Index: media/base/yuv_convert.cc |
diff --git a/media/base/yuv_convert.cc b/media/base/yuv_convert.cc |
deleted file mode 100644 |
index 2b156a7bf54cc72fad99e661d8d3a40ca6cd24ff..0000000000000000000000000000000000000000 |
--- a/media/base/yuv_convert.cc |
+++ /dev/null |
@@ -1,734 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This webpage shows layout of YV12 and other YUV formats |
-// http://www.fourcc.org/yuv.php |
-// The actual conversion is best described here |
-// http://en.wikipedia.org/wiki/YUV |
-// An article on optimizing YUV conversion using tables instead of multiplies |
-// http://lestourtereaux.free.fr/papers/data/yuvrgb.pdf |
-// |
-// YV12 is a full plane of Y and a half height, half width chroma planes |
-// YV16 is a full plane of Y and a full height, half width chroma planes |
-// |
-// ARGB pixel format is output, which on little endian is stored as BGRA. |
-// The alpha is set to 255, allowing the application to use RGBA or RGB32. |
- |
-#include "media/base/yuv_convert.h" |
- |
-#include <stddef.h> |
- |
-#include <algorithm> |
- |
-#include "base/cpu.h" |
-#include "base/logging.h" |
-#include "base/macros.h" |
-#include "base/memory/aligned_memory.h" |
-#include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
-#include "build/build_config.h" |
-#include "media/base/simd/convert_rgb_to_yuv.h" |
-#include "media/base/simd/convert_yuv_to_rgb.h" |
-#include "media/base/simd/filter_yuv.h" |
- |
-#if defined(ARCH_CPU_X86_FAMILY) |
-#if defined(COMPILER_MSVC) |
-#include <intrin.h> |
-#else |
-#include <mmintrin.h> |
-#endif |
-#endif |
- |
-// Assembly functions are declared without namespace. |
-extern "C" { void EmptyRegisterState_MMX(); } // extern "C" |
- |
-namespace media { |
- |
-typedef void ( |
- *FilterYUVRowsProc)(uint8_t*, const uint8_t*, const uint8_t*, int, uint8_t); |
- |
-typedef void (*ConvertRGBToYUVProc)(const uint8_t*, |
- uint8_t*, |
- uint8_t*, |
- uint8_t*, |
- int, |
- int, |
- int, |
- int, |
- int); |
- |
-typedef void (*ConvertYUVToRGB32Proc)(const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- uint8_t*, |
- int, |
- int, |
- int, |
- int, |
- int, |
- YUVType); |
- |
-typedef void (*ConvertYUVAToARGBProc)(const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- uint8_t*, |
- int, |
- int, |
- int, |
- int, |
- int, |
- int, |
- YUVType); |
- |
-typedef void (*ConvertYUVToRGB32RowProc)(const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- uint8_t*, |
- ptrdiff_t, |
- const int16_t*); |
- |
-typedef void (*ConvertYUVAToARGBRowProc)(const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- uint8_t*, |
- ptrdiff_t, |
- const int16_t*); |
- |
-typedef void (*ScaleYUVToRGB32RowProc)(const uint8_t*, |
- const uint8_t*, |
- const uint8_t*, |
- uint8_t*, |
- ptrdiff_t, |
- ptrdiff_t, |
- const int16_t*); |
- |
-static FilterYUVRowsProc g_filter_yuv_rows_proc_ = NULL; |
-static ConvertYUVToRGB32RowProc g_convert_yuv_to_rgb32_row_proc_ = NULL; |
-static ScaleYUVToRGB32RowProc g_scale_yuv_to_rgb32_row_proc_ = NULL; |
-static ScaleYUVToRGB32RowProc g_linear_scale_yuv_to_rgb32_row_proc_ = NULL; |
-static ConvertRGBToYUVProc g_convert_rgb32_to_yuv_proc_ = NULL; |
