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Unified Diff: pkg/dev_compiler/tool/input_sdk/lib/io/file.dart

Issue 2698353003: unfork DDC's copy of most SDK libraries (Closed)
Patch Set: revert core_patch Created 3 years, 10 months ago
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Index: pkg/dev_compiler/tool/input_sdk/lib/io/file.dart
diff --git a/pkg/dev_compiler/tool/input_sdk/lib/io/file.dart b/pkg/dev_compiler/tool/input_sdk/lib/io/file.dart
deleted file mode 100644
index de526ed2f2eee568e2e3f975cd39a28a46567bab..0000000000000000000000000000000000000000
--- a/pkg/dev_compiler/tool/input_sdk/lib/io/file.dart
+++ /dev/null
@@ -1,885 +0,0 @@
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-
-part of dart.io;
-
-/**
- * The modes in which a File can be opened.
- */
-class FileMode {
- /// The mode for opening a file only for reading.
- static const READ = const FileMode._internal(0);
- /// Mode for opening a file for reading and writing. The file is
- /// overwritten if it already exists. The file is created if it does not
- /// already exist.
- static const WRITE = const FileMode._internal(1);
- /// Mode for opening a file for reading and writing to the
- /// end of it. The file is created if it does not already exist.
- static const APPEND = const FileMode._internal(2);
- /// Mode for opening a file for writing *only*. The file is
- /// overwritten if it already exists. The file is created if it does not
- /// already exist.
- static const WRITE_ONLY = const FileMode._internal(3);
- /// Mode for opening a file for writing *only* to the
- /// end of it. The file is created if it does not already exist.
- static const WRITE_ONLY_APPEND = const FileMode._internal(4);
- final int _mode;
-
- const FileMode._internal(this._mode);
-}
-
-/// The mode for opening a file only for reading.
-const READ = FileMode.READ;
-/// The mode for opening a file for reading and writing. The file is
-/// overwritten if it already exists. The file is created if it does not
-/// already exist.
-const WRITE = FileMode.WRITE;
-/// The mode for opening a file for reading and writing to the
-/// end of it. The file is created if it does not already exist.
-const APPEND = FileMode.APPEND;
-/// Mode for opening a file for writing *only*. The file is
-/// overwritten if it already exists. The file is created if it does not
-/// already exist.
-const WRITE_ONLY = FileMode.WRITE_ONLY;
-/// Mode for opening a file for writing *only* to the
-/// end of it. The file is created if it does not already exist.
-const WRITE_ONLY_APPEND = FileMode.WRITE_ONLY_APPEND;
-
-
-/// Type of lock when requesting a lock on a file.
-enum FileLock {
- /// Shared file lock.
- SHARED,
- /// Exclusive file lock.
- EXCLUSIVE
-}
-
-/**
- * A reference to a file on the file system.
- *
- * A File instance is an object that holds a [path] on which operations can
- * be performed.
- * You can get the parent directory of the file using the getter [parent],
- * a property inherited from [FileSystemEntity].
- *
- * Create a new File object with a pathname to access the specified file on the
- * file system from your program.
- *
- * var myFile = new File('file.txt');
- *
- * The File class contains methods for manipulating files and their contents.
- * Using methods in this class, you can open and close files, read to and write
- * from them, create and delete them, and check for their existence.
- *
- * When reading or writing a file, you can use streams (with [openRead]),
- * random access operations (with [open]),
- * or convenience methods such as [readAsString],
- *
- * Most methods in this class occur in synchronous and asynchronous pairs,
- * for example, [readAsString] and [readAsStringSync].
- * Unless you have a specific reason for using the synchronous version
- * of a method, prefer the asynchronous version to avoid blocking your program.
- *
- * ## If path is a link
- *
- * If [path] is a symbolic link, rather than a file,
- * then the methods of File operate on the ultimate target of the
- * link, except for [delete] and [deleteSync], which operate on
- * the link.
