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Issue 2691643002: Add gpu_angle_passthrough_fuzzer. (Closed)
Patch Set: Only re-create the context for the passthrough fuzzer. Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 #include <stddef.h> 4 #include <stddef.h>
5 #include <stdint.h> 5 #include <stdint.h>
6 6
7 #include <memory> 7 #include <memory>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/at_exit.h" 10 #include "base/at_exit.h"
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/command_line.h" 12 #include "base/command_line.h"
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "base/memory/ptr_util.h" 14 #include "base/memory/ptr_util.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "build/build_config.h" 16 #include "build/build_config.h"
17 #include "gpu/command_buffer/common/constants.h" 17 #include "gpu/command_buffer/common/constants.h"
18 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 18 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
19 #include "gpu/command_buffer/common/sync_token.h" 19 #include "gpu/command_buffer/common/sync_token.h"
20 #include "gpu/command_buffer/service/buffer_manager.h" 20 #include "gpu/command_buffer/service/buffer_manager.h"
21 #include "gpu/command_buffer/service/command_buffer_service.h" 21 #include "gpu/command_buffer/service/command_buffer_service.h"
22 #include "gpu/command_buffer/service/command_executor.h" 22 #include "gpu/command_buffer/service/command_executor.h"
23 #include "gpu/command_buffer/service/context_group.h" 23 #include "gpu/command_buffer/service/context_group.h"
24 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 24 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
25 #include "gpu/command_buffer/service/gpu_switches.h"
25 #include "gpu/command_buffer/service/logger.h" 26 #include "gpu/command_buffer/service/logger.h"
26 #include "gpu/command_buffer/service/mailbox_manager_impl.h" 27 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
27 #include "gpu/command_buffer/service/sync_point_manager.h" 28 #include "gpu/command_buffer/service/sync_point_manager.h"
28 #include "gpu/command_buffer/service/transfer_buffer_manager.h" 29 #include "gpu/command_buffer/service/transfer_buffer_manager.h"
29 #include "ui/gfx/geometry/size.h" 30 #include "ui/gfx/geometry/size.h"
30 #include "ui/gl/gl_context.h" 31 #include "ui/gl/gl_context.h"
31 #include "ui/gl/gl_context_egl.h" 32 #include "ui/gl/gl_context_egl.h"
32 #include "ui/gl/gl_context_stub.h" 33 #include "ui/gl/gl_context_stub.h"
33 #include "ui/gl/gl_image_ref_counted_memory.h" 34 #include "ui/gl/gl_image_ref_counted_memory.h"
34 #include "ui/gl/gl_share_group.h" 35 #include "ui/gl/gl_share_group.h"
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 CommandBufferSetup() 90 CommandBufferSetup()
90 : atexit_manager_(), 91 : atexit_manager_(),
91 sync_point_manager_(new SyncPointManager()), 92 sync_point_manager_(new SyncPointManager()),
92 sync_point_order_data_(SyncPointOrderData::Create()), 93 sync_point_order_data_(SyncPointOrderData::Create()),
93 mailbox_manager_(new gles2::MailboxManagerImpl), 94 mailbox_manager_(new gles2::MailboxManagerImpl),
94 share_group_(new gl::GLShareGroup), 95 share_group_(new gl::GLShareGroup),
95 command_buffer_id_(CommandBufferId::FromUnsafeValue(1)) { 96 command_buffer_id_(CommandBufferId::FromUnsafeValue(1)) {
96 logging::SetMinLogLevel(logging::LOG_FATAL); 97 logging::SetMinLogLevel(logging::LOG_FATAL);
97 base::CommandLine::Init(0, NULL); 98 base::CommandLine::Init(0, NULL);
98 99
100 auto* command_line = base::CommandLine::ForCurrentProcess();
101 ALLOW_UNUSED_LOCAL(command_line);
102
103 #if defined(GPU_FUZZER_USE_PASSTHROUGH_CMD_DECODER)
104 command_line->AppendSwitch(switches::kUsePassthroughCmdDecoder);
105 gpu_preferences_.use_passthrough_cmd_decoder = true;
106 recreate_context_ = true;
107 #endif
108
99 #if defined(GPU_FUZZER_USE_ANGLE) 109 #if defined(GPU_FUZZER_USE_ANGLE)
100 auto* command_line = base::CommandLine::ForCurrentProcess();
101 command_line->AppendSwitchASCII(switches::kUseGL, 110 command_line->AppendSwitchASCII(switches::kUseGL,
102 gl::kGLImplementationANGLEName); 111 gl::kGLImplementationANGLEName);
103 command_line->AppendSwitchASCII(switches::kUseANGLE, 112 command_line->AppendSwitchASCII(switches::kUseANGLE,
104 gl::kANGLEImplementationNullName); 113 gl::kANGLEImplementationNullName);
105 gl::init::InitializeGLOneOffImplementation(gl::kGLImplementationEGLGLES2, 114 gl::init::InitializeGLOneOffImplementation(gl::kGLImplementationEGLGLES2,
106 false, false, false); 115 false, false, false);
116
