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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 153 } | 153 } |
| 154 ~SweepForbiddenScope() { | 154 ~SweepForbiddenScope() { |
| 155 ASSERT(m_state->m_sweepForbidden); | 155 ASSERT(m_state->m_sweepForbidden); |
| 156 m_state->m_sweepForbidden = false; | 156 m_state->m_sweepForbidden = false; |
| 157 } | 157 } |
| 158 | 158 |
| 159 private: | 159 private: |
| 160 ThreadState* m_state; | 160 ThreadState* m_state; |
| 161 }; | 161 }; |
| 162 | 162 |
| 163 void lockThreadAttachMutex(); | |
| 164 void unlockThreadAttachMutex(); | |
| 165 | |
| 166 static void attachMainThread(); | 163 static void attachMainThread(); |
| 167 | 164 |
| 168 // Associate ThreadState object with the current thread. After this | 165 // Associate ThreadState object with the current thread. After this |
| 169 // call thread can start using the garbage collected heap infrastructure. | 166 // call thread can start using the garbage collected heap infrastructure. |
| 170 // It also has to periodically check for safepoints. | 167 // It also has to periodically check for safepoints. |
| 171 static void attachCurrentThread(); | 168 static void attachCurrentThread(); |
| 172 | 169 |
| 173 // Disassociate attached ThreadState from the current thread. The thread | 170 // Disassociate attached ThreadState from the current thread. The thread |
| 174 // can no longer use the garbage collected heap after this call. | 171 // can no longer use the garbage collected heap after this call. |
| 175 static void detachCurrentThread(); | 172 static void detachCurrentThread(); |
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| 604 | 601 |
| 605 void invokePreFinalizers(); | 602 void invokePreFinalizers(); |
| 606 | 603 |
| 607 void takeSnapshot(SnapshotType); | 604 void takeSnapshot(SnapshotType); |
| 608 void clearArenaAges(); | 605 void clearArenaAges(); |
| 609 int arenaIndexOfVectorArenaLeastRecentlyExpanded(int beginArenaIndex, | 606 int arenaIndexOfVectorArenaLeastRecentlyExpanded(int beginArenaIndex, |
| 610 int endArenaIndex); | 607 int endArenaIndex); |
| 611 | 608 |
| 612 void reportMemoryToV8(); | 609 void reportMemoryToV8(); |
| 613 | 610 |
| 614 // Should only be called under protection of threadAttachMutex(). | |
| 615 const Vector<std::unique_ptr<BlinkGCInterruptor>>& interruptors() const { | 611 const Vector<std::unique_ptr<BlinkGCInterruptor>>& interruptors() const { |
| 616 return m_interruptors; | 612 return m_interruptors; |
| 617 } | 613 } |
| 618 | 614 |
| 619 friend class SafePointBarrier; | 615 friend class SafePointBarrier; |
| 620 friend class SafePointScope; | 616 friend class SafePointScope; |
| 621 | 617 |
| 622 static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; | 618 static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; |
| 623 | 619 |
| 624 // We can't create a static member of type ThreadState here | 620 // We can't create a static member of type ThreadState here |
| 625 // because it will introduce global constructor and destructor. | 621 // because it will introduce global constructor and destructor. |
| 626 // We would like to manage lifetime of the ThreadState attached | 622 // We would like to manage lifetime of the ThreadState attached |
| 627 // to the main thread explicitly instead and still use normal | 623 // to the main thread explicitly instead and still use normal |
| 628 // constructor and destructor for the ThreadState class. | 624 // constructor and destructor for the ThreadState class. |
| 629 // For this we reserve static storage for the main ThreadState | 625 // For this we reserve static storage for the main ThreadState |
| 630 // and lazily construct ThreadState in it using placement new. | 626 // and lazily construct ThreadState in it using placement new. |
| 631 static uint8_t s_mainThreadStateStorage[]; | 627 static uint8_t s_mainThreadStateStorage[]; |
| 632 | 628 |
| 633 ThreadHeap* m_heap; | 629 std::unique_ptr<ThreadHeap> m_heap; |
| 634 ThreadIdentifier m_thread; | 630 ThreadIdentifier m_thread; |
| 635 std::unique_ptr<PersistentRegion> m_persistentRegion; | 631 std::unique_ptr<PersistentRegion> m_persistentRegion; |
| 636 BlinkGC::StackState m_stackState; | 632 BlinkGC::StackState m_stackState; |
| 637 intptr_t* m_startOfStack; | 633 intptr_t* m_startOfStack; |
| 638 intptr_t* m_endOfStack; | 634 intptr_t* m_endOfStack; |
| 639 | 635 |
| 640 void* m_safePointScopeMarker; | 636 void* m_safePointScopeMarker; |
| 641 Vector<Address> m_safePointStackCopy; | 637 Vector<Address> m_safePointStackCopy; |
| 642 bool m_atSafePoint; | 638 bool m_atSafePoint; |
| 643 Vector<std::unique_ptr<BlinkGCInterruptor>> m_interruptors; | 639 Vector<std::unique_ptr<BlinkGCInterruptor>> m_interruptors; |
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| 719 class ThreadStateFor<AnyThread> { | 715 class ThreadStateFor<AnyThread> { |
| 720 STATIC_ONLY(ThreadStateFor); | 716 STATIC_ONLY(ThreadStateFor); |
| 721 | 717 |
| 722 public: | 718 public: |
| 723 static ThreadState* state() { return ThreadState::current(); } | 719 static ThreadState* state() { return ThreadState::current(); } |
| 724 }; | 720 }; |
| 725 | 721 |
| 726 } // namespace blink | 722 } // namespace blink |
| 727 | 723 |
| 728 #endif // ThreadState_h | 724 #endif // ThreadState_h |
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