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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an implementation of VideoDecodeAccelerator | 5 // This file contains an implementation of VideoDecodeAccelerator |
6 // that utilizes hardware video decoders, which expose Video4Linux 2 API | 6 // that utilizes hardware video decoders, which expose Video4Linux 2 API |
7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). | 7 // (http://linuxtv.org/downloads/v4l-dvb-apis/). |
8 | 8 |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
11 | 11 |
12 #include <queue> | 12 #include <queue> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/callback_forward.h" | 15 #include "base/callback_forward.h" |
16 #include "base/memory/linked_ptr.h" | 16 #include "base/memory/linked_ptr.h" |
17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
18 #include "base/synchronization/waitable_event.h" | 18 #include "base/synchronization/waitable_event.h" |
19 #include "base/threading/thread.h" | 19 #include "base/threading/thread.h" |
20 #include "content/common/content_export.h" | 20 #include "content/common/content_export.h" |
21 #include "content/common/gpu/media/v4l2_video_device.h" | 21 #include "content/common/gpu/media/v4l2_video_device.h" |
22 #include "content/common/gpu/media/video_decode_accelerator_impl.h" | |
23 #include "media/base/limits.h" | 22 #include "media/base/limits.h" |
24 #include "media/base/video_decoder_config.h" | 23 #include "media/base/video_decoder_config.h" |
| 24 #include "media/types/video_decode_accelerator_impl.h" |
25 #include "media/video/picture.h" | 25 #include "media/video/picture.h" |
26 #include "ui/gfx/size.h" | 26 #include "ui/gfx/size.h" |
27 #include "ui/gl/gl_bindings.h" | 27 #include "ui/gl/gl_bindings.h" |
28 | 28 |
29 namespace base { | 29 namespace base { |
30 class MessageLoopProxy; | 30 class MessageLoopProxy; |
31 } // namespace base | 31 } // namespace base |
32 | 32 |
33 namespace media { | 33 namespace media { |
34 class H264Parser; | 34 class H264Parser; |
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66 // Buffer creation is a two-step process that is serviced partially on the | 66 // Buffer creation is a two-step process that is serviced partially on the |
67 // Child thread, because we need to wait for the client to provide textures | 67 // Child thread, because we need to wait for the client to provide textures |
68 // for the buffers we allocate. We cannot keep the decoder thread running while | 68 // for the buffers we allocate. We cannot keep the decoder thread running while |
69 // the client allocates Pictures for us, because we need to REQBUFS first to get | 69 // the client allocates Pictures for us, because we need to REQBUFS first to get |
70 // the required number of output buffers from the device and that cannot be done | 70 // the required number of output buffers from the device and that cannot be done |
71 // unless we free the previous set of buffers, leaving the decoding in a | 71 // unless we free the previous set of buffers, leaving the decoding in a |
72 // inoperable state for the duration of the wait for Pictures. So to prevent | 72 // inoperable state for the duration of the wait for Pictures. So to prevent |
73 // subtle races (esp. if we get Reset() in the meantime), we block the decoder | 73 // subtle races (esp. if we get Reset() in the meantime), we block the decoder |
74 // thread while we wait for AssignPictureBuffers from the client. | 74 // thread while we wait for AssignPictureBuffers from the client. |
75 class CONTENT_EXPORT V4L2VideoDecodeAccelerator | 75 class CONTENT_EXPORT V4L2VideoDecodeAccelerator |
76 : public VideoDecodeAcceleratorImpl { | 76 : public media::VideoDecodeAcceleratorImpl { |
77 public: | 77 public: |
78 V4L2VideoDecodeAccelerator( | 78 V4L2VideoDecodeAccelerator( |
79 EGLDisplay egl_display, | 79 EGLDisplay egl_display, |
80 const base::WeakPtr<Client>& io_client_, | 80 const base::WeakPtr<Client>& io_client_, |
81 const base::Callback<bool(void)>& make_context_current, | 81 const base::Callback<bool(void)>& make_context_current, |
82 scoped_ptr<V4L2Device> device, | 82 scoped_ptr<V4L2Device> device, |
83 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); | 83 const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy); |
84 virtual ~V4L2VideoDecodeAccelerator(); | 84 virtual ~V4L2VideoDecodeAccelerator(); |
85 | 85 |
86 // media::VideoDecodeAccelerator implementation. | 86 // media::VideoDecodeAccelerator implementation. |
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436 | 436 |
437 // The WeakPtrFactory for |weak_this_|. | 437 // The WeakPtrFactory for |weak_this_|. |
438 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_; | 438 base::WeakPtrFactory<V4L2VideoDecodeAccelerator> weak_this_factory_; |
439 | 439 |
440 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); | 440 DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecodeAccelerator); |
441 }; | 441 }; |
442 | 442 |
443 } // namespace content | 443 } // namespace content |
444 | 444 |
445 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ | 445 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_VIDEO_DECODE_ACCELERATOR_H_ |
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