OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Provides an implementation the parts of the RTree data structure that don't | |
6 // require knowledge of the generic key type. Don't use these objects directly, | |
7 // rather specialize the RTree<> object in r_tree.h. This file defines the | |
8 // internal objects of an RTree, namely Nodes (internal nodes of the tree) and | |
9 // Records, which hold (key, rectangle) pairs. | |
10 | |
11 #ifndef UI_GFX_GEOMETRY_R_TREE_BASE_H_ | |
12 #define UI_GFX_GEOMETRY_R_TREE_BASE_H_ | |
13 | |
14 #include <list> | |
15 #include <vector> | |
16 | |
17 #include "base/containers/hash_tables.h" | |
18 #include "base/macros.h" | |
19 #include "base/memory/scoped_ptr.h" | |
20 #include "base/memory/scoped_vector.h" | |
21 #include "ui/gfx/geometry/rect.h" | |
22 #include "ui/gfx/gfx_export.h" | |
23 | |
24 namespace gfx { | |
25 | |
26 class GFX_EXPORT RTreeBase { | |
27 protected: | |
28 class RecordBase; | |
29 typedef std::list<const RecordBase*> Records; | |
Peter Kasting
2014/05/29 00:32:26
Are you sure you want a list rather than a vector?
luken
2014/05/30 16:51:04
I don't need any random access. I don't do any ins
Peter Kasting
2014/05/30 18:51:18
I don't think it's clear-cut. A list needs to hea
luken
2014/05/30 19:23:39
I changed it to a vector. Thanks for the detailed
| |
30 class NodeBase; | |
31 typedef ScopedVector<NodeBase> Nodes; | |
Peter Kasting
2014/05/29 00:32:26
Tiny nit: I'd probably place the forward-decls in
luken
2014/05/30 16:51:04
Done.
| |
32 | |
33 | |
34 friend class RTreeTest; | |
35 friend class RTreeNodeTest; | |
Peter Kasting
2014/05/29 00:32:26
Nit: To match the order in r_tree.h, I'd probably
luken
2014/05/30 16:51:04
Done.
| |
36 | |
37 RTreeBase(size_t min_children, size_t max_children); | |
38 ~RTreeBase(); | |
39 | |
40 // Private data structure class for storing internal Nodes or leaves with | |
Peter Kasting
2014/05/29 00:32:26
This class isn't actually declared "private" in RT
luken
2014/05/30 16:51:04
Done.
| |
41 // Records. | |
42 class GFX_EXPORT NodeBase { | |
43 public: | |
44 virtual ~NodeBase(); | |
45 | |
46 // Appends to |records_out| the set of Records in this subtree with rects | |
47 // that intersect |query_rect|. Avoids clearing |records_out| so that it | |
48 // can be called recursively. | |
49 virtual void Query(const Rect& query_rect, Records* records_out) const = 0; | |
Peter Kasting
2014/05/29 00:32:26
Nit: Would it be any clearer to name this AppendIn
luken
2014/05/30 16:51:04
Done.
| |
50 | |
51 // Returns NULL if no children. Does not recompute bounds. | |
52 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() = 0; | |
53 | |
54 // Returns all records stored in the subtree rooted at this node. Appends to | |
55 // |matches_out| without clearing. | |
56 virtual void GetAllValues(Records* records_out) const = 0; | |
Peter Kasting
2014/05/29 00:32:26
Nit: Would it be any clearer to name this AppendAl
luken
2014/05/30 16:51:04
Done.
| |
57 | |
58 // Level counts from -1 for Records to 0 for leaf Nodes, Nodes that only | |
59 // have Record children, up to the root Node, which has level equal to the | |
60 // height of the tree. For an R*-Tree to be considered well-formed all | |
61 // branches of the tree must have equal height. | |
Peter Kasting
2014/05/29 00:32:26
Nit: This is pretty good, I wonder if the followin
luken
2014/05/30 16:51:04
Done.
