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Side by Side Diff: src/effects/SkLumaXfermode.cpp

Issue 26916002: Remove SkLumaXfermode. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkLumaXfermode.h"
9 #include "SkColorPriv.h"
10 #include "SkFlattenableBuffers.h"
11 #include "SkString.h"
12
13 #if SK_SUPPORT_GPU
14 #include "gl/GrGLEffect.h"
15 #include "GrContext.h"
16 #include "GrTBackendEffectFactory.h"
17 #endif
18
19 class SkLumaMaskXfermodeSrcOver : public SkLumaMaskXfermode {
20 public:
21 SkLumaMaskXfermodeSrcOver();
22
23 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLumaMaskXfermodeSrcOve r)
24
25 protected:
26 SkLumaMaskXfermodeSrcOver(SkFlattenableReadBuffer&);
27
28 private:
29 typedef SkLumaMaskXfermode INHERITED;
30
31 virtual SkPMColor lumaProc(const SkPMColor a, const SkPMColor b) const;
32 };
33
34 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con st {
35 unsigned luma = SkComputeLuminance(SkGetPackedR32(b),
36 SkGetPackedG32(b),
37 SkGetPackedB32(b));
38 return SkAlphaMulQ(a, SkAlpha255To256(luma));
39 }
40
41 template <typename T>
42 static inline const T* lumaOpA(SkXfermode::Mode mode,
43 const T* src, const T* dst) {
44 return SkXfermode::kSrcIn_Mode == mode ? src : dst;
45 }
46
47 template <typename T>
48 static inline const T* lumaOpB(SkXfermode::Mode mode,
49 const T* src, const T* dst) {
50 return SkXfermode::kSrcIn_Mode == mode ? dst : src;
51 }
52
53 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) {
54 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) {
55 return SkNEW_ARGS(SkLumaMaskXfermode, (mode));
56 }
57 if (kSrcOver_Mode == mode) {
58 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ());
59 }
60
61 return NULL;
62 }
63
64 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode)
65 : fMode(mode) {
66 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode || kSrcOver_Mode == mode );
67 }
68
69 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer)
70 : INHERITED(buffer)
71 , fMode((SkXfermode::Mode)buffer.readUInt()) {
72 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM ode);
73 }
74
75 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const {
76 INHERITED::flatten(buffer);
77 buffer.writeUInt(fMode);
78 }
79
80 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const {
81 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst);
82 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst);
83 return this->lumaProc(*a, *b);
84 }
85
86 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[],
87 int count, const SkAlpha aa[]) const {
88 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst);
89 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst);
90
91 if (aa) {
92 for (int i = 0; i < count; ++i) {
93 unsigned cov = aa[i];
94 if (cov) {
95 unsigned resC = this->lumaProc(a[i], b[i]);
96 if (cov < 255) {
97 resC = SkFastFourByteInterp256(resC, dst[i],
98 SkAlpha255To256(cov));
99 }
100 dst[i] = resC;
101 }
102 }
103 } else {
104 for (int i = 0; i < count; ++i) {
105 dst[i] = this->lumaProc(a[i], b[i]);
106 }
107 }
108 }
109
110 #ifdef SK_DEVELOPER
111 void SkLumaMaskXfermode::toString(SkString* str) const {
112 str->printf("SkLumaMaskXfermode: mode: %s",
113 fMode == kSrcIn_Mode ? "SRC_IN" :
114 fMode == kDstIn_Mode ? "DST_IN" : "SRC_OVER");
115 }
116 #endif
117
118 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver() : SkLumaMaskXfermode(kSrc Over_Mode) {}
119
120 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver(SkFlattenableReadBuffer& bu ffer)
121 : INHERITED(buffer) {
122 }
123
124 SkPMColor SkLumaMaskXfermodeSrcOver::lumaProc(const SkPMColor a, const SkPMColor b) const {
125 unsigned luma = SkComputeLuminance(SkGetPackedR32(b),
126 SkGetPackedG32(b),
127 SkGetPackedB32(b));
128
129 unsigned oldAlpha = SkGetPackedA32(b);
130 unsigned newR = 0, newG = 0, newB = 0;
131
132 if (oldAlpha > 0) {
133 newR = SkGetPackedR32(b) * 255 / oldAlpha;
134 newG = SkGetPackedG32(b) * 255 / oldAlpha;
135 newB = SkGetPackedB32(b) * 255 / oldAlpha;
136 }
137
138 SkPMColor colorB = SkPremultiplyARGBInline(luma, newR, newG, newB);
139
140 return SkPMSrcOver(colorB, a);
141 }
142
143 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLumaMaskXfermode)
144 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaMaskXfermode)
