Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(100)

Side by Side Diff: ui/gfx/geometry/r_tree.h

Issue 269513002: readability review for luken (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | ui/gfx/geometry/r_tree.cc » ('j') | ui/gfx/geometry/r_tree.cc » ('J')
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GEOMETRY_R_TREE_H_ 5 #ifndef UI_GFX_GEOMETRY_R_TREE_H_
6 #define UI_GFX_GEOMETRY_R_TREE_H_ 6 #define UI_GFX_GEOMETRY_R_TREE_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
11 #include "base/gtest_prod_util.h" 11 #include "base/gtest_prod_util.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/scoped_vector.h" 14 #include "base/memory/scoped_vector.h"
15 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/gfx_export.h" 16 #include "ui/gfx/gfx_export.h"
17 17
18 namespace gfx { 18 namespace gfx {
19 19
20 // Defines a heirarchical bounding rectangle data structure for Rect objects, 20 // Defines a heirarchical bounding rectangle data structure for Rect objects,
21 // associated with a generic unique key K for efficient spatial queries. The 21 // associated with a generic unique key K for efficient spatial queries. The
22 // R*-tree algorithm is used to build the trees. Based on the papers: 22 // R*-tree algorithm is used to build the trees. Based on the papers:
Peter Kasting 2014/05/02 18:04:57 Note: Since I am unfamiliar with these papers, exp
luken 2014/05/08 00:00:08 I guess I had assumed that people who were plannin
Peter Kasting 2014/05/08 18:08:21 It's a judgment call. The line I would try to dra
luken 2014/05/14 00:12:04 I think it's a good idea to try and describe these
23 // 23 //
24 // A Guttman 'R-trees: a dynamic index structure for spatial searching', Proc 24 // A Guttman 'R-trees: a dynamic index structure for spatial searching', Proc
25 // ACM SIGMOD Int Conf on Management of Data, 47-57, 1984 25 // ACM SIGMOD Int Conf on Management of Data, 47-57, 1984
26 // 26 //
27 // N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and 27 // N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and
28 // robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on 28 // robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on
29 // Management of Data, 322-331, 1990 29 // Management of Data, 322-331, 1990
30 //
Peter Kasting 2014/04/30 23:09:21 Nit: Adding a blank comment line here seems slight
luken 2014/04/30 23:20:18 Yeah, I needed to change something to include this
Peter Kasting 2014/05/02 18:04:57 Cool, no worries.
luken 2014/05/08 00:00:08 Removed the blank comment line.
30 class GFX_EXPORT RTree { 31 class GFX_EXPORT RTree {
31 public: 32 public:
32 RTree(size_t min_children, size_t max_children); 33 RTree(size_t min_children, size_t max_children);
33 ~RTree(); 34 ~RTree();
34 35
35 // Insert a new rect into the tree, associated with provided key. Note that if 36 // Insert a new rect into the tree, associated with provided key. Note that if
36 // rect is empty, this rect will not actually be inserted. Duplicate keys 37 // rect is empty, this rect will not actually be inserted. Duplicate keys
37 // overwrite old entries. 38 // overwrite old entries.
38 void Insert(const Rect& rect, intptr_t key); 39 void Insert(const Rect& rect, intptr_t key);
39 40
40 // If present, remove the supplied key from the tree. 41 // If present, remove the supplied key from the tree.
41 void Remove(intptr_t key); 42 void Remove(intptr_t key);
42 43
43 // Fills a supplied list matches_out with all keys having bounding rects 44 // Fills a supplied list matches_out with all keys having bounding rects
44 // intersecting query_rect. 45 // intersecting query_rect.
45 void Query(const Rect& query_rect, 46 void Query(const Rect& query_rect,
46 base::hash_set<intptr_t>* matches_out) const; 47 base::hash_set<intptr_t>* matches_out) const;
47 48
48 // Removes all objects from the tree. 49 // Removes all objects from the tree.
