Index: build/package_mac_toolchain.py |
diff --git a/build/package_mac_toolchain.py b/build/package_mac_toolchain.py |
index 49eec8715eac392b074d91b087ff9887c1f2c104..ecdc4d73d813e1a35b627fd24007c71d196b31f6 100755 |
--- a/build/package_mac_toolchain.py |
+++ b/build/package_mac_toolchain.py |
@@ -45,7 +45,24 @@ DEFAULT_EXCLUDE_FOLDERS = [ |
] |
MAC_EXCLUDE_FOLDERS = [ |
-'Contents/Developer/Platforms/iPhoneOS.platform', |
+# The only thing we need in iPhoneOS.platform on mac is: |
+# \Developer\Library\Xcode\PrivatePlugins |
+# \Info.Plist. |
+# This is the cleanest way to get these. |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/Frameworks', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/GPUTools', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/' |
+ 'GPUToolsPlatform', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/' |
+ 'PrivateFrameworks', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs', |
+'Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport', |
+'Contents/Developer/Platforms/iPhoneOS.platform/Library', |
+'Contents/Developer/Platforms/iPhoneOS.platform/usr', |
+ |
+# iPhoneSimulator has a similar requirement, but the bulk of the binary size is |
+# in \Developer\SDKs, so only excluding that here. |
'Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs', |
] |