-static ConvertRGBToYUVProc g_convert_rgb24_to_yuv_proc_ = NULL; |
-static ConvertYUVToRGB32Proc g_convert_yuv_to_rgb32_proc_ = NULL; |
-static ConvertYUVAToARGBProc g_convert_yuva_to_argb_proc_ = NULL; |
- |
-static const int kYUVToRGBTableSize = 256 * 4 * 4 * sizeof(int16_t); |
- |
-static int16_t* g_table_rec601 = NULL; |
-static int16_t* g_table_jpeg = NULL; |
-static int16_t* g_table_rec709 = NULL; |
- |
-// Empty SIMD registers state after using them. |
-void EmptyRegisterStateStub() {} |
-#if defined(MEDIA_MMX_INTRINSICS_AVAILABLE) |
-void EmptyRegisterStateIntrinsic() { _mm_empty(); } |
-#endif |
-typedef void (*EmptyRegisterStateProc)(); |
-static EmptyRegisterStateProc g_empty_register_state_proc_ = NULL; |
- |
-// Get the appropriate value to bitshift by for vertical indices. |
-int GetVerticalShift(YUVType type) { |
- switch (type) { |
- case YV16: |
- return 0; |
- case YV12: |
- case YV12J: |
- case YV12HD: |
- return 1; |
- } |
- NOTREACHED(); |
- return 0; |
-} |
- |
-const int16_t* GetLookupTable(YUVType type) { |
- switch (type) { |
- case YV12: |
- case YV16: |
- return g_table_rec601; |
- case YV12J: |
- return g_table_jpeg; |
- case YV12HD: |
- return g_table_rec709; |
- } |
- NOTREACHED(); |
- return NULL; |
-} |
- |
-// Populates a pre-allocated lookup table from a YUV->RGB matrix. |
-const int16_t* PopulateYUVToRGBTable(const double matrix[3][3], |
- bool full_range, |
- int16_t* table) { |
- // We'll have 4 sub-tables that lie contiguous in memory, one for each of Y, |
- // U, V and A. |
- const int kNumTables = 4; |
- // Each table has 256 rows (for all possible 8-bit values). |
- const int kNumRows = 256; |
- // Each row has 4 columns, for contributions to each of R, G, B and A. |
- const int kNumColumns = 4; |
- // Each element is a fixed-point (10.6) 16-bit signed value. |
- const int kElementSize = sizeof(int16_t); |
- |
- // Sanity check that our constants here match the size of the statically |
- // allocated tables. |
- static_assert( |
- kNumTables * kNumRows * kNumColumns * kElementSize == kYUVToRGBTableSize, |
- "YUV lookup table size doesn't match expectation."); |
- |
- // Y needs an offset of -16 for color ranges that ignore the lower 16 values, |
- // U and V get -128 to put them in [-128, 127] from [0, 255]. |
- int offsets[3] = {(full_range ? 0 : -16), -128, -128}; |
- |
- for (int i = 0; i < kNumRows; ++i) { |
- // Y, U, and V contributions to each of R, G, B and A. |
- for (int j = 0; j < 3; ++j) { |
-#if defined(OS_ANDROID) |
- // Android is RGBA. |
- table[(j * kNumRows + i) * kNumColumns + 0] = |
- matrix[j][0] * 64 * (i + offsets[j]) + 0.5; |
- table[(j * kNumRows + i) * kNumColumns + 1] = |
- matrix[j][1] * 64 * (i + offsets[j]) + 0.5; |
- table[(j * kNumRows + i) * kNumColumns + 2] = |
- matrix[j][2] * 64 * (i + offsets[j]) + 0.5; |
-#else |
- // Other platforms are BGRA. |
- table[(j * kNumRows + i) * kNumColumns + 0] = |
- matrix[j][2] * 64 * (i + offsets[j]) + 0.5; |
- table[(j * kNumRows + i) * kNumColumns + 1] = |
- matrix[j][1] * 64 * (i + offsets[j]) + 0.5; |
- table[(j * kNumRows + i) * kNumColumns + 2] = |
