Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(178)

Unified Diff: chrome/browser/ui/views/toolbar/reload_button_unittest.cc

Issue 2696263002: Refactor ViewsDelegate and MD-ify the icon-to-text spacing for checkbox and radiobutton (Closed)
Patch Set: Used ifdef instead of duplicated code for delegate initialization Created 3 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « chrome/browser/ui/views/harmony/layout_delegate.cc ('k') | ui/views/bubble/bubble_dialog_delegate.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: chrome/browser/ui/views/toolbar/reload_button_unittest.cc
diff --git a/chrome/browser/ui/views/toolbar/reload_button_unittest.cc b/chrome/browser/ui/views/toolbar/reload_button_unittest.cc
index fe705117d469f5e57753b45a2677338f924e621c..00195421212e384e82bddb7f043ae78a9570e759 100644
--- a/chrome/browser/ui/views/toolbar/reload_button_unittest.cc
+++ b/chrome/browser/ui/views/toolbar/reload_button_unittest.cc
@@ -2,12 +2,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "base/run_loop.h"
#include "chrome/browser/ui/views/toolbar/reload_button.h"
+
+#include "base/run_loop.h"
#include "chrome/test/base/chrome_render_view_host_test_harness.h"
#include "chrome/test/base/testing_profile.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event_utils.h"
+#include "ui/views/test/test_views_delegate.h"
class ReloadButtonTest : public ChromeRenderViewHostTestHarness {
public:
@@ -26,7 +28,13 @@ class ReloadButtonTest : public ChromeRenderViewHostTestHarness {
int reload_count() { return reload_.testing_reload_count_; }
protected:
+ ReloadButton* reload() { return &reload_; }
+
+ private:
+ views::TestViewsDelegate views_delegate_;
ReloadButton reload_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReloadButtonTest);
};
ReloadButtonTest::ReloadButtonTest() : reload_(profile(), nullptr) {
@@ -59,18 +67,18 @@ TEST_F(ReloadButtonTest, Basic) {
// Press the button. This should start the double-click timer.
ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.ButtonPressed(&reload_, e);
+ reload()->ButtonPressed(reload(), e);
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, true,
false);
// Now change the mode (as if the browser had started loading the page). This
// should cancel the double-click timer since the button is not hovered.
- reload_.ChangeMode(ReloadButton::MODE_STOP, false);
+ reload()->ChangeMode(ReloadButton::MODE_STOP, false);
CheckState(true, ReloadButton::MODE_STOP, ReloadButton::MODE_STOP, false,
false);
// Press the button again. This should change back to reload.
- reload_.ButtonPressed(&reload_, e);
+ reload()->ButtonPressed(reload(), e);
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, false,
false);
}
@@ -79,12 +87,12 @@ TEST_F(ReloadButtonTest, DoubleClickTimer) {
// Start by pressing the button.
ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.ButtonPressed(&reload_, e);
+ reload()->ButtonPressed(reload(), e);
// Try to press the button again. This should do nothing because the timer is
// running.
int original_reload_count = reload_count();
- reload_.ButtonPressed(&reload_, e);
+ reload()->ButtonPressed(reload(), e);
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, true,
false);
EXPECT_EQ(original_reload_count, reload_count());
@@ -92,7 +100,7 @@ TEST_F(ReloadButtonTest, DoubleClickTimer) {
// Hover the button, and change mode. The visible mode should not change,
// again because the timer is running.
set_mouse_hovered(true);
- reload_.ChangeMode(ReloadButton::MODE_STOP, false);
+ reload()->ChangeMode(ReloadButton::MODE_STOP, false);
CheckState(true, ReloadButton::MODE_STOP, ReloadButton::MODE_RELOAD, true,
false);
@@ -106,13 +114,13 @@ TEST_F(ReloadButtonTest, DisableOnHover) {
// Change to stop and hover.
ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.ButtonPressed(&reload_, e);
- reload_.ChangeMode(ReloadButton::MODE_STOP, false);
+ reload()->ButtonPressed(reload(), e);
+ reload()->ChangeMode(ReloadButton::MODE_STOP, false);
set_mouse_hovered(true);
// Now change back to reload. This should result in a disabled stop button
// due to the hover.
- reload_.ChangeMode(ReloadButton::MODE_RELOAD, false);
+ reload()->ChangeMode(ReloadButton::MODE_RELOAD, false);
CheckState(false, ReloadButton::MODE_RELOAD, ReloadButton::MODE_STOP, false,
true);
@@ -120,7 +128,7 @@ TEST_F(ReloadButtonTest, DisableOnHover) {
set_mouse_hovered(false);
ui::MouseEvent e2(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.OnMouseExited(e2);
+ reload()->OnMouseExited(e2);
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, false,
false);
}
@@ -129,13 +137,13 @@ TEST_F(ReloadButtonTest, ResetOnClick) {
// Change to stop and hover.
ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.ButtonPressed(&reload_, e);
- reload_.ChangeMode(ReloadButton::MODE_STOP, false);
+ reload()->ButtonPressed(reload(), e);
+ reload()->ChangeMode(ReloadButton::MODE_STOP, false);
set_mouse_hovered(true);
// Press the button. This should change back to reload despite the hover,
// because it's a direct user action.
- reload_.ButtonPressed(&reload_, e);
+ reload()->ButtonPressed(reload(), e);
CheckState(true, ReloadButton::MODE_RELOAD, ReloadButton::MODE_RELOAD, false,
false);
}
@@ -144,10 +152,10 @@ TEST_F(ReloadButtonTest, ResetOnTimer) {
// Change to stop, hover, and change back to reload.
ui::MouseEvent e(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
- reload_.ButtonPressed(&reload_, e);
- reload_.ChangeMode(ReloadButton::MODE_STOP, false);
+ reload()->ButtonPressed(reload(), e);
+ reload()->ChangeMode(ReloadButton::MODE_STOP, false);
set_mouse_hovered(true);
- reload_.ChangeMode(ReloadButton::MODE_RELOAD, false);
+ reload()->ChangeMode(ReloadButton::MODE_RELOAD, false);
// Now fire the stop-to-reload timer. This should reset the button.
base::RunLoop().RunUntilIdle();
« no previous file with comments | « chrome/browser/ui/views/harmony/layout_delegate.cc ('k') | ui/views/bubble/bubble_dialog_delegate.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698