| Index: third_party/WebKit/LayoutTests/external/wpt/web-animations/animation-model/keyframe-effects/effect-value-transformed-distance.html
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| diff --git a/third_party/WebKit/LayoutTests/external/wpt/web-animations/animation-model/keyframe-effects/effect-value-transformed-distance.html b/third_party/WebKit/LayoutTests/external/wpt/web-animations/animation-model/keyframe-effects/effect-value-transformed-distance.html
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..2766745d9d59f09f72f7196ef26be3c2ed802c37
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| --- /dev/null
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| +++ b/third_party/WebKit/LayoutTests/external/wpt/web-animations/animation-model/keyframe-effects/effect-value-transformed-distance.html
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| @@ -0,0 +1,417 @@
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| +<!DOCTYPE html>
|
| +<meta charset=utf-8>
|
| +<title>Tests for calculation of the transformed distance when computing an effect value</title>
|
| +<link rel="help" href="https://w3c.github.io/web-animations/#the-effect-value-of-a-keyframe-animation-effect">
|
| +<script src="/resources/testharness.js"></script>
|
| +<script src="/resources/testharnessreport.js"></script>
|
| +<script src="../../testcommon.js"></script>
|
| +<script src="../../resources/easing-tests.js"></script>
|
| +<body>
|
| +<div id="log"></div>
|
| +<div id="target"></div>
|
| +<script>
|
| +'use strict';
|
| +
|
| +// Test that applying easing to keyframes is applied as expected
|
| +
|
| +gEasingTests.forEach(params => {
|
| + test(function(t) {
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| + const target = createDiv(t);
|
| + const anim = target.animate([ { width: '0px' },
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| + // We put the easing on the second keyframe
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| + // so we can test that it is only applied
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| + // to the specified keyframe.
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| + { width: '100px', easing: params.easing },
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| + { width: '200px' } ],
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| + { duration: 2000,
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| + fill: 'forwards' });
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| +
|
| + [ 0, 999, 1000, 1100, 1500, 2000 ].forEach(sampleTime => {
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| + anim.currentTime = sampleTime;
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| +
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| + const portion = (sampleTime - 1000) / 1000;
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| + const expectedWidth = sampleTime < 1000
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| + ? sampleTime / 10 // first segment is linear
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| + : 100 + params.easingFunction(portion) * 100;
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| + assert_approx_equals(parseFloat(getComputedStyle(target).width),
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| + expectedWidth,
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| + 0.01,
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| + 'The width should be approximately ' +
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| + `${expectedWidth} at ${sampleTime}ms`);
|
| + });
|
| + }, `A ${params.desc} on a keyframe affects the resulting style`);
|
| +});
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| +
|
| +// Test that a linear-equivalent cubic-bezier easing applied to a keyframe does
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| +// not alter (including clamping) the result.
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| +
|
| +gEasingTests.forEach(params => {
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| + const linearEquivalentEasings = [ 'cubic-bezier(0, 0, 0, 0)',
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| + 'cubic-bezier(1, 1, 1, 1)' ];
|
| + test(function(t) {
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| + linearEquivalentEasings.forEach(linearEquivalentEasing => {
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| + const timing = { duration: 1000,
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| + fill: 'forwards',
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| + easing: params.easing };
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| +
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| + const linearTarget = createDiv(t);
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| + const linearAnim = linearTarget.animate([ { width: '0px' },
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| + { width: '100px' } ],
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| + timing);
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| +
|
| + const equivalentTarget = createDiv(t);
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| + const equivalentAnim =
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| + equivalentTarget.animate([ { width: '0px',
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| + easing: linearEquivalentEasing },
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| + { width: '100px' } ],
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| + timing);
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| +
|
| + [ 0, 250, 500, 750, 1000 ].forEach(sampleTime => {
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| + linearAnim.currentTime = sampleTime;
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| + equivalentAnim.currentTime = sampleTime;
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| +
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| + assert_equals(getComputedStyle(linearTarget).width,
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| + getComputedStyle(equivalentTarget).width,
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| + `The 'width' of the animated elements should be equal ` +
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| + `at ${sampleTime}ms`);
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| + });
|
| + });
|
| + }, 'Linear-equivalent cubic-bezier keyframe easing applied to an effect ' +
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| + `with a ${params.desc} does not alter the result`);
|
| +});
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| +
|
| +// Test that different easing functions correctly handle inputs outside the
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| +// range [0, 1]. This only occurs when we have an easing specified on the
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| +// effect that produces a value outside [0, 1] which we then pass to an easing
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| +// on a keyframe.