- matrix[j][0] * 64 * (i + offsets[j]) + 0.5; |
-#endif |
- // Alpha contributions from Y and V are always 0. U is set such that |
- // all values result in a full '255' alpha value. |
- table[(j * kNumRows + i) * kNumColumns + 3] = (j == 1) ? 256 * 64 - 1 : 0; |
- } |
- // And YUVA alpha is passed through as-is. |
- for (int k = 0; k < kNumTables; ++k) |
- table[((kNumTables - 1) * kNumRows + i) * kNumColumns + k] = i; |
- } |
- |
- return table; |
-} |
- |
-void InitializeCPUSpecificYUVConversions() { |
- CHECK(!g_filter_yuv_rows_proc_); |
- CHECK(!g_convert_yuv_to_rgb32_row_proc_); |
- CHECK(!g_scale_yuv_to_rgb32_row_proc_); |
- CHECK(!g_linear_scale_yuv_to_rgb32_row_proc_); |
- CHECK(!g_convert_rgb32_to_yuv_proc_); |
- CHECK(!g_convert_rgb24_to_yuv_proc_); |
- CHECK(!g_convert_yuv_to_rgb32_proc_); |
- CHECK(!g_convert_yuva_to_argb_proc_); |
- CHECK(!g_empty_register_state_proc_); |
- |
- g_filter_yuv_rows_proc_ = FilterYUVRows_C; |
- g_convert_yuv_to_rgb32_row_proc_ = ConvertYUVToRGB32Row_C; |
- g_scale_yuv_to_rgb32_row_proc_ = ScaleYUVToRGB32Row_C; |
- g_linear_scale_yuv_to_rgb32_row_proc_ = LinearScaleYUVToRGB32Row_C; |
- g_convert_rgb32_to_yuv_proc_ = ConvertRGB32ToYUV_C; |
- g_convert_rgb24_to_yuv_proc_ = ConvertRGB24ToYUV_C; |
- g_convert_yuv_to_rgb32_proc_ = ConvertYUVToRGB32_C; |
- g_convert_yuva_to_argb_proc_ = ConvertYUVAToARGB_C; |
- g_empty_register_state_proc_ = EmptyRegisterStateStub; |
- |
- // Assembly code confuses MemorySanitizer. Also not available in iOS builds. |
-#if defined(ARCH_CPU_X86_FAMILY) && !defined(MEMORY_SANITIZER) && \ |
- !defined(OS_IOS) |
- g_convert_yuva_to_argb_proc_ = ConvertYUVAToARGB_MMX; |
- |
-#if defined(MEDIA_MMX_INTRINSICS_AVAILABLE) |
- g_empty_register_state_proc_ = EmptyRegisterStateIntrinsic; |
-#else |
- g_empty_register_state_proc_ = EmptyRegisterState_MMX; |
-#endif |
- |
- g_convert_yuv_to_rgb32_row_proc_ = ConvertYUVToRGB32Row_SSE; |
- g_convert_yuv_to_rgb32_proc_ = ConvertYUVToRGB32_SSE; |
- |
- g_filter_yuv_rows_proc_ = FilterYUVRows_SSE2; |
- g_convert_rgb32_to_yuv_proc_ = ConvertRGB32ToYUV_SSE2; |
- |
-#if defined(ARCH_CPU_X86_64) |
- g_scale_yuv_to_rgb32_row_proc_ = ScaleYUVToRGB32Row_SSE2_X64; |
- |
- // Technically this should be in the MMX section, but MSVC will optimize out |
- // the export of LinearScaleYUVToRGB32Row_MMX, which is required by the unit |
- // tests, if that decision can be made at compile time. Since all X64 CPUs |
- // have SSE2, we can hack around this by making the selection here. |
- g_linear_scale_yuv_to_rgb32_row_proc_ = LinearScaleYUVToRGB32Row_MMX_X64; |
-#else |
- g_scale_yuv_to_rgb32_row_proc_ = ScaleYUVToRGB32Row_SSE; |
- g_linear_scale_yuv_to_rgb32_row_proc_ = LinearScaleYUVToRGB32Row_SSE; |
-#endif |
- |
- base::CPU cpu; |
- if (cpu.has_ssse3()) { |
- g_convert_rgb24_to_yuv_proc_ = &ConvertRGB24ToYUV_SSSE3; |
- |
- // TODO(hclam): Add ConvertRGB32ToYUV_SSSE3 when the cyan problem is solved. |
- // See: crbug.com/100462 |
- } |
-#endif |
- |
- // Initialize YUV conversion lookup tables. |
- |
- // SD Rec601 YUV->RGB matrix, see http://www.fourcc.org/fccyvrgb.php |
- const double kRec601ConvertMatrix[3][3] = { |