145 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaMaskXfermodeSrcOver)
146 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
147
148 #if SK_SUPPORT_GPU
149 //////////////////////////////////////////////////////////////////////////////
150
151 class GrGLLumaMaskEffect : public GrGLEffect {
152 public:
153 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
154 virtual ~GrGLLumaMaskEffect();
155
156 virtual void emitCode(GrGLShaderBuilder*,
157 const GrDrawEffect&,
158 EffectKey,
159 const char* outputColor,
160 const char* inputColor,
161 const TransformedCoordsArray&,
162 const TextureSamplerArray&) SK_OVERRIDE;
163
164 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
165
166 private:
167 typedef GrGLEffect INHERITED;
168 };
169
170 class GrLumaMaskEffect : public GrEffect {
171 public:
172 static GrEffectRef* Create(SkXfermode::Mode mode) {
173 AutoEffectUnref effect(SkNEW_ARGS(GrLumaMaskEffect, (mode)));
174 return CreateEffectRef(effect);
175 }
176
177 virtual ~GrLumaMaskEffect();
178
179 typedef GrGLLumaMaskEffect GLEffect;
180 static const char* Name() { return "LumaMask"; }
181
182 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
183 virtual void getConstantColorComponents(GrColor*, uint32_t*) const SK_OVERRI DE;
184
185 SkXfermode::Mode getMode() const { return fMode; }
186
187 private:
188 GrLumaMaskEffect(SkXfermode::Mode);
189
190 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
191
192 const SkXfermode::Mode fMode;
193 };
194
195 //////////////////////////////////////////////////////////////////////////////
196
197 GrGLLumaMaskEffect::GrGLLumaMaskEffect(const GrBackendEffectFactory& factory,
198 const GrDrawEffect&)
199 : INHERITED(factory) {
200 }
201
202 GrGLLumaMaskEffect::~GrGLLumaMaskEffect() {
203 }
204
205 void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder,
206 const GrDrawEffect& effect,
207 EffectKey key,
208 const char* outputColor,
209 const char* inputColor,
210 const TransformedCoordsArray&,
211 const TextureSamplerArray& samplers) {
212
213 const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>();
214 const char* dstColor = builder->dstColor();
215 SkASSERT(NULL != dstColor);
216 if (NULL == inputColor) {
217 inputColor = "vec4(1)";
218 }
219
220 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor);
221 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor);
222
223 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n",
224 SK_ITU_BT709_LUM_COEFF_R,
225 SK_ITU_BT709_LUM_COEFF_G,
226 SK_ITU_BT709_LUM_COEFF_B,
227 opB);
228 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) {
229 builder->fsCodeAppendf("\t\tvec4 newB = %s;\n\t\tif (newB.a > 0.0) { new B *= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB);
230 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo lor, opA);
231 } else {
232 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA);
233 }
234 }
235
236 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect,
237 const GrGLCaps&) {
238 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>();
239 return (EffectKey)effect.getMode();
240 }
241
242 //////////////////////////////////////////////////////////////////////////////
243
244 GrLumaMaskEffect::GrLumaMaskEffect(SkXfermode::Mode mode)
245 : fMode(mode) {
246 this->setWillReadDstColor();
247 }
248
249 GrLumaMaskEffect::~GrLumaMaskEffect() {
250 }
251
252 const GrBackendEffectFactory& GrLumaMaskEffect::getFactory() const {
253 return GrTBackendEffectFactory<GrLumaMaskEffect>::getInstance();
254 }
255
256 void GrLumaMaskEffect::getConstantColorComponents(GrColor*, uint32_t *validFlags ) const {
257 *validFlags = 0;
258 }
259
260 bool GrLumaMaskEffect::onIsEqual(const GrEffect& sBase) const {
261 return fMode == CastEffect<GrLumaMaskEffect>(sBase).fMode;
262 }
263
264 //////////////////////////////////////////////////////////////////////////////
265
266 bool SkLumaMaskXfermode::asNewEffectOrCoeff(GrContext*, GrEffectRef** effect,
267 Coeff*, Coeff*,
268 GrTexture* background) const {
269 // No background texture support.
270 if (effect && !background) {
271 *effect = GrLumaMaskEffect::Create(fMode);
272 return true;
273 }
274
275 return false;
276 }
277
278 #endif // SK_SUPPORT_GPU
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