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Side by Side Diff: ui/gfx/geometry/r_tree_base.h

Issue 269513002: readability review for luken (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Provides an implementation the parts of the RTree data structure that don't
6 // require knowledge of the generic key type. Don't use these objects directly,
7 // rather specialize the RTree<> object in r_tree.h. This file defines the
8 // internal objects of an RTree, namely Nodes (internal nodes of the tree) and
9 // Records, which hold (key, rectangle) pairs.
10
11 #ifndef UI_GFX_GEOMETRY_R_TREE_BASE_H_
12 #define UI_GFX_GEOMETRY_R_TREE_BASE_H_
13
14 #include <list>
15 #include <vector>
16
17 #include "base/containers/hash_tables.h"
18 #include "base/macros.h"
19 #include "base/memory/scoped_ptr.h"
20 #include "base/memory/scoped_vector.h"
21 #include "ui/gfx/geometry/rect.h"
22 #include "ui/gfx/gfx_export.h"
23
24 namespace gfx {
25
26 class GFX_EXPORT RTreeBase {
27 protected:
28 class RecordBase;
29 typedef std::list<const RecordBase*> Records;
Peter Kasting 2014/05/29 00:32:26 Are you sure you want a list rather than a vector?
luken 2014/05/30 16:51:04 I don't need any random access. I don't do any ins
Peter Kasting 2014/05/30 18:51:18 I don't think it's clear-cut. A list needs to hea
luken 2014/05/30 19:23:39 I changed it to a vector. Thanks for the detailed
30 class NodeBase;
31 typedef ScopedVector<NodeBase> Nodes;
Peter Kasting 2014/05/29 00:32:26 Tiny nit: I'd probably place the forward-decls in
luken 2014/05/30 16:51:04 Done.
32
33
34 friend class RTreeTest;
35 friend class RTreeNodeTest;
Peter Kasting 2014/05/29 00:32:26 Nit: To match the order in r_tree.h, I'd probably
luken 2014/05/30 16:51:04 Done.
36
37 RTreeBase(size_t min_children, size_t max_children);
38 ~RTreeBase();
39
40 // Private data structure class for storing internal Nodes or leaves with
Peter Kasting 2014/05/29 00:32:26 This class isn't actually declared "private" in RT
luken 2014/05/30 16:51:04 Done.
41 // Records.
42 class GFX_EXPORT NodeBase {
43 public:
44 virtual ~NodeBase();
45
46 // Appends to |records_out| the set of Records in this subtree with rects
47 // that intersect |query_rect|. Avoids clearing |records_out| so that it
48 // can be called recursively.
49 virtual void Query(const Rect& query_rect, Records* records_out) const = 0;
Peter Kasting 2014/05/29 00:32:26 Nit: Would it be any clearer to name this AppendIn
luken 2014/05/30 16:51:04 Done.
50
51 // Returns NULL if no children. Does not recompute bounds.
52 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() = 0;
53
54 // Returns all records stored in the subtree rooted at this node. Appends to
55 // |matches_out| without clearing.
56 virtual void GetAllValues(Records* records_out) const = 0;
Peter Kasting 2014/05/29 00:32:26 Nit: Would it be any clearer to name this AppendAl
luken 2014/05/30 16:51:04 Done.
57
58 // Level counts from -1 for Records to 0 for leaf Nodes, Nodes that only
59 // have Record children, up to the root Node, which has level equal to the
60 // height of the tree. For an R*-Tree to be considered well-formed all
61 // branches of the tree must have equal height.
Peter Kasting 2014/05/29 00:32:26 Nit: This is pretty good, I wonder if the followin
luken 2014/05/30 16:51:04 Done.
62 virtual const int Level() const = 0;
63
64 // Recomputes our bounds by taking the union of all child rects, then calls
65 // recursively on our parent so that ultimately all nodes up to the root
66 // recompute their bounds.
