| Index: content/renderer/gpu/render_widget_compositor.cc
|
| diff --git a/content/renderer/gpu/render_widget_compositor.cc b/content/renderer/gpu/render_widget_compositor.cc
|
| index ae598c0253cc9674c4c93b2accfc9f45b6d54144..cd7e3a27aa075a4c73b5f6de6aad7fc73da2a98c 100644
|
| --- a/content/renderer/gpu/render_widget_compositor.cc
|
| +++ b/content/renderer/gpu/render_widget_compositor.cc
|
| @@ -388,7 +388,7 @@ cc::LayerTreeSettings RenderWidgetCompositor::GenerateLayerTreeSettings(
|
| settings.scrollbar_animator = cc::LayerTreeSettings::NO_ANIMATOR;
|
| settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
|
| } else {
|
| - settings.scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE;
|
| + settings.scrollbar_animator = cc::LayerTreeSettings::ANDROID;
|
| settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(300);
|
| settings.scrollbar_fade_resize_delay =
|
| base::TimeDelta::FromMilliseconds(2000);
|
| @@ -427,7 +427,7 @@ cc::LayerTreeSettings RenderWidgetCompositor::GenerateLayerTreeSettings(
|
| #else // defined(OS_ANDROID)
|
| #if !defined(OS_MACOSX)
|
| if (ui::IsOverlayScrollbarEnabled()) {
|
| - settings.scrollbar_animator = cc::LayerTreeSettings::THINNING;
|
| + settings.scrollbar_animator = cc::LayerTreeSettings::AURA_OVERLAY;
|
| settings.scrollbar_fade_delay = ui::kOverlayScrollbarFadeOutDelay;
|
| settings.scrollbar_fade_resize_delay =
|
| ui::kOverlayScrollbarFadeOutDelay;
|
| @@ -438,7 +438,7 @@ cc::LayerTreeSettings RenderWidgetCompositor::GenerateLayerTreeSettings(
|
| } else {
|
| // TODO(bokan): This section is probably unneeded? We don't use scrollbar
|
| // animations for non overlay scrollbars.
|
| - settings.scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE;
|
| + settings.scrollbar_animator = cc::LayerTreeSettings::ANDROID;
|
| settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
|
| settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(500);
|
| settings.scrollbar_fade_resize_delay =
|
|
|