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Side by Side Diff: media/gpu/dxva_video_decode_accelerator_win.h

Issue 2696963002: Replace IMFTransform with ID3D11VideoProcessor (Closed)
Patch Set: Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_ 5 #ifndef MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_
6 #define MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_ 6 #define MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_
7 7
8 #include <d3d11.h> 8 #include <d3d11_1.h>
9 #include <d3d9.h> 9 #include <d3d9.h>
10 #include <initguid.h> 10 #include <initguid.h>
11 #include <stdint.h> 11 #include <stdint.h>
12 12
13 // Work around bug in this header by disabling the relevant warning for it. 13 // Work around bug in this header by disabling the relevant warning for it.
14 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4 14 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h -in-win8-sdk-triggers-c4201-with-w4
15 #pragma warning(push) 15 #pragma warning(push)
16 #pragma warning(disable : 4201) 16 #pragma warning(disable : 4201)
17 #include <dxva2api.h> 17 #include <dxva2api.h>
18 #pragma warning(pop) 18 #pragma warning(pop)
(...skipping 291 matching lines...) Expand 10 before | Expand all | Expand 10 after
310 uint64_t keyed_mutex_value, 310 uint64_t keyed_mutex_value,
311 int picture_buffer_id, 311 int picture_buffer_id,
312 int input_buffer_id, 312 int input_buffer_id,
313 const gfx::ColorSpace& color_space); 313 const gfx::ColorSpace& color_space);
314 314
315 // Copies the |video_frame| to the destination |dest_texture|. 315 // Copies the |video_frame| to the destination |dest_texture|.
316 void CopyTextureOnDecoderThread( 316 void CopyTextureOnDecoderThread(
317 ID3D11Texture2D* dest_texture, 317 ID3D11Texture2D* dest_texture,
318 base::win::ScopedComPtr<IDXGIKeyedMutex> dest_keyed_mutex, 318 base::win::ScopedComPtr<IDXGIKeyedMutex> dest_keyed_mutex,
319 uint64_t keyed_mutex_value, 319 uint64_t keyed_mutex_value,
320 base::win::ScopedComPtr<IMFSample> video_frame, 320 base::win::ScopedComPtr<IMFSample> input_sample,
321 int picture_buffer_id, 321 int picture_buffer_id,
322 int input_buffer_id); 322 int input_buffer_id,
323 const gfx::ColorSpace& color_space);
323 324
324 // Flushes the decoder device to ensure that the decoded surface is copied 325 // Flushes the decoder device to ensure that the decoded surface is copied
325 // to the target surface. |iterations| helps to maintain an upper limit on 326 // to the target surface. |iterations| helps to maintain an upper limit on
326 // the number of times we try to complete the flush operation. 327 // the number of times we try to complete the flush operation.
327 void FlushDecoder(int iterations, 328 void FlushDecoder(int iterations,
328 IDirect3DSurface9* src_surface, 329 IDirect3DSurface9* src_surface,
329 IDirect3DSurface9* dest_surface, 330 IDirect3DSurface9* dest_surface,
330 int picture_buffer_id, 331 int picture_buffer_id,
331 int input_buffer_id); 332 int input_buffer_id);
332 333
333 // Polls to wait for GPU commands to be finished on the picture buffer 334 // Polls to wait for GPU commands to be finished on the picture buffer
334 // before reusing it. 335 // before reusing it.
335 void WaitForOutputBuffer(int32_t picture_buffer_id, int count); 336 void WaitForOutputBuffer(int32_t picture_buffer_id, int count);
336 337
337 // Initializes the DX11 Video format converter media types.
338 // Returns true on success.
339 bool InitializeDX11VideoFormatConverterMediaType(
340 int width,
341 int height,
342 const gfx::ColorSpace& color_space);
343
344 // Returns the output video frame dimensions (width, height). 338 // Returns the output video frame dimensions (width, height).
345 // |sample| :- This is the output sample containing the video frame. 339 // |sample| :- This is the output sample containing the video frame.
346 // |width| :- The width is returned here. 340 // |width| :- The width is returned here.
347 // |height| :- The height is returned here. 341 // |height| :- The height is returned here.
348 // Returns true on success. 342 // Returns true on success.
