Index: media/gpu/avda_surface_bundle.cc |
diff --git a/media/gpu/avda_surface_bundle.cc b/media/gpu/avda_surface_bundle.cc |
index 12186a1b96cf2d5304b7091c85095ae9bfb76be4..608519bb936e3f4163421d2cc3f57fbea95a7554 100644 |
--- a/media/gpu/avda_surface_bundle.cc |
+++ b/media/gpu/avda_surface_bundle.cc |
@@ -3,6 +3,7 @@ |
// found in the LICENSE file. |
#include "media/gpu/avda_surface_bundle.h" |
+#include "media/base/android/android_overlay.h" |
namespace media { |
@@ -11,7 +12,8 @@ AVDASurfaceBundle::AVDASurfaceBundle(int surface_id) : surface_id(surface_id) {} |
AVDASurfaceBundle::~AVDASurfaceBundle() { |
// Explicitly free the surface first, just to be sure that it's deleted before |
// the SurfaceTexture is. |
- surface = gl::ScopedJavaSurface(); |
+ surface_texture_surface = gl::ScopedJavaSurface(); |
+ |
// Also release the back buffers. We might want to let the consumer do this |
// after it has swapped the back buffer it wants, but we don't. |
if (surface_texture) |