Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(363)

Unified Diff: media/gpu/dxva_video_decode_accelerator_win.cc

Issue 2696963002: Replace IMFTransform with ID3D11VideoProcessor (Closed)
Patch Set: fixed initialization Created 3 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « media/gpu/dxva_video_decode_accelerator_win.h ('k') | ui/gfx/color_space_win.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: media/gpu/dxva_video_decode_accelerator_win.cc
diff --git a/media/gpu/dxva_video_decode_accelerator_win.cc b/media/gpu/dxva_video_decode_accelerator_win.cc
index e046b3582d47c2f95c2255c8a41fafbef21d9b40..a3ebb2d14593aeff7f5d82a6133ac04c39d8664f 100644
--- a/media/gpu/dxva_video_decode_accelerator_win.cc
+++ b/media/gpu/dxva_video_decode_accelerator_win.cc
@@ -500,7 +500,6 @@ DXVAVideoDecodeAccelerator::DXVAVideoDecodeAccelerator(
!workarounds.disable_nv12_dxgi_video),
use_dx11_(false),
use_keyed_mutex_(false),
- dx11_video_format_converter_media_type_needs_init_(true),
using_angle_device_(false),
enable_accelerated_vpx_decode_(
gpu_preferences.enable_accelerated_vpx_decode),
@@ -830,6 +829,12 @@ bool DXVAVideoDecodeAccelerator::CreateDX11DevManager() {
&feature_level_out, d3d11_device_context_.Receive());
RETURN_ON_HR_FAILURE(hr, "Failed to create DX11 device", false);
}
+
+ hr = d3d11_device_.QueryInterface(video_device_.Receive());
+ RETURN_ON_HR_FAILURE(hr, "Failed to get video device", false);
+
+ hr = d3d11_device_context_.QueryInterface(video_context_.Receive());
+ RETURN_ON_HR_FAILURE(hr, "Failed to get video context", false);
}
D3D11_FEATURE_DATA_D3D11_OPTIONS options;
@@ -868,27 +873,6 @@ bool DXVAVideoDecodeAccelerator::CreateDX11DevManager() {
hr = d3d11_device_->CreateQuery(&query_desc, d3d11_query_.Receive());
RETURN_ON_HR_FAILURE(hr, "Failed to create DX11 device query", false);
- HMODULE video_processor_dll = ::GetModuleHandle(L"msvproc.dll");
- RETURN_ON_FAILURE(video_processor_dll, "Failed to load video processor",
- false);
-
- hr = CreateCOMObjectFromDll(video_processor_dll, CLSID_VideoProcessorMFT,
- __uuidof(IMFTransform),
- video_format_converter_mft_.ReceiveVoid());
- RETURN_ON_HR_FAILURE(hr, "Failed to create video format converter", false);
-
- base::win::ScopedComPtr<IMFAttributes> converter_attributes;
- hr = video_format_converter_mft_->GetAttributes(
- converter_attributes.Receive());
- RETURN_ON_HR_FAILURE(hr, "Failed to get converter attributes", false);
-
- hr = converter_attributes->SetUINT32(MF_XVP_PLAYBACK_MODE, TRUE);
- RETURN_ON_HR_FAILURE(
- hr, "Failed to set MF_XVP_PLAYBACK_MODE attribute on converter", false);
-
- hr = converter_attributes->SetUINT32(MF_LOW_LATENCY, FALSE);
- RETURN_ON_HR_FAILURE(
- hr, "Failed to set MF_LOW_LATENCY attribute on converter", false);
return true;
}
@@ -1967,17 +1951,16 @@ void DXVAVideoDecodeAccelerator::Invalidate() {
pending_input_buffers_.clear();
pictures_requested_ = false;
if (use_dx11_) {
- if (video_format_converter_mft_.get()) {
- video_format_converter_mft_->ProcessMessage(
- MFT_MESSAGE_NOTIFY_END_STREAMING, 0);
- video_format_converter_mft_.Release();
- }
+ d3d11_processor_.Release();
+ enumerator_.Release();
+ video_context_.Release();
+ video_device_.Release();
d3d11_device_context_.Release();
d3d11_device_.Release();
d3d11_device_manager_.Release();
d3d11_query_.Release();
multi_threaded_.Release();
- dx11_video_format_converter_media_type_needs_init_ = true;
+ processor_width_ = processor_height_ = 0;
} else {
d3d9_.Release();
d3d9_device_ex_.Release();
@@ -2278,8 +2261,6 @@ void DXVAVideoDecodeAccelerator::DecodeInternal(
void DXVAVideoDecodeAccelerator::HandleResolutionChanged(int width,
int height) {
- dx11_video_format_converter_media_type_needs_init_ = true;
-
main_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&DXVAVideoDecodeAccelerator::DismissStaleBuffers,
weak_ptr_, false));
@@ -2569,21 +2550,14 @@ void DXVAVideoDecodeAccelerator::CopyTexture(
// the StretchRect API in the IDirect3DDevice9Ex interface did the color
// space conversion for us. Sadly in DX11 land the API does not provide
// a straightforward way to do this.