- *
- * ## Read from a file
- *
- * The following code sample reads the entire contents from a file as a string
- * using the asynchronous [readAsString] method:
- *
- * import 'dart:async';
- * import 'dart:io';
- *
- * void main() {
- * new File('file.txt').readAsString().then((String contents) {
- * print(contents);
- * });
- * }
- *
- * A more flexible and useful way to read a file is with a [Stream].
- * Open the file with [openRead], which returns a stream that
- * provides the data in the file as chunks of bytes.
- * Listen to the stream for data and process as needed.
- * You can use various transformers in succession to manipulate the
- * data into the required format or to prepare it for output.
- *
- * You might want to use a stream to read large files,
- * to manipulate the data with tranformers,
- * or for compatibility with another API, such as [WebSocket]s.
- *
- * import 'dart:io';
- * import 'dart:convert';
- * import 'dart:async';
- *
- * main() {
- * final file = new File('file.txt');
- * Stream<List<int>> inputStream = file.openRead();
- *
- * inputStream
- * .transform(UTF8.decoder) // Decode bytes to UTF8.
- * .transform(new LineSplitter()) // Convert stream to individual lines.
- * .listen((String line) { // Process results.
- * print('$line: ${line.length} bytes');
- * },
- * onDone: () { print('File is now closed.'); },
- * onError: (e) { print(e.toString()); });
- * }
- *
- * ## Write to a file
- *
- * To write a string to a file, use the [writeAsString] method:
- *
- * import 'dart:io';
- *
- * void main() {
- * final filename = 'file.txt';
- * new File(filename).writeAsString('some content')
- * .then((File file) {
- * // Do something with the file.
- * });
- * }
- *
- * You can also write to a file using a [Stream]. Open the file with
- * [openWrite], which returns a stream to which you can write data.
- * Be sure to close the file with the [close] method.
- *
- * import 'dart:io';
- *
- * void main() {
- * var file = new File('file.txt');
- * var sink = file.openWrite();
- * sink.write('FILE ACCESSED ${new DateTime.now()}\n');
- *
- * // Close the IOSink to free system resources.
- * sink.close();
- * }
- *
- * ## The use of Futures
- *
- * To avoid unintentional blocking of the program,
- * several methods use a [Future] to return a value. For example,
- * the [length] method, which gets the length of a file, returns a Future.
- * Use `then` to register a callback function, which is called when
- * the value is ready.
- *
- * import 'dart:io';
- *
- * main() {
- * final file = new File('file.txt');
- *
- * file.length().then((len) {
- * print(len);
- * });
- * }
- *
- * In addition to length, the [exists], [lastModified], [stat], and
- * other methods, return Futures.
- *
- * ## Other resources
- *
- * * [Dart by Example](https://www.dartlang.org/dart-by-example/#files-directories-and-symlinks)
- * provides additional task-oriented code samples that show how to use
- * various API from the Directory class and the related [File] class.
- *
- * * [I/O for Command-Line
- * Apps](https://www.dartlang.org/docs/dart-up-and-running/ch03.html#dartio---io-for-command-line-apps)
- * a section from _A Tour of the Dart Libraries_ covers files and directories.
- *
- * * [Write Command-Line Apps](https://www.dartlang.org/docs/tutorials/cmdline/),
- * a tutorial about writing command-line apps, includes information about
- * files and directories.
- */
-abstract class File implements FileSystemEntity {
- /**
- * Creates a [File] object.
- *
- * If [path] is a relative path, it will be interpreted relative to the
- * current working directory (see [Directory.current]), when used.
- *
- * If [path] is an absolute path, it will be immune to changes to the
- * current working directory.
- */
- factory File(String path) => new _File(path);
-
- /**
- * Create a File object from a URI.
- *
- * If [uri] cannot reference a file this throws [UnsupportedError].