- {1.164, 1.164, 1.164}, {0.0, -0.391, 2.018}, {1.596, -0.813, 0.0}, |
- }; |
- |
- // JPEG table, values from above link. |
- const double kJPEGConvertMatrix[3][3] = { |
- {1.0, 1.0, 1.0}, {0.0, -0.34414, 1.772}, {1.402, -0.71414, 0.0}, |
- }; |
- |
- // Rec709 "HD" color space, values from: |
- // http://www.equasys.de/colorconversion.html |
- const double kRec709ConvertMatrix[3][3] = { |
- {1.164, 1.164, 1.164}, {0.0, -0.213, 2.112}, {1.793, -0.533, 0.0}, |
- }; |
- |
- g_table_rec601 = |
- static_cast<int16_t*>(base::AlignedAlloc(kYUVToRGBTableSize, 16)); |
- PopulateYUVToRGBTable(kRec601ConvertMatrix, false, g_table_rec601); |
- |
- g_table_rec709 = |
- static_cast<int16_t*>(base::AlignedAlloc(kYUVToRGBTableSize, 16)); |
- PopulateYUVToRGBTable(kRec709ConvertMatrix, false, g_table_rec709); |
- |
- g_table_jpeg = |
- static_cast<int16_t*>(base::AlignedAlloc(kYUVToRGBTableSize, 16)); |
- PopulateYUVToRGBTable(kJPEGConvertMatrix, true, g_table_jpeg); |
-} |
- |
-// Empty SIMD registers state after using them. |
-void EmptyRegisterState() { g_empty_register_state_proc_(); } |
- |
-// 16.16 fixed point arithmetic |
-const int kFractionBits = 16; |
-const int kFractionMax = 1 << kFractionBits; |
-const int kFractionMask = ((1 << kFractionBits) - 1); |
- |
-// Scale a frame of YUV to 32 bit ARGB. |
-void ScaleYUVToRGB32(const uint8_t* y_buf, |
- const uint8_t* u_buf, |
- const uint8_t* v_buf, |
- uint8_t* rgb_buf, |
- int source_width, |
- int source_height, |
- int width, |
- int height, |
- int y_pitch, |
- int uv_pitch, |
- int rgb_pitch, |
- YUVType yuv_type, |
- Rotate view_rotate, |
- ScaleFilter filter) { |
- // Handle zero sized sources and destinations. |
- if ((yuv_type == YV12 && (source_width < 2 || source_height < 2)) || |
- (yuv_type == YV16 && (source_width < 2 || source_height < 1)) || |
- width == 0 || height == 0) |
- return; |
- |
- const int16_t* lookup_table = GetLookupTable(yuv_type); |
- |
- // 4096 allows 3 buffers to fit in 12k. |
- // Helps performance on CPU with 16K L1 cache. |
- // Large enough for 3830x2160 and 30" displays which are 2560x1600. |
- const int kFilterBufferSize = 4096; |
- // Disable filtering if the screen is too big (to avoid buffer overflows). |
- // This should never happen to regular users: they don't have monitors |
- // wider than 4096 pixels. |
- // TODO(fbarchard): Allow rotated videos to filter. |
- if (source_width > kFilterBufferSize || view_rotate) |
- filter = FILTER_NONE; |
- |
- unsigned int y_shift = GetVerticalShift(yuv_type); |
- // Diagram showing origin and direction of source sampling. |
- // ->0 4<- |
- // 7 3 |
- // |
- // 6 5 |
- // ->1 2<- |
- // Rotations that start at right side of image. |
- if ((view_rotate == ROTATE_180) || (view_rotate == ROTATE_270) || |
- (view_rotate == MIRROR_ROTATE_0) || (view_rotate == MIRROR_ROTATE_90)) { |
- y_buf += source_width - 1; |
- u_buf += source_width / 2 - 1; |
- v_buf += source_width / 2 - 1; |
- source_width = -source_width; |
- } |
- // Rotations that start at bottom of image. |
- if ((view_rotate == ROTATE_90) || (view_rotate == ROTATE_180) || |
- (view_rotate == MIRROR_ROTATE_90) || (view_rotate == MIRROR_ROTATE_180)) { |
