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|  | (Empty) | 
| 1 description("Test that the rendering context state is intact after a call to put
    ImageData()"); |  | 
| 2 var ctx = document.createElement('canvas').getContext('2d'); |  | 
| 3 |  | 
| 4 ctx.fillStyle = 'red'; |  | 
| 5 ctx.fillRect(0, 0, 1, 1); |  | 
| 6 |  | 
| 7 debug("Checking initial state for sanity"); |  | 
| 8 var imageData = ctx.getImageData(0, 0, 2, 1); |  | 
| 9 var imgdata = imageData.data; |  | 
| 10 shouldBe("ctx.fillStyle", "'#ff0000'"); |  | 
| 11 shouldBe("imgdata[0]", "255"); |  | 
| 12 shouldBe("imgdata[1]", "0"); |  | 
| 13 shouldBe("imgdata[2]", "0"); |  | 
| 14 shouldBe("imgdata[3]", "255"); |  | 
| 15 shouldBe("imgdata[4]", "0"); |  | 
| 16 shouldBe("imgdata[5]", "0"); |  | 
| 17 shouldBe("imgdata[6]", "0"); |  | 
| 18 shouldBe("imgdata[7]", "0"); |  | 
| 19 |  | 
| 20 debug("Calling putImageData()"); |  | 
| 21 ctx.putImageData(imageData, 1, 1); |  | 
| 22 imageData = ctx.getImageData(1, 1, 1, 1); |  | 
| 23 imgdata = imageData.data; |  | 
| 24 shouldBe("imgdata[0]", "255"); |  | 
| 25 shouldBe("imgdata[1]", "0"); |  | 
| 26 shouldBe("imgdata[2]", "0"); |  | 
| 27 shouldBe("imgdata[3]", "255"); |  | 
| 28 |  | 
| 29 debug("Checking if state is intact"); |  | 
| 30 shouldBe("ctx.fillStyle", "'#ff0000'"); |  | 
| 31 |  | 
| 32 ctx.fillRect(2, 2, 1, 1); |  | 
| 33 imageData = ctx.getImageData(2, 2, 1, 1); |  | 
| 34 imgdata = imageData.data; |  | 
| 35 shouldBe("imgdata[0]", "255"); |  | 
| 36 shouldBe("imgdata[1]", "0"); |  | 
| 37 shouldBe("imgdata[2]", "0"); |  | 
| 38 shouldBe("imgdata[3]", "255"); |  | 
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