67 void RecomputeBoundsUpToRoot();
68
69 NodeBase* parent() { return parent_; }
70 void set_parent(NodeBase* parent) { parent_ = parent; }
71 const Rect& rect() const { return rect_; }
72 void set_rect(const Rect& rect) { rect_ = rect; }
73
74 protected:
75 friend class RTreeTest;
76 friend class RTreeNodeTest;
77
78 NodeBase(const Rect& rect, NodeBase* parent);
79
80 // Bounds recomputation without calling parents to do the same.
81 virtual void RecomputeLocalBounds();
82
83 private:
84 // This Node's bounding rectangle.
85 Rect rect_;
86
87 // A weak pointer to our parent Node in the RTree. The root node will have a
88 // NULL value for |parent_|.
89 NodeBase* parent_;
90
91 DISALLOW_COPY_AND_ASSIGN(NodeBase);
92 };
93
94 class GFX_EXPORT RecordBase : public NodeBase {
95 public:
96 RecordBase(const Rect& rect);
Peter Kasting 2014/05/29 00:32:26 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/30 16:51:04 Done.
97 virtual ~RecordBase();
98
99 virtual void Query(const Rect& query_rect,
100 Records* records_out) const OVERRIDE;
101 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE;
102 virtual const int Level() const OVERRIDE;
103
104 protected:
105 friend class RTreeTest;
106 friend class RTreeNodeTest;
107
108 virtual void GetAllValues(Records* records_out) const OVERRIDE;
109
110 DISALLOW_COPY_AND_ASSIGN(RecordBase);
Peter Kasting 2014/05/29 00:32:26 This declaration must always be private.
luken 2014/05/30 16:51:04 Done.
111 };
112
113 class GFX_EXPORT Node : public NodeBase {
114 public:
115 // Constructs an empty Node with |level_| of 0.
116 Node();
117 virtual ~Node();
118
119 virtual void Query(const Rect& query_rect,
120 Records* records_out) const OVERRIDE;
121 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE;
122 virtual const int Level() const OVERRIDE;
123
124 // Constructs a new Node that is the parent of this Node and already has
125 // this Node as its sole child. Valid to call only on root Nodes, meaning
126 // Nodes with |parent_| NULL. Note that ownership of this Node is transfered
Peter Kasting 2014/05/29 00:32:26 Nit: transferred
luken 2014/05/30 16:51:04 Done.
127 // to the parent returned by this function.
128 scoped_ptr<Node> ConstructParent();
129
130 // Removes |number_to_remove| children from this Node, and appends them to
131 // the supplied list. Does not repair bounds upon completion. Nodes are
132 // selected in the manner suggested in the Beckmann et al. paper, which
133 // suggests that the children should be sorted by the distance from the
134 // center of their bounding rectangle to their parent's bounding retangle,
135 // and then the n closest children should be removed for re-insertion. This
136 // removal occurs at most once on each level of the tree when overflowing
137 // nodes that have exceeded the maximum number of children during an Insert.
138 void RemoveNodesForReinsert(size_t number_to_remove, Nodes* nodes);
139
140 // Given a pointer to a child node within this Node, removes it from our
141 // list. If that child had any children, appends them to the supplied orphan
142 // list. Returns the new count of this node after removal. Does not
143 // recompute bounds, as the caller might subsequently remove this node as
144 // well, meaning the recomputation would be wasted work.
145 size_t RemoveChild(NodeBase* child_node, Nodes* orphans);
146
147 // Returns the best parent for insertion of the provided |node| as a child.
148 Node* ChooseSubtree(NodeBase* node);
149
150 // Adds |node| as a child of this Node, and recomputes the bounds of this
151 // node after the addition of the child. Returns the new count of children
152 // stored in this Node. This node becomes the owner of |node|.
153 size_t AddChild(scoped_ptr<NodeBase> node);
154
155 // Returns a sibling to this Node with at least min_children and no greater
156 // than max_children of this Node's children assigned to it, and having the
157 // same parent. Bounds will be valid on both Nodes after this call.
