OLD | NEW |
| (Empty) |
1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkLumaXfermode.h" | |
9 #include "SkColorPriv.h" | |
10 #include "SkFlattenableBuffers.h" | |
11 #include "SkString.h" | |
12 | |
13 #if SK_SUPPORT_GPU | |
14 #include "gl/GrGLEffect.h" | |
15 #include "GrContext.h" | |
16 #include "GrTBackendEffectFactory.h" | |
17 #endif | |
18 | |
19 class SkLumaMaskXfermodeSrcOver : public SkLumaMaskXfermode { | |
20 public: | |
21 SkLumaMaskXfermodeSrcOver(); | |
22 | |
23 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLumaMaskXfermodeSrcOve
r) | |
24 | |
25 protected: | |
26 SkLumaMaskXfermodeSrcOver(SkFlattenableReadBuffer&); | |
27 | |
28 private: | |
29 typedef SkLumaMaskXfermode INHERITED; | |
30 | |
31 virtual SkPMColor lumaProc(const SkPMColor a, const SkPMColor b) const; | |
32 }; | |
33 | |
34 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con
st { | |
35 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), | |
36 SkGetPackedG32(b), | |
37 SkGetPackedB32(b)); | |
38 return SkAlphaMulQ(a, SkAlpha255To256(luma)); | |
39 } | |
40 | |
41 template <typename T> | |
42 static inline const T* lumaOpA(SkXfermode::Mode mode, | |
43 const T* src, const T* dst) { | |
44 return SkXfermode::kSrcIn_Mode == mode ? src : dst; | |
45 } | |
46 | |
47 template <typename T> | |
48 static inline const T* lumaOpB(SkXfermode::Mode mode, | |
49 const T* src, const T* dst) { | |
50 return SkXfermode::kSrcIn_Mode == mode ? dst : src; | |
51 } | |
52 | |
53 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) { | |
54 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) { | |
55 return SkNEW_ARGS(SkLumaMaskXfermode, (mode)); | |
56 } | |
57 if (kSrcOver_Mode == mode) { | |
58 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ()); | |
59 } | |
60 | |
61 return NULL; | |
62 } | |
63 | |
64 SkLumaMaskXfermode::SkLumaMaskXfermode(SkXfermode::Mode mode) | |
65 : fMode(mode) { | |
66 SkASSERT(kSrcIn_Mode == mode || kDstIn_Mode == mode || kSrcOver_Mode == mode
); | |
67 } | |
68 | |
69 SkLumaMaskXfermode::SkLumaMaskXfermode(SkFlattenableReadBuffer& buffer) | |
70 : INHERITED(buffer) | |
71 , fMode((SkXfermode::Mode)buffer.readUInt()) { | |
72 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM
ode); | |
73 } | |
74 | |
75 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { | |
76 INHERITED::flatten(buffer); | |
77 buffer.writeUInt(fMode); | |
78 } | |
79 | |
80 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const { | |
81 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst); | |
82 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst); | |
83 return this->lumaProc(*a, *b); | |
84 } | |
85 | |
86 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], | |
87 int count, const SkAlpha aa[]) const { | |
88 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); | |
89 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); | |
90 | |
91 if (aa) { | |
92 for (int i = 0; i < count; ++i) { | |
93 unsigned cov = aa[i]; | |
94 if (cov) { | |
95 unsigned resC = this->lumaProc(a[i], b[i]); | |
96 if (cov < 255) { | |
97 resC = SkFastFourByteInterp256(resC, dst[i], | |
98 SkAlpha255To256(cov)); | |
99 } | |
100 dst[i] = resC; | |
101 } | |
102 } | |
103 } else { | |
104 for (int i = 0; i < count; ++i) { | |
105 dst[i] = this->lumaProc(a[i], b[i]); | |
106 } | |
107 } | |
108 } | |
109 | |
110 #ifdef SK_DEVELOPER | |
111 void SkLumaMaskXfermode::toString(SkString* str) const { | |
112 str->printf("SkLumaMaskXfermode: mode: %s", | |
113 fMode == kSrcIn_Mode ? "SRC_IN" : | |
114 fMode == kDstIn_Mode ? "DST_IN" : "SRC_OVER"); | |
115 } | |
116 #endif | |
117 | |
118 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver() : SkLumaMaskXfermode(kSrc
Over_Mode) {} | |
119 | |
120 SkLumaMaskXfermodeSrcOver::SkLumaMaskXfermodeSrcOver(SkFlattenableReadBuffer& bu
ffer) | |
121 : INHERITED(buffer) { | |
122 } | |
123 | |
124 SkPMColor SkLumaMaskXfermodeSrcOver::lumaProc(const SkPMColor a, const SkPMColor
b) const { | |
125 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), | |
126 SkGetPackedG32(b), | |
127 SkGetPackedB32(b)); | |
128 | |
129 unsigned oldAlpha = SkGetPackedA32(b); | |
130 unsigned newR = 0, newG = 0, newB = 0; | |
131 | |
132 if (oldAlpha > 0) { | |
133 newR = SkGetPackedR32(b) * 255 / oldAlpha; | |
134 newG = SkGetPackedG32(b) * 255 / oldAlpha; | |
135 newB = SkGetPackedB32(b) * 255 / oldAlpha; | |
136 } | |
137 | |
138 SkPMColor colorB = SkPremultiplyARGBInline(luma, newR, newG, newB); | |
139 | |
140 return SkPMSrcOver(colorB, a); | |
141 } | |
142 | |
143 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLumaMaskXfermode) | |
144 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaMaskXfermode) | |