49 void Clear(); 50 void Clear();
50 51
51 private: 52 private:
52 // Private data structure class for storing internal nodes or leaves with keys 53 // Private data structure class for storing internal nodes or leaves with keys
53 // of R-Trees. Note that "leaf" nodes can still have children, the children 54 // of R-Trees. Note that "leaf" nodes can still have children, the children
54 // will all be Nodes with non-NULL record pointers. 55 // will all be Nodes with non-NULL record pointers.
Peter Kasting 2014/05/02 18:04:57 Why call things leaves when they're technically no
luken 2014/05/08 00:00:08 Calling the nodes that only have "record node" chi
Peter Kasting 2014/05/08 18:08:21 You're in a better position to do this design than
luken 2014/05/14 00:12:04 Done.
55 class GFX_EXPORT Node { 56 class GFX_EXPORT Node {
Peter Kasting 2014/05/02 18:04:57 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/08 00:00:08 I agree it would be cleaner and clearer to move th
56 public: 57 public:
57 // Level counts from -1 for "record" Nodes, that is Nodes that wrap key 58 // Level counts from -1 for "record" Nodes, that is Nodes that wrap key
58 // values, to 0 for leaf Nodes, that is Nodes that only have record 59 // values, to 0 for leaf Nodes, that is Nodes that only have record
59 // children, up to the root Node, which has level equal to the height of the 60 // children, up to the root Node, which has level equal to the height of the
60 // tree. 61 // tree.
Peter Kasting 2014/05/02 18:04:57 I assume this means that all branches of the tree
luken 2014/05/08 00:00:08 Your assumption is correct. I made it explicit in
61 explicit Node(int level); 62 explicit Node(int level);
Peter Kasting 2014/05/02 18:04:57 It seems strange that this API allows one to const
luken 2014/05/08 00:00:08 I've made this constructor only for level 0 nodes,
62 63
63 // Builds a new record Node. 64 // Builds a new record Node.
64 Node(const Rect& rect, intptr_t key); 65 Node(const Rect& rect, intptr_t key);
Peter Kasting 2014/05/02 18:04:57 It's a bit surprising that the key type is intptr_
luken 2014/05/08 00:00:08 So the R-Tree CL was originally spun out from anot
Peter Kasting 2014/05/08 18:08:21 What were the concerns about the generic implement
luken 2014/05/14 00:12:04 By splitting the Node class into Record and Node c
65 66
66 virtual ~Node(); 67 virtual ~Node();
67 68
68 // Deletes all children and any attached record. 69 // Deletes all children and any attached record.
69 void Clear(); 70 void Clear();
Peter Kasting 2014/05/02 18:04:57 Why is this method necessary? It seems to be call
luken 2014/05/08 00:00:08 Agreed, removed.
70 71
71 // Recursive call to build a list of rects that intersect the query_rect. 72 // Recursive call to build a list of rects that intersect the query_rect.
Peter Kasting 2014/05/02 18:04:57 Nit: list -> set; rects -> rects within this subtr
luken 2014/05/08 00:00:08 Ah, I thought it was only for member variables. I
72 void Query(const Rect& query_rect, 73 void Query(const Rect& query_rect,
73 base::hash_set<intptr_t>* matches_out) const; 74 base::hash_set<intptr_t>* matches_out) const;
Peter Kasting 2014/05/02 18:04:57 Consider a typedef for "base::hash_set<intptr_t>".
luken 2014/05/08 00:00:08 Done.
74 75
75 // Recompute our bounds by taking the union of all children rects. Will then 76 // Recompute our bounds by taking the union of all children rects. Will then
76 // call RecomputeBounds() on our parent for recursive bounds recalculation 77 // call RecomputeBounds() on our parent for recursive bounds recalculation
77 // up to the root. 78 // up to the root.
78 void RecomputeBounds(); 79 void RecomputeBounds();
Peter Kasting 2014/05/02 18:04:57 It's a bit odd that calling RecomputeBounds() also
luken 2014/05/08 00:00:08 This is a side effect of the way that the algorith
Peter Kasting 2014/05/08 18:08:21 I think my thought was that the caller should, aft
luken 2014/05/14 00:12:04 Done.