- // We use the video processor MFT.
- // https://msdn.microsoft.com/en-us/library/hh162913(v=vs.85).aspx
- // This object implements a media foundation transform (IMFTransform)
- // which follows the same contract as the decoder. The color space
- // conversion as per msdn is done in the GPU.
D3D11_TEXTURE2D_DESC source_desc;
src_texture->GetDesc(&source_desc);
-
- // Set up the input and output types for the video processor MFT.
- if (!InitializeDX11VideoFormatConverterMediaType(
- source_desc.Width, source_desc.Height, color_space)) {
- RETURN_AND_NOTIFY_ON_FAILURE(
- false, "Failed to initialize media types for convesion.",
- PLATFORM_FAILURE, );
+ if (!InitializeID3D11VideoProcessor(source_desc.Width, source_desc.Height,
+ color_space)) {
+ RETURN_AND_NOTIFY_ON_FAILURE(false,
+ "Failed to initialize D3D11 video processor.",
+ PLATFORM_FAILURE, );
}
// The input to the video processor is the output sample.
@@ -2616,7 +2590,7 @@ void DXVAVideoDecodeAccelerator::CopyTextureOnDecoderThread(
DCHECK(use_dx11_);
DCHECK(!!input_sample);
- DCHECK(video_format_converter_mft_.get());
+ DCHECK(d3d11_processor_.get());
if (dest_keyed_mutex) {
HRESULT hr =
@@ -2625,50 +2599,56 @@ void DXVAVideoDecodeAccelerator::CopyTextureOnDecoderThread(
hr == S_OK, "D3D11 failed to acquire keyed mutex for texture.",
PLATFORM_FAILURE, );
}
- // The video processor MFT requires output samples to be allocated by the
- // caller. We create a sample with a buffer backed with the ID3D11Texture2D
- // interface exposed by ANGLE. This works nicely as this ensures that the
- // video processor coverts the color space of the output frame and copies
- // the result into the ANGLE texture.
- base::win::ScopedComPtr<IMFSample> output_sample;
- hr = MFCreateSample(output_sample.Receive());
- if (FAILED(hr)) {
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to create output sample.",
- PLATFORM_FAILURE, );
- }
base::win::ScopedComPtr<IMFMediaBuffer> output_buffer;
- hr = MFCreateDXGISurfaceBuffer(__uuidof(ID3D11Texture2D), dest_texture, 0,
- FALSE, output_buffer.Receive());
- if (FAILED(hr)) {
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to create output sample.",
- PLATFORM_FAILURE, );
- }
+ hr = input_sample->GetBufferByIndex(0, output_buffer.Receive());
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to get buffer from output sample",
+ PLATFORM_FAILURE, );
- output_sample->AddBuffer(output_buffer.get());
+ base::win::ScopedComPtr<IMFDXGIBuffer> dxgi_buffer;
+ hr = dxgi_buffer.QueryFrom(output_buffer.get());
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(
+ hr, "Failed to get DXGIBuffer from output sample", PLATFORM_FAILURE, );
+ UINT index = 0;
+ hr = dxgi_buffer->GetSubresourceIndex(&index);
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to get resource index",
+ PLATFORM_FAILURE, );
- hr = video_format_converter_mft_->ProcessInput(0, input_sample.get(), 0);
- if (FAILED(hr)) {
- DCHECK(false);
- RETURN_AND_NOTIFY_ON_HR_FAILURE(
- hr, "Failed to convert output sample format.", PLATFORM_FAILURE, );
- }
+ base::win::ScopedComPtr<ID3D11Texture2D> dx11_decoding_texture;
+ hr = dxgi_buffer->GetResource(IID_PPV_ARGS(dx11_decoding_texture.Receive()));
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(
+ hr, "Failed to get resource from output sample", PLATFORM_FAILURE, );
+
+ D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC output_view_desc = {
+ D3D11_VPOV_DIMENSION_TEXTURE2D};
+ output_view_desc.Texture2D.MipSlice = 0;
+ base::win::ScopedComPtr<ID3D11VideoProcessorOutputView> output_view;
+ hr = video_device_->CreateVideoProcessorOutputView(
+ dest_texture, enumerator_.get(), &output_view_desc,
+ output_view.Receive());
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to get output view",
+ PLATFORM_FAILURE, );
- input_sample.Release();
