OLD | NEW |
---|---|
1 <!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN"> | 1 <script src="../../resources/testharness.js"></script> |
2 <html> | 2 <script src="../../resources/testharnessreport.js"></script> |
3 <head> | |
4 <script src="../../resources/js-test.js"></script> | |
5 </head> | |
6 <body> | 3 <body> |
7 <script src="script-tests/canvas-drawImage-shadow.js"></script> | 4 <script> |
5 // Create auxiliary canvas to draw to and create an image from. | |
6 // This is done instead of simply loading an image from the file system | |
7 // because that would throw a SECURITY_ERR DOM Exception. | |
8 var aCanvas = document.createElement('canvas'); | |
9 aCanvas.setAttribute('width', '200'); | |
10 aCanvas.setAttribute('height', '200'); | |
11 var aCtx = aCanvas.getContext('2d'); | |
12 | |
13 // Draw a circle on the same canvas. | |
14 aCtx.beginPath(); | |
15 aCtx.fillStyle = 'green'; | |
16 aCtx.arc(100, 100, 150, 0, -Math.PI/2, false); | |
17 aCtx.fill(); | |
18 | |
19 // Create the image object to be drawn on the master canvas. | |
20 var img = new Image(); | |
21 img.src = aCanvas.toDataURL(); // set a data URI of the base64 enconded image as the source | |
22 | |
23 // Create master canvas. | |
24 var canvas = document.createElement('canvas'); | |
25 document.body.appendChild(canvas); | |
26 canvas.setAttribute('width', '600'); | |
27 canvas.setAttribute('height', '600'); | |
28 var ctx = canvas.getContext('2d'); | |
29 | |
30 var testScenarios = [ | |
31 ['Test solid shadow 1', 260, 300, [0, 0, 0, 0]], | |
32 ['Test solid shadow 2', 350, 100, [240, 50, 50, 255]], | |
33 ['Test solid shadow 3', 400, 200, [240, 50, 50, 255]], | |
34 ['Test solid shadow 4', 490, 65, [0, 0, 0, 0]], | |
35 ['Test solid shadow 5', 485, 65, [0, 0, 0, 0]], | |
36 | |
37 ['Test blurry shadow 1', 260, 400, [0, 0, 0, 0]], | |
38 ['Test blurry shadow 2', 350, 300, [0, 0, 255, 'neq', 255]], | |
39 ['Test blurry shadow 3', 300, 400, [0, 0, 255, 'neq', 255]], | |
40 ['Test blurry shadow 4', 300, 500, [0, 0, 255, 'neq', 255]], | |
41 ['Test blurry shadow 5', 400, 500, [0, 0, 255, 'neq', 255]], | |
42 ['Test blurry shadow 6', 400, 400, [0, 0, 255]], | |
43 ['Test blurry shadow 7', 490, 315, [0, 0, 0, 0]], | |
44 ['Test blurry shadow 8', 485, 320, [0, 0, 0, 0]], | |
45 ]; | |
46 | |
47 function runTestScenario(x, y, expectedColor) | |
48 { | |
49 imageData = ctx.getImageData(x, y, 1, 1).data; | |
50 if (expectedColor.length == 5) { | |
51 assert_array_equals(imageData.slice(0,3), expectedColor.slice(0,3)); | |
52 assert_not_equals(imageData[3], expectedColor[4]); | |
53 } else { | |
54 assert_array_equals(imageData.slice(0, expectedColor.length), expectedCo lor); | |
55 } | |
56 } | |
57 | |
58 function drawImageToCanvasAndCheckPixels() { | |
59 ctx.shadowOffsetX = 250; | |
60 ctx.shadowColor = 'rgba(240, 50, 50, 1.0)'; | |
61 ctx.drawImage(img, 50, 50); | |
62 | |
63 ctx.shadowOffsetX = 250; | |
64 ctx.shadowBlur = 6; | |
65 ctx.shadowColor = 'rgba(50, 50, 200, 0.9)'; | |
66 ctx.shadowColor = 'rgba(0, 0, 255, 1.0)'; | |
67 ctx.drawImage(img, 50, 300); | |
68 | |
69 generate_tests(runTestScenario, testScenarios); | |
70 } | |
71 | |
72 async_test(t => { | |
73 img.onload = function() { | |
74 t.step(drawImageToCanvasAndCheckPixels); | |
Justin Novosad
2017/02/16 15:59:28
Are you sure this works correctly?
zakerinasab
2017/02/16 20:11:28
generate_tests replaced with a loop.
| |
75 t.done(); | |
76 } | |
77 }, "Ensure correct behavior of canvas with image shadow. A square with a cut-out top-right corner should be displayed with solid shadow (top) and blur shadow (b ottom)."); | |
78 </script> | |
8 </body> | 79 </body> |
9 </html> | |
OLD | NEW |