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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
7 | 7 |
8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
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93 // animation, mask, filter, ... etc. | 93 // animation, mask, filter, ... etc. |
94 // It expects to be invoked for each layout tree node in DOM order during | 94 // It expects to be invoked for each layout tree node in DOM order during |
95 // InPrePaint phase. | 95 // InPrePaint phase. |
96 class PaintPropertyTreeBuilder { | 96 class PaintPropertyTreeBuilder { |
97 public: | 97 public: |
98 PaintPropertyTreeBuilderContext setupInitialContext(); | 98 PaintPropertyTreeBuilderContext setupInitialContext(); |
99 // Update the paint properties for a frame and ensure the context is up to | 99 // Update the paint properties for a frame and ensure the context is up to |
100 // date. | 100 // date. |
101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); | 101 void updateProperties(FrameView&, PaintPropertyTreeBuilderContext&); |
102 | 102 |
103 // Update the context to account for positioning. Paint offset and | |
104 // paint offset translation (if needed) are updated. If paint offset changes | |
105 // we will force subtree update. | |
106 void updateContextForBoxPosition(const LayoutObject&, | |
107 PaintPropertyTreeBuilderContext&); | |
108 | |
109 // Update the paint properties that affect this object (e.g., properties like | 103 // Update the paint properties that affect this object (e.g., properties like |
110 // paint offset translation) and ensure the context is up to date. Also | 104 // paint offset translation) and ensure the context is up to date. Also |
111 // handles updating the object's paintOffset. | 105 // handles updating the object's paintOffset. |
112 void updatePropertiesForSelf(const LayoutObject&, | 106 void updatePropertiesForSelf(const LayoutObject&, |
113 PaintPropertyTreeBuilderContext&); | 107 PaintPropertyTreeBuilderContext&); |
114 // Update the paint properties that affect children of this object (e.g., | 108 // Update the paint properties that affect children of this object (e.g., |
115 // scroll offset transform) and ensure the context is up to date. | 109 // scroll offset transform) and ensure the context is up to date. |
116 void updatePropertiesForChildren(const LayoutObject&, | 110 void updatePropertiesForChildren(const LayoutObject&, |
117 PaintPropertyTreeBuilderContext&); | 111 PaintPropertyTreeBuilderContext&); |
118 | 112 |
119 private: | 113 private: |
120 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&, | 114 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&, |
121 PaintPropertyTreeBuilderContext&); | 115 PaintPropertyTreeBuilderContext&); |
122 ALWAYS_INLINE static void updatePaintOffsetTranslation( | 116 ALWAYS_INLINE static void updatePaintOffsetTranslation( |
123 const LayoutBoxModelObject&, | 117 const LayoutBoxModelObject&, |
124 PaintPropertyTreeBuilderContext&); | 118 PaintPropertyTreeBuilderContext&); |
| 119 ALWAYS_INLINE static void updateForObjectLocation( |
| 120 const LayoutObject&, |
| 121 PaintPropertyTreeBuilderContext&); |
125 ALWAYS_INLINE static void updateTransform(const LayoutObject&, | 122 ALWAYS_INLINE static void updateTransform(const LayoutObject&, |
126 PaintPropertyTreeBuilderContext&); | 123 PaintPropertyTreeBuilderContext&); |
127 ALWAYS_INLINE static void updateTransformForNonRootSVG( | 124 ALWAYS_INLINE static void updateTransformForNonRootSVG( |
128 const LayoutObject&, | 125 const LayoutObject&, |
129 PaintPropertyTreeBuilderContext&); | 126 PaintPropertyTreeBuilderContext&); |
130 ALWAYS_INLINE static void updateEffect(const LayoutObject&, | 127 ALWAYS_INLINE static void updateEffect(const LayoutObject&, |
131 PaintPropertyTreeBuilderContext&); | 128 PaintPropertyTreeBuilderContext&); |
132 ALWAYS_INLINE static void updateCssClip(const LayoutObject&, | 129 ALWAYS_INLINE static void updateCssClip(const LayoutObject&, |
133 PaintPropertyTreeBuilderContext&); | 130 PaintPropertyTreeBuilderContext&); |
134 ALWAYS_INLINE static void updateLocalBorderBoxContext( | 131 ALWAYS_INLINE static void updateLocalBorderBoxContext( |
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149 const LayoutObject&, | 146 const LayoutObject&, |
150 PaintPropertyTreeBuilderContext&); | 147 PaintPropertyTreeBuilderContext&); |
151 ALWAYS_INLINE static void updateOutOfFlowContext( | 148 ALWAYS_INLINE static void updateOutOfFlowContext( |
152 const LayoutObject&, | 149 const LayoutObject&, |
153 PaintPropertyTreeBuilderContext&); | 150 PaintPropertyTreeBuilderContext&); |
154 }; | 151 }; |
155 | 152 |
156 } // namespace blink | 153 } // namespace blink |
157 | 154 |
158 #endif // PaintPropertyTreeBuilder_h | 155 #endif // PaintPropertyTreeBuilder_h |
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