| Index: cc/input/scrollbar_animation_controller_linear_fade.cc
|
| diff --git a/cc/input/scrollbar_animation_controller_linear_fade.cc b/cc/input/scrollbar_animation_controller_linear_fade.cc
|
| deleted file mode 100644
|
| index deca7f49581b7b1b4341ec8e8b49b1b6a9c67ac8..0000000000000000000000000000000000000000
|
| --- a/cc/input/scrollbar_animation_controller_linear_fade.cc
|
| +++ /dev/null
|
| @@ -1,80 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/input/scrollbar_animation_controller_linear_fade.h"
|
| -
|
| -#include "base/memory/ptr_util.h"
|
| -#include "base/time/time.h"
|
| -#include "cc/layers/layer_impl.h"
|
| -#include "cc/layers/scrollbar_layer_impl_base.h"
|
| -#include "cc/trees/layer_tree_impl.h"
|
| -
|
| -namespace cc {
|
| -
|
| -std::unique_ptr<ScrollbarAnimationControllerLinearFade>
|
| -ScrollbarAnimationControllerLinearFade::Create(
|
| - int scroll_layer_id,
|
| - ScrollbarAnimationControllerClient* client,
|
| - base::TimeDelta delay_before_starting,
|
| - base::TimeDelta resize_delay_before_starting,
|
| - base::TimeDelta duration) {
|
| - return base::WrapUnique(new ScrollbarAnimationControllerLinearFade(
|
| - scroll_layer_id, client, delay_before_starting,
|
| - resize_delay_before_starting, duration));
|
| -}
|
| -
|
| -ScrollbarAnimationControllerLinearFade::ScrollbarAnimationControllerLinearFade(
|
| - int scroll_layer_id,
|
| - ScrollbarAnimationControllerClient* client,
|
| - base::TimeDelta delay_before_starting,
|
| - base::TimeDelta resize_delay_before_starting,
|
| - base::TimeDelta duration)
|
| - : ScrollbarAnimationController(scroll_layer_id,
|
| - client,
|
| - delay_before_starting,
|
| - resize_delay_before_starting),
|
| - duration_(duration) {}
|
| -
|
| -ScrollbarAnimationControllerLinearFade::
|
| - ~ScrollbarAnimationControllerLinearFade() {}
|
| -
|
| -void ScrollbarAnimationControllerLinearFade::RunAnimationFrame(float progress) {
|
| - ApplyOpacityToScrollbars(1.f - progress);
|
| - client_->SetNeedsRedrawForScrollbarAnimation();
|
| - if (progress == 1.f)
|
| - StopAnimation();
|
| -}
|
| -
|
| -const base::TimeDelta& ScrollbarAnimationControllerLinearFade::Duration() {
|
| - return duration_;
|
| -}
|
| -
|
| -void ScrollbarAnimationControllerLinearFade::DidScrollUpdate(bool on_resize) {
|
| - ScrollbarAnimationController::DidScrollUpdate(on_resize);
|
| - ApplyOpacityToScrollbars(1.f);
|
| -}
|
| -
|
| -void ScrollbarAnimationControllerLinearFade::ApplyOpacityToScrollbars(
|
| - float opacity) {
|
| - for (ScrollbarLayerImplBase* scrollbar : Scrollbars()) {
|
| - if (!scrollbar->is_overlay_scrollbar())
|
| - continue;
|
| - PropertyTrees* property_trees =
|
| - scrollbar->layer_tree_impl()->property_trees();
|
| - // If this method is called during LayerImpl::PushPropertiesTo, we may not
|
| - // yet have valid layer_id_to_effect_node_index entries as property trees
|
| - // are pushed after layers during activation. We can skip updating opacity
|
| - // in that case as we are only registering a scrollbar and because opacity
|
| - // will be overwritten anyway when property trees are pushed.
|
| - if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::EFFECT,
|
| - scrollbar->id())) {
|
| - property_trees->effect_tree.OnOpacityAnimated(
|
| - scrollbar->CanScrollOrientation() ? opacity : 0,
|
| - property_trees->layer_id_to_effect_node_index[scrollbar->id()],
|
| - scrollbar->layer_tree_impl());
|
| - }
|
| - }
|
| -}
|
| -
|
| -} // namespace cc
|
|
|