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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ | 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ |
| 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ | 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 base::TimeDelta delay) = 0; | 22 base::TimeDelta delay) = 0; |
| 23 virtual void SetNeedsRedrawForScrollbarAnimation() = 0; | 23 virtual void SetNeedsRedrawForScrollbarAnimation() = 0; |
| 24 virtual void SetNeedsAnimateForScrollbarAnimation() = 0; | 24 virtual void SetNeedsAnimateForScrollbarAnimation() = 0; |
| 25 virtual void DidChangeScrollbarVisibility() = 0; | 25 virtual void DidChangeScrollbarVisibility() = 0; |
| 26 virtual ScrollbarSet ScrollbarsFor(int scroll_layer_id) const = 0; | 26 virtual ScrollbarSet ScrollbarsFor(int scroll_layer_id) const = 0; |
| 27 | 27 |
| 28 protected: | 28 protected: |
| 29 virtual ~ScrollbarAnimationControllerClient() {} | 29 virtual ~ScrollbarAnimationControllerClient() {} |
| 30 }; | 30 }; |
| 31 | 31 |
| 32 // This abstract class represents the compositor-side analogy of | 32 // This class fade in scrollbars when scroll and fade out after an idle delay. |
| 33 // ScrollbarAnimator. Individual platforms should subclass it to provide | 33 // The fade animations works on both scrollbars and is controlled in this class |
| 34 // specialized implementation. | |
| 35 // This class also passes the mouse state to each | 34 // This class also passes the mouse state to each |
| 36 // SingleScrollbarAnimationControllerThinning. The thinning animations are | 35 // SingleScrollbarAnimationControllerThinning. The thinning animations are |
| 37 // independent between vertical/horizontal and are managed by the | 36 // independent between vertical/horizontal and are managed by the |
| 38 // SingleScrollbarAnimationControllerThinnings. | 37 // SingleScrollbarAnimationControllerThinnings. |
| 39 class CC_EXPORT ScrollbarAnimationController { | 38 class CC_EXPORT ScrollbarAnimationController { |
| 40 public: | 39 public: |
| 41 virtual ~ScrollbarAnimationController(); | 40 // ScrollbarAnimationController for Android. It only has fade in/out |
| 41 // animation. |
| 42 static std::unique_ptr<ScrollbarAnimationController> |
| 43 CreateScrollbarAnimationControllerAndroid( |
| 44 int scroll_layer_id, |
| 45 ScrollbarAnimationControllerClient* client, |
| 46 base::TimeDelta delay_before_starting, |
| 47 base::TimeDelta resize_delay_before_starting, |
| 48 base::TimeDelta fade_duration); |
| 49 |
| 50 // ScrollbarAnimationController for Desktop Overlay Scrollbar. It has fade in/ |
| 51 // out animation and thinning animation. |
| 52 static std::unique_ptr<ScrollbarAnimationController> |
| 53 CreateScrollbarAnimationControllerAuraOverlay( |
| 54 int scroll_layer_id, |
| 55 ScrollbarAnimationControllerClient* client, |
| 56 base::TimeDelta delay_before_starting, |
| 57 base::TimeDelta resize_delay_before_starting, |
| 58 base::TimeDelta fade_duration, |
| 59 base::TimeDelta thinning_duration); |
| 60 |
| 61 ~ScrollbarAnimationController(); |
| 62 |
| 63 bool ScrollbarsHidden() const; |
| 42 | 64 |
| 43 bool Animate(base::TimeTicks now); | 65 bool Animate(base::TimeTicks now); |
| 44 | 66 |
| 45 virtual void DidScrollBegin(); | 67 void DidScrollBegin(); |
| 46 virtual void DidScrollUpdate(bool on_resize); | 68 void DidScrollUpdate(bool on_resize); |
| 47 virtual void DidScrollEnd(); | 69 void DidScrollEnd(); |
| 48 virtual bool ScrollbarsHidden() const; | |
| 49 virtual bool NeedThinningAnimation() const; | |
| 50 | 70 |
| 51 void DidMouseDown(); | 71 void DidMouseDown(); |
| 52 void DidMouseUp(); | 72 void DidMouseUp(); |
| 53 void DidMouseLeave(); | 73 void DidMouseLeave(); |
| 54 void DidMouseMoveNear(ScrollbarOrientation, float); | 74 void DidMouseMoveNear(ScrollbarOrientation, float); |
| 55 | 75 |
| 56 bool mouse_is_over_scrollbar(ScrollbarOrientation orientation) const; | 76 bool mouse_is_over_scrollbar(ScrollbarOrientation orientation) const; |
| 57 bool mouse_is_near_scrollbar(ScrollbarOrientation orientation) const; | 77 bool mouse_is_near_scrollbar(ScrollbarOrientation orientation) const; |