107 surface_ = new gl::PbufferGLSurfaceEGL(gfx::Size()); 117 surface_ = new gl::PbufferGLSurfaceEGL(gfx::Size());
108 surface_->Initialize(); 118 surface_->Initialize();
109 119 if (!recreate_context_) {
110 context_ = new gl::GLContextEGL(share_group_.get()); 120 InitContext();
111 context_->Initialize(surface_.get(), gl::GLContextAttribs()); 121 }
112 #else 122 #else
113 surface_ = new gl::GLSurfaceStub; 123 surface_ = new gl::GLSurfaceStub;
114 scoped_refptr<gl::GLContextStub> context_stub = 124 InitContext();
115 new gl::GLContextStub(share_group_.get());
116 context_stub->SetGLVersionString("OpenGL ES 3.1");
117 context_stub->SetExtensionsString(kExtensions);
118 context_stub->SetUseStubApi(true);
119 context_ = context_stub;
120 gl::GLSurfaceTestSupport::InitializeOneOffWithMockBindings(); 125 gl::GLSurfaceTestSupport::InitializeOneOffWithMockBindings();
121 #endif 126 #endif
122 127
123 sync_point_client_ = base::MakeUnique<SyncPointClient>( 128 sync_point_client_ = base::MakeUnique<SyncPointClient>(
124 sync_point_manager_.get(), sync_point_order_data_, 129 sync_point_manager_.get(), sync_point_order_data_,
125 CommandBufferNamespace::IN_PROCESS, command_buffer_id_); 130 CommandBufferNamespace::IN_PROCESS, command_buffer_id_);
126 131
127 translator_cache_ = new gles2::ShaderTranslatorCache(gpu_preferences_); 132 translator_cache_ = new gles2::ShaderTranslatorCache(gpu_preferences_);
128 completeness_cache_ = new gles2::FramebufferCompletenessCache; 133 completeness_cache_ = new gles2::FramebufferCompletenessCache;
129 } 134 }
130 135
131 void InitDecoder() { 136 void InitDecoder() {
137 if (recreate_context_) {
138 InitContext();
139 }
140
132 context_->MakeCurrent(surface_.get()); 141 context_->MakeCurrent(surface_.get());
133 scoped_refptr<gles2::FeatureInfo> feature_info = 142 scoped_refptr<gles2::FeatureInfo> feature_info =
134 new gles2::FeatureInfo(); 143 new gles2::FeatureInfo();
135 scoped_refptr<gles2::ContextGroup> context_group = new gles2::ContextGroup( 144 scoped_refptr<gles2::ContextGroup> context_group = new gles2::ContextGroup(
136 gpu_preferences_, mailbox_manager_.get(), nullptr, translator_cache_, 145 gpu_preferences_, mailbox_manager_.get(), nullptr, translator_cache_,
137 completeness_cache_, feature_info, true /* bind_generates_resource */, 146 completeness_cache_, feature_info, true /* bind_generates_resource */,
138 nullptr /* image_factory */, nullptr /* progress_reporter */, 147 nullptr /* image_factory */, nullptr /* progress_reporter */,
139 GpuFeatureInfo()); 148 GpuFeatureInfo());
140 command_buffer_.reset( 149 command_buffer_.reset(
141 new CommandBufferService(context_group->transfer_buffer_manager())); 150 new CommandBufferService(context_group->transfer_buffer_manager()));
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
174 if (!vertex_translator_) { 183 if (!vertex_translator_) {
175 // Keep a reference to the translators, which keeps them in the cache even 184 // Keep a reference to the translators, which keeps them in the cache even
176 // after the decoder is reset. They are expensive to initialize, but they 185 // after the decoder is reset. They are expensive to initialize, but they
177 // don't keep state. 186 // don't keep state.
178 vertex_translator_ = decoder_->GetTranslator(GL_VERTEX_SHADER); 187 vertex_translator_ = decoder_->GetTranslator(GL_VERTEX_SHADER);
179 fragment_translator_ = decoder_->GetTranslator(GL_FRAGMENT_SHADER); 188 fragment_translator_ = decoder_->GetTranslator(GL_FRAGMENT_SHADER);
180 } 189 }
181 } 190 }
182 191
183 void ResetDecoder() { 192 void ResetDecoder() {
193 if (recreate_context_) {
194 context_->ReleaseCurrent(nullptr);
195 context_ = nullptr;
196 }
184 decoder_->Destroy(true); 197 decoder_->Destroy(true);
185 decoder_.reset(); 198 decoder_.reset();
186 command_buffer_.reset(); 199 command_buffer_.reset();
187 } 200 }
188 201
189 ~CommandBufferSetup() { 202 ~CommandBufferSetup() {
190 sync_point_client_ = nullptr; 203 sync_point_client_ = nullptr;
191 if (sync_point_order_data_) { 204 if (sync_point_order_data_) {
192 sync_point_order_data_->Destroy(); 205 sync_point_order_data_->Destroy();
193 sync_point_order_data_ = nullptr; 206 sync_point_order_data_ = nullptr;
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
262 CHECK(buffer_); 275 CHECK(buffer_);
263 // Create some transfer buffers. This is somewhat arbitrary, but having a 276 // Create some transfer buffers. This is somewhat arbitrary, but having a
264 // reasonably sized buffer in slot 4 allows us to prime the corpus with data 277 // reasonably sized buffer in slot 4 allows us to prime the corpus with data
265 // extracted from unit tests. 278 // extracted from unit tests.