| |
62 virtual const int Level() const = 0; | |
63 | |
64 // Recomputes our bounds by taking the union of all child rects, then calls | |
65 // recursively on our parent so that ultimately all nodes up to the root | |
66 // recompute their bounds. | |
67 void RecomputeBoundsUpToRoot(); | |
68 | |
69 NodeBase* parent() { return parent_; } | |
70 void set_parent(NodeBase* parent) { parent_ = parent; } | |
71 const Rect& rect() const { return rect_; } | |
72 void set_rect(const Rect& rect) { rect_ = rect; } | |
73 | |
74 protected: | |
75 friend class RTreeTest; | |
76 friend class RTreeNodeTest; | |
77 | |
78 NodeBase(const Rect& rect, NodeBase* parent); | |
79 | |
80 // Bounds recomputation without calling parents to do the same. | |
81 virtual void RecomputeLocalBounds(); | |
82 | |
83 private: | |
84 // This Node's bounding rectangle. | |
85 Rect rect_; | |
86 | |
87 // A weak pointer to our parent Node in the RTree. The root node will have a | |
88 // NULL value for |parent_|. | |
89 NodeBase* parent_; | |
90 | |
91 DISALLOW_COPY_AND_ASSIGN(NodeBase); | |
92 }; | |
93 | |
94 class GFX_EXPORT RecordBase : public NodeBase { | |
95 public: | |
96 RecordBase(const Rect& rect); | |
Peter Kasting
2014/05/29 00:32:26
From http://google-styleguide.googlecode.com/svn/t
luken
2014/05/30 16:51:04
Done.
| |
97 virtual ~RecordBase(); | |
98 | |
99 virtual void Query(const Rect& query_rect, | |
100 Records* records_out) const OVERRIDE; | |
101 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE; | |
102 virtual const int Level() const OVERRIDE; | |
103 | |
104 protected: | |
105 friend class RTreeTest; | |
106 friend class RTreeNodeTest; | |
107 | |
108 virtual void GetAllValues(Records* records_out) const OVERRIDE; | |
109 | |
110 DISALLOW_COPY_AND_ASSIGN(RecordBase); | |
Peter Kasting
2014/05/29 00:32:26
This declaration must always be private.
luken
2014/05/30 16:51:04
Done.
| |
111 }; | |
112 | |
113 class GFX_EXPORT Node : public NodeBase { | |
114 public: | |
115 // Constructs an empty Node with |level_| of 0. | |
116 Node(); | |
117 virtual ~Node(); | |
118 | |
119 virtual void Query(const Rect& query_rect, | |
120 Records* records_out) const OVERRIDE; | |
121 virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE; | |
122 virtual const int Level() const OVERRIDE; | |
123 | |
124 // Constructs a new Node that is the parent of this Node and already has | |
125 // this Node as its sole child. Valid to call only on root Nodes, meaning | |
126 // Nodes with |parent_| NULL. Note that ownership of this Node is transfered | |
Peter Kasting
2014/05/29 00:32:26
Nit: transferred
luken
2014/05/30 16:51:04
Done.
| |
127 // to the parent returned by this function. | |
128 scoped_ptr<Node> ConstructParent(); | |
129 | |
130 // Removes |number_to_remove| children from this Node, and appends them to | |
131 // the supplied list. Does not repair bounds upon completion. Nodes are | |
132 // selected in the manner suggested in the Beckmann et al. paper, which | |
133 // suggests that the children should be sorted by the distance from the | |
134 // center of their bounding rectangle to their parent's bounding retangle, | |
135 // and then the n closest children should be removed for re-insertion. This | |
136 // removal occurs at most once on each level of the tree when overflowing | |
137 // nodes that have exceeded the maximum number of children during an Insert. | |
138 void RemoveNodesForReinsert(size_t number_to_remove, Nodes* nodes); | |
139 | |
140 // Given a pointer to a child node within this Node, removes it from our | |
141 // list. If that child had any children, appends them to the supplied orphan | |
142 // list. Returns the new count of this node after removal. Does not | |
143 // recompute bounds, as the caller might subsequently remove this node as | |
144 // well, meaning the recomputation would be wasted work. | |
145 size_t RemoveChild(NodeBase* child_node, Nodes* orphans); | |
146 | |
147 // Returns the best parent for insertion of the provided |node| as a child. | |
148 Node* ChooseSubtree(NodeBase* node); | |
149 | |
150 // Adds |node| as a child of this Node, and recomputes the bounds of this | |
151 // node after the addition of the child. Returns the new count of children | |
152 // stored in this Node. This node becomes the owner of |node|. | |
153 size_t AddChild(scoped_ptr<NodeBase> node); | |
154 | |
155 // Returns a sibling to this Node with at least min_children and no greater | |
156 // than max_children of this Node's children assigned to it, and having the | |
157 // same parent. Bounds will be valid on both Nodes after this call. | |
158 scoped_ptr<NodeBase> Split(size_t min_children, size_t max_children); | |
159 | |
160 const size_t count() const { return children_.size(); } | |
161 const NodeBase* child(size_t i) const { return children_[i]; } | |
162 | |
163 private: | |
164 typedef std::vector<Rect> Rects; | |
165 | |
166 Node(int level); | |
Peter Kasting
2014/05/29 00:32:26
Nit: explicit
luken
2014/05/30 16:51:04
Done.
