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Side by Side Diff: media/gpu/avda_picture_buffer_manager.cc

Issue 2692863011: Add ContentVideoViewOverlay to AVDA. (Closed)
Patch Set: fixed avda unittest Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/gpu/avda_picture_buffer_manager.h" 5 #include "media/gpu/avda_picture_buffer_manager.h"
6 6
7 #include <EGL/egl.h> 7 #include <EGL/egl.h>
8 #include <EGL/eglext.h> 8 #include <EGL/eglext.h>
9 9
10 #include "base/android/build_info.h" 10 #include "base/android/build_info.h"
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h" 14 #include "base/metrics/histogram.h"
15 #include "gpu/command_buffer/service/context_group.h" 15 #include "gpu/command_buffer/service/context_group.h"
16 #include "gpu/command_buffer/service/gl_stream_texture_image.h" 16 #include "gpu/command_buffer/service/gl_stream_texture_image.h"
17 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" 17 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
18 #include "gpu/command_buffer/service/texture_manager.h" 18 #include "gpu/command_buffer/service/texture_manager.h"
19 #include "gpu/ipc/common/gpu_surface_lookup.h"
20 #include "gpu/ipc/service/gpu_channel.h" 19 #include "gpu/ipc/service/gpu_channel.h"
21 #include "media/base/android/media_codec_bridge_impl.h" 20 #include "media/base/android/media_codec_bridge_impl.h"
22 #include "media/gpu/avda_codec_image.h" 21 #include "media/gpu/avda_codec_image.h"
23 #include "media/gpu/avda_shared_state.h" 22 #include "media/gpu/avda_shared_state.h"
23 #include "ui/gl/android/scoped_java_surface.h"
24 #include "ui/gl/android/surface_texture.h" 24 #include "ui/gl/android/surface_texture.h"
25 #include "ui/gl/egl_util.h" 25 #include "ui/gl/egl_util.h"
26 #include "ui/gl/gl_bindings.h" 26 #include "ui/gl/gl_bindings.h"
27 #include "ui/gl/gl_surface_egl.h" 27 #include "ui/gl/gl_surface_egl.h"
28 #include "ui/gl/scoped_binders.h" 28 #include "ui/gl/scoped_binders.h"
29 #include "ui/gl/scoped_make_current.h" 29 #include "ui/gl/scoped_make_current.h"
30 30
31 // If !|ptr|, log a message, notify |state_provider_| of the error, and 31 // If !|ptr|, log a message, notify |state_provider_| of the error, and
32 // return an optional value. 32 // return an optional value.
33 #define RETURN_IF_NULL(ptr, ...) \ 33 #define RETURN_IF_NULL(ptr, ...) \
34 do { \ 34 do { \
35 if (!(ptr)) { \ 35 if (!(ptr)) { \
36 DLOG(ERROR) << "Got null for " << #ptr; \ 36 DLOG(ERROR) << "Got null for " << #ptr; \
37 state_provider_->NotifyError(VideoDecodeAccelerator::ILLEGAL_STATE); \ 37 state_provider_->NotifyError(VideoDecodeAccelerator::ILLEGAL_STATE); \
38 return __VA_ARGS__; \ 38 return __VA_ARGS__; \
39 } \ 39 } \
40 } while (0) 40 } while (0)
41 41
42 namespace media { 42 namespace media {
43 namespace { 43 namespace {
44 44
45 // Creates a SurfaceTexture and attaches a new gl texture to it. 45 // Creates a SurfaceTexture and attaches a new gl texture to it.