- */
- factory File.fromUri(Uri uri) => new File(uri.toFilePath());
-
- /**
- * Create the file. Returns a [:Future<File>:] that completes with
- * the file when it has been created.
- *
- * If [recursive] is false, the default, the file is created only if
- * all directories in the path exist. If [recursive] is true, all
- * non-existing path components are created.
- *
- * Existing files are left untouched by [create]. Calling [create] on an
- * existing file might fail if there are restrictive permissions on
- * the file.
- *
- * Completes the future with a [FileSystemException] if the operation fails.
- */
- Future<File> create({bool recursive: false});
-
- /**
- * Synchronously create the file. Existing files are left untouched
- * by [createSync]. Calling [createSync] on an existing file might fail
- * if there are restrictive permissions on the file.
- *
- * If [recursive] is false, the default, the file is created
- * only if all directories in the path exist.
- * If [recursive] is true, all non-existing path components are created.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void createSync({bool recursive: false});
-
- /**
- * Renames this file. Returns a `Future<File>` that completes
- * with a [File] instance for the renamed file.
- *
- * If [newPath] identifies an existing file, that file is
- * replaced. If [newPath] identifies an existing directory, the
- * operation fails and the future completes with an exception.
- */
- Future<File> rename(String newPath);
-
- /**
- * Synchronously renames this file. Returns a [File]
- * instance for the renamed file.
- *
- * If [newPath] identifies an existing file, that file is
- * replaced. If [newPath] identifies an existing directory the
- * operation fails and an exception is thrown.
- */
- File renameSync(String newPath);
-
- /**
- * Copy this file. Returns a `Future<File>` that completes
- * with a [File] instance for the copied file.
- *
- * If [newPath] identifies an existing file, that file is
- * replaced. If [newPath] identifies an existing directory, the
- * operation fails and the future completes with an exception.
- */
- Future<File> copy(String newPath);
-
- /**
- * Synchronously copy this file. Returns a [File]
- * instance for the copied file.
- *
- * If [newPath] identifies an existing file, that file is
- * replaced. If [newPath] identifies an existing directory the
- * operation fails and an exception is thrown.
- */
- File copySync(String newPath);
-
- /**
- * Get the length of the file. Returns a [:Future<int>:] that
- * completes with the length in bytes.
- */
- Future<int> length();
-
- /**
- * Synchronously get the length of the file.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int lengthSync();
-
- /**
- * Returns a [File] instance whose path is the absolute path to [this].
- *
- * The absolute path is computed by prefixing
- * a relative path with the current working directory, and returning
- * an absolute path unchanged.
- */
- File get absolute;
-
- /**
- * Get the last-modified time of the file. Returns a
- * [:Future<DateTime>:] that completes with a [DateTime] object for the
- * modification date.
- */
- Future<DateTime> lastModified();
-
- /**
- * Get the last-modified time of the file. Throws an exception
- * if the file does not exist.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- DateTime lastModifiedSync();
-
- /**
- * Open the file for random access operations. Returns a
- * [:Future<RandomAccessFile>:] that completes with the opened
- * random access file. [RandomAccessFile]s must be closed using the
- * [RandomAccessFile.close] method.
- *
- * Files can be opened in three modes:
- *
- * [FileMode.READ]: open the file for reading.
- *
- * [FileMode.WRITE]: open the file for both reading and writing and
- * truncate the file to length zero. If the file does not exist the
- * file is created.
- *
- * [FileMode.APPEND]: same as [FileMode.WRITE] except that the file is
- * not truncated.
- */
- Future<RandomAccessFile> open({FileMode mode: FileMode.READ});
-
- /**
- * Synchronously open the file for random access operations. The
- * result is a [RandomAccessFile] on which random access operations
- * can be performed. Opened [RandomAccessFile]s must be closed using
- * the [RandomAccessFile.close] method.
- *
- * See [open] for information on the [mode] argument.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- RandomAccessFile openSync({FileMode mode: FileMode.READ});
-
- /**
- * Create a new independent [Stream] for the contents of this file.