158 scoped_ptr<NodeBase> Split(size_t min_children, size_t max_children);
159
160 const size_t count() const { return children_.size(); }
161 const NodeBase* child(size_t i) const { return children_[i]; }
162
163 private:
164 typedef std::vector<Rect> Rects;
165
166 Node(int level);
Peter Kasting 2014/05/29 00:32:26 Nit: explicit
luken 2014/05/30 16:51:04 Done.
167
168 // Given two arrays of bounds rectangles as computed by BuildLowBounds()
169 // and BuildHighBounds() returns the index of the element in those arrays
Peter Kasting 2014/05/29 00:32:26 Nit: Comma before "returns"
luken 2014/05/30 16:51:04 Done.
170 // along which a split of the arrays would result in a minimum amount of
171 // overlap (area of interesection) in the two groups.
Peter Kasting 2014/05/29 00:32:26 Nit: intersection
luken 2014/05/30 16:51:04 Done.
172 static size_t ChooseSplitIndex(size_t start_index,
173 size_t end_index,
174 const Rects& low_bounds,
175 const Rects& high_bounds);
176
177 // R*-Tree attempts to keep groups of rectangles that are roughly square
178 // in shape. It does this by comparing the "margins" of different bounding
179 // boxes, where margin is defined as the sum of the length of all four sides
180 // of a rectangle. For two rectangles of equal area, the one with the
181 // smallest margin will be the rectangle that has width and height closest,
182 // to equality, or is the most square. When splitting we decide to split
Peter Kasting 2014/05/29 00:32:26 Nit: "to equality, or" -> "i.e."
luken 2014/05/30 16:51:04 Done.
183 // along an axis chosen from the rectangles either sorted vertically or
184 // horizontally by finding the axis that would result in the smallest sum of
185 // margins between the two bounding boxes of the resulting split. Returns
186 // the smallest sum computed given the sorted bounding boxes and a range to
187 // look within.
188 static int SmallestMarginSum(size_t start_index,
189 size_t end_index,
190 const Rects& low_bounds,
191 const Rects& high_bounds);
192
193 // Sorts nodes primarily by increasing y coordinates, and secondarily by
194 // increasing height.
195 static bool CompareVertical(NodeBase* a, NodeBase* b);
196
197 // Sorts nodes primarily by increasing x coordinates, and secondarily by
198 // increasing width.
199 static bool CompareHorizontal(NodeBase* a, NodeBase* b);
200
201 // Sorts nodes by the distance of the center of their rectangles to the
202 // center of their parent's rectangles.
203 static bool CompareCenterDistanceFromParent(NodeBase* a, NodeBase* b);
204
205 // Given two vectors of Nodes sorted by vertical or horizontal bounds,
206 // populates two vectors of Rectangles in which the ith element is the union
207 // of all bounding rectangles [0,i] in the associated sorted array of Nodes.
208 static void BuildLowBounds(const std::vector<NodeBase*>& vertical_sort,
209 const std::vector<NodeBase*>& horizontal_sort,
210 Rects* vertical_bounds,
211 Rects* horizontal_bounds);
212
213 // Given two vectors of Nodes sorted by vertical or horizontal bounds,
214 // populates two vectors of Rectangles in which the ith element is the
215 // union of all bounding rectangles [i, count()) in the associated sorted
216 // array of Nodes.
217 static void BuildHighBounds(const std::vector<NodeBase*>& vertical_sort,
218 const std::vector<NodeBase*>& horizontal_sort,
219 Rects* vertical_bounds,
220 Rects* horizontal_bounds);
221
222 virtual void RecomputeLocalBounds() OVERRIDE;
223
Peter Kasting 2014/05/29 00:32:26 Nit: I'd remove blank lines between uncommented fu
luken 2014/05/30 16:51:04 Done.
