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Side by Side Diff: src/record/SkRecord.h

Issue 269543025: Partially restore small-T optimization for very small (empty) T. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: singletons Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkRecord_DEFINED 8 #ifndef SkRecord_DEFINED
9 #define SkRecord_DEFINED 9 #define SkRecord_DEFINED
10 10
11 #include "SkChunkAlloc.h" 11 #include "SkChunkAlloc.h"
12 #include "SkRecords.h" 12 #include "SkRecords.h"
13 #include "SkTLogic.h"
13 #include "SkTemplates.h" 14 #include "SkTemplates.h"
14 15
15 // SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use. 16 // SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use.
16 // These future uses may include: replay, optimization, serialization, or combin ations of those. 17 // These future uses may include: replay, optimization, serialization, or combin ations of those.
17 // 18 //
18 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to 19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
19 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface 20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
20 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas. 21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
21 // 22 //
22 // SkRecord often looks like it's compatible with any type T, but really it's co mpatible with any 23 // SkRecord often looks like it's compatible with any type T, but really it's co mpatible with any
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70 // You are expected to placement new an object of type T onto this pointer. 71 // You are expected to placement new an object of type T onto this pointer.
71 template <typename T> 72 template <typename T>
72 T* append() { 73 T* append() {
73 if (fCount == fReserved) { 74 if (fCount == fReserved) {
74 fReserved = SkTMax(kFirstReserveCount, fReserved*2); 75 fReserved = SkTMax(kFirstReserveCount, fReserved*2);
75 fRecords.realloc(fReserved); 76 fRecords.realloc(fReserved);
76 fTypes.realloc(fReserved); 77 fTypes.realloc(fReserved);
77 } 78 }
78 79
79 fTypes[fCount] = T::kType; 80 fTypes[fCount] = T::kType;
80 return fRecords[fCount++].set(this->alloc<T>()); 81 return fRecords[fCount++].set(this->allocCommand<T>());
81 } 82 }
82 83
83 // Replace the i-th command with a new command of type T. 84 // Replace the i-th command with a new command of type T.
84 // You are expected to placement new an object of type T onto this pointer. 85 // You are expected to placement new an object of type T onto this pointer.
85 // References to the original command are invalidated. 86 // References to the original command are invalidated.
86 template <typename T> 87 template <typename T>
87 T* replace(unsigned i) { 88 T* replace(unsigned i) {
88 SkASSERT(i < this->count()); 89 SkASSERT(i < this->count());
89 90
90 Destroyer destroyer; 91 Destroyer destroyer;
91 this->mutate(i, destroyer); 92 this->mutate(i, destroyer);
92 93
93 fTypes[i] = T::kType; 94 fTypes[i] = T::kType;
94 return fRecords[i].set(this->alloc<T>()); 95 return fRecords[i].set(this->allocCommand<T>());
95 } 96 }
96 97
97 // Replace the i-th command with a new command of type T. 98 // Replace the i-th command with a new command of type T.
98 // You are expected to placement new an object of type T onto this pointer. 99 // You are expected to placement new an object of type T onto this pointer.
99 // You must show proof that you've already adopted the existing command. 100 // You must show proof that you've already adopted the existing command.
100 template <typename T, typename Existing> 101 template <typename T, typename Existing>
101 T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) { 102 T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
102 SkASSERT(i < this->count()); 103 SkASSERT(i < this->count());
103 104
104 SkASSERT(Existing::kType == fTypes[i]); 105 SkASSERT(Existing::kType == fTypes[i]);
105 SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>()); 106 SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>());
106 107
107 fTypes[i] = T::kType; 108 fTypes[i] = T::kType;
108 return fRecords[i].set(this->alloc<T>()); 109 return fRecords[i].set(this->allocCommand<T>());
109 } 110 }
110 111
111 private: 112 private:
112 // Implementation notes! 113 // Implementation notes!
113 // 114 //
114 // Logically an SkRecord is structured as an array of pointers into a big ch unk of memory where 115 // Logically an SkRecord is structured as an array of pointers into a big ch unk of memory where
115 // records representing each canvas draw call are stored: 116 // records representing each canvas draw call are stored:
116 // 117 //
117 // fRecords: [*][*][*]... 118 // fRecords: [*][*][*]...
118 // | | | 119 // | | |
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155 struct Type8 { 156 struct Type8 {
156 public: 157 public:
157 // This intentionally converts implicitly back and forth. 158 // This intentionally converts implicitly back and forth.
158 Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); } 159 Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); }
159 operator SkRecords::Type () { return (SkRecords::Type)fType; } 160 operator SkRecords::Type () { return (SkRecords::Type)fType; }
160 161
161 private: 162 private:
162 uint8_t fType; 163 uint8_t fType;
163 }; 164 };
164 165
166 // No point in allocating any more than one of an empty struct.
167 // We could just return NULL but it's sort of confusing to return NULL on su ccess.
168 template <typename T>
169 SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() {
170 static T singleton;
171 return &singleton;
172 }
173
174 template <typename T>
175 SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); }
176
165 // An untyped pointer to some bytes in fAlloc. This is the interface for po lymorphic dispatch: 177 // An untyped pointer to some bytes in fAlloc. This is the interface for po lymorphic dispatch:
166 // visit() and mutate() work with the parallel fTypes array to do the work o f a vtable. 178 // visit() and mutate() work with the parallel fTypes array to do the work o f a vtable.
167 struct Record { 179 struct Record {
168 public: 180 public:
169 // Point this record to its data in fAlloc. Returns ptr for convenience . 181 // Point this record to its data in fAlloc. Returns ptr for convenience .
170 template <typename T> 182 template <typename T>
171 T* set(T* ptr) { 183 T* set(T* ptr) {
172 fPtr = ptr; 184 fPtr = ptr;
173 return ptr; 185 return ptr;
174 } 186 }
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208 SkChunkAlloc fAlloc; 220 SkChunkAlloc fAlloc;
209 SkAutoTMalloc<Record> fRecords; 221 SkAutoTMalloc<Record> fRecords;
210 SkAutoTMalloc<Type8> fTypes; 222 SkAutoTMalloc<Type8> fTypes;
211 // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step. 223 // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step.
212 unsigned fCount; 224 unsigned fCount;
213 unsigned fReserved; 225 unsigned fReserved;
214 const unsigned kFirstReserveCount; 226 const unsigned kFirstReserveCount;
215 }; 227 };
216 228
217 #endif//SkRecord_DEFINED 229 #endif//SkRecord_DEFINED
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