- *
- * If [start] is present, the file will be read from byte-offset [start].
- * Otherwise from the beginning (index 0).
- *
- * If [end] is present, only up to byte-index [end] will be read. Otherwise,
- * until end of file.
- *
- * In order to make sure that system resources are freed, the stream
- * must be read to completion or the subscription on the stream must
- * be cancelled.
- */
- Stream<List<int>> openRead([int start, int end]);
-
- /**
- * Creates a new independent [IOSink] for the file. The
- * [IOSink] must be closed when no longer used, to free
- * system resources.
- *
- * An [IOSink] for a file can be opened in two modes:
- *
- * * [FileMode.WRITE]: truncates the file to length zero.
- * * [FileMode.APPEND]: sets the initial write position to the end
- * of the file.
- *
- * When writing strings through the returned [IOSink] the encoding
- * specified using [encoding] will be used. The returned [IOSink]
- * has an [:encoding:] property which can be changed after the
- * [IOSink] has been created.
- */
- IOSink openWrite({FileMode mode: FileMode.WRITE,
- Encoding encoding: UTF8});
-
- /**
- * Read the entire file contents as a list of bytes. Returns a
- * [:Future<List<int>>:] that completes with the list of bytes that
- * is the contents of the file.
- */
- Future<List<int>> readAsBytes();
-
- /**
- * Synchronously read the entire file contents as a list of bytes.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- List<int> readAsBytesSync();
-
- /**
- * Read the entire file contents as a string using the given
- * [Encoding].
- *
- * Returns a [:Future<String>:] that completes with the string once
- * the file contents has been read.
- */
- Future<String> readAsString({Encoding encoding: UTF8});
-
- /**
- * Synchronously read the entire file contents as a string using the
- * given [Encoding].
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- String readAsStringSync({Encoding encoding: UTF8});
-
- /**
- * Read the entire file contents as lines of text using the given
- * [Encoding].
- *
- * Returns a [:Future<List<String>>:] that completes with the lines
- * once the file contents has been read.
- */
- Future<List<String>> readAsLines({Encoding encoding: UTF8});
-
- /**
- * Synchronously read the entire file contents as lines of text
- * using the given [Encoding].
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- List<String> readAsLinesSync({Encoding encoding: UTF8});
-
- /**
- * Write a list of bytes to a file.
- *
- * Opens the file, writes the list of bytes to it, and closes the file.
- * Returns a [:Future<File>:] that completes with this [File] object once
- * the entire operation has completed.
- *
- * By default [writeAsBytes] creates the file for writing and truncates the
- * file if it already exists. In order to append the bytes to an existing
- * file, pass [FileMode.APPEND] as the optional mode parameter.
- *
- * If the argument [flush] is set to `true`, the data written will be
- * flushed to the file system before the returned future completes.
- */
- Future<File> writeAsBytes(List<int> bytes,
- {FileMode mode: FileMode.WRITE,
- bool flush: false});
-
- /**
- * Synchronously write a list of bytes to a file.
- *
- * Opens the file, writes the list of bytes to it and closes the file.
- *
- * By default [writeAsBytesSync] creates the file for writing and truncates
- * the file if it already exists. In order to append the bytes to an existing
- * file, pass [FileMode.APPEND] as the optional mode parameter.
- *
- * If the [flush] argument is set to `true` data written will be
- * flushed to the file system before returning.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void writeAsBytesSync(List<int> bytes,
- {FileMode mode: FileMode.WRITE,
- bool flush: false});
-
- /**
- * Write a string to a file.
- *
- * Opens the file, writes the string in the given encoding, and closes the
- * file. Returns a [:Future<File>:] that completes with this [File] object
- * once the entire operation has completed.
- *
- * By default [writeAsString] creates the file for writing and truncates the
- * file if it already exists. In order to append the bytes to an existing
- * file, pass [FileMode.APPEND] as the optional mode parameter.