| |
167 | |
168 // Given two arrays of bounds rectangles as computed by BuildLowBounds() | |
169 // and BuildHighBounds() returns the index of the element in those arrays | |
Peter Kasting
2014/05/29 00:32:26
Nit: Comma before "returns"
luken
2014/05/30 16:51:04
Done.
| |
170 // along which a split of the arrays would result in a minimum amount of | |
171 // overlap (area of interesection) in the two groups. | |
Peter Kasting
2014/05/29 00:32:26
Nit: intersection
luken
2014/05/30 16:51:04
Done.
| |
172 static size_t ChooseSplitIndex(size_t start_index, | |
173 size_t end_index, | |
174 const Rects& low_bounds, | |
175 const Rects& high_bounds); | |
176 | |
177 // R*-Tree attempts to keep groups of rectangles that are roughly square | |
178 // in shape. It does this by comparing the "margins" of different bounding | |
179 // boxes, where margin is defined as the sum of the length of all four sides | |
180 // of a rectangle. For two rectangles of equal area, the one with the | |
181 // smallest margin will be the rectangle that has width and height closest, | |
182 // to equality, or is the most square. When splitting we decide to split | |
Peter Kasting
2014/05/29 00:32:26
Nit: "to equality, or" -> "i.e."
luken
2014/05/30 16:51:04
Done.
| |
183 // along an axis chosen from the rectangles either sorted vertically or | |
184 // horizontally by finding the axis that would result in the smallest sum of | |
185 // margins between the two bounding boxes of the resulting split. Returns | |
186 // the smallest sum computed given the sorted bounding boxes and a range to | |
187 // look within. | |
188 static int SmallestMarginSum(size_t start_index, | |
189 size_t end_index, | |
190 const Rects& low_bounds, | |
191 const Rects& high_bounds); | |
192 | |
193 // Sorts nodes primarily by increasing y coordinates, and secondarily by | |
194 // increasing height. | |
195 static bool CompareVertical(NodeBase* a, NodeBase* b); | |
196 | |
197 // Sorts nodes primarily by increasing x coordinates, and secondarily by | |
198 // increasing width. | |
199 static bool CompareHorizontal(NodeBase* a, NodeBase* b); | |
200 | |
201 // Sorts nodes by the distance of the center of their rectangles to the | |
202 // center of their parent's rectangles. | |
203 static bool CompareCenterDistanceFromParent(NodeBase* a, NodeBase* b); | |
204 | |
205 // Given two vectors of Nodes sorted by vertical or horizontal bounds, | |
206 // populates two vectors of Rectangles in which the ith element is the union | |
207 // of all bounding rectangles [0,i] in the associated sorted array of Nodes. | |
208 static void BuildLowBounds(const std::vector<NodeBase*>& vertical_sort, | |
209 const std::vector<NodeBase*>& horizontal_sort, | |
210 Rects* vertical_bounds, | |
211 Rects* horizontal_bounds); | |
212 | |
213 // Given two vectors of Nodes sorted by vertical or horizontal bounds, | |
214 // populates two vectors of Rectangles in which the ith element is the | |
215 // union of all bounding rectangles [i, count()) in the associated sorted | |
216 // array of Nodes. | |
217 static void BuildHighBounds(const std::vector<NodeBase*>& vertical_sort, | |
218 const std::vector<NodeBase*>& horizontal_sort, | |
219 Rects* vertical_bounds, | |
220 Rects* horizontal_bounds); | |
221 | |
222 virtual void RecomputeLocalBounds() OVERRIDE; | |
223 | |
Peter Kasting
2014/05/29 00:32:26
Nit: I'd remove blank lines between uncommented fu
luken
2014/05/30 16:51:04
Done.
