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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <unordered_map> | 9 #include <unordered_map> |
10 #include <utility> | 10 #include <utility> |
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301 output_surface_plane.overlay_handled = true; | 301 output_surface_plane.overlay_handled = true; |
302 current_frame()->overlay_list.push_back(output_surface_plane); | 302 current_frame()->overlay_list.push_back(output_surface_plane); |
303 } | 303 } |
304 | 304 |
305 // Attempt to replace some or all of the quads of the root render pass with | 305 // Attempt to replace some or all of the quads of the root render pass with |
306 // overlays. | 306 // overlays. |
307 overlay_processor_->ProcessForOverlays( | 307 overlay_processor_->ProcessForOverlays( |
308 resource_provider_, root_render_pass, render_pass_filters_, | 308 resource_provider_, root_render_pass, render_pass_filters_, |
309 render_pass_background_filters_, ¤t_frame()->overlay_list, | 309 render_pass_background_filters_, ¤t_frame()->overlay_list, |
310 ¤t_frame()->ca_layer_overlay_list, | 310 ¤t_frame()->ca_layer_overlay_list, |
311 ¤t_frame()->root_damage_rect); | 311 ¤t_frame()->root_damage_rect, |
| 312 ¤t_frame()->root_content_bounds); |
312 | 313 |
313 // We can skip all drawing if the damage rect is now empty. | 314 // We can skip all drawing if the damage rect is now empty. |
314 bool skip_drawing_root_render_pass = | 315 bool skip_drawing_root_render_pass = |
315 current_frame()->root_damage_rect.IsEmpty() && allow_empty_swap_; | 316 current_frame()->root_damage_rect.IsEmpty() && allow_empty_swap_; |
316 | 317 |
317 // If we have to draw but don't support partial swap, the whole output should | 318 // If we have to draw but don't support partial swap, the whole output should |
318 // be considered damaged. | 319 // be considered damaged. |
319 if (!skip_drawing_root_render_pass && !use_partial_swap_) | 320 if (!skip_drawing_root_render_pass && !use_partial_swap_) |
320 current_frame()->root_damage_rect = root_render_pass->output_rect; | 321 current_frame()->root_damage_rect = root_render_pass->output_rect; |
321 | 322 |
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623 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 624 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
624 return render_pass->output_rect.size(); | 625 return render_pass->output_rect.size(); |
625 } | 626 } |
626 | 627 |
627 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) { | 628 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) { |
628 current_frame_valid_ = true; | 629 current_frame_valid_ = true; |
629 current_frame_ = frame; | 630 current_frame_ = frame; |
630 } | 631 } |
631 | 632 |
632 } // namespace cc | 633 } // namespace cc |
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