1 << 1;
-
- /**
- * Bitfield for [FileSystemEntity.watch], to enable [FileSystemDeleteEvent]s.
- */
- static const int DELETE = 1 << 2;
-
- /**
- * Bitfield for [FileSystemEntity.watch], to enable [FileSystemMoveEvent]s.
- */
- static const int MOVE = 1 << 3;
-
- /**
- * Bitfield for [FileSystemEntity.watch], for enabling all of [CREATE],
- * [MODIFY], [DELETE] and [MOVE].
- */
- static const int ALL = CREATE | MODIFY | DELETE | MOVE;
-
- static const int _MODIFY_ATTRIBUTES = 1 << 4;
- static const int _DELETE_SELF = 1 << 5;
- static const int _IS_DIR = 1 << 6;
-
- /**
- * The type of event. See [FileSystemEvent] for a list of events.
- */
- final int type;
-
- /**
- * The path that triggered the event. Depending on the platform and the
- * FileSystemEntity, the path may be relative.
- */
- final String path;
-
- /**
- * Is `true` if the event target was a directory.
- */
- final bool isDirectory;
-
- FileSystemEvent._(this.type, this.path, this.isDirectory);
-}
-
-
-/**
- * File system event for newly created file system objects.
- */
-class FileSystemCreateEvent extends FileSystemEvent {
- FileSystemCreateEvent._(path, isDirectory)
- : super._(FileSystemEvent.CREATE, path, isDirectory);
-
- String toString() => "FileSystemCreateEvent('$path')";
-}
-
-
-/**
- * File system event for modifications of file system objects.
- */
-class FileSystemModifyEvent extends FileSystemEvent {
- /**
- * If the content was changed and not only the attributes, [contentChanged]
- * is `true`.
- */
- final bool contentChanged;
-
- FileSystemModifyEvent._(path, isDirectory, this.contentChanged)
- : super._(FileSystemEvent.MODIFY, path, isDirectory);
-
- String toString() =>
- "FileSystemModifyEvent('$path', contentChanged=$contentChanged)";
-}
-
-
-/**
- * File system event for deletion of file system objects.
- */
-class FileSystemDeleteEvent extends FileSystemEvent {
- FileSystemDeleteEvent._(path, isDirectory)
- : super._(FileSystemEvent.DELETE, path, isDirectory);
-
- String toString() => "FileSystemDeleteEvent('$path')";
-}
-
-
-/**
- * File system event for moving of file system objects.
- */
-class FileSystemMoveEvent extends FileSystemEvent {
- /**
- * If the underlaying implementation is able to identify the destination of
- * the moved file, [destination] will be set. Otherwise, it will be `null`.
- */
- final String destination;
-
- FileSystemMoveEvent._(path, isDirectory, this.destination)
- : super._(FileSystemEvent.MOVE, path, isDirectory);
-
- String toString() {
- var buffer = new StringBuffer();
- buffer.write("FileSystemMoveEvent('$path'");
- if (destination != null) buffer.write(", '$destination'");
- buffer.write(')');
- return buffer.toString();
- }
-}
-
-
-class _FileSystemWatcher {
- external static Stream<FileSystemEvent> _watch(
- String path, int events, bool recursive);
- external static bool get isSupported;
-}
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