- *
- * If the argument [flush] is set to `true`, the data written will be
- * flushed to the file system before the returned future completes.
- *
- */
- Future<File> writeAsString(String contents,
- {FileMode mode: FileMode.WRITE,
- Encoding encoding: UTF8,
- bool flush: false});
-
- /**
- * Synchronously write a string to a file.
- *
- * Opens the file, writes the string in the given encoding, and closes the
- * file.
- *
- * By default [writeAsStringSync] creates the file for writing and
- * truncates the file if it already exists. In order to append the bytes
- * to an existing file, pass [FileMode.APPEND] as the optional mode
- * parameter.
- *
- * If the [flush] argument is set to `true` data written will be
- * flushed to the file system before returning.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void writeAsStringSync(String contents,
- {FileMode mode: FileMode.WRITE,
- Encoding encoding: UTF8,
- bool flush: false});
-
- /**
- * Get the path of the file.
- */
- String get path;
-}
-
-
-/**
- * `RandomAccessFile` provides random access to the data in a
- * file.
- *
- * `RandomAccessFile` objects are obtained by calling the
- * [:open:] method on a [File] object.
- *
- * A `RandomAccessFile` have both asynchronous and synchronous
- * methods. The asynchronous methods all return a `Future`
- * whereas the synchronous methods will return the result directly,
- * and block the current isolate until the result is ready.
- *
- * At most one asynchronous method can be pending on a given `RandomAccessFile`
- * instance at the time. If an asynchronous method is called when one is
- * already in progress a [FileSystemException] is thrown.
- *
- * If an asynchronous method is pending it is also not possible to call any
- * synchronous methods. This will also throw a [FileSystemException].
- */
-abstract class RandomAccessFile {
- /**
- * Closes the file. Returns a [:Future<RandomAccessFile>:] that
- * completes with this RandomAccessFile when it has been closed.
- */
- Future<RandomAccessFile> close();
-
- /**
- * Synchronously closes the file.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void closeSync();
-
- /**
- * Reads a byte from the file. Returns a [:Future<int>:] that
- * completes with the byte, or with -1 if end-of-file has been reached.
- */
- Future<int> readByte();
-
- /**
- * Synchronously reads a single byte from the file. If end-of-file
- * has been reached -1 is returned.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int readByteSync();
-
- /**
- * Reads [bytes] bytes from a file and returns the result as a list of bytes.
- */
- Future<List<int>> read(int bytes);
-
- /**
- * Synchronously reads a maximum of [bytes] bytes from a file and
- * returns the result in a list of bytes.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- List<int> readSync(int bytes);
-
- /**
- * Reads into an existing List<int> from the file. If [start] is present, the
- * bytes will be filled into [buffer] from at index [start], otherwise index
- * 0. If [end] is present, the [end] - [start] bytes will be read into
- * [buffer], otherwise up to [buffer.length]. If [end] == [start] nothing
- * happens.
- *
- * Returns a [:Future<int>:] that completes with the number of bytes read.
- */
- Future<int> readInto(List<int> buffer, [int start = 0, int end]);
-
- /**
- * Synchronously reads into an existing List<int> from the file. If [start] is
- * present, the bytes will be filled into [buffer] from at index [start],
- * otherwise index 0. If [end] is present, the [end] - [start] bytes will be
- * read into [buffer], otherwise up to [buffer.length]. If [end] == [start]
- * nothing happens.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int readIntoSync(List<int> buffer, [int start = 0, int end]);
-
- /**
- * Writes a single byte to the file. Returns a
- * [:Future<RandomAccessFile>:] that completes with this
- * RandomAccessFile when the write completes.
- */
- Future<RandomAccessFile> writeByte(int value);
-
- /**
- * Synchronously writes a single byte to the file. Returns the
- * number of bytes successfully written.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int writeByteSync(int value);
-
- /**
- * Writes from a [List<int>] to the file. It will read the buffer from index
- * [start] to index [end]. If [start] is omitted, it'll start from index 0.