| |
224 virtual void GetAllValues(Records* matches_out) const OVERRIDE; | |
225 | |
226 // Returns the increase in overlap value, as defined in Beckmann et al. as | |
227 // the sum of the areas of the intersection of all child rectangles | |
228 // (excepting the candidate child) with the argument rectangle. Here the | |
229 // |candidate_node| child is indicated by index in |children_|, and | |
Peter Kasting
2014/05/29 00:32:26
Nit: This seems slightly out-of-date as the functi
luken
2014/05/30 16:51:04
Done.
| |
230 // |expanded_rect| is the already-computed union of the candidate's rect and | |
231 // |rect|. | |
232 int OverlapIncreaseToAdd(const Rect& rect, | |
233 const NodeBase* candidate_node, | |
234 const Rect& expanded_rect) const; | |
235 | |
236 // Returns a new node containing children [split_index, count()) within | |
237 // |sorted_children|. Children before |split_index| remain with |this|. | |
238 scoped_ptr<NodeBase> DivideChildren( | |
239 const Rects& low_bounds, | |
240 const Rects& high_bounds, | |
241 const std::vector<NodeBase*>& sorted_children, | |
242 size_t split_index); | |
243 | |
244 // Returns a pointer to the child node that will result in the least overlap | |
245 // increase with the addition of node_rect, or NULL if there's a tie found. | |
246 // Requires a precomputed vector of expanded rectangles where the ith | |
247 // rectangle in the vector is the union of |children_|[i] and node_rect. | |
248 // Overlap is defined in Beckmann et al. as the sum of the areas of | |
249 // intersection of all child rectangles with the |node_rect| argument | |
250 // rectangle. This heuristic attempts to choose the node for which adding | |
251 // the new rectangle to their bounding box will result in the least overlap | |
252 // with the other rectangles, thus trying to preserve the usefulness of the | |
253 // bounding rectangle by keeping it from covering too much redundant area. | |
254 Node* LeastOverlapIncrease(const Rect& node_rect, | |
255 const Rects& expanded_rects); | |
256 | |
257 // Returns a pointer to the child node that will result in the least area | |
258 // enlargement if the argument node rectangle were to be added to that | |
259 // node's bounding box. Requires a precomputed vector of expanded rectangles | |
260 // where the ith rectangle in the vector is the union of children_[i] and | |
261 // |node_rect|. | |
262 Node* LeastAreaEnlargement(const Rect& node_rect, | |
263 const Rects& expanded_rects); | |
264 | |
265 const int level_; | |
266 | |
267 Nodes children_; | |
268 | |
269 friend class RTreeTest; | |
270 friend class RTreeNodeTest; | |
271 | |
272 DISALLOW_COPY_AND_ASSIGN(Node); | |
273 }; | |
274 | |
275 // Supports re-insertion of Nodes based on the strategies outlined in | |
Peter Kasting
2014/05/29 00:32:26
Nit: Maybe:
Re-inserts |node| into the tree. The
luken
2014/05/30 16:51:04
Done.
| |
276 // Beckmann et al. A value of -1 for |highest_reinsert_level| means that | |
277 // reinserts are permitted for every level of the tree. This is the | |
278 // recommended value for all initial calls to InsertNode. | |
Peter Kasting
2014/05/29 00:32:26
Nit: Maybe this last sentence should be: "This sho
luken
2014/05/30 16:51:04
Done.
| |
279 void InsertNode(NodeBase* node, int* highset_reinsert_level); | |
Peter Kasting
2014/05/29 00:32:26
Nit: highest
luken
2014/05/30 16:51:04
Done.
| |
280 | |
281 // Supports removal of nodes for tree without deletion. | |
Peter Kasting
2014/05/29 00:32:26
Nit: Maybe:
Removes |node| from the tree without
luken
2014/05/30 16:51:04
Done.
| |
282 void RemoveNode(NodeBase* node); | |
283 | |
284 // A pointer to the root node in the RTree. | |
285 scoped_ptr<Node> root_; | |
Peter Kasting
2014/05/29 00:32:26
I don't believe there was a "private:" declaration
luken
2014/05/30 16:51:04
Done.
| |
286 | |
287 // The parameters used to define the shape of the RTree. | |
288 size_t min_children_; | |
289 size_t max_children_; | |
290 | |
291 DISALLOW_COPY_AND_ASSIGN(RTreeBase); | |
292 }; | |
293 | |
294 } // namespace gfx | |
295 | |
296 #endif // UI_GFX_GEOMETRY_R_TREE_BASE_H_ | |
OLD | NEW |