145 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaMaskXfermodeSrcOver) | |
146 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | |
147 | |
148 #if SK_SUPPORT_GPU | |
149 ////////////////////////////////////////////////////////////////////////////// | |
150 | |
151 class GrGLLumaMaskEffect : public GrGLEffect { | |
152 public: | |
153 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | |
154 virtual ~GrGLLumaMaskEffect(); | |
155 | |
156 virtual void emitCode(GrGLShaderBuilder*, | |
157 const GrDrawEffect&, | |
158 EffectKey, | |
159 const char* outputColor, | |
160 const char* inputColor, | |
161 const TransformedCoordsArray&, | |
162 const TextureSamplerArray&) SK_OVERRIDE; | |
163 | |
164 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | |
165 | |
166 private: | |
167 typedef GrGLEffect INHERITED; | |
168 }; | |
169 | |
170 class GrLumaMaskEffect : public GrEffect { | |
171 public: | |
172 static GrEffectRef* Create(SkXfermode::Mode mode) { | |
173 AutoEffectUnref effect(SkNEW_ARGS(GrLumaMaskEffect, (mode))); | |
174 return CreateEffectRef(effect); | |
175 } | |
176 | |
177 virtual ~GrLumaMaskEffect(); | |
178 | |
179 typedef GrGLLumaMaskEffect GLEffect; | |
180 static const char* Name() { return "LumaMask"; } | |
181 | |
182 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
183 virtual void getConstantColorComponents(GrColor*, uint32_t*) const SK_OVERRI
DE; | |
184 | |
185 SkXfermode::Mode getMode() const { return fMode; } | |
186 | |
187 private: | |
188 GrLumaMaskEffect(SkXfermode::Mode); | |
189 | |
190 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | |
191 | |
192 const SkXfermode::Mode fMode; | |
193 }; | |
194 | |
195 ////////////////////////////////////////////////////////////////////////////// | |
196 | |
197 GrGLLumaMaskEffect::GrGLLumaMaskEffect(const GrBackendEffectFactory& factory, | |
198 const GrDrawEffect&) | |
199 : INHERITED(factory) { | |
200 } | |
201 | |
202 GrGLLumaMaskEffect::~GrGLLumaMaskEffect() { | |
203 } | |
204 | |
205 void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder, | |
206 const GrDrawEffect& effect, | |
207 EffectKey key, | |
208 const char* outputColor, | |
209 const char* inputColor, | |
210 const TransformedCoordsArray&, | |
211 const TextureSamplerArray& samplers) { | |
212 | |
213 const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>(); | |
214 const char* dstColor = builder->dstColor(); | |
215 SkASSERT(NULL != dstColor); | |
216 if (NULL == inputColor) { | |
217 inputColor = "vec4(1)"; | |
218 } | |
219 | |
220 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor); | |
221 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor); | |
222 | |
223 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n", | |
224 SK_ITU_BT709_LUM_COEFF_R, | |
225 SK_ITU_BT709_LUM_COEFF_G, | |
226 SK_ITU_BT709_LUM_COEFF_B, | |
227 opB); | |
228 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) { | |
229 builder->fsCodeAppendf("\t\tvec4 newB = %s;\n\t\tif (newB.a > 0.0) { new
B *= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB); | |
230 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo
lor, opA); | |
231 } else { | |
232 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA); | |
233 } | |
234 } | |
235 | |
236 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect, | |
237 const GrGLCaps&) { | |
238 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>(); | |
239 return (EffectKey)effect.getMode(); | |
240 } | |
241 | |
242 ////////////////////////////////////////////////////////////////////////////// | |
243 | |
244 GrLumaMaskEffect::GrLumaMaskEffect(SkXfermode::Mode mode) | |
245 : fMode(mode) { | |
246 this->setWillReadDstColor(); | |
247 } | |
248 | |
249 GrLumaMaskEffect::~GrLumaMaskEffect() { | |
250 } | |
251 | |
252 const GrBackendEffectFactory& GrLumaMaskEffect::getFactory() const { | |
253 return GrTBackendEffectFactory<GrLumaMaskEffect>::getInstance(); | |
254 } | |
255 | |
256 void GrLumaMaskEffect::getConstantColorComponents(GrColor*, uint32_t *validFlags
) const { | |
257 *validFlags = 0; | |
258 } | |
259 | |
260 bool GrLumaMaskEffect::onIsEqual(const GrEffect& sBase) const { | |
261 return fMode == CastEffect<GrLumaMaskEffect>(sBase).fMode; | |
262 } | |
263 | |
264 ////////////////////////////////////////////////////////////////////////////// | |
265 | |
266 bool SkLumaMaskXfermode::asNewEffectOrCoeff(GrContext*, GrEffectRef** effect, | |
267 Coeff*, Coeff*, | |
268 GrTexture* background) const { | |
269 // No background texture support. | |
270 if (effect && !background) { | |
271 *effect = GrLumaMaskEffect::Create(fMode); | |
272 return true; | |
273 } | |
274 | |
275 return false; | |
276 } | |
277 | |
278 #endif // SK_SUPPORT_GPU | |
OLD | NEW |