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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. |
| 4 |
| 5 part of observe; |
| 6 |
| 7 /** |
| 8 * Use `@observable` to make a field automatically observable, or to indicate |
| 9 * that a property is observable. |
| 10 */ |
| 11 const ObservableProperty observable = const ObservableProperty(); |
| 12 |
| 13 /** |
| 14 * An annotation that is used to make a property observable. |
| 15 * Normally this is used via the [observable] constant, for example: |
| 16 * |
| 17 * class Monster { |
| 18 * @observable int health; |
| 19 * } |
| 20 * |
| 21 * If needed, you can subclass this to create another annotation that will also |
| 22 * be treated as observable. |
| 23 */ |
| 24 // Note: observable properties imply reflectable. |
| 25 class ObservableProperty { |
| 26 const ObservableProperty(); |
| 27 } |
| 28 |
| 29 |
| 30 /** |
| 31 * Use `@reflectable` to make a type or member available to reflection in the |
| 32 * observe package. This is necessary to make the member visible to |
| 33 * [PathObserver], or similar systems, once the code is deployed. |
| 34 */ |
| 35 const Reflectable reflectable = const Reflectable(); |
| 36 |
| 37 /** |
| 38 * An annotation that is used to make a type or member reflectable. This makes |
| 39 * it available to [PathObserver] at runtime. For example: |
| 40 * |
| 41 * @reflectable |
| 42 * class Monster extends ChangeNotifierBase { |
| 43 * int _health; |
| 44 * int get health => _health; |
| 45 * ... |
| 46 * } |
| 47 * ... |
| 48 * // This will work even if the code has been tree-shaken/minified: |
| 49 * final monster = new Monster(); |
| 50 * new PathObserver(monster, 'health').changes.listen(...); |
| 51 */ |
| 52 class Reflectable { |
| 53 const Reflectable(); |
| 54 } |
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