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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGBlockBreakToken_h | 5 #ifndef NGBlockBreakToken_h |
| 6 #define NGBlockBreakToken_h | 6 #define NGBlockBreakToken_h |
| 7 | 7 |
| 8 #include "core/layout/ng/ng_break_token.h" | 8 #include "core/layout/ng/ng_break_token.h" |
| 9 #include "platform/LayoutUnit.h" | 9 #include "platform/LayoutUnit.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class NGBlockNode; | 13 class NGBlockNode; |
| 14 | 14 |
| 15 // Represents a break token for a block node. | |
| 15 class NGBlockBreakToken : public NGBreakToken { | 16 class NGBlockBreakToken : public NGBreakToken { |
| 16 public: | 17 public: |
| 18 // Creates a break token for a node which did fragment, and can potentially | |
| 19 // produce more fragments. | |
| 20 NGBlockBreakToken(NGBlockNode* node, | |
| 21 LayoutUnit used_block_size, | |
| 22 HeapVector<Member<NGBreakToken>>& child_break_tokens) | |
| 23 : NGBreakToken(kBlockBreakToken, /* is_finished */ false, node), | |
|
cbiesinger
2017/02/15 19:23:19
Consider an enum instead of a bool?
ikilpatrick
2017/02/16 17:01:30
Yeah I looked at doing that, but decided against a
ikilpatrick
2017/02/16 17:02:10
I can also change if you feel strongly about this
cbiesinger
2017/02/16 22:03:49
Well, I think /* is_finished */ false looks hideou
| |
| 24 used_block_size_(used_block_size) { | |
| 25 child_break_tokens_.swap(child_break_tokens); | |
| 26 } | |
| 27 | |
| 28 // Creates a break token for a node which cannot produce any more fragments. | |
| 29 explicit NGBlockBreakToken(NGBlockNode* node) | |
| 30 : NGBreakToken(kBlockBreakToken, /* is_finished */ true, node) {} | |
| 31 | |
| 32 // TODO(ikilpatrick): Remove this constructor and break_offset once we've | |
| 33 // switched to new multi-col approach. | |
| 17 NGBlockBreakToken(NGBlockNode* node, LayoutUnit break_offset) | 34 NGBlockBreakToken(NGBlockNode* node, LayoutUnit break_offset) |
| 18 : NGBreakToken(kBlockBreakToken), | 35 : NGBreakToken(kBlockBreakToken, false, node), |
| 19 node_(node), | |
| 20 break_offset_(break_offset) {} | 36 break_offset_(break_offset) {} |
| 21 | 37 |
| 22 NGBlockNode& InputNode() const { return *node_.get(); } | 38 // Represents the amount of block size used in previous fragments. |
| 39 // | |
| 40 // E.g. if the layout node specifies a block size of 200px and the used block | |
| 41 // size is 150px the next fragment should have a size of 50px (assuming no | |
|
cbiesinger
2017/02/15 19:24:22
Also, I'm confused by this comment. Typically bloc
ikilpatrick
2017/02/15 19:45:35
So consider this:
https://software.hixie.ch/utilit
cbiesinger1
2017/02/16 00:14:55
Oh I see. I missed the fact that 200px is the size
ikilpatrick
2017/02/16 17:01:30
Tried some rewording...
cbiesinger
2017/02/16 22:03:48
Thanks!
| |
| 42 // additional fragmentation). | |
| 43 LayoutUnit UsedBlockSize() const { return used_block_size_; } | |
| 44 | |
| 45 // The break tokens for children of the layout node. | |
| 46 // | |
| 47 // This is used to resume layout of any children which fragmented, it may | |
| 48 // contain "finished" break tokens so we know which children to skip for the | |
| 49 // next fragment. | |
| 50 const HeapVector<Member<NGBreakToken>>& ChildBreakTokens() const { | |
| 51 return child_break_tokens_; | |
| 52 } | |
| 53 | |
| 54 // TODO(ikilpatrick): Remove this accessor. | |
| 23 LayoutUnit BreakOffset() const { return break_offset_; } | 55 LayoutUnit BreakOffset() const { return break_offset_; } |
| 24 | 56 |
| 25 DEFINE_INLINE_VIRTUAL_TRACE() { | 57 DEFINE_INLINE_VIRTUAL_TRACE() { |
| 26 NGBreakToken::trace(visitor); | 58 NGBreakToken::trace(visitor); |
| 27 visitor->trace(node_); | 59 visitor->trace(child_break_tokens_); |
| 28 } | 60 } |
| 29 | 61 |
| 30 private: | 62 private: |
| 31 Member<NGBlockNode> node_; | |
| 32 LayoutUnit break_offset_; | 63 LayoutUnit break_offset_; |
| 64 LayoutUnit used_block_size_; | |
| 65 HeapVector<Member<NGBreakToken>> child_break_tokens_; | |
| 33 }; | 66 }; |
| 34 | 67 |
| 35 DEFINE_TYPE_CASTS(NGBlockBreakToken, | 68 DEFINE_TYPE_CASTS(NGBlockBreakToken, |
| 36 NGBreakToken, | 69 NGBreakToken, |
| 37 token, | 70 token, |
| 38 token->Type() == NGBreakToken::kBlockBreakToken, | 71 token->Type() == NGBreakToken::kBlockBreakToken, |
| 39 token.Type() == NGBreakToken::kBlockBreakToken); | 72 token.Type() == NGBreakToken::kBlockBreakToken); |
| 40 | 73 |
| 41 } // namespace blink | 74 } // namespace blink |
| 42 | 75 |
| 43 #endif // NGBlockBreakToken_h | 76 #endif // NGBlockBreakToken_h |
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