- y_buf += (source_height - 1) * y_pitch; |
- u_buf += ((source_height >> y_shift) - 1) * uv_pitch; |
- v_buf += ((source_height >> y_shift) - 1) * uv_pitch; |
- source_height = -source_height; |
- } |
- |
- int source_dx = source_width * kFractionMax / width; |
- |
- if ((view_rotate == ROTATE_90) || (view_rotate == ROTATE_270)) { |
- int tmp = height; |
- height = width; |
- width = tmp; |
- tmp = source_height; |
- source_height = source_width; |
- source_width = tmp; |
- int source_dy = source_height * kFractionMax / height; |
- source_dx = ((source_dy >> kFractionBits) * y_pitch) << kFractionBits; |
- if (view_rotate == ROTATE_90) { |
- y_pitch = -1; |
- uv_pitch = -1; |
- source_height = -source_height; |
- } else { |
- y_pitch = 1; |
- uv_pitch = 1; |
- } |
- } |
- |
- // Need padding because FilterRows() will write 1 to 16 extra pixels |
- // after the end for SSE2 version. |
- uint8_t yuvbuf[16 + kFilterBufferSize * 3 + 16]; |
- uint8_t* ybuf = reinterpret_cast<uint8_t*>( |
- reinterpret_cast<uintptr_t>(yuvbuf + 15) & ~15); |
- uint8_t* ubuf = ybuf + kFilterBufferSize; |
- uint8_t* vbuf = ubuf + kFilterBufferSize; |
- |
- // TODO(fbarchard): Fixed point math is off by 1 on negatives. |
- |
- // We take a y-coordinate in [0,1] space in the source image space, and |
- // transform to a y-coordinate in [0,1] space in the destination image space. |
- // Note that the coordinate endpoints lie on pixel boundaries, not on pixel |
- // centers: e.g. a two-pixel-high image will have pixel centers at 0.25 and |
- // 0.75. The formula is as follows (in fixed-point arithmetic): |
- // y_dst = dst_height * ((y_src + 0.5) / src_height) |
- // dst_pixel = clamp([0, dst_height - 1], floor(y_dst - 0.5)) |
- // Implement this here as an accumulator + delta, to avoid expensive math |
- // in the loop. |
- int source_y_subpixel_accum = |
- ((kFractionMax / 2) * source_height) / height - (kFractionMax / 2); |
- int source_y_subpixel_delta = ((1 << kFractionBits) * source_height) / height; |
- |
- // TODO(fbarchard): Split this into separate function for better efficiency. |
- for (int y = 0; y < height; ++y) { |
- uint8_t* dest_pixel = rgb_buf + y * rgb_pitch; |
- int source_y_subpixel = source_y_subpixel_accum; |
- source_y_subpixel_accum += source_y_subpixel_delta; |
- if (source_y_subpixel < 0) |
- source_y_subpixel = 0; |
- else if (source_y_subpixel > ((source_height - 1) << kFractionBits)) |
- source_y_subpixel = (source_height - 1) << kFractionBits; |
- |
- const uint8_t* y_ptr = NULL; |
- const uint8_t* u_ptr = NULL; |
- const uint8_t* v_ptr = NULL; |
- // Apply vertical filtering if necessary. |
- // TODO(fbarchard): Remove memcpy when not necessary. |
- if (filter & media::FILTER_BILINEAR_V) { |
- int source_y = source_y_subpixel >> kFractionBits; |
- y_ptr = y_buf + source_y * y_pitch; |
- u_ptr = u_buf + (source_y >> y_shift) * uv_pitch; |
- v_ptr = v_buf + (source_y >> y_shift) * uv_pitch; |
- |
- // Vertical scaler uses 16.8 fixed point. |
- uint8_t source_y_fraction = (source_y_subpixel & kFractionMask) >> 8; |
- if (source_y_fraction != 0) { |
- g_filter_yuv_rows_proc_( |