46 scoped_refptr<SurfaceTextureGLOwner> CreateAttachedSurfaceTexture( 46 scoped_refptr<SurfaceTextureGLOwner> CreateAttachedSurfaceTexture(
47 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder) { 47 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder) {
48 scoped_refptr<SurfaceTextureGLOwner> surface_texture = 48 scoped_refptr<SurfaceTextureGLOwner> surface_texture =
49 SurfaceTextureGLOwner::Create(); 49 SurfaceTextureGLOwner::Create();
50 DCHECK(surface_texture); 50 if (!surface_texture)
51 return nullptr;
51 52
52 glActiveTexture(GL_TEXTURE0); 53 glActiveTexture(GL_TEXTURE0);
53 glBindTexture(GL_TEXTURE_EXTERNAL_OES, surface_texture->texture_id()); 54 glBindTexture(GL_TEXTURE_EXTERNAL_OES, surface_texture->texture_id());
54 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 55 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
55 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 56 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
56 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 57 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
57 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 58 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
58 59
59 gl_decoder->RestoreTextureUnitBindings(0); 60 gl_decoder->RestoreTextureUnitBindings(0);
60 gl_decoder->RestoreActiveTexture(); 61 gl_decoder->RestoreActiveTexture();
61 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); 62 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
62 63
63 return surface_texture; 64 return surface_texture;
64 } 65 }
65 66
66 } // namespace 67 } // namespace
67 68
68 AVDAPictureBufferManager::AVDAPictureBufferManager( 69 AVDAPictureBufferManager::AVDAPictureBufferManager(
69 AVDAStateProvider* state_provider) 70 AVDAStateProvider* state_provider)
70 : state_provider_(state_provider), media_codec_(nullptr) {} 71 : state_provider_(state_provider), media_codec_(nullptr) {}
71 72
72 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} 73 AVDAPictureBufferManager::~AVDAPictureBufferManager() {}
73 74
74 gl::ScopedJavaSurface AVDAPictureBufferManager::Initialize(int surface_id) { 75 void AVDAPictureBufferManager::InitializeForOverlay() {
76 shared_state_ = new AVDASharedState();
77 surface_texture_ = nullptr;
78 }
79
80 gl::ScopedJavaSurface AVDAPictureBufferManager::InitializeForSurfaceTexture() {
75 shared_state_ = new AVDASharedState(); 81 shared_state_ = new AVDASharedState();
76 surface_texture_ = nullptr; 82 surface_texture_ = nullptr;
77 83
78 // Acquire the SurfaceView surface if given a valid id. 84 // Create a SurfaceTexture.
79 if (surface_id != SurfaceManager::kNoSurfaceID)
80 return gpu::GpuSurfaceLookup::GetInstance()->AcquireJavaSurface(surface_id);
81
82 // Otherwise create a SurfaceTexture.
83 surface_texture_ = 85 surface_texture_ =
84 CreateAttachedSurfaceTexture(state_provider_->GetGlDecoder()); 86 CreateAttachedSurfaceTexture(state_provider_->GetGlDecoder());
87 if (!surface_texture_)
88 return gl::ScopedJavaSurface();
89
85 shared_state_->SetSurfaceTexture(surface_texture_); 90 shared_state_->SetSurfaceTexture(surface_texture_);
86 return gl::ScopedJavaSurface(surface_texture_.get()); 91 return gl::ScopedJavaSurface(surface_texture_.get());
87 } 92 }
88 93
89 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { 94 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) {
90 // Do nothing if Initialize() has not been called. 95 // Do nothing if Initialize() has not been called.
91 if (!shared_state_) 96 if (!shared_state_)
92 return; 97 return;
93 98
94 ReleaseCodecBuffers(buffers); 99 ReleaseCodecBuffers(buffers);
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275 280
276 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { 281 bool AVDAPictureBufferManager::HasUnrenderedPictures() const {
277 for (int id : pictures_out_for_display_) { 282 for (int id : pictures_out_for_display_) {
278 if (GetImageForPicture(id)->is_unrendered()) 283 if (GetImageForPicture(id)->is_unrendered())
279 return true; 284 return true;
280 } 285 }
281 return false; 286 return false;
282 } 287 }
283 288
284 } // namespace media 289 } // namespace media
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