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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/avda_picture_buffer_manager.h" | 5 #include "media/gpu/avda_picture_buffer_manager.h" |
| 6 | 6 |
| 7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
| 8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> |
| 9 | 9 |
| 10 #include "base/android/build_info.h" | 10 #include "base/android/build_info.h" |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/message_loop/message_loop.h" | 13 #include "base/message_loop/message_loop.h" |
| 14 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
| 15 #include "gpu/command_buffer/service/context_group.h" | 15 #include "gpu/command_buffer/service/context_group.h" |
| 16 #include "gpu/command_buffer/service/gl_stream_texture_image.h" | 16 #include "gpu/command_buffer/service/gl_stream_texture_image.h" |
| 17 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 17 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
| 18 #include "gpu/command_buffer/service/texture_manager.h" | 18 #include "gpu/command_buffer/service/texture_manager.h" |
| 19 #include "gpu/ipc/common/gpu_surface_lookup.h" | |
| 20 #include "gpu/ipc/service/gpu_channel.h" | 19 #include "gpu/ipc/service/gpu_channel.h" |
| 21 #include "media/base/android/media_codec_bridge_impl.h" | 20 #include "media/base/android/media_codec_bridge_impl.h" |
| 22 #include "media/gpu/avda_codec_image.h" | 21 #include "media/gpu/avda_codec_image.h" |
| 23 #include "media/gpu/avda_shared_state.h" | 22 #include "media/gpu/avda_shared_state.h" |
| 23 #include "ui/gl/android/scoped_java_surface.h" |
| 24 #include "ui/gl/android/surface_texture.h" | 24 #include "ui/gl/android/surface_texture.h" |
| 25 #include "ui/gl/egl_util.h" | 25 #include "ui/gl/egl_util.h" |
| 26 #include "ui/gl/gl_bindings.h" | 26 #include "ui/gl/gl_bindings.h" |
| 27 #include "ui/gl/gl_surface_egl.h" | 27 #include "ui/gl/gl_surface_egl.h" |
| 28 #include "ui/gl/scoped_binders.h" | 28 #include "ui/gl/scoped_binders.h" |
| 29 #include "ui/gl/scoped_make_current.h" | 29 #include "ui/gl/scoped_make_current.h" |
| 30 | 30 |
| 31 // If !|ptr|, log a message, notify |state_provider_| of the error, and | 31 // If !|ptr|, log a message, notify |state_provider_| of the error, and |
| 32 // return an optional value. | 32 // return an optional value. |
| 33 #define RETURN_IF_NULL(ptr, ...) \ | 33 #define RETURN_IF_NULL(ptr, ...) \ |
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| 72 } | 72 } |
| 73 | 73 |
| 74 } // namespace | 74 } // namespace |
| 75 | 75 |
| 76 AVDAPictureBufferManager::AVDAPictureBufferManager( | 76 AVDAPictureBufferManager::AVDAPictureBufferManager( |
| 77 AVDAStateProvider* state_provider) | 77 AVDAStateProvider* state_provider) |
| 78 : state_provider_(state_provider), media_codec_(nullptr) {} | 78 : state_provider_(state_provider), media_codec_(nullptr) {} |
| 79 | 79 |
| 80 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} | 80 AVDAPictureBufferManager::~AVDAPictureBufferManager() {} |
| 81 | 81 |
| 82 gl::ScopedJavaSurface AVDAPictureBufferManager::Initialize(int surface_id) { | 82 void AVDAPictureBufferManager::InitializeForOverlay() { |
| 83 shared_state_ = new AVDASharedState(); |
| 84 surface_texture_ = nullptr; |
| 85 } |
| 86 |
| 87 gl::ScopedJavaSurface AVDAPictureBufferManager::InitializeForSurfaceTexture() { |
| 83 shared_state_ = new AVDASharedState(); | 88 shared_state_ = new AVDASharedState(); |
| 84 surface_texture_ = nullptr; | 89 surface_texture_ = nullptr; |
| 85 | 90 |
| 86 // Acquire the SurfaceView surface if given a valid id. | 91 // Create a SurfaceTexture. |
| 87 if (surface_id != SurfaceManager::kNoSurfaceID) | |
| 88 return gpu::GpuSurfaceLookup::GetInstance()->AcquireJavaSurface(surface_id); | |
| 89 | |
| 90 // Otherwise create a SurfaceTexture. | |
| 91 GLuint service_id; | 92 GLuint service_id; |
| 92 surface_texture_ = CreateAttachedSurfaceTexture( | 93 surface_texture_ = CreateAttachedSurfaceTexture( |
| 93 state_provider_->GetGlDecoder(), &service_id); | 94 state_provider_->GetGlDecoder(), &service_id); |
| 94 shared_state_->SetSurfaceTexture(surface_texture_, service_id); | 95 shared_state_->SetSurfaceTexture(surface_texture_, service_id); |
| 95 return gl::ScopedJavaSurface(surface_texture_.get()); | 96 return gl::ScopedJavaSurface(surface_texture_.get()); |
| 96 } | 97 } |
| 97 | 98 |
| 98 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { | 99 void AVDAPictureBufferManager::Destroy(const PictureBufferMap& buffers) { |
| 99 // Do nothing if Initialize() has not been called. | 100 // Do nothing if Initialize() has not been called. |
| 100 if (!shared_state_) | 101 if (!shared_state_) |
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| 284 | 285 |
| 285 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { | 286 bool AVDAPictureBufferManager::HasUnrenderedPictures() const { |
| 286 for (int id : pictures_out_for_display_) { | 287 for (int id : pictures_out_for_display_) { |
| 287 if (GetImageForPicture(id)->is_unrendered()) | 288 if (GetImageForPicture(id)->is_unrendered()) |
| 288 return true; | 289 return true; |
| 289 } | 290 } |
| 290 return false; | 291 return false; |
| 291 } | 292 } |
| 292 | 293 |
| 293 } // namespace media | 294 } // namespace media |
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