Index: services/ui/demo/window_tree_data.cc |
diff --git a/services/ui/demo/window_tree_data.cc b/services/ui/demo/window_tree_data.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3d78c94df668343d7eb38d73ca32305ff5fd923c |
--- /dev/null |
+++ b/services/ui/demo/window_tree_data.cc |
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+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "services/ui/demo/window_tree_data.h" |
+ |
+#include "base/time/time.h" |
+#include "third_party/skia/include/core/SkBitmap.h" |
+#include "third_party/skia/include/core/SkCanvas.h" |
+#include "third_party/skia/include/core/SkColor.h" |
+#include "third_party/skia/include/core/SkImageInfo.h" |
+#include "third_party/skia/include/core/SkPaint.h" |
+#include "third_party/skia/include/core/SkRect.h" |
+#include "ui/aura/mus/window_tree_host_mus.h" |
+#include "ui/aura/window.h" |
+#include "ui/aura_extra/image_window_delegate.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/image/image.h" |
+ |
+namespace ui { |
+namespace demo { |
+ |
+namespace { |
+ |
+// Milliseconds between frames. |
+const int64_t kFrameDelay = 33; |
+ |
+const SkColor kBgColor = SK_ColorRED; |
+const SkColor kFgColor = SK_ColorYELLOW; |
+ |
+void DrawSquare(const gfx::Rect& bounds, |
+ double angle, |
+ SkCanvas* canvas, |
+ int size) { |
+ // Create SkRect to draw centered inside the bounds. |
+ gfx::Point top_left = bounds.CenterPoint(); |
+ top_left.Offset(-size / 2, -size / 2); |
+ SkRect rect = SkRect::MakeXYWH(top_left.x(), top_left.y(), size, size); |
+ |
+ // Set SkPaint to fill solid color. |
+ SkPaint paint; |
+ paint.setStyle(SkPaint::kFill_Style); |
+ paint.setColor(kFgColor); |
+ |
+ // Rotate the canvas. |
+ const gfx::Size canvas_size = bounds.size(); |
+ if (angle != 0.0) { |
+ canvas->translate(SkFloatToScalar(canvas_size.width() * 0.5f), |
+ SkFloatToScalar(canvas_size.height() * 0.5f)); |
+ canvas->rotate(angle); |
+ canvas->translate(-SkFloatToScalar(canvas_size.width() * 0.5f), |
+ -SkFloatToScalar(canvas_size.height() * 0.5f)); |
+ } |
+ |
+ canvas->drawRect(rect, paint); |
+} |
+ |
+} // namespace |
+ |
+WindowTreeData::WindowTreeData(int square_size) : square_size_(square_size) {} |
+ |
+WindowTreeData::~WindowTreeData() {} |
+ |
+aura::Window* WindowTreeData::bitmap_window() { |
+ DCHECK(!window_tree_host_->window()->children().empty()); |
+ return window_tree_host_->window()->children()[0]; |
+} |
+ |
+void WindowTreeData::Init( |
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) { |
+ window_tree_host->InitHost(); |
+ window_tree_host->Show(); |
+ // Take ownership of the WTH. |
+ window_tree_host_ = std::move(window_tree_host); |
+ |
+ // Initialize the window for the bitmap. |
+ window_delegate_ = new aura_extra::ImageWindowDelegate(); |
+ aura::Window* root_window = window_tree_host_->window(); |
+ aura::Window* bitmap_window = new aura::Window(window_delegate_); |
+ bitmap_window->Init(LAYER_TEXTURED); |
+ bitmap_window->SetBounds(gfx::Rect(root_window->bounds().size())); |
+ bitmap_window->Show(); |
+ bitmap_window->SetName("Bitmap"); |
+ root_window->AddChild(bitmap_window); |
+ |
+ // Draw initial frame and start the timer to regularly draw frames. |
+ DrawFrame(); |
+ timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay), |
+ base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this))); |
+} |
+ |
+void WindowTreeData::DrawFrame() { |
+ angle_ += 2.0; |
+ if (angle_ >= 360.0) |
+ angle_ = 0.0; |
+ |
+ const gfx::Rect& bounds = bitmap_window()->bounds(); |
+ |
+ // Allocate a bitmap of correct size. |
+ SkBitmap bitmap; |
+ SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(), |
+ kPremul_SkAlphaType); |
+ bitmap.allocPixels(image_info); |
+ |
+ // Draw the rotated square on background in bitmap. |
+ SkCanvas canvas(bitmap); |
+ canvas.clear(kBgColor); |
+ // TODO(kylechar): Add GL drawing instead of software rasterization in future. |
+ DrawSquare(bounds, angle_, &canvas, square_size_); |
+ canvas.flush(); |
+ |
+ gfx::ImageSkiaRep image_skia_rep(bitmap, 1); |
+ gfx::ImageSkia image_skia(image_skia_rep); |
+ gfx::Image image(image_skia); |
+ |
+ window_delegate_->SetImage(image); |
+ bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size())); |
+} |
+ |
+} // namespace demo |
+} // namespace ui |