+ D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC input_view_desc = {0};
+ input_view_desc.ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D;
+ input_view_desc.Texture2D.ArraySlice = index;
+ input_view_desc.Texture2D.MipSlice = 0;
+ base::win::ScopedComPtr<ID3D11VideoProcessorInputView> input_view;
+ hr = video_device_->CreateVideoProcessorInputView(
+ dx11_decoding_texture.get(), enumerator_.get(), &input_view_desc,
+ input_view.Receive());
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to get input view",
+ PLATFORM_FAILURE, );
- DWORD status = 0;
- MFT_OUTPUT_DATA_BUFFER format_converter_output = {};
- format_converter_output.pSample = output_sample.get();
- hr = video_format_converter_mft_->ProcessOutput(
- 0, // No flags
- 1, // # of out streams to pull from
- &format_converter_output, &status);
+ D3D11_VIDEO_PROCESSOR_STREAM streams = {0};
+ streams.Enable = TRUE;
+ streams.pInputSurface = input_view.get();
- if (FAILED(hr)) {
- DCHECK(false);
- RETURN_AND_NOTIFY_ON_HR_FAILURE(
- hr, "Failed to convert output sample format.", PLATFORM_FAILURE, );
- }
+ hr = video_context_->VideoProcessorBlt(d3d11_processor_.get(),
+ output_view.get(), 0, 1, &streams);
+
+ RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "VideoProcessBlit failed",
+ PLATFORM_FAILURE, );
if (dest_keyed_mutex) {
HRESULT hr = dest_keyed_mutex->ReleaseSync(keyed_mutex_value + 1);
@@ -2741,94 +2721,82 @@ void DXVAVideoDecodeAccelerator::FlushDecoder(int iterations,
picture_buffer_id, input_buffer_id));
}
-bool DXVAVideoDecodeAccelerator::InitializeDX11VideoFormatConverterMediaType(
+bool DXVAVideoDecodeAccelerator::InitializeID3D11VideoProcessor(
int width,
int height,
const gfx::ColorSpace& color_space) {
- if (!dx11_video_format_converter_media_type_needs_init_ &&
- (!use_color_info_ || color_space == dx11_converter_color_space_)) {
- return true;
+ if (width < processor_width_ || height != processor_height_) {
+ d3d11_processor_.Release();
+ enumerator_.Release();
+ processor_width_ = 0;
+ processor_height_ = 0;
+
+ D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
+ desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
+ desc.InputFrameRate.Numerator = 60;
+ desc.InputFrameRate.Denominator = 1;
+ desc.InputWidth = width;
+ desc.InputHeight = height;
+ desc.OutputFrameRate.Numerator = 60;
+ desc.OutputFrameRate.Denominator = 1;
+ desc.OutputWidth = width;
+ desc.OutputHeight = height;
+ desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
+
+ HRESULT hr = video_device_->CreateVideoProcessorEnumerator(
+ &desc, enumerator_.Receive());
+ RETURN_ON_HR_FAILURE(hr, "Failed to enumerate video processors", false);
+
+ // TODO(Hubbe): Find correct index
+ hr = video_device_->CreateVideoProcessor(enumerator_.get(), 0,
+ d3d11_processor_.Receive());
+ RETURN_ON_HR_FAILURE(hr, "Failed to create video processor.", false);
+ processor_width_ = width;
+ processor_height_ = height;
+
+ video_context_->VideoProcessorSetStreamAutoProcessingMode(
+ d3d11_processor_.get(), 0, false);
}
- CHECK(video_format_converter_mft_.get());
-
- HRESULT hr = video_format_converter_mft_->ProcessMessage(
- MFT_MESSAGE_SET_D3D_MANAGER,
- reinterpret_cast<ULONG_PTR>(d3d11_device_manager_.get()));
-
- if (FAILED(hr))
- DCHECK(false);
-
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr,
- "Failed to initialize video format converter",
- PLATFORM_FAILURE, false);
-
- video_format_converter_mft_->ProcessMessage(MFT_MESSAGE_NOTIFY_END_STREAMING,
- 0);
-
- base::win::ScopedComPtr<IMFMediaType> media_type;
- hr = MFCreateMediaType(media_type.Receive());
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "MFCreateMediaType failed",
- PLATFORM_FAILURE, false);
-
- hr = media_type->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Video);
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to set major input type",