349 bool GetVideoFrameDimensions(IMFSample* sample, int* width, int* height); 343 bool GetVideoFrameDimensions(IMFSample* sample, int* width, int* height);
350 344
351 // Sets the output type on the |transform| to the GUID identified by the 345 // Sets the output type on the |transform| to the GUID identified by the
352 // the |output_type| parameter. The GUID can be MFVideoFormat_RGB32, 346 // the |output_type| parameter. The GUID can be MFVideoFormat_RGB32,
353 // MFVideoFormat_ARGB32, MFVideoFormat_NV12, etc. 347 // MFVideoFormat_ARGB32, MFVideoFormat_NV12, etc.
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370 // Called when we detect a stream configuration change. We reinitialize the 364 // Called when we detect a stream configuration change. We reinitialize the
371 // decoder here. 365 // decoder here.
372 void ConfigChanged(const Config& config); 366 void ConfigChanged(const Config& config);
373 367
374 uint32_t GetTextureTarget() const; 368 uint32_t GetTextureTarget() const;
375 369
376 // To expose client callbacks from VideoDecodeAccelerator. 370 // To expose client callbacks from VideoDecodeAccelerator.
377 VideoDecodeAccelerator::Client* client_; 371 VideoDecodeAccelerator::Client* client_;
378 372
379 base::win::ScopedComPtr<IMFTransform> decoder_; 373 base::win::ScopedComPtr<IMFTransform> decoder_;
380 base::win::ScopedComPtr<IMFTransform> video_format_converter_mft_;
381 374
382 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; 375 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_;
383 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; 376 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_;
384 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; 377 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_;
385 base::win::ScopedComPtr<IDirect3DQuery9> query_; 378 base::win::ScopedComPtr<IDirect3DQuery9> query_;
386 379
387 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; 380 base::win::ScopedComPtr<ID3D11Device> d3d11_device_;
388 base::win::ScopedComPtr<ID3D11Device> angle_device_; 381 base::win::ScopedComPtr<ID3D11Device> angle_device_;
389 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; 382 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_;
390 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_; 383 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_;
391 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; 384 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_;
392 base::win::ScopedComPtr<ID3D11Query> d3d11_query_; 385 base::win::ScopedComPtr<ID3D11Query> d3d11_query_;
393 386
387 base::win::ScopedComPtr<ID3D11VideoDevice> video_device_;
388 base::win::ScopedComPtr<ID3D11VideoContext1> video_context_;
389 base::win::ScopedComPtr<ID3D11VideoProcessorEnumerator> enumerator_;
390 base::win::ScopedComPtr<ID3D11VideoProcessor> d3d11_processor_;
391
394 base::win::ScopedComPtr<IDirectXVideoProcessorService> 392 base::win::ScopedComPtr<IDirectXVideoProcessorService>
395 video_processor_service_; 393 video_processor_service_;
396 base::win::ScopedComPtr<IDirectXVideoProcessor> processor_; 394 base::win::ScopedComPtr<IDirectXVideoProcessor> processor_;
397 DXVA2_ProcAmpValues default_procamp_values_; 395 DXVA2_ProcAmpValues default_procamp_values_;
398 396
399 // Ideally the reset token would be a stack variable which is used while 397 // Ideally the reset token would be a stack variable which is used while
400 // creating the device manager. However it seems that the device manager 398 // creating the device manager. However it seems that the device manager
401 // holds onto the token and attempts to access it if the underlying device 399 // holds onto the token and attempts to access it if the underlying device
402 // changes. 400 // changes.
403 // TODO(ananta): This needs to be verified. 401 // TODO(ananta): This needs to be verified.
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557 555
558 // Function pointer for the MFCreateDXGIDeviceManager API. 556 // Function pointer for the MFCreateDXGIDeviceManager API.
559 static CreateDXGIDeviceManager create_dxgi_device_manager_; 557 static CreateDXGIDeviceManager create_dxgi_device_manager_;
560 558
561 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator); 559 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator);
562 }; 560 };
563 561
564 } // namespace media 562 } // namespace media
565 563
566 #endif // MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_ 564 #endif // MEDIA_GPU_DXVA_VIDEO_DECODE_ACCELERATOR_WIN_H_
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