| Index: media/gpu/avda_surface_bundle.cc
|
| diff --git a/media/gpu/avda_surface_bundle.cc b/media/gpu/avda_surface_bundle.cc
|
| index 12186a1b96cf2d5304b7091c85095ae9bfb76be4..608519bb936e3f4163421d2cc3f57fbea95a7554 100644
|
| --- a/media/gpu/avda_surface_bundle.cc
|
| +++ b/media/gpu/avda_surface_bundle.cc
|
| @@ -3,6 +3,7 @@
|
| // found in the LICENSE file.
|
|
|
| #include "media/gpu/avda_surface_bundle.h"
|
| +#include "media/base/android/android_overlay.h"
|
|
|
| namespace media {
|
|
|
| @@ -11,7 +12,8 @@ AVDASurfaceBundle::AVDASurfaceBundle(int surface_id) : surface_id(surface_id) {}
|
| AVDASurfaceBundle::~AVDASurfaceBundle() {
|
| // Explicitly free the surface first, just to be sure that it's deleted before
|
| // the SurfaceTexture is.
|
| - surface = gl::ScopedJavaSurface();
|
| + surface_texture_surface = gl::ScopedJavaSurface();
|
| +
|
| // Also release the back buffers. We might want to let the consumer do this
|
| // after it has swapped the back buffer it wants, but we don't.
|
| if (surface_texture)
|
|
|