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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ModuleScriptLoader_h |
| 6 #define ModuleScriptLoader_h |
| 7 |
| 8 #include "core/CoreExport.h" |
| 9 #include "core/loader/modulescript/ModuleScriptFetchRequest.h" |
| 10 #include "core/loader/resource/ScriptResource.h" |
| 11 #include "platform/heap/Handle.h" |
| 12 #include "platform/loader/fetch/ResourceLoaderOptions.h" |
| 13 #include "platform/loader/fetch/ResourceOwner.h" |
| 14 #include "platform/weborigin/KURL.h" |
| 15 #include "public/platform/WebURLRequest.h" |
| 16 |
| 17 namespace blink { |
| 18 |
| 19 class Modulator; |
| 20 class ModuleScript; |
| 21 class ModuleScriptLoaderClient; |
| 22 class ModuleScriptLoaderRegistry; |
| 23 enum class ModuleGraphLevel; |
| 24 |
| 25 // A ModuleScriptLoader is responsible for loading a new single ModuleScript. |
| 26 // |
| 27 // A ModuleScriptLoader constructs and emits FetchRequest to ResourceFetcher |
| 28 // (via ScriptResource::fetch). Then, it keeps track of the fetch progress by |
| 29 // being a ScriptResourceClient. Finally, it returns its client a compiled |
| 30 // ModuleScript. |
| 31 // |
| 32 // ModuleScriptLoader(s) should only be used via Modulator and its ModuleMap. |
| 33 class CORE_EXPORT ModuleScriptLoader final |
| 34 : public GarbageCollectedFinalized<ModuleScriptLoader>, |
| 35 public ResourceOwner<ScriptResource> { |
| 36 WTF_MAKE_NONCOPYABLE(ModuleScriptLoader); |
| 37 USING_GARBAGE_COLLECTED_MIXIN(ModuleScriptLoader); |
| 38 |
| 39 enum class State { |
| 40 Initial, |
| 41 // FetchRequest is being processed, and ModuleScriptLoader hasn't |
| 42 // notifyFinished(). |
| 43 Fetching, |
| 44 // Finished successfully or w/ error. |
| 45 Finished, |
| 46 }; |
| 47 |
| 48 public: |
| 49 static ModuleScriptLoader* create(Modulator* modulator, |
| 50 ModuleScriptLoaderRegistry* registry, |
| 51 ModuleScriptLoaderClient* client) { |
| 52 return new ModuleScriptLoader(modulator, registry, client); |
| 53 } |
| 54 |
| 55 ~ModuleScriptLoader() override; |
| 56 |
| 57 // Note: fetch may notify |m_client| synchronously or asynchronously. |
| 58 void fetch(const ModuleScriptFetchRequest&, |
| 59 ResourceFetcher*, |
| 60 ModuleGraphLevel); |
| 61 |
| 62 bool isInitialState() const { return m_state == State::Initial; } |
| 63 bool hasFinished() const { return m_state == State::Finished; } |
| 64 |
| 65 DECLARE_TRACE(); |
| 66 |
| 67 private: |
| 68 ModuleScriptLoader(Modulator*, |
| 69 ModuleScriptLoaderRegistry*, |
| 70 ModuleScriptLoaderClient*); |
| 71 |
| 72 static ModuleScript* createModuleScript(const String& sourceText, |
| 73 const KURL&, |
| 74 Modulator*, |
| 75 const String& nonce, |
| 76 ParserDisposition, |
| 77 WebURLRequest::FetchCredentialsMode); |
| 78 |
| 79 void advanceState(State newState); |
| 80 #if DCHECK_IS_ON() |
| 81 static const char* stateToString(State); |
| 82 #endif |
| 83 |
| 84 // Implements ScriptResourceClient |
| 85 void notifyFinished(Resource*) override; |
| 86 String debugName() const override { return "ModuleScriptLoader"; } |
| 87 |
| 88 static bool wasModuleLoadSuccessful(Resource*); |
| 89 |
| 90 Member<Modulator> m_modulator; |
| 91 State m_state = State::Initial; |
| 92 String m_nonce; |
| 93 ParserDisposition m_parserState; |
| 94 Member<ModuleScript> m_moduleScript; |
| 95 Member<ModuleScriptLoaderRegistry> m_registry; |
| 96 Member<ModuleScriptLoaderClient> m_client; |
| 97 #if DCHECK_IS_ON() |
| 98 KURL m_url; |
| 99 #endif |
| 100 }; |
| 101 |
| 102 } // namespace blink |
| 103 |
| 104 #endif |
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