Index: ui/gfx/color_transform.h |
diff --git a/ui/gfx/color_transform.h b/ui/gfx/color_transform.h |
index 5368b7a6a7bb956cc0ae6fed292b1b5cf09e2975..8120a7b5f53dfdf0cee24a81ab2859c4b010685f 100644 |
--- a/ui/gfx/color_transform.h |
+++ b/ui/gfx/color_transform.h |
@@ -22,9 +22,19 @@ class GFX_EXPORT ColorTransform { |
ColorTransform(); |
virtual ~ColorTransform(); |
+ virtual gfx::ColorSpace GetSrcColorSpace() const = 0; |
+ virtual gfx::ColorSpace GetDstColorSpace() const = 0; |
// Perform transformation of colors, |colors| is both input and output. |
- virtual void Transform(TriStim* colors, size_t num) = 0; |
+ virtual void Transform(TriStim* colors, size_t num) const = 0; |
+ |
+ // Return GLSL shader source that defines a function DoColorConversion that |
+ // converts a vec3 according to this transform. |
+ virtual bool CanGetShaderSource() const = 0; |
+ virtual std::string GetShaderSource() const = 0; |
+ |
+ // Returns true if this transform is the identity. |
+ virtual bool IsIdentity() const = 0; |
virtual size_t NumberOfStepsForTesting() const = 0; |