| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 } | 41 } |
| 42 [self ensureGLContext]; | 42 [self ensureGLContext]; |
| 43 glClear(GL_COLOR_BUFFER_BIT); | 43 glClear(GL_COLOR_BUFFER_BIT); |
| 44 id<RTCShader> shader = nil; | 44 id<RTCShader> shader = nil; |
| 45 #if TARGET_OS_IPHONE | 45 #if TARGET_OS_IPHONE |
| 46 if (frame.nativeHandle) { | 46 if (frame.nativeHandle) { |
| 47 if (!_nv12Shader) { | 47 if (!_nv12Shader) { |
| 48 _nv12Shader = [[RTCNativeNV12Shader alloc] initWithContext:_context]; | 48 _nv12Shader = [[RTCNativeNV12Shader alloc] initWithContext:_context]; |
| 49 } | 49 } |
| 50 shader = _nv12Shader; | 50 shader = _nv12Shader; |
| 51 #else | |
| 52 // Rendering native CVPixelBuffer is not supported on OS X. | |
| 53 if (false) { | |
| 54 #endif | |
| 55 } else { | 51 } else { |
| 56 if (!_i420Shader) { | 52 if (!_i420Shader) { |
| 57 _i420Shader = [[RTCI420Shader alloc] initWithContext:_context]; | 53 _i420Shader = [[RTCI420Shader alloc] initWithContext:_context]; |
| 58 } | 54 } |
| 59 shader = _i420Shader; | 55 shader = _i420Shader; |
| 60 } | 56 } |
| 57 #else |
| 58 // Rendering native CVPixelBuffer is not supported on OS X. |
| 59 frame = [frame newI420VideoFrame]; |
| 60 if (!_i420Shader) { |
| 61 _i420Shader = [[RTCI420Shader alloc] initWithContext:_context]; |
| 62 } |
| 63 shader = _i420Shader; |
| 64 #endif |
| 61 if (!shader || ![shader drawFrame:frame]) { | 65 if (!shader || ![shader drawFrame:frame]) { |
| 62 return NO; | 66 return NO; |
| 63 } | 67 } |
| 64 | 68 |
| 65 #if !TARGET_OS_IPHONE | 69 #if !TARGET_OS_IPHONE |
| 66 [_context flushBuffer]; | 70 [_context flushBuffer]; |
| 67 #endif | 71 #endif |
| 68 _lastDrawnFrame = frame; | 72 _lastDrawnFrame = frame; |
| 69 | 73 |
| 70 return YES; | 74 return YES; |
| (...skipping 26 matching lines...) Expand all Loading... |
| 97 [EAGLContext setCurrentContext:_context]; | 101 [EAGLContext setCurrentContext:_context]; |
| 98 } | 102 } |
| 99 #else | 103 #else |
| 100 if ([NSOpenGLContext currentContext] != _context) { | 104 if ([NSOpenGLContext currentContext] != _context) { |
| 101 [_context makeCurrentContext]; | 105 [_context makeCurrentContext]; |
| 102 } | 106 } |
| 103 #endif | 107 #endif |
| 104 } | 108 } |
| 105 | 109 |
| 106 @end | 110 @end |
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