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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Represents the browser side of the browser <--> renderer communication | 5 // Represents the browser side of the browser <--> renderer communication |
| 6 // channel. There will be one RenderProcessHost per renderer process. | 6 // channel. There will be one RenderProcessHost per renderer process. |
| 7 | 7 |
| 8 #include "content/browser/renderer_host/render_process_host_impl.h" | 8 #include "content/browser/renderer_host/render_process_host_impl.h" |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 161 #include "content/public/common/content_switches.h" | 161 #include "content/public/common/content_switches.h" |
| 162 #include "content/public/common/mojo_channel_switches.h" | 162 #include "content/public/common/mojo_channel_switches.h" |
| 163 #include "content/public/common/process_type.h" | 163 #include "content/public/common/process_type.h" |
| 164 #include "content/public/common/resource_type.h" | 164 #include "content/public/common/resource_type.h" |
| 165 #include "content/public/common/result_codes.h" | 165 #include "content/public/common/result_codes.h" |
| 166 #include "content/public/common/sandboxed_process_launcher_delegate.h" | 166 #include "content/public/common/sandboxed_process_launcher_delegate.h" |
| 167 #include "content/public/common/service_names.mojom.h" | 167 #include "content/public/common/service_names.mojom.h" |
| 168 #include "content/public/common/url_constants.h" | 168 #include "content/public/common/url_constants.h" |
| 169 #include "device/battery/battery_monitor_impl.h" | 169 #include "device/battery/battery_monitor_impl.h" |
| 170 #include "device/gamepad/gamepad_monitor.h" | 170 #include "device/gamepad/gamepad_monitor.h" |
| 171 #include "device/sensors/device_sensor_host.h" | |
| 172 #include "gpu/GLES2/gl2extchromium.h" | 171 #include "gpu/GLES2/gl2extchromium.h" |
| 173 #include "gpu/command_buffer/client/gpu_switches.h" | 172 #include "gpu/command_buffer/client/gpu_switches.h" |
| 174 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 173 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 175 #include "gpu/command_buffer/service/gpu_switches.h" | 174 #include "gpu/command_buffer/service/gpu_switches.h" |
| 176 #include "gpu/ipc/host/gpu_memory_buffer_support.h" | 175 #include "gpu/ipc/host/gpu_memory_buffer_support.h" |
| 177 #include "ipc/ipc.mojom.h" | 176 #include "ipc/ipc.mojom.h" |
| 178 #include "ipc/ipc_channel.h" | 177 #include "ipc/ipc_channel.h" |
| 179 #include "ipc/ipc_channel_mojo.h" | 178 #include "ipc/ipc_channel_mojo.h" |
| 180 #include "ipc/ipc_logging.h" | 179 #include "ipc/ipc_logging.h" |
| 181 #include "media/base/media_switches.h" | 180 #include "media/base/media_switches.h" |
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| 1289 | 1288 |
| 1290 scoped_refptr<base::SingleThreadTaskRunner> file_task_runner = | 1289 scoped_refptr<base::SingleThreadTaskRunner> file_task_runner = |
| 1291 BrowserThread::GetTaskRunnerForThread(BrowserThread::FILE); | 1290 BrowserThread::GetTaskRunnerForThread(BrowserThread::FILE); |
| 1292 registry->AddInterface(base::Bind(&MimeRegistryImpl::Create), | 1291 registry->AddInterface(base::Bind(&MimeRegistryImpl::Create), |
| 1293 file_task_runner); | 1292 file_task_runner); |
| 1294 #if BUILDFLAG(USE_MINIKIN_HYPHENATION) | 1293 #if BUILDFLAG(USE_MINIKIN_HYPHENATION) |
| 1295 registry->AddInterface(base::Bind(&hyphenation::HyphenationImpl::Create), | 1294 registry->AddInterface(base::Bind(&hyphenation::HyphenationImpl::Create), |
| 1296 file_task_runner); | 1295 file_task_runner); |
| 1297 #endif | 1296 #endif |
| 1298 | 1297 |
| 1299 #if defined(OS_ANDROID) | |
| 1300 // On Android the device sensors implementations need to run on the UI thread | |
| 1301 // to communicate to Java. | |
| 1302 AddUIThreadInterface(registry.get(), | |
| 1303 base::Bind(&device::DeviceLightHost::Create)); | |
| 1304 AddUIThreadInterface(registry.get(), | |
| 1305 base::Bind(&device::DeviceMotionHost::Create)); | |
| 1306 AddUIThreadInterface(registry.get(), | |
| 1307 base::Bind(&device::DeviceOrientationHost::Create)); | |
| 1308 AddUIThreadInterface( | |
| 1309 registry.get(), | |
| 1310 base::Bind(&device::DeviceOrientationAbsoluteHost::Create)); | |
| 1311 #else | |
| 1312 // On platforms other than Android the device sensors implementations run on | |
| 1313 // the IO thread. | |
| 1314 registry->AddInterface(base::Bind(&device::DeviceLightHost::Create)); | |
| 1315 registry->AddInterface(base::Bind(&device::DeviceMotionHost::Create)); | |
| 1316 registry->AddInterface(base::Bind(&device::DeviceOrientationHost::Create)); | |
| 1317 registry->AddInterface( | |
| 1318 base::Bind(&device::DeviceOrientationAbsoluteHost::Create)); | |
| 1319 #endif // defined(OS_ANDROID) | |
| 1320 | |
| 1321 registry->AddInterface(base::Bind(&device::GamepadMonitor::Create)); | 1298 registry->AddInterface(base::Bind(&device::GamepadMonitor::Create)); |
| 1322 | 1299 |
| 1323 registry->AddInterface( | 1300 registry->AddInterface( |
| 1324 base::Bind(&PushMessagingManager::BindRequest, | 1301 base::Bind(&PushMessagingManager::BindRequest, |
| 1325 base::Unretained(push_messaging_manager_.get()))); | 1302 base::Unretained(push_messaging_manager_.get()))); |
| 1326 | 1303 |
| 1327 registry->AddInterface(base::Bind( | 1304 registry->AddInterface(base::Bind( |
| 1328 &BackgroundFetchServiceImpl::Create, | 1305 &BackgroundFetchServiceImpl::Create, |
| 1329 make_scoped_refptr(storage_partition_impl_->GetBackgroundFetchContext()), | 1306 make_scoped_refptr(storage_partition_impl_->GetBackgroundFetchContext()), |
| 1330 make_scoped_refptr(storage_partition_impl_->GetServiceWorkerContext()))); | 1307 make_scoped_refptr(storage_partition_impl_->GetServiceWorkerContext()))); |
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| 3091 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error; | 3068 LOG(ERROR) << "Terminating render process for bad Mojo message: " << error; |
| 3092 | 3069 |
| 3093 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing. | 3070 // The ReceivedBadMessage call below will trigger a DumpWithoutCrashing. |
| 3094 // Capture the error message in a crash key value. | 3071 // Capture the error message in a crash key value. |
| 3095 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error); | 3072 base::debug::ScopedCrashKey error_key_value("mojo-message-error", error); |
| 3096 bad_message::ReceivedBadMessage(render_process_id, | 3073 bad_message::ReceivedBadMessage(render_process_id, |
| 3097 bad_message::RPH_MOJO_PROCESS_ERROR); | 3074 bad_message::RPH_MOJO_PROCESS_ERROR); |
| 3098 } | 3075 } |
| 3099 | 3076 |
| 3100 } // namespace content | 3077 } // namespace content |
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