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Unified Diff: services/ui/demo/mus_demo.cc

Issue 2694843005: Mus Demo: Move definition of WindowTreeData into separate files. (Closed)
Patch Set: Created 3 years, 10 months ago
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Index: services/ui/demo/mus_demo.cc
diff --git a/services/ui/demo/mus_demo.cc b/services/ui/demo/mus_demo.cc
index cf797498503f58fde7633245c47f00fca51012f8..b8ed5641f7e4f07d125a6706038a98c9719fe0ba 100644
--- a/services/ui/demo/mus_demo.cc
+++ b/services/ui/demo/mus_demo.cc
@@ -69,45 +69,19 @@ void DrawSquare(const gfx::Rect& bounds,
} // namespace
-class MusDemo::WindowTreeData {
- public:
- explicit WindowTreeData(
- std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
- int square_size)
- : square_size_(square_size) {
- Init(std::move(window_tree_host));
- }
-
- private:
- // Initializes the window tree host and start drawing frames.
- void Init(std::unique_ptr<aura::WindowTreeHostMus> window_tree_host);
-
- // Draws one frame, incrementing the rotation angle.
- void DrawFrame();
-
- // Helper function to retrieve the window to which we draw the bitmap.
- aura::Window* bitmap_window() {
- DCHECK(!window_tree_host_->window()->children().empty());
- return window_tree_host_->window()->children()[0];
- }
-
- // The Window tree host corresponding to this data.
- std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_;
-
- // Destroys itself when the window gets destroyed.
- aura_extra::ImageWindowDelegate* window_delegate_ = nullptr;
-
- // Timer for calling DrawFrame().
- base::RepeatingTimer timer_;
-
- // Current rotation angle for drawing.
- double angle_ = 0.0;
+MusDemo::WindowTreeData::WindowTreeData(
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
+ int square_size)
+ : square_size_(square_size) {
+ Init(std::move(window_tree_host));
+}
- // Size in pixels of the square to draw.
- const int square_size_;
+MusDemo::WindowTreeData::~WindowTreeData() {}
- DISALLOW_COPY_AND_ASSIGN(WindowTreeData);
-};
+aura::Window* MusDemo::WindowTreeData::bitmap_window() {
+ DCHECK(!window_tree_host_->window()->children().empty());
+ return window_tree_host_->window()->children()[0];
+}
void MusDemo::WindowTreeData::Init(
std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) {
@@ -132,6 +106,34 @@ void MusDemo::WindowTreeData::Init(
base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this)));
}
+void MusDemo::WindowTreeData::DrawFrame() {
+ angle_ += 2.0;
+ if (angle_ >= 360.0)
+ angle_ = 0.0;
+
+ const gfx::Rect& bounds = bitmap_window()->bounds();
+
+ // Allocate a bitmap of correct size.
+ SkBitmap bitmap;
+ SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
+ kPremul_SkAlphaType);
+ bitmap.allocPixels(image_info);
+
+ // Draw the rotated square on background in bitmap.
+ SkCanvas canvas(bitmap);
+ canvas.clear(kBgColor);
+ // TODO(kylechar): Add GL drawing instead of software rasterization in future.
+ DrawSquare(bounds, angle_, &canvas, square_size_);
+ canvas.flush();
+
+ gfx::ImageSkiaRep image_skia_rep(bitmap, 1);
+ gfx::ImageSkia image_skia(image_skia_rep);
+ gfx::Image image(image_skia);
+
+ window_delegate_->SetImage(image);
+ bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size()));
+}
+
MusDemo::MusDemo() {}
MusDemo::~MusDemo() {
@@ -254,33 +256,5 @@ bool MusDemo::IsWindowActive(aura::Window* window) { return false; }
void MusDemo::OnWmDeactivateWindow(aura::Window* window) {}
-void MusDemo::WindowTreeData::DrawFrame() {
- angle_ += 2.0;
- if (angle_ >= 360.0)
- angle_ = 0.0;
-
- const gfx::Rect& bounds = bitmap_window()->bounds();
-
- // Allocate a bitmap of correct size.
- SkBitmap bitmap;
- SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
- kPremul_SkAlphaType);
- bitmap.allocPixels(image_info);
-
- // Draw the rotated square on background in bitmap.
- SkCanvas canvas(bitmap);
- canvas.clear(kBgColor);
- // TODO(kylechar): Add GL drawing instead of software rasterization in future.
- DrawSquare(bounds, angle_, &canvas, square_size_);
- canvas.flush();
-
- gfx::ImageSkiaRep image_skia_rep(bitmap, 1);
- gfx::ImageSkia image_skia(image_skia_rep);
- gfx::Image image(image_skia);
-
- window_delegate_->SetImage(image);
- bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size()));
-}
-
} // namespace demo
} // namespace aura
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