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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h

Issue 2694193004: Early out PrePaintTreeWalk::walk() earlier (Closed)
Patch Set: Rebase Created 3 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintPropertyTreeBuilder_h 5 #ifndef PaintPropertyTreeBuilder_h
6 #define PaintPropertyTreeBuilder_h 6 #define PaintPropertyTreeBuilder_h
7 7
8 #include "platform/geometry/LayoutPoint.h" 8 #include "platform/geometry/LayoutPoint.h"
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
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93 // animation, mask, filter, ... etc. 93 // animation, mask, filter, ... etc.
94 // It expects to be invoked for each layout tree node in DOM order during 94 // It expects to be invoked for each layout tree node in DOM order during
95 // InPrePaint phase. 95 // InPrePaint phase.
96 class PaintPropertyTreeBuilder { 96 class PaintPropertyTreeBuilder {
97 public: 97 public:
98 PaintPropertyTreeBuilderContext setupInitialContext(); 98 PaintPropertyTreeBuilderContext setupInitialContext();
99 // Update the paint properties for a frame and ensure the context is up to 99 // Update the paint properties for a frame and ensure the context is up to
100 // date. 100 // date.
101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); 101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&);
102 102
103 // Update the context to account for positioning. Paint offset and
104 // paint offset translation (if needed) are updated. If paint offset changes
105 // we will force subtree update.
106 void updateContextForBoxPosition(const LayoutObject&,
107 PaintPropertyTreeBuilderContext&);
108
109 // Update the paint properties that affect this object (e.g., properties like 103 // Update the paint properties that affect this object (e.g., properties like
110 // paint offset translation) and ensure the context is up to date. Also 104 // paint offset translation) and ensure the context is up to date. Also
111 // handles updating the object's paintOffset. 105 // handles updating the object's paintOffset.
112 void updatePropertiesForSelf(const LayoutObject&, 106 void updatePropertiesForSelf(const LayoutObject&,
113 PaintPropertyTreeBuilderContext&); 107 PaintPropertyTreeBuilderContext&);
114 // Update the paint properties that affect children of this object (e.g., 108 // Update the paint properties that affect children of this object (e.g.,
115 // scroll offset transform) and ensure the context is up to date. 109 // scroll offset transform) and ensure the context is up to date.
116 void updatePropertiesForChildren(const LayoutObject&, 110 void updatePropertiesForChildren(const LayoutObject&,
117 PaintPropertyTreeBuilderContext&); 111 PaintPropertyTreeBuilderContext&);
118 112
119 private: 113 private:
120 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&, 114 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&,
121 PaintPropertyTreeBuilderContext&); 115 PaintPropertyTreeBuilderContext&);
122 ALWAYS_INLINE static void updatePaintOffsetTranslation( 116 ALWAYS_INLINE static void updatePaintOffsetTranslation(
123 const LayoutBoxModelObject&, 117 const LayoutBoxModelObject&,
124 PaintPropertyTreeBuilderContext&); 118 PaintPropertyTreeBuilderContext&);
119 ALWAYS_INLINE static void updateForObjectLocation(
120 const LayoutObject&,
121 PaintPropertyTreeBuilderContext&);
125 ALWAYS_INLINE static void updateTransform(const LayoutObject&, 122 ALWAYS_INLINE static void updateTransform(const LayoutObject&,
126 PaintPropertyTreeBuilderContext&); 123 PaintPropertyTreeBuilderContext&);
127 ALWAYS_INLINE static void updateTransformForNonRootSVG( 124 ALWAYS_INLINE static void updateTransformForNonRootSVG(
128 const LayoutObject&, 125 const LayoutObject&,
129 PaintPropertyTreeBuilderContext&); 126 PaintPropertyTreeBuilderContext&);
130 ALWAYS_INLINE static void updateEffect(const LayoutObject&, 127 ALWAYS_INLINE static void updateEffect(const LayoutObject&,
131 PaintPropertyTreeBuilderContext&); 128 PaintPropertyTreeBuilderContext&);
132 ALWAYS_INLINE static void updateCssClip(const LayoutObject&, 129 ALWAYS_INLINE static void updateCssClip(const LayoutObject&,
133 PaintPropertyTreeBuilderContext&); 130 PaintPropertyTreeBuilderContext&);
134 ALWAYS_INLINE static void updateLocalBorderBoxContext( 131 ALWAYS_INLINE static void updateLocalBorderBoxContext(
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149 const LayoutObject&, 146 const LayoutObject&,
150 PaintPropertyTreeBuilderContext&); 147 PaintPropertyTreeBuilderContext&);
151 ALWAYS_INLINE static void updateOutOfFlowContext( 148 ALWAYS_INLINE static void updateOutOfFlowContext(
152 const LayoutObject&, 149 const LayoutObject&,
153 PaintPropertyTreeBuilderContext&); 150 PaintPropertyTreeBuilderContext&);
154 }; 151 };
155 152
156 } // namespace blink 153 } // namespace blink
157 154
158 #endif // PaintPropertyTreeBuilder_h 155 #endif // PaintPropertyTreeBuilder_h
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