- ybuf, y_ptr, y_ptr + y_pitch, source_width, source_y_fraction); |
- } else { |
- memcpy(ybuf, y_ptr, source_width); |
- } |
- y_ptr = ybuf; |
- ybuf[source_width] = ybuf[source_width - 1]; |
- |
- int uv_source_width = (source_width + 1) / 2; |
- uint8_t source_uv_fraction; |
- |
- // For formats with half-height UV planes, each even-numbered pixel row |
- // should not interpolate, since the next row to interpolate from should |
- // be a duplicate of the current row. |
- if (y_shift && (source_y & 0x1) == 0) |
- source_uv_fraction = 0; |
- else |
- source_uv_fraction = source_y_fraction; |
- |
- if (source_uv_fraction != 0) { |
- g_filter_yuv_rows_proc_( |
- ubuf, u_ptr, u_ptr + uv_pitch, uv_source_width, source_uv_fraction); |
- g_filter_yuv_rows_proc_( |
- vbuf, v_ptr, v_ptr + uv_pitch, uv_source_width, source_uv_fraction); |
- } else { |
- memcpy(ubuf, u_ptr, uv_source_width); |
- memcpy(vbuf, v_ptr, uv_source_width); |
- } |
- u_ptr = ubuf; |
- v_ptr = vbuf; |
- ubuf[uv_source_width] = ubuf[uv_source_width - 1]; |
- vbuf[uv_source_width] = vbuf[uv_source_width - 1]; |
- } else { |
- // Offset by 1/2 pixel for center sampling. |
- int source_y = (source_y_subpixel + (kFractionMax / 2)) >> kFractionBits; |
- y_ptr = y_buf + source_y * y_pitch; |
- u_ptr = u_buf + (source_y >> y_shift) * uv_pitch; |
- v_ptr = v_buf + (source_y >> y_shift) * uv_pitch; |
- } |
- if (source_dx == kFractionMax) { // Not scaled |
- g_convert_yuv_to_rgb32_row_proc_(y_ptr, u_ptr, v_ptr, dest_pixel, width, |
- lookup_table); |
- } else { |
- if (filter & FILTER_BILINEAR_H) { |
- g_linear_scale_yuv_to_rgb32_row_proc_(y_ptr, u_ptr, v_ptr, dest_pixel, |
- width, source_dx, |
- lookup_table); |
- } else { |
- g_scale_yuv_to_rgb32_row_proc_(y_ptr, u_ptr, v_ptr, dest_pixel, width, |
- source_dx, lookup_table); |
- } |
- } |
- } |
- |
- g_empty_register_state_proc_(); |
-} |
- |
-// Scale a frame of YV12 to 32 bit ARGB for a specific rectangle. |
-void ScaleYUVToRGB32WithRect(const uint8_t* y_buf, |
- const uint8_t* u_buf, |
- const uint8_t* v_buf, |
- uint8_t* rgb_buf, |
- int source_width, |
- int source_height, |
- int dest_width, |
- int dest_height, |
- int dest_rect_left, |
- int dest_rect_top, |
- int dest_rect_right, |
- int dest_rect_bottom, |
- int y_pitch, |
- int uv_pitch, |
- int rgb_pitch) { |
- // This routine doesn't currently support up-scaling. |
- CHECK_LE(dest_width, source_width); |
- CHECK_LE(dest_height, source_height); |
- |
- // Sanity-check the destination rectangle. |
- DCHECK(dest_rect_left >= 0 && dest_rect_right <= dest_width); |
- DCHECK(dest_rect_top >= 0 && dest_rect_bottom <= dest_height); |
- DCHECK(dest_rect_right > dest_rect_left); |
- DCHECK(dest_rect_bottom > dest_rect_top); |
- |
- const int16_t* lookup_table = GetLookupTable(YV12); |
- |
- // Fixed-point value of vertical and horizontal scale down factor. |
- // Values are in the format 16.16. |
- int y_step = kFractionMax * source_height / dest_height; |
- int x_step = kFractionMax * source_width / dest_width; |
- |
- // Determine the coordinates of the rectangle in 16.16 coords. |
- // NB: Our origin is the *center* of the top/left pixel, NOT its top/left. |
