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Side by Side Diff: content/browser/compositor/gpu_process_transport_factory.cc

Issue 2691363002: Centralize FrameSinkId allocation in one place (Closed)
Patch Set: android Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/compositor/gpu_process_transport_factory.h" 5 #include "content/browser/compositor/gpu_process_transport_factory.h"
6 6
7 #include <string> 7 #include <string>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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682 ui::ContextFactory* GpuProcessTransportFactory::GetContextFactory() { 682 ui::ContextFactory* GpuProcessTransportFactory::GetContextFactory() {
683 return this; 683 return this;
684 } 684 }
685 685
686 ui::ContextFactoryPrivate* 686 ui::ContextFactoryPrivate*
687 GpuProcessTransportFactory::GetContextFactoryPrivate() { 687 GpuProcessTransportFactory::GetContextFactoryPrivate() {
688 return this; 688 return this;
689 } 689 }
690 690
691 cc::FrameSinkId GpuProcessTransportFactory::AllocateFrameSinkId() { 691 cc::FrameSinkId GpuProcessTransportFactory::AllocateFrameSinkId() {
692 // The FrameSinkId generated here must be unique with 692 return frame_sink_id_allocator_.NextFrameSinkId();
danakj 2017/02/15 20:18:10 This comment goes away, but we lose any notion of
xlai (Olivia) 2017/02/15 22:38:36 Done. I added the comment back in places where Fra
693 // RenderWidgetHostViewAura's
694 // and RenderWidgetHostViewMac's FrameSinkId allocation.
695 // TODO(crbug.com/685777): Centralize allocation in one place for easier
696 // maintenance.
697 return cc::FrameSinkId(0, next_sink_id_++);
698 } 693 }
699 694
700 void GpuProcessTransportFactory::SetDisplayVisible(ui::Compositor* compositor, 695 void GpuProcessTransportFactory::SetDisplayVisible(ui::Compositor* compositor,
701 bool visible) { 696 bool visible) {
702 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor); 697 PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
703 if (it == per_compositor_data_.end()) 698 if (it == per_compositor_data_.end())
704 return; 699 return;
705 PerCompositorData* data = it->second.get(); 700 PerCompositorData* data = it->second.get();
706 DCHECK(data); 701 DCHECK(data);
707 // The compositor will always SetVisible on the Display once it is set up, so 702 // The compositor will always SetVisible on the Display once it is set up, so
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914 shared_vulkan_context_provider_ = 909 shared_vulkan_context_provider_ =
915 cc::VulkanInProcessContextProvider::Create(); 910 cc::VulkanInProcessContextProvider::Create();
916 } 911 }
917 912
918 shared_vulkan_context_provider_initialized_ = true; 913 shared_vulkan_context_provider_initialized_ = true;
919 } 914 }
920 return shared_vulkan_context_provider_; 915 return shared_vulkan_context_provider_;
921 } 916 }
922 917
923 } // namespace content 918 } // namespace content
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