| 58 bool mouse_is_near_any_scrollbar() const; | 78 bool mouse_is_near_any_scrollbar() const; |
| 59 | 79 |
| 60 void set_mouse_move_distance_for_test(float distance); | 80 private: |
| 61 | |
| 62 protected: | |
| 63 ScrollbarAnimationController(int scroll_layer_id, | 81 ScrollbarAnimationController(int scroll_layer_id, |
| 64 ScrollbarAnimationControllerClient* client, | 82 ScrollbarAnimationControllerClient* client, |
| 65 base::TimeDelta delay_before_starting, | 83 base::TimeDelta delay_before_starting, |
| 66 base::TimeDelta resize_delay_before_starting); | 84 base::TimeDelta resize_delay_before_starting, |
| 85 base::TimeDelta fade_duration); |
| 67 | 86 |
| 68 virtual void RunAnimationFrame(float progress) = 0; | 87 ScrollbarAnimationController(int scroll_layer_id, |
| 69 virtual const base::TimeDelta& Duration() = 0; | 88 ScrollbarAnimationControllerClient* client, |
| 70 virtual void ApplyOpacityToScrollbars(float opacity) = 0; | 89 base::TimeDelta delay_before_starting, |
| 90 base::TimeDelta resize_delay_before_starting, |
| 91 base::TimeDelta fade_duration, |
| 92 base::TimeDelta thinning_duration); |
| 93 |
| 94 ScrollbarSet Scrollbars() const; |
| 95 SingleScrollbarAnimationControllerThinning& GetScrollbarAnimationController( |
| 96 ScrollbarOrientation) const; |
| 97 |
| 98 // Returns how far through the animation we are as a progress value from |
| 99 // 0 to 1. |
| 100 float AnimationProgressAtTime(base::TimeTicks now); |
| 101 void RunAnimationFrame(float progress); |
| 71 | 102 |
| 72 void StartAnimation(); | 103 void StartAnimation(); |
| 73 void StopAnimation(); | 104 void StopAnimation(); |
| 74 ScrollbarSet Scrollbars() const; | |
| 75 | 105 |
| 76 ScrollbarAnimationControllerClient* client_; | 106 ScrollbarAnimationControllerClient* client_; |
| 77 | 107 |
| 78 void PostDelayedAnimationTask(bool on_resize); | 108 void PostDelayedAnimationTask(bool on_resize); |
| 79 | 109 |
| 80 int scroll_layer_id() const { return scroll_layer_id_; } | |
| 81 | |
| 82 bool animating_fade() const { return is_animating_; } | |
| 83 | |
| 84 bool Captured() const; | 110 bool Captured() const; |
| 85 | 111 |
| 86 std::unique_ptr<SingleScrollbarAnimationControllerThinning> | 112 void ApplyOpacityToScrollbars(float opacity); |
| 87 vertical_controller_; | |
| 88 std::unique_ptr<SingleScrollbarAnimationControllerThinning> | |
| 89 horizontal_controller_; | |
| 90 | |
| 91 private: | |
| 92 // Returns how far through the animation we are as a progress value from | |
| 93 // 0 to 1. | |
| 94 float AnimationProgressAtTime(base::TimeTicks now); | |
| 95 | |
| 96 SingleScrollbarAnimationControllerThinning& GetScrollbarAnimationController( | |
| 97 ScrollbarOrientation) const; | |
| 98 | 113 |
| 99 base::TimeTicks last_awaken_time_; | 114 base::TimeTicks last_awaken_time_; |
| 100 base::TimeDelta delay_before_starting_; | 115 base::TimeDelta delay_before_starting_; |
| 101 base::TimeDelta resize_delay_before_starting_; | 116 base::TimeDelta resize_delay_before_starting_; |
| 102 | 117 |
| 103 bool is_animating_; | 118 bool is_animating_; |
| 104 | 119 |
| 105 int scroll_layer_id_; | 120 const int scroll_layer_id_; |
| 106 bool currently_scrolling_; | 121 bool currently_scrolling_; |
| 107 bool scroll_gesture_has_scrolled_; | 122 bool scroll_gesture_has_scrolled_; |
| 123 |
| 108 base::CancelableClosure delayed_scrollbar_fade_; | 124 base::CancelableClosure delayed_scrollbar_fade_; |
| 125 float opacity_; |
| 126 base::TimeDelta fade_duration_; |
| 127 |
| 128 const bool need_thinning_animation_; |
| 129 std::unique_ptr<SingleScrollbarAnimationControllerThinning> |
| 130 vertical_controller_; |
| 131 std::unique_ptr<SingleScrollbarAnimationControllerThinning> |
| 132 horizontal_controller_; |
| 109 | 133 |
| 110 base::WeakPtrFactory<ScrollbarAnimationController> weak_factory_; | 134 base::WeakPtrFactory<ScrollbarAnimationController> weak_factory_; |
| 111 }; | 135 }; |
| 112 | 136 |
| 113 } // namespace cc | 137 } // namespace cc |
| 114 | 138 |
| 115 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ | 139 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_H_ |
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