- PLATFORM_FAILURE, false);
-
- hr = media_type->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to set input sub type",
- PLATFORM_FAILURE, false);
-
- hr = MFSetAttributeSize(media_type.get(), MF_MT_FRAME_SIZE, width, height);
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to set media type attributes",
- PLATFORM_FAILURE, false);
-
- if (use_color_info_) {
- DXVA2_ExtendedFormat format =
- gfx::ColorSpaceWin::GetExtendedFormat(color_space);
- media_type->SetUINT32(MF_MT_YUV_MATRIX, format.VideoTransferMatrix);
- media_type->SetUINT32(MF_MT_VIDEO_NOMINAL_RANGE, format.NominalRange);
- media_type->SetUINT32(MF_MT_VIDEO_PRIMARIES, format.VideoPrimaries);
- media_type->SetUINT32(MF_MT_TRANSFER_FUNCTION,
- format.VideoTransferFunction);
- dx11_converter_color_space_ = color_space;
- }
-
- hr = video_format_converter_mft_->SetInputType(0, media_type.get(), 0);
- if (FAILED(hr))
- DCHECK(false);
-
- RETURN_AND_NOTIFY_ON_HR_FAILURE(hr, "Failed to set converter input type",
- PLATFORM_FAILURE, false);
-
- // It appears that we fail to set MFVideoFormat_ARGB32 as the output media
- // type in certain configurations. Try to fallback to MFVideoFormat_RGB32
- // in such cases. If both fail, then bail.
-
- bool media_type_set = false;
if (copy_nv12_textures_) {
- media_type_set = SetTransformOutputType(video_format_converter_mft_.get(),
- MFVideoFormat_NV12, width, height);
- RETURN_AND_NOTIFY_ON_FAILURE(media_type_set,
- "Failed to set NV12 converter output type",
- PLATFORM_FAILURE, false);
- }
+ // If we're copying NV12 textures, make sure we set the same
+ // color space on input and output.
+ D3D11_VIDEO_PROCESSOR_COLOR_SPACE d3d11_color_space = {0};
+ d3d11_color_space.RGB_Range = 1;
+ d3d11_color_space.Nominal_Range = D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255;
- if (!media_type_set) {
- media_type_set = SetTransformOutputType(
- video_format_converter_mft_.get(), MFVideoFormat_ARGB32, width, height);
- }
- if (!media_type_set) {
- media_type_set = SetTransformOutputType(video_format_converter_mft_.get(),
- MFVideoFormat_RGB32, width, height);
- }
+ video_context_->VideoProcessorSetOutputColorSpace(d3d11_processor_.get(),
+ &d3d11_color_space);
- if (!media_type_set) {
- LOG(ERROR) << "Failed to find a matching RGB output type in the converter";
- return false;
+ video_context_->VideoProcessorSetStreamColorSpace(d3d11_processor_.get(), 0,
+ &d3d11_color_space);
+ } else {
+ // Not sure if this call is expensive, let's only do it if the color
+ // space changes.
+ gfx::ColorSpace output_color_space = gfx::ColorSpace::CreateSRGB();
+ if (use_color_info_ && dx11_converter_color_space_ != color_space) {
+ base::win::ScopedComPtr<ID3D11VideoContext1> video_context1;
+ HRESULT hr = video_context_.QueryInterface(video_context1.Receive());
+ if (SUCCEEDED(hr)) {
+ video_context1->VideoProcessorSetStreamColorSpace1(
+ d3d11_processor_.get(), 0,
+ gfx::ColorSpaceWin::GetDXGIColorSpace(color_space));
+ video_context1->VideoProcessorSetOutputColorSpace1(
+ d3d11_processor_.get(),
+ gfx::ColorSpaceWin::GetDXGIColorSpace(output_color_space));
+ } else {
+ D3D11_VIDEO_PROCESSOR_COLOR_SPACE d3d11_color_space =
+ gfx::ColorSpaceWin::GetD3D11ColorSpace(color_space);
+ video_context_->VideoProcessorSetStreamColorSpace(
+ d3d11_processor_.get(), 0, &d3d11_color_space);
+ d3d11_color_space =
+ gfx::ColorSpaceWin::GetD3D11ColorSpace(output_color_space);
+ video_context_->VideoProcessorSetOutputColorSpace(
+ d3d11_processor_.get(), &d3d11_color_space);
+ }
+ dx11_converter_color_space_ = color_space;
+ }
}
-
- dx11_video_format_converter_media_type_needs_init_ = false;
return true;
}
« no previous file with comments | « media/gpu/dxva_video_decode_accelerator_win.h ('k') | ui/gfx/color_space_win.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698