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Side by Side Diff: media/gpu/avda_picture_buffer_manager.h

Issue 2692863011: Add ContentVideoViewOverlay to AVDA. (Closed)
Patch Set: keep |overlay| longer in UpdateSurface, comments Created 3 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 5 #ifndef MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
6 #define MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 6 #define MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 #include <vector> 9 #include <vector>
10 10
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42 explicit AVDAPictureBufferManager(AVDAStateProvider* state_provider); 42 explicit AVDAPictureBufferManager(AVDAStateProvider* state_provider);
43 virtual ~AVDAPictureBufferManager(); 43 virtual ~AVDAPictureBufferManager();
44 44
45 // Must be called before anything else. If |surface_id| is |kNoSurfaceID| 45 // Must be called before anything else. If |surface_id| is |kNoSurfaceID|
46 // then a new SurfaceTexture will be returned. Otherwise, the corresponding 46 // then a new SurfaceTexture will be returned. Otherwise, the corresponding
47 // SurfaceView will be returned. 47 // SurfaceView will be returned.
48 // 48 //
49 // May be called multiple times to switch to a new |surface_id|. Picture 49 // May be called multiple times to switch to a new |surface_id|. Picture
50 // buffers will be updated to use the new surface during the call to 50 // buffers will be updated to use the new surface during the call to
51 // UseCodecBufferForPictureBuffer(). 51 // UseCodecBufferForPictureBuffer().
52 gl::ScopedJavaSurface Initialize(int surface_id); 52 // TODO(liberato); update comment.
53 void InitializeForOverlay();
54 gl::ScopedJavaSurface InitializeForSurfaceTexture();
53 55
54 void Destroy(const PictureBufferMap& buffers); 56 void Destroy(const PictureBufferMap& buffers);
55 57
56 // Sets up |picture_buffer| so that its texture will refer to the image that 58 // Sets up |picture_buffer| so that its texture will refer to the image that
57 // is represented by the decoded output buffer at codec_buffer_index. 59 // is represented by the decoded output buffer at codec_buffer_index.
58 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index, 60 void UseCodecBufferForPictureBuffer(int32_t codec_buffer_index,
59 const PictureBuffer& picture_buffer); 61 const PictureBuffer& picture_buffer);
60 62
61 // Assigns a picture buffer and attaches an image to its texture. 63 // Assigns a picture buffer and attaches an image to its texture.
62 void AssignOnePictureBuffer(const PictureBuffer& picture_buffer, 64 void AssignOnePictureBuffer(const PictureBuffer& picture_buffer,
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120 122
121 // Maps a picture buffer id to a AVDACodecImage. 123 // Maps a picture buffer id to a AVDACodecImage.
122 std::map<int, scoped_refptr<AVDACodecImage>> codec_images_; 124 std::map<int, scoped_refptr<AVDACodecImage>> codec_images_;
123 125
124 DISALLOW_COPY_AND_ASSIGN(AVDAPictureBufferManager); 126 DISALLOW_COPY_AND_ASSIGN(AVDAPictureBufferManager);
125 }; 127 };
126 128
127 } // namespace media 129 } // namespace media
128 130
129 #endif // MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_ 131 #endif // MEDIA_GPU_AVDA_PICTURE_BUFFER_MANAGER_H_
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