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| +
|
| +function assert_style_left_at(animation, time, easingFunction) {
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| + animation.currentTime = time;
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| + var portion = time / animation.effect.timing.duration;
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| + assert_approx_equals(pxToNum(getComputedStyle(animation.effect.target).left),
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| + easingFunction(portion) * 100,
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| + 0.01,
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| + 'The left of the animation should be approximately ' +
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| + easingFunction(portion) * 100 + ' at ' + time + 'ms');
|
| +}
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| +
|
| +test(function(t) {
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| + var target = createDiv(t);
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| + target.style.position = 'absolute';
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| + var anim = target.animate([ { left: '0px', easing: 'step-start' },
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| + { left: '100px' } ],
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| + { duration: 1000,
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| + fill: 'forwards',
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| + easing: 'cubic-bezier(0, 1.5, 1, 1.5)' });
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| +
|
| + // The bezier function produces values greater than 1 (but always less than 2)
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| + // in (0.23368794, 1)
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| + anim.currentTime = 0;
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| + assert_equals(getComputedStyle(target).left, '100px');
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| + anim.currentTime = 230;
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| + assert_equals(getComputedStyle(target).left, '100px');
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| + anim.currentTime = 250;
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| + assert_equals(getComputedStyle(target).left, '200px');
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| + anim.currentTime = 1000;
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| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-start easing with input progress greater than 1');
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| +
|
| +test(function(t) {
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| + var target = createDiv(t);
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| + target.style.position = 'absolute';
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| + var anim = target.animate([ { left: '0px', easing: 'step-end' },
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| + { left: '100px' } ],
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| + { duration: 1000,
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| + fill: 'forwards',
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| + easing: 'cubic-bezier(0, 1.5, 1, 1.5)' });
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| +
|
| + // The bezier function produces values greater than 1 (but always less than 2)
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| + // in (0.23368794, 1)
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| + anim.currentTime = 0;
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| + assert_equals(getComputedStyle(target).left, '0px');
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| + anim.currentTime = 230;
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| + assert_equals(getComputedStyle(target).left, '0px');
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| + anim.currentTime = 250;
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| + assert_equals(getComputedStyle(target).left, '100px');
|
| + anim.currentTime = 1000;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-end easing with input progress greater than 1');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate([ { left: '0px', easing: 'step-end' },
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| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, 3, 1, 3)' });
|
| +
|
| + // The bezier function produces values greater than 2 (but always less than 3)
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| + // in the range (~0.245, ~0.882)
|
| + anim.currentTime = 0;
|
| + assert_equals(getComputedStyle(target).left, '0px');
|
| + anim.currentTime = 500;
|
| + assert_equals(getComputedStyle(target).left, '200px');
|
| + anim.currentTime = 900;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-end easing with input progress greater than 2');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate([ { left: '0px', easing: 'step-start' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, -0.5, 1, -0.5)' });
|
| +
|
| + // The bezier function produces negative values (but always greater than -1)
|
| + // in (0, 0.766312060)
|
| + anim.currentTime = 0;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| + anim.currentTime = 750;
|
| + assert_equals(getComputedStyle(target).left, '0px');
|
| + anim.currentTime = 800;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| + anim.currentTime = 1000;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-start easing with input progress less than 0');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate([ { left: '0px', easing: 'step-start' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, -2, 1, -2)' });
|
| +
|
| + // The bezier function produces values less than -1 (but always greater than
|
| + // -2) in the range (~0.118, ~0.755)
|
| + anim.currentTime = 0;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| + anim.currentTime = 100;
|
| + assert_equals(getComputedStyle(target).left, '0px');
|
| + anim.currentTime = 500;
|
| + assert_equals(getComputedStyle(target).left, '-100px');
|
| + anim.currentTime = 1000;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-start easing with input progress less than -1');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate([ { left: '0px', easing: 'step-end' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, -0.5, 1, -0.5)' });
|
| +
|
| + // The bezier function produces negative values (but always greater than -1)
|
| + // in (0, 0.766312060)
|
| + anim.currentTime = 0;
|
| + assert_equals(getComputedStyle(target).left, '0px');
|
| + anim.currentTime = 750;
|
| + assert_equals(getComputedStyle(target).left, '-100px');
|
| + anim.currentTime = 800;
|
| + assert_equals(getComputedStyle(target).left, '0px');
|
| + anim.currentTime = 1000;
|
| + assert_equals(getComputedStyle(target).left, '100px');
|
| +}, 'step-end easing with input progress less than 0');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate(
|
| + // http://cubic-bezier.com/#.5,1,.5,0
|
| + [ { left: '0px', easing: 'cubic-bezier(0.5, 1, 0.5, 0)' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, 1.5, 1, 1.5)' });
|
| + var keyframeEasing = function(x) {
|
| + assert_greater_than_equal(x, 0.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + assert_less_than_equal(x, 1.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + return cubicBezier(0.5, 1, 0.5, 0)(x);
|
| + }
|
| + var keyframeEasingExtrapolated = function(x) {
|
| + assert_greater_than(x, 1.0,
|
| + 'This function should be called in (1.0, infinity) range');
|
| + // p3x + (p2y - p3y) / (p2x - p3x) * (x - p3x)
|
| + return 1.0 + (0 - 1) / (0.5 - 1) * (x - 1.0);
|
| + }
|
| + var effectEasing = function(x) {
|
| + return cubicBezier(0, 1.5, 1, 1.5)(x);
|
| + }
|
| +
|
| + // The effect-easing produces values greater than 1 in (0.23368794, 1)
|
| + assert_style_left_at(anim, 0, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 230, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 240, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + // Near the extreme point of the effect-easing function
|
| + assert_style_left_at(anim, 700, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 990, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 1000, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| +}, 'cubic-bezier easing with input progress greater than 1');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate(
|
| + // http://cubic-bezier.com/#0,1.5,1,1.5
|
| + [ { left: '0px', easing: 'cubic-bezier(0, 1.5, 1, 1.5)' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, 1.5, 1, 1.5)' });
|
| + var easing = function(x) {
|
| + assert_greater_than_equal(x, 0.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + assert_less_than_equal(x, 1.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + return cubicBezier(0, 1.5, 1, 1.5)(x);
|
| + }
|
| + var easingExtrapolated = function(x) {
|
| + assert_greater_than(x, 1.0,
|
| + 'This function should be called in negative range');
|
| + // For cubic-bezier(0, 1.5, 1, 1.5), the tangent at the
|
| + // endpoint (x = 1.0) is infinity so we should just return 1.0.
