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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_impl.h" | 5 #include "cc/trees/layer_tree_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| 11 #include <iterator> | 11 #include <iterator> |
| 12 #include <limits> | 12 #include <limits> |
| 13 #include <set> | 13 #include <set> |
| 14 | 14 |
| 15 #include "base/containers/adapters.h" | 15 #include "base/containers/adapters.h" |
| 16 #include "base/metrics/histogram_macros.h" | 16 #include "base/metrics/histogram_macros.h" |
| 17 #include "base/timer/elapsed_timer.h" | 17 #include "base/timer/elapsed_timer.h" |
| 18 #include "base/trace_event/trace_event.h" | 18 #include "base/trace_event/trace_event.h" |
| 19 #include "base/trace_event/trace_event_argument.h" | 19 #include "base/trace_event/trace_event_argument.h" |
| 20 #include "cc/base/histograms.h" | 20 #include "cc/base/histograms.h" |
| 21 #include "cc/base/math_util.h" | 21 #include "cc/base/math_util.h" |
| 22 #include "cc/base/synced_property.h" | 22 #include "cc/base/synced_property.h" |
| 23 #include "cc/debug/devtools_instrumentation.h" | 23 #include "cc/debug/devtools_instrumentation.h" |
| 24 #include "cc/debug/traced_value.h" | 24 #include "cc/debug/traced_value.h" |
| 25 #include "cc/input/page_scale_animation.h" | 25 #include "cc/input/page_scale_animation.h" |
| 26 #include "cc/input/scrollbar_animation_controller.h" | 26 #include "cc/input/scrollbar_animation_controller.h" |
| 27 #include "cc/input/scrollbar_animation_controller_linear_fade.h" | |
| 28 #include "cc/input/scrollbar_animation_controller_thinning.h" | |
| 29 #include "cc/layers/heads_up_display_layer_impl.h" | 27 #include "cc/layers/heads_up_display_layer_impl.h" |
| 30 #include "cc/layers/layer.h" | 28 #include "cc/layers/layer.h" |
| 31 #include "cc/layers/layer_iterator.h" | 29 #include "cc/layers/layer_iterator.h" |
| 32 #include "cc/layers/layer_list_iterator.h" | 30 #include "cc/layers/layer_list_iterator.h" |
| 33 #include "cc/layers/render_surface_impl.h" | 31 #include "cc/layers/render_surface_impl.h" |
| 34 #include "cc/layers/scrollbar_layer_impl_base.h" | 32 #include "cc/layers/scrollbar_layer_impl_base.h" |
| 35 #include "cc/output/compositor_frame_sink.h" | 33 #include "cc/output/compositor_frame_sink.h" |
| 36 #include "cc/resources/ui_resource_request.h" | 34 #include "cc/resources/ui_resource_request.h" |
| 37 #include "cc/trees/clip_node.h" | 35 #include "cc/trees/clip_node.h" |
| 38 #include "cc/trees/draw_property_utils.h" | 36 #include "cc/trees/draw_property_utils.h" |
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| 1371 } | 1369 } |
| 1372 | 1370 |
| 1373 std::unique_ptr<ScrollbarAnimationController> | 1371 std::unique_ptr<ScrollbarAnimationController> |
| 1374 LayerTreeImpl::CreateScrollbarAnimationController(int scroll_layer_id) { | 1372 LayerTreeImpl::CreateScrollbarAnimationController(int scroll_layer_id) { |
| 1375 DCHECK(!settings().scrollbar_fade_delay.is_zero()); | 1373 DCHECK(!settings().scrollbar_fade_delay.is_zero()); |
| 1376 DCHECK(!settings().scrollbar_fade_duration.is_zero()); | 1374 DCHECK(!settings().scrollbar_fade_duration.is_zero()); |
| 1377 base::TimeDelta delay = settings().scrollbar_fade_delay; | 1375 base::TimeDelta delay = settings().scrollbar_fade_delay; |
| 1378 base::TimeDelta resize_delay = settings().scrollbar_fade_resize_delay; | 1376 base::TimeDelta resize_delay = settings().scrollbar_fade_resize_delay; |
| 1379 base::TimeDelta fade_duration = settings().scrollbar_fade_duration; | 1377 base::TimeDelta fade_duration = settings().scrollbar_fade_duration; |
| 1380 switch (settings().scrollbar_animator) { | 1378 switch (settings().scrollbar_animator) { |
| 1381 case LayerTreeSettings::LINEAR_FADE: { | 1379 case LayerTreeSettings::LINEAR_FADE: { |
|
chaopeng
2017/02/15 19:59:50
I agree change name to ScrollbarAnimationControlle
weiliangc
2017/02/15 20:06:08
Yeah sounds good. Make sure to comment there too.
| |
| 1382 return ScrollbarAnimationControllerLinearFade::Create( | 1380 return ScrollbarAnimationController:: |
| 1383 scroll_layer_id, layer_tree_host_impl_, delay, resize_delay, | 1381 CreateScrollbarAnimationControllerLinearFade( |
| 1384 fade_duration); | 1382 scroll_layer_id, layer_tree_host_impl_, delay, resize_delay, |
| 1383 fade_duration); | |
| 1385 } | 1384 } |
| 1386 case LayerTreeSettings::THINNING: { | 1385 case LayerTreeSettings::THINNING: { |
| 1387 base::TimeDelta thinning_duration = | 1386 base::TimeDelta thinning_duration = |
| 1388 settings().scrollbar_thinning_duration; | 1387 settings().scrollbar_thinning_duration; |
| 1389 return ScrollbarAnimationControllerThinning::Create( | 1388 return ScrollbarAnimationController:: |
| 1390 scroll_layer_id, layer_tree_host_impl_, delay, resize_delay, | 1389 CreateScrollbarAnimationControllerThinning( |
| 1391 fade_duration, thinning_duration); | 1390 scroll_layer_id, layer_tree_host_impl_, delay, resize_delay, |
| 1391 fade_duration, thinning_duration); | |
| 1392 } | 1392 } |
| 1393 case LayerTreeSettings::NO_ANIMATOR: | 1393 case LayerTreeSettings::NO_ANIMATOR: |
| 1394 NOTREACHED(); | 1394 NOTREACHED(); |
| 1395 break; | 1395 break; |
| 1396 } | 1396 } |
| 1397 return nullptr; | 1397 return nullptr; |
| 1398 } | 1398 } |
| 1399 | 1399 |
| 1400 void LayerTreeImpl::DidAnimateScrollOffset() { | 1400 void LayerTreeImpl::DidAnimateScrollOffset() { |
| 1401 layer_tree_host_impl_->DidAnimateScrollOffset(); | 1401 layer_tree_host_impl_->DidAnimateScrollOffset(); |
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| 2093 | 2093 |
| 2094 void LayerTreeImpl::ResetAllChangeTracking() { | 2094 void LayerTreeImpl::ResetAllChangeTracking() { |
| 2095 layers_that_should_push_properties_.clear(); | 2095 layers_that_should_push_properties_.clear(); |
| 2096 // Iterate over all layers, including masks. | 2096 // Iterate over all layers, including masks. |
| 2097 for (auto& layer : *layers_) | 2097 for (auto& layer : *layers_) |
| 2098 layer->ResetChangeTracking(); | 2098 layer->ResetChangeTracking(); |
| 2099 property_trees_.ResetAllChangeTracking(); | 2099 property_trees_.ResetAllChangeTracking(); |
| 2100 } | 2100 } |
| 2101 | 2101 |
| 2102 } // namespace cc | 2102 } // namespace cc |
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