266 CreateTransferBuffer(kTransferBufferSize, 2); 279 CreateTransferBuffer(kTransferBufferSize, 2);
267 CreateTransferBuffer(kSmallTransferBufferSize, 3); 280 CreateTransferBuffer(kSmallTransferBufferSize, 3);
268 CreateTransferBuffer(kTransferBufferSize, 4); 281 CreateTransferBuffer(kTransferBufferSize, 4);
269 CreateTransferBuffer(kTinyTransferBufferSize, 5); 282 CreateTransferBuffer(kTinyTransferBufferSize, 5);
270 } 283 }
271 284
285 void InitContext() {
286 #if defined(GPU_FUZZER_USE_ANGLE)
287 context_ = new gl::GLContextEGL(share_group_.get());
288 context_->Initialize(surface_.get(), gl::GLContextAttribs());
289 #else
290 surface_ = new gl::GLSurfaceStub;
piman 2017/03/16 18:14:33 nit: do we need to recreate the surface too? We do
Geoff Lang 2017/03/16 19:43:03 Whoops, yes, that should not be re-created. Fixed
291 scoped_refptr<gl::GLContextStub> context_stub =
292 new gl::GLContextStub(share_group_.get());
293 context_stub->SetGLVersionString("OpenGL ES 3.1");
294 context_stub->SetExtensionsString(kExtensions);
295 context_stub->SetUseStubApi(true);
296 context_ = context_stub;
297 #endif
298 }
299
272 base::AtExitManager atexit_manager_; 300 base::AtExitManager atexit_manager_;
273 301
274 GpuPreferences gpu_preferences_; 302 GpuPreferences gpu_preferences_;
275 303
276 std::unique_ptr<SyncPointManager> sync_point_manager_; 304 std::unique_ptr<SyncPointManager> sync_point_manager_;
277 scoped_refptr<SyncPointOrderData> sync_point_order_data_; 305 scoped_refptr<SyncPointOrderData> sync_point_order_data_;
278 std::unique_ptr<SyncPointClient> sync_point_client_; 306 std::unique_ptr<SyncPointClient> sync_point_client_;
279 scoped_refptr<gles2::MailboxManager> mailbox_manager_; 307 scoped_refptr<gles2::MailboxManager> mailbox_manager_;
280 scoped_refptr<gl::GLShareGroup> share_group_; 308 scoped_refptr<gl::GLShareGroup> share_group_;
281 const gpu::CommandBufferId command_buffer_id_; 309 const gpu::CommandBufferId command_buffer_id_;
282 310
311 bool recreate_context_ = false;
283 scoped_refptr<gl::GLSurface> surface_; 312 scoped_refptr<gl::GLSurface> surface_;
284 scoped_refptr<gl::GLContext> context_; 313 scoped_refptr<gl::GLContext> context_;
285 314
286 scoped_refptr<gles2::ShaderTranslatorCache> translator_cache_; 315 scoped_refptr<gles2::ShaderTranslatorCache> translator_cache_;
287 scoped_refptr<gles2::FramebufferCompletenessCache> completeness_cache_; 316 scoped_refptr<gles2::FramebufferCompletenessCache> completeness_cache_;
288 317
289 std::unique_ptr<CommandBufferService> command_buffer_; 318 std::unique_ptr<CommandBufferService> command_buffer_;
290 319
291 std::unique_ptr<gles2::GLES2Decoder> decoder_; 320 std::unique_ptr<gles2::GLES2Decoder> decoder_;
292 std::unique_ptr<CommandExecutor> executor_; 321 std::unique_ptr<CommandExecutor> executor_;
(...skipping 12 matching lines...) Expand all
305 // registered, causing crashes. 334 // registered, causing crashes.
306 CommandBufferSetup* g_setup = new CommandBufferSetup(); 335 CommandBufferSetup* g_setup = new CommandBufferSetup();
307 336
308 } // anonymous namespace 337 } // anonymous namespace
309 } // namespace gpu 338 } // namespace gpu
310 339
311 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { 340 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
312 gpu::g_setup->RunCommandBuffer(data, size); 341 gpu::g_setup->RunCommandBuffer(data, size);
313 return 0; 342 return 0;
314 } 343 }
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