79 80
80 // Removes number_to_remove nodes from this Node, and appends them to the 81 // Removes number_to_remove nodes from this Node, and appends them to the
81 // supplied list. Does not repair bounds upon completion. 82 // supplied list. Does not repair bounds upon completion.
Peter Kasting 2014/05/02 18:04:57 Removes these nodes how? I assume you mean child
luken 2014/05/08 00:00:08 Done.
82 void RemoveNodesForReinsert(size_t number_to_remove, 83 void RemoveNodesForReinsert(size_t number_to_remove,
Peter Kasting 2014/05/02 18:04:57 Since the function name says "ForReinsert", consid
luken 2014/05/08 00:00:08 Done.
83 ScopedVector<Node>* nodes); 84 ScopedVector<Node>* nodes);
84 85
85 // Given a pointer to a child node within this Node, remove it from our 86 // Given a pointer to a child node within this Node, remove it from our
Peter Kasting 2014/05/02 18:04:57 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/08 00:00:08 Done.
86 // list. If that child had any children, append them to the supplied orphan 87 // list. If that child had any children, append them to the supplied orphan
87 // list. Returns the new count of this node after removal. Does not 88 // list. Returns the new count of this node after removal. Does not
Peter Kasting 2014/05/02 18:04:57 I assume we do not recurse, so the orphans may be
luken 2014/05/08 00:00:08 Yup.
88 // recompute bounds, as this node itself may be removed if it now has too 89 // recompute bounds, as this node itself may be removed if it now has too
89 // few children. 90 // few children.
Peter Kasting 2014/05/02 18:04:57 This last sentence is confusing. It seems to be d
luken 2014/05/08 00:00:08 Done.
90 size_t RemoveChild(Node* child_node, ScopedVector<Node>* orphans); 91 size_t RemoveChild(Node* child_node, ScopedVector<Node>* orphans);
91 92
92 // Does what it says on the tin. Returns NULL if no children. Does not 93 // Does what it says on the tin. Returns NULL if no children. Does not
Peter Kasting 2014/05/02 18:04:57 Nit: Remove first sentence.
luken 2014/05/08 00:00:08 Done.
93 // recompute bounds. 94 // recompute bounds.
94 scoped_ptr<Node> RemoveAndReturnLastChild(); 95 scoped_ptr<Node> RemoveAndReturnLastChild();
95 96
96 // Given a node, returns the best fit node for insertion of that node at 97 // Given a node, returns the best fit node for insertion of that node at
97 // the nodes level(). 98 // the nodes level().
Peter Kasting 2014/05/02 18:04:57 Nit: nodes -> node's The comment here is somewhat
luken 2014/05/08 00:00:08 Reworded.
98 Node* ChooseSubtree(Node* node); 99 Node* ChooseSubtree(Node* node);
99 100
100 // Adds the provided node to this Node. Returns the new count of records 101 // Adds the provided node to this Node. Returns the new count of records
Peter Kasting 2014/05/02 18:04:57 Nit: to -> as a child of
luken 2014/05/08 00:00:08 Done.
101 // stored in the Node. Will recompute the bounds of this node after 102 // stored in the Node. Will recompute the bounds of this node after
Peter Kasting 2014/05/02 18:04:57 Nit: Will recompute -> Recomputes (but better yet,
luken 2014/05/08 00:00:08 Done.
102 // addition. 103 // addition.
103 size_t AddChild(Node* node); 104 size_t AddChild(Node* node);
Peter Kasting 2014/05/02 18:04:57 Is the caller passing in ownership? If not, who o
luken 2014/05/08 00:00:08 Done.
104 105
105 // Returns a sibling to this Node with at least min_children and no greater 106 // Returns a sibling to this Node with at least min_children and no greater
106 // than max_children of this Node's children assigned to it, and having the 107 // than max_children of this Node's children assigned to it, and having the
107 // same parent. Bounds will be valid on both Nodes after this call. 108 // same parent. Bounds will be valid on both Nodes after this call.