- * If [end] is omitted, it will write to end of [buffer].
- *
- * Returns a [:Future<RandomAccessFile>:] that completes with this
- * [RandomAccessFile] when the write completes.
- */
- Future<RandomAccessFile> writeFrom(
- List<int> buffer, [int start = 0, int end]);
-
- /**
- * Synchronously writes from a [List<int>] to the file. It will read the
- * buffer from index [start] to index [end]. If [start] is omitted, it'll
- * start from index 0. If [end] is omitted, it will write to the end of
- * [buffer].
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void writeFromSync(List<int> buffer, [int start = 0, int end]);
-
- /**
- * Writes a string to the file using the given [Encoding]. Returns a
- * [:Future<RandomAccessFile>:] that completes with this
- * RandomAccessFile when the write completes.
- */
- Future<RandomAccessFile> writeString(String string,
- {Encoding encoding: UTF8});
-
- /**
- * Synchronously writes a single string to the file using the given
- * [Encoding].
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void writeStringSync(String string,
- {Encoding encoding: UTF8});
-
- /**
- * Gets the current byte position in the file. Returns a
- * [:Future<int>:] that completes with the position.
- */
- Future<int> position();
-
- /**
- * Synchronously gets the current byte position in the file.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int positionSync();
-
- /**
- * Sets the byte position in the file. Returns a
- * [:Future<RandomAccessFile>:] that completes with this
- * RandomAccessFile when the position has been set.
- */
- Future<RandomAccessFile> setPosition(int position);
-
- /**
- * Synchronously sets the byte position in the file.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void setPositionSync(int position);
-
- /**
- * Truncates (or extends) the file to [length] bytes. Returns a
- * [:Future<RandomAccessFile>:] that completes with this
- * RandomAccessFile when the truncation has been performed.
- */
- Future<RandomAccessFile> truncate(int length);
-
- /**
- * Synchronously truncates (or extends) the file to [length] bytes.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void truncateSync(int length);
-
- /**
- * Gets the length of the file. Returns a [:Future<int>:] that
- * completes with the length in bytes.
- */
- Future<int> length();
-
- /**
- * Synchronously gets the length of the file.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- int lengthSync();
-
- /**
- * Flushes the contents of the file to disk. Returns a
- * [:Future<RandomAccessFile>:] that completes with this
- * RandomAccessFile when the flush operation completes.
- */
- Future<RandomAccessFile> flush();
-
- /**
- * Synchronously flushes the contents of the file to disk.
- *
- * Throws a [FileSystemException] if the operation fails.
- */
- void flushSync();
-
- /**
- * Locks the file or part of the file.
- *
- * By default an exclusive lock will be obtained, but that can be overridden
- * by the [mode] argument.
- *
- * Locks the byte range from [start] to [end] of the file, with the
- * byte at position `end` not included. If no arguments are
- * specified, the full file is locked, If only `start` is specified
- * the file is locked from byte position `start` to the end of the
- * file, no matter how large it grows. It is possible to specify an
- * explicit value of `end` which is past the current length of the file.
- *
- * To obtain an exclusive lock on a file it must be opened for writing.
- *
- * *NOTE* file locking does have slight differences in behavior across
- * platforms:
- *
- * On Linux and OS X this uses advisory locks, which have the
- * surprising semantics that all locks associated with a given file
- * are removed when *any* file descriptor for that file is closed by
- * the process. Note that this does not actually lock the file for
- * access. Also note that advisory locks are on a process
- * level. This means that several isolates in the same process can
- * obtain an exclusive lock on the same file.
- *
- * On Windows the regions used for lock and unlock needs to match. If that
- * is not the case unlocking will result in the OS error "The segment is
- * already unlocked".
