Index: ui/gfx/color_transform.h |
diff --git a/ui/gfx/color_transform.h b/ui/gfx/color_transform.h |
index 5368b7a6a7bb956cc0ae6fed292b1b5cf09e2975..c72ebe96b42a53598fdb1537d27539d34010b03c 100644 |
--- a/ui/gfx/color_transform.h |
+++ b/ui/gfx/color_transform.h |
@@ -26,6 +26,14 @@ class GFX_EXPORT ColorTransform { |
// Perform transformation of colors, |colors| is both input and output. |
virtual void Transform(TriStim* colors, size_t num) = 0; |
+ // Return GLSL shader source that defines a function DoColorConversion that |
+ // converts a vec3 according to this transform. |
+ virtual bool CanGetShaderSource() const = 0; |
+ virtual std::string GetShaderSource() const = 0; |
+ |
+ // Returns true if this transform is the identity. |
+ virtual bool IsIdentity() const = 0; |
+ |
virtual size_t NumberOfStepsForTesting() const = 0; |
static std::unique_ptr<ColorTransform> NewColorTransform( |