108 Node* Split(size_t min_children, size_t max_children); 109 Node* Split(size_t min_children, size_t max_children);
109 110
110 // For record nodes only, to support re-insert, allows setting the rect. 111 // For record nodes only, to support re-insert, allows setting the rect.
111 void SetRect(const Rect& rect); 112 void SetRect(const Rect& rect);
112 113
113 // Returns a pointer to the parent of this Node, or NULL if no parent. 114 // Returns a pointer to the parent of this Node, or NULL if no parent.
114 Node* parent() const { return parent_; } 115 Node* parent() const { return parent_; }
Peter Kasting 2014/05/02 18:04:57 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/08 00:00:08 Done.
115 116
116 // 0 level() would mean that this Node is a leaf. 1 would mean that this 117 // 0 level() would mean that this Node is a leaf. 1 would mean that this
117 // Node has children that are leaves. Calling level() on root_ returns the 118 // Node has children that are leaves. Calling level() on root_ returns the
118 // height of the tree - 1. A level of -1 means that this is a Record node. 119 // height of the tree - 1. A level of -1 means that this is a Record node.
Peter Kasting 2014/05/02 18:04:57 Nit: These sorts of comments should go on the memb
luken 2014/05/08 00:00:08 Done.
119 int level() const { return level_; } 120 int level() const { return level_; }
120 121
121 const Rect& rect() const { return rect_; } 122 const Rect& rect() const { return rect_; }
122 123
123 size_t count() const { return children_.size(); } 124 size_t count() const { return children_.size(); }
124 125
125 intptr_t key() const { return key_; } 126 intptr_t key() const { return key_; }
126 127
127 private: 128 private:
128 // Returns all records stored in this node and its children. 129 // Returns all records stored in this node and its children.
Peter Kasting 2014/05/02 18:04:57 Nit: Since records shouldn't ever be stored in bot
luken 2014/05/08 00:00:08 Done.
129 void GetAllValues(base::hash_set<intptr_t>* matches_out) const; 130 void GetAllValues(base::hash_set<intptr_t>* matches_out) const;
130 131
131 // Used for sorting Nodes along vertical and horizontal axes 132 // Used for sorting Nodes along vertical and horizontal axes
Peter Kasting 2014/05/02 18:04:57 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/08 00:00:08 Done.
132 static bool CompareVertical(Node* a, Node* b); 133 static bool CompareVertical(Node* a, Node* b);
Peter Kasting 2014/05/02 18:04:57 Prefer file-scoped helper functions in the .cc fil
luken 2014/05/08 00:00:08 I have unit tests for all three, so needed to leav
133 134
Peter Kasting 2014/05/02 18:04:57 Nit: If the comment above applies to both these fu
luken 2014/05/08 00:00:08 Done.
134 static bool CompareHorizontal(Node* a, Node* b); 135 static bool CompareHorizontal(Node* a, Node* b);
135 136
136 static bool CompareCenterDistanceFromParent(Node* a, Node* b); 137 static bool CompareCenterDistanceFromParent(Node* a, Node* b);
137 138
138 // Returns the increase in overlap value, as defined in Beckmann et al as 139 // Returns the increase in overlap value, as defined in Beckmann et al as
Peter Kasting 2014/05/02 18:04:57 Super-tiny nit: et al as -> et al. as
luken 2014/05/08 00:00:08 Done.
139 // the sum of the areas of the intersection of each |children_| rectangle 140 // the sum of the areas of the intersection of each |children_| rectangle
Peter Kasting 2014/05/02 18:04:57 Nit: each |children_| rectangle -> all child recta
luken 2014/05/08 00:00:08 Done.