|
| + return 1.0;
|
| + }
|
| +
|
| + // The effect-easing produces values greater than 1 in (0.23368794, 1)
|
| + assert_style_left_at(anim, 0, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| + assert_style_left_at(anim, 230, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| + assert_style_left_at(anim, 240, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + // Near the extreme point of the effect-easing function
|
| + assert_style_left_at(anim, 700, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + assert_style_left_at(anim, 990, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + assert_style_left_at(anim, 1000, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| +}, 'cubic-bezier easing with input progress greater than 1 and where the ' +
|
| + 'tangent on the upper boundary is infinity');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate(
|
| + // http://cubic-bezier.com/#.5,1,.5,0
|
| + [ { left: '0px', easing: 'cubic-bezier(0.5, 1, 0.5, 0)' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, -0.5, 1, -0.5)' });
|
| + var keyframeEasing = function(x) {
|
| + assert_greater_than_equal(x, 0.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + assert_less_than_equal(x, 1.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + return cubicBezier(0.5, 1, 0.5, 0)(x);
|
| + }
|
| + var keyframeEasingExtrapolated = function(x) {
|
| + assert_less_than(x, 0.0,
|
| + 'This function should be called in negative range');
|
| + // p0x + (p1y - p0y) / (p1x - p0x) * (x - p0x)
|
| + return (1 / 0.5) * x;
|
| + }
|
| + var effectEasing = function(x) {
|
| + return cubicBezier(0, -0.5, 1, -0.5)(x);
|
| + }
|
| +
|
| + // The effect-easing produces negative values in (0, 0.766312060)
|
| + assert_style_left_at(anim, 0, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 10, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + // Near the extreme point of the effect-easing function
|
| + assert_style_left_at(anim, 300, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 750, function(x) {
|
| + return keyframeEasingExtrapolated(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 770, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| + assert_style_left_at(anim, 1000, function(x) {
|
| + return keyframeEasing(effectEasing(x));
|
| + });
|
| +}, 'cubic-bezier easing with input progress less than 0');
|
| +
|
| +test(function(t) {
|
| + var target = createDiv(t);
|
| + target.style.position = 'absolute';
|
| + var anim = target.animate(
|
| + // http://cubic-bezier.com/#0,-0.5,1,-0.5
|
| + [ { left: '0px', easing: 'cubic-bezier(0, -0.5, 1, -0.5)' },
|
| + { left: '100px' } ],
|
| + { duration: 1000,
|
| + fill: 'forwards',
|
| + easing: 'cubic-bezier(0, -0.5, 1, -0.5)' });
|
| + var easing = function(x) {
|
| + assert_greater_than_equal(x, 0.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + assert_less_than_equal(x, 1.0,
|
| + 'This function should be called in [0, 1.0] range');
|
| + return cubicBezier(0, -0.5, 1, -0.5)(x);
|
| + }
|
| + var easingExtrapolated = function(x) {
|
| + assert_less_than(x, 0.0,
|
| + 'This function should be called in negative range');
|
| + // For cubic-bezier(0, -0.5, 1, -0.5), the tangent at the
|
| + // endpoint (x = 0.0) is infinity so we should just return 0.0.
|
| + return 0.0;
|
| + }
|
| +
|
| + // The effect-easing produces negative values in (0, 0.766312060)
|
| + assert_style_left_at(anim, 0, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| + assert_style_left_at(anim, 10, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + // Near the extreme point of the effect-easing function
|
| + assert_style_left_at(anim, 300, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + assert_style_left_at(anim, 750, function(x) {
|
| + return easingExtrapolated(easing(x));
|
| + });
|
| + assert_style_left_at(anim, 770, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| + assert_style_left_at(anim, 1000, function(x) {
|
| + return easing(easing(x))
|
| + });
|
| +}, 'cubic-bezier easing with input progress less than 0 and where the ' +
|
| + 'tangent on the lower boundary is infinity');
|
| +
|
| +</script>
|
| +</body>
|
|
|