- // If we're down-scaling by more than a factor of two, we start with a 50% |
- // fraction to avoid degenerating to point-sampling - we should really just |
- // fix the fraction at 50% for all pixels in that case. |
- int source_left = dest_rect_left * x_step; |
- int source_right = (dest_rect_right - 1) * x_step; |
- if (x_step < kFractionMax * 2) { |
- source_left += ((x_step - kFractionMax) / 2); |
- source_right += ((x_step - kFractionMax) / 2); |
- } else { |
- source_left += kFractionMax / 2; |
- source_right += kFractionMax / 2; |
- } |
- int source_top = dest_rect_top * y_step; |
- if (y_step < kFractionMax * 2) { |
- source_top += ((y_step - kFractionMax) / 2); |
- } else { |
- source_top += kFractionMax / 2; |
- } |
- |
- // Determine the parts of the Y, U and V buffers to interpolate. |
- int source_y_left = source_left >> kFractionBits; |
- int source_y_right = |
- std::min((source_right >> kFractionBits) + 2, source_width + 1); |
- |
- int source_uv_left = source_y_left / 2; |
- int source_uv_right = std::min((source_right >> (kFractionBits + 1)) + 2, |
- (source_width + 1) / 2); |
- |
- int source_y_width = source_y_right - source_y_left; |
- int source_uv_width = source_uv_right - source_uv_left; |
- |
- // Determine number of pixels in each output row. |
- int dest_rect_width = dest_rect_right - dest_rect_left; |
- |
- // Intermediate buffer for vertical interpolation. |
- // 4096 bytes allows 3 buffers to fit in 12k, which fits in a 16K L1 cache, |
- // and is bigger than most users will generally need. |
- // The buffer is 16-byte aligned and padded with 16 extra bytes; some of the |
- // FilterYUVRowsProcs have alignment requirements, and the SSE version can |
- // write up to 16 bytes past the end of the buffer. |
- const int kFilterBufferSize = 4096; |
- const bool kAvoidUsingOptimizedFilter = source_width > kFilterBufferSize; |
- uint8_t yuv_temp[16 + kFilterBufferSize * 3 + 16]; |
- // memset() yuv_temp to 0 to avoid bogus warnings when running on Valgrind. |
- if (RunningOnValgrind()) |
- memset(yuv_temp, 0, sizeof(yuv_temp)); |
- uint8_t* y_temp = reinterpret_cast<uint8_t*>( |
- reinterpret_cast<uintptr_t>(yuv_temp + 15) & ~15); |
- uint8_t* u_temp = y_temp + kFilterBufferSize; |
- uint8_t* v_temp = u_temp + kFilterBufferSize; |
- |
- // Move to the top-left pixel of output. |
- rgb_buf += dest_rect_top * rgb_pitch; |
- rgb_buf += dest_rect_left * 4; |
- |
- // For each destination row perform interpolation and color space |
- // conversion to produce the output. |
- for (int row = dest_rect_top; row < dest_rect_bottom; ++row) { |
- // Round the fixed-point y position to get the current row. |
- int source_row = source_top >> kFractionBits; |
- int source_uv_row = source_row / 2; |
- DCHECK(source_row < source_height); |
- |
- // Locate the first row for each plane for interpolation. |
- const uint8_t* y0_ptr = y_buf + y_pitch * source_row + source_y_left; |
- const uint8_t* u0_ptr = u_buf + uv_pitch * source_uv_row + source_uv_left; |
- const uint8_t* v0_ptr = v_buf + uv_pitch * source_uv_row + source_uv_left; |
- const uint8_t* y1_ptr = NULL; |