140 // (excepting the candidate child) with the argument rectangle. The 141 // (excepting the candidate child) with the argument rectangle. The
141 // expanded_rect argument is computed as the union of the candidate child 142 // expanded_rect argument is computed as the union of the candidate child
142 // rect and the argument rect, and is included here to avoid recomputation. 143 // rect and the argument rect, and is included here to avoid recomputation.
143 // Here the candidate child is indicated by index in |children_|, and 144 // Here the candidate child is indicated by index in |children_|, and
144 // expanded_rect is the alread-computed union of candidate's rect and 145 // expanded_rect is the alread-computed union of candidate's rect and
145 // rect. 146 // rect.
Peter Kasting 2014/05/02 18:04:57 You describe |expanded_rect| twice. Only describe
luken 2014/05/08 00:00:08 Yes, it can. Done.
146 int OverlapIncreaseToAdd(const Rect& rect, 147 int OverlapIncreaseToAdd(const Rect& rect,
147 size_t candidate, 148 size_t candidate,
148 const Rect& expanded_rect); 149 const Rect& expanded_rect);
149 150
150 // Bounds recomputation without calling parents to do the same. 151 // Bounds recomputation without calling parents to do the same.
151 void RecomputeBoundsNoParents(); 152 void RecomputeBoundsNoParents();
152 153
153 // Split() helper methods. 154 // Split() helper methods.
154 // 155 //
155 // Given two vectors of Nodes sorted by vertical or horizontal bounds, this 156 // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
156 // function populates two vectors of Rectangles in which the ith element is 157 // function populates two vectors of Rectangles in which the ith element is
157 // the Union of all bounding rectangles [0,i] in the associated sorted array 158 // the Union of all bounding rectangles [0,i] in the associated sorted array
Peter Kasting 2014/05/02 18:04:57 Nit: Capitalizing Union here and below is odd
luken 2014/05/08 00:00:08 Done.
158 // of Nodes. 159 // of Nodes.
159 static void BuildLowBounds(const std::vector<Node*>& vertical_sort, 160 static void BuildLowBounds(const std::vector<Node*>& vertical_sort,
Peter Kasting 2014/05/02 18:04:57 Nit: It's not a rule, but I tend to prefer listing
luken 2014/05/08 00:00:08 Done.
160 const std::vector<Node*>& horizontal_sort, 161 const std::vector<Node*>& horizontal_sort,
161 std::vector<Rect>* vertical_bounds, 162 std::vector<Rect>* vertical_bounds,
Peter Kasting 2014/05/02 18:04:57 Also consider a "typedef std::vector<Rect> Rects"
luken 2014/05/08 00:00:08 Done.
162 std::vector<Rect>* horizontal_bounds); 163 std::vector<Rect>* horizontal_bounds);
163 164
164 // Given two vectors of Nodes sorted by vertical or horizontal bounds, this 165 // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
165 // function populates two vectors of Rectangles in which the ith element is 166 // function populates two vectors of Rectangles in which the ith element is
166 // the Union of all bounding rectangles [i, count()) in the associated 167 // the Union of all bounding rectangles [i, count()) in the associated
167 // sorted array of Nodes. 168 // sorted array of Nodes.
168 static void BuildHighBounds(const std::vector<Node*>& vertical_sort, 169 static void BuildHighBounds(const std::vector<Node*>& vertical_sort,
169 const std::vector<Node*>& horizontal_sort, 170 const std::vector<Node*>& horizontal_sort,
170 std::vector<Rect>* vertical_bounds, 171 std::vector<Rect>* vertical_bounds,
171 std::vector<Rect>* horizontal_bounds); 172 std::vector<Rect>* horizontal_bounds);
172 173
173 // Returns true if this is a vertical split, false if a horizontal one. 174 // Returns true if this is a vertical split, false if a horizontal one.
174 // Based on ChooseSplitAxis algorithm in Beckmann et al. Chooses the axis 175 // Based on ChooseSplitAxis algorithm in Beckmann et al. Chooses the axis
175 // with the lowest sum of margin values of bounding boxes. 176 // with the lowest sum of margin values of bounding boxes.