- */
- Future<RandomAccessFile> lock(
- [FileLock mode = FileLock.EXCLUSIVE, int start = 0, int end = -1]);
-
- /**
- * Synchronously locks the file or part of the file.
- *
- * By default an exclusive lock will be obtained, but that can be overridden
- * by the [mode] argument.
- *
- * Locks the byte range from [start] to [end] of the file ,with the
- * byte at position `end` not included. If no arguments are
- * specified, the full file is locked, If only `start` is specified
- * the file is locked from byte position `start` to the end of the
- * file, no matter how large it grows. It is possible to specify an
- * explicit value of `end` which is past the current length of the file.
- *
- * To obtain an exclusive lock on a file it must be opened for writing.
- *
- * *NOTE* file locking does have slight differences in behavior across
- * platforms:
- *
- * On Linux and OS X this uses advisory locks, which have the
- * surprising semantics that all locks associated with a given file
- * are removed when *any* file descriptor for that file is closed by
- * the process. Note that this does not actually lock the file for
- * access. Also note that advisory locks are on a process
- * level. This means that several isolates in the same process can
- * obtain an exclusive lock on the same file.
- *
- * On Windows the regions used for lock and unlock needs to match. If that
- * is not the case unlocking will result in the OS error "The segment is
- * already unlocked".
- *
- */
- void lockSync(
- [FileLock mode = FileLock.EXCLUSIVE, int start = 0, int end = -1]);
-
- /**
- * Unlocks the file or part of the file.
- *
- * Unlocks the byte range from [start] to [end] of the file, with
- * the byte at position `end` not included. If no arguments are
- * specified, the full file is unlocked, If only `start` is
- * specified the file is unlocked from byte position `start` to the
- * end of the file.
- *
- * *NOTE* file locking does have slight differences in behavior across
- * platforms:
- *
- * See [lock] for more details.
- */
- Future<RandomAccessFile> unlock([int start = 0, int end = -1]);
-
- /**
- * Synchronously unlocks the file or part of the file.
- *
- * Unlocks the byte range from [start] to [end] of the file, with
- * the byte at position `end` not included. If no arguments are
- * specified, the full file is unlocked, If only `start` is
- * specified the file is unlocked from byte position `start` to the
- * end of the file.
- *
- * *NOTE* file locking does have slight differences in behavior across
- * platforms:
- *
- * See [lockSync] for more details.
- */
- void unlockSync([int start = 0, int end = -1]);
-
- /**
- * Returns a human-readable string for this RandomAccessFile instance.
- */
- String toString();
-
- /**
- * Gets the path of the file underlying this RandomAccessFile.
- */
- String get path;
-}
-
-
-/**
- * Exception thrown when a file operation fails.
- */
-class FileSystemException implements IOException {
- /**
- * Message describing the error. This does not include any detailed
- * information form the underlying OS error. Check [osError] for
- * that information.
- */
- final String message;
-
- /**
- * The file system path on which the error occurred. Can be `null`
- * if the exception does not relate directly to a file system path.
- */
- final String path;
-
- /**
- * The underlying OS error. Can be `null` if the exception is not
- * raised due to an OS error.
- */
- final OSError osError;
-
- /**
- * Creates a new FileSystemException with an optional error message
- * [message], optional file system path [path] and optional OS error
- * [osError].
- */
- const FileSystemException([this.message = "", this.path = "", this.osError]);
-
- String toString() {
- StringBuffer sb = new StringBuffer();
- sb.write("FileSystemException");
- if (!message.isEmpty) {
- sb.write(": $message");
- if (path != null) {
- sb.write(", path = '$path'");
- }
- if (osError != null) {
- sb.write(" ($osError)");
- }
- } else if (osError != null) {
- sb.write(": $osError");
- if (path != null) {
- sb.write(", path = '$path'");
- }
- } else if (path != null) {
- sb.write(": $path");
- }
- return sb.toString();
- }
-}
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