224 virtual void GetAllValues(Records* matches_out) const OVERRIDE;
225
226 // Returns the increase in overlap value, as defined in Beckmann et al. as
227 // the sum of the areas of the intersection of all child rectangles
228 // (excepting the candidate child) with the argument rectangle. Here the
229 // |candidate_node| child is indicated by index in |children_|, and
Peter Kasting 2014/05/29 00:32:26 Nit: This seems slightly out-of-date as the functi
luken 2014/05/30 16:51:04 Done.
230 // |expanded_rect| is the already-computed union of the candidate's rect and
231 // |rect|.
232 int OverlapIncreaseToAdd(const Rect& rect,
233 const NodeBase* candidate_node,
234 const Rect& expanded_rect) const;
235
236 // Returns a new node containing children [split_index, count()) within
237 // |sorted_children|. Children before |split_index| remain with |this|.
238 scoped_ptr<NodeBase> DivideChildren(
239 const Rects& low_bounds,
240 const Rects& high_bounds,
241 const std::vector<NodeBase*>& sorted_children,
242 size_t split_index);
243
244 // Returns a pointer to the child node that will result in the least overlap
245 // increase with the addition of node_rect, or NULL if there's a tie found.
246 // Requires a precomputed vector of expanded rectangles where the ith
247 // rectangle in the vector is the union of |children_|[i] and node_rect.
248 // Overlap is defined in Beckmann et al. as the sum of the areas of
249 // intersection of all child rectangles with the |node_rect| argument
250 // rectangle. This heuristic attempts to choose the node for which adding
251 // the new rectangle to their bounding box will result in the least overlap
252 // with the other rectangles, thus trying to preserve the usefulness of the
253 // bounding rectangle by keeping it from covering too much redundant area.
254 Node* LeastOverlapIncrease(const Rect& node_rect,
255 const Rects& expanded_rects);
256
257 // Returns a pointer to the child node that will result in the least area
258 // enlargement if the argument node rectangle were to be added to that
259 // node's bounding box. Requires a precomputed vector of expanded rectangles
260 // where the ith rectangle in the vector is the union of children_[i] and
261 // |node_rect|.
262 Node* LeastAreaEnlargement(const Rect& node_rect,
263 const Rects& expanded_rects);
264
265 const int level_;
266
267 Nodes children_;
268
269 friend class RTreeTest;
270 friend class RTreeNodeTest;
271
272 DISALLOW_COPY_AND_ASSIGN(Node);
273 };
274
275 // Supports re-insertion of Nodes based on the strategies outlined in
Peter Kasting 2014/05/29 00:32:26 Nit: Maybe: Re-inserts |node| into the tree. The
luken 2014/05/30 16:51:04 Done.
276 // Beckmann et al. A value of -1 for |highest_reinsert_level| means that
277 // reinserts are permitted for every level of the tree. This is the
278 // recommended value for all initial calls to InsertNode.
Peter Kasting 2014/05/29 00:32:26 Nit: Maybe this last sentence should be: "This sho
luken 2014/05/30 16:51:04 Done.
279 void InsertNode(NodeBase* node, int* highset_reinsert_level);
Peter Kasting 2014/05/29 00:32:26 Nit: highest
luken 2014/05/30 16:51:04 Done.
280
281 // Supports removal of nodes for tree without deletion.
Peter Kasting 2014/05/29 00:32:26 Nit: Maybe: Removes |node| from the tree without
luken 2014/05/30 16:51:04 Done.
282 void RemoveNode(NodeBase* node);
283
284 // A pointer to the root node in the RTree.
285 scoped_ptr<Node> root_;
Peter Kasting 2014/05/29 00:32:26 I don't believe there was a "private:" declaration
luken 2014/05/30 16:51:04 Done.
286
287 // The parameters used to define the shape of the RTree.
288 size_t min_children_;
289 size_t max_children_;
290
291 DISALLOW_COPY_AND_ASSIGN(RTreeBase);
292 };
293
294 } // namespace gfx
295
296 #endif // UI_GFX_GEOMETRY_R_TREE_BASE_H_
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