Peter Kasting 2014/05/02 18:04:57 Nit: It would be nice if this comment were just a
luken 2014/05/08 00:00:08 Done.
176 static bool ChooseSplitAxis(const std::vector<Rect>& low_vertical_bounds, 177 static bool ChooseSplitAxis(const std::vector<Rect>& low_vertical_bounds,
177 const std::vector<Rect>& high_vertical_bounds, 178 const std::vector<Rect>& high_vertical_bounds,
178 const std::vector<Rect>& low_horizontal_bounds, 179 const std::vector<Rect>& low_horizontal_bounds,
179 const std::vector<Rect>& high_horizontal_bounds, 180 const std::vector<Rect>& high_horizontal_bounds,
180 size_t min_children, 181 size_t min_children,
181 size_t max_children); 182 size_t max_children);
182 183
183 // Used by SplitNode to calculate optimal index of split, after determining 184 // Used by SplitNode to calculate optimal index of split, after determining
Peter Kasting 2014/05/02 18:04:57 There doesn't seem to be a function called SplitNo
luken 2014/05/08 00:00:08 Split()'s old name. Fixed up the comment.
184 // along which axis to sort and split the children rectangles. Returns the 185 // along which axis to sort and split the children rectangles. Returns the
185 // index to the first element in the split children as sorted by the bounds 186 // index to the first element in the split children as sorted by the bounds
186 // vectors. 187 // vectors.
187 static size_t ChooseSplitIndex(size_t min_children, 188 static size_t ChooseSplitIndex(size_t min_children,
188 size_t max_children, 189 size_t max_children,
189 const std::vector<Rect>& low_bounds, 190 const std::vector<Rect>& low_bounds,
190 const std::vector<Rect>& high_bounds); 191 const std::vector<Rect>& high_bounds);
191 192
192 // Takes our children_ and divides them into a new node, starting at index 193 // Takes our children_ and divides them into a new node, starting at index
193 // split_index in sorted_children. 194 // split_index in sorted_children.
Peter Kasting 2014/05/02 18:04:57 Nit: Your comment sort of says this already, but i
luken 2014/05/08 00:00:08 Done.
194 Node* DivideChildren(const std::vector<Rect>& low_bounds, 195 Node* DivideChildren(const std::vector<Rect>& low_bounds,
195 const std::vector<Rect>& high_bounds, 196 const std::vector<Rect>& high_bounds,
196 const std::vector<Node*>& sorted_children, 197 const std::vector<Node*>& sorted_children,
197 size_t split_index); 198 size_t split_index);
198 199
199 // Returns a pointer to the child node that will result in the least overlap 200 // Returns a pointer to the child node that will result in the least overlap
200 // increase with the addition of node_rect, as defined in the Beckmann et al 201 // increase with the addition of node_rect, as defined in the Beckmann et al
201 // paper, or NULL if there's a tie found. Requires a precomputed vector of 202 // paper, or NULL if there's a tie found. Requires a precomputed vector of
Peter Kasting 2014/05/02 18:04:57 Again, this comment is relatively opaque to someon
luken 2014/05/08 00:00:08 Done.
202 // expanded rectangles where the ith rectangle in the vector is the union of 203 // expanded rectangles where the ith rectangle in the vector is the union of
203 // |children_|[i] and node_rect. 204 // |children_|[i] and node_rect.
Peter Kasting 2014/05/02 18:04:57 Nit: Once you have a full expression using a varia
luken 2014/05/08 00:00:08 Done.
204 Node* LeastOverlapIncrease(const Rect& node_rect, 205 Node* LeastOverlapIncrease(const Rect& node_rect,
205 const std::vector<Rect>& expanded_rects); 206 const std::vector<Rect>& expanded_rects);
206 207
207 // Returns a pointer to the child node that will result in the least area 208 // Returns a pointer to the child node that will result in the least area
208 // enlargement if the argument node rectangle were to be added to that 209 // enlargement if the argument node rectangle were to be added to that
209 // nodes' bounding box. Requires a precomputed vector of expanded rectangles 210 // nodes' bounding box. Requires a precomputed vector of expanded rectangles
210 // where the ith rectangle in the vector is the union of |children_|[i] and 211 // where the ith rectangle in the vector is the union of |children_|[i] and
211 // node_rect. 212 // node_rect.