- const uint8_t* u1_ptr = NULL; |
- const uint8_t* v1_ptr = NULL; |
- |
- // Locate the second row for interpolation, being careful not to overrun. |
- if (source_row + 1 >= source_height) { |
- y1_ptr = y0_ptr; |
- } else { |
- y1_ptr = y0_ptr + y_pitch; |
- } |
- if (source_uv_row + 1 >= (source_height + 1) / 2) { |
- u1_ptr = u0_ptr; |
- v1_ptr = v0_ptr; |
- } else { |
- u1_ptr = u0_ptr + uv_pitch; |
- v1_ptr = v0_ptr + uv_pitch; |
- } |
- |
- if (!kAvoidUsingOptimizedFilter) { |
- // Vertical scaler uses 16.8 fixed point. |
- uint8_t fraction = (source_top & kFractionMask) >> 8; |
- g_filter_yuv_rows_proc_( |
- y_temp + source_y_left, y0_ptr, y1_ptr, source_y_width, fraction); |
- g_filter_yuv_rows_proc_( |
- u_temp + source_uv_left, u0_ptr, u1_ptr, source_uv_width, fraction); |
- g_filter_yuv_rows_proc_( |
- v_temp + source_uv_left, v0_ptr, v1_ptr, source_uv_width, fraction); |
- |
- // Perform horizontal interpolation and color space conversion. |
- // TODO(hclam): Use the MMX version after more testing. |
- LinearScaleYUVToRGB32RowWithRange_C(y_temp, u_temp, v_temp, rgb_buf, |
- dest_rect_width, source_left, x_step, |
- lookup_table); |
- } else { |
- // If the frame is too large then we linear scale a single row. |
- LinearScaleYUVToRGB32RowWithRange_C(y0_ptr, u0_ptr, v0_ptr, rgb_buf, |
- dest_rect_width, source_left, x_step, |
- lookup_table); |
- } |
- |
- // Advance vertically in the source and destination image. |
- source_top += y_step; |
- rgb_buf += rgb_pitch; |
- } |
- |
- g_empty_register_state_proc_(); |
-} |
- |
-void ConvertRGB32ToYUV(const uint8_t* rgbframe, |
- uint8_t* yplane, |
- uint8_t* uplane, |
- uint8_t* vplane, |
- int width, |
- int height, |
- int rgbstride, |
- int ystride, |
- int uvstride) { |
- g_convert_rgb32_to_yuv_proc_(rgbframe, |
- yplane, |
- uplane, |
- vplane, |
- width, |
- height, |
- rgbstride, |
- ystride, |
- uvstride); |
-} |
- |
-void ConvertRGB24ToYUV(const uint8_t* rgbframe, |
- uint8_t* yplane, |
- uint8_t* uplane, |
- uint8_t* vplane, |
- int width, |
- int height, |
- int rgbstride, |
- int ystride, |
- int uvstride) { |
- g_convert_rgb24_to_yuv_proc_(rgbframe, |
- yplane, |
- uplane, |
- vplane, |
- width, |
- height, |
- rgbstride, |
- ystride, |
- uvstride); |
-} |
- |
-void ConvertYUVToRGB32(const uint8_t* yplane, |
- const uint8_t* uplane, |
- const uint8_t* vplane, |
- uint8_t* rgbframe, |
- int width, |
- int height, |
- int ystride, |
- int uvstride, |
- int rgbstride, |
- YUVType yuv_type) { |
- g_convert_yuv_to_rgb32_proc_(yplane, |
- uplane, |
- vplane, |
- rgbframe, |
- width, |
- height, |
- ystride, |
- uvstride, |
- rgbstride, |
- yuv_type); |
-} |
- |
-void ConvertYUVAToARGB(const uint8_t* yplane, |
- const uint8_t* uplane, |
- const uint8_t* vplane, |
- const uint8_t* aplane, |
- uint8_t* rgbframe, |
- int width, |
- int height, |
- int ystride, |
- int uvstride, |
- int astride, |
- int rgbstride, |
- YUVType yuv_type) { |
- g_convert_yuva_to_argb_proc_(yplane, |
- uplane, |
- vplane, |
- aplane, |
- rgbframe, |
- width, |
- height, |
- ystride, |
- uvstride, |
- astride, |
- rgbstride, |
- yuv_type); |
-} |
- |
-} // namespace media |