212 Node* LeastAreaEnlargement(const Rect& node_rect, 213 Node* LeastAreaEnlargement(const Rect& node_rect,
213 const std::vector<Rect>& expanded_rects); 214 const std::vector<Rect>& expanded_rects);
214 215
215 // This Node's bounding rectangle. 216 // This Node's bounding rectangle.
216 Rect rect_; 217 Rect rect_;
217 218
218 // The height of the node in the tree, counting from -1 at the record node 219 // The height of the node in the tree, counting from -1 at the record node
219 // to 0 at the leaf up to the root node which has level equal to the height 220 // to 0 at the leaf up to the root node which has level equal to the height
220 // of the tree. 221 // of the tree.
221 int level_; 222 int level_;
Peter Kasting 2014/05/02 18:04:57 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/08 00:00:08 Done.
222 223
223 // Pointers to all of our children Nodes. 224 // Pointers to all of our children Nodes.
Peter Kasting 2014/05/02 18:04:57 Nit: children -> child
luken 2014/05/08 00:00:08 Done.
224 ScopedVector<Node> children_; 225 ScopedVector<Node> children_;
Peter Kasting 2014/05/02 18:04:57 This is another place I suggest a typedef; it will
luken 2014/05/08 00:00:08 Done.
225 226
226 // A weak pointer to our parent Node in the RTree. The root node will have a 227 // A weak pointer to our parent Node in the RTree. The root node will have a
227 // NULL value for |parent_|. 228 // NULL value for |parent_|.
228 Node* parent_; 229 Node* parent_;
229 230
230 // If this is a record Node, then |key_| will be non-NULL and will contain 231 // If this is a record Node, then |key_| will be non-NULL and will contain
231 // the key data. Otherwise, NULL. 232 // the key data. Otherwise, NULL.
Peter Kasting 2014/05/02 18:04:57 You refer to NULL here, but the code in the .cc fi
luken 2014/05/08 00:00:08 Yeah I'm not in love with it either. Perhaps movin
232 intptr_t key_; 233 intptr_t key_;
233 234
234 friend class RTreeTest; 235 friend class RTreeTest;
235 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds); 236 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds);
Peter Kasting 2014/05/02 18:04:57 If you already declare RTreeTest a friend class, i
luken 2014/05/08 00:00:08 Well certainly possible to hoist value access, lik
Peter Kasting 2014/05/08 18:08:21 I believe you can do this via typedefs: class RTr
luken 2014/05/14 00:12:04 Oh I didn't know that! Done.
236 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds); 237 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds);
237 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex); 238 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex);
238 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree); 239 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree);
239 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent); 240 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent);
240 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal); 241 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal);
241 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical); 242 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical);
242 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren); 243 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren);
243 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement); 244 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement);
244 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease); 245 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease);
245 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd); 246 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd);
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
287 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans); 288 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans);
288 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert); 289 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert);
289 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit); 290 FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit);
290 291
291 DISALLOW_COPY_AND_ASSIGN(RTree); 292 DISALLOW_COPY_AND_ASSIGN(RTree);
292 }; 293 };
293 294
294 } // namespace gfx 295 } // namespace gfx
295 296
296 #endif // UI_GFX_GEOMETRY_R_TREE_H_ 297 #endif // UI_GFX_GEOMETRY_R_TREE_H_
OLDNEW
« no previous file with comments | « no previous file | ui/gfx/geometry/r_tree.cc » ('j') | ui/gfx/geometry/r_tree.cc » ('J')

Powered by Google App Engine
This is Rietveld 408576698