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Side by Side Diff: Source/modules/webaudio/AudioBufferSourceNode.h

Issue 26913005: start/stop method for AudioBufferSourceNodes and OscillatorNodes can take no args. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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54 54
55 // setBuffer() is called on the main thread. This is the buffer we use for p layback. 55 // setBuffer() is called on the main thread. This is the buffer we use for p layback.
56 void setBuffer(AudioBuffer*, ExceptionState&); 56 void setBuffer(AudioBuffer*, ExceptionState&);
57 AudioBuffer* buffer() { return m_buffer.get(); } 57 AudioBuffer* buffer() { return m_buffer.get(); }
58 58
59 // numberOfChannels() returns the number of output channels. This value equ als the number of channels from the buffer. 59 // numberOfChannels() returns the number of output channels. This value equ als the number of channels from the buffer.
60 // If a new buffer is set with a different number of channels, then this val ue will dynamically change. 60 // If a new buffer is set with a different number of channels, then this val ue will dynamically change.
61 unsigned numberOfChannels(); 61 unsigned numberOfChannels();
62 62
63 // Play-state 63 // Play-state
64 void startGrain(double when, double grainOffset); 64 void start(double when = 0);
65 void startGrain(double when, double grainOffset, double grainDuration); 65 void start(double when, double grainOffset);
66 void start(double when, double grainOffset, double grainDuration);
66 67
67 void noteGrainOn(double when, double grainOffset, double grainDuration); 68 void noteGrainOn(double when, double grainOffset, double grainDuration);
68 69
69 // Note: the attribute was originally exposed as .looping, but to be more co nsistent in naming with <audio> 70 // Note: the attribute was originally exposed as .looping, but to be more co nsistent in naming with <audio>
70 // and with how it's described in the specification, the proper attribute na me is .loop 71 // and with how it's described in the specification, the proper attribute na me is .loop
71 // The old attribute is kept for backwards compatibility. 72 // The old attribute is kept for backwards compatibility.
72 bool loop() const { return m_isLooping; } 73 bool loop() const { return m_isLooping; }
73 void setLoop(bool looping) { m_isLooping = looping; } 74 void setLoop(bool looping) { m_isLooping = looping; }
74 75
75 // Loop times in seconds. 76 // Loop times in seconds.
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138 // the pitch rate. We manually manage ref-counting because we want to use Re fTypeConnection. 139 // the pitch rate. We manually manage ref-counting because we want to use Re fTypeConnection.
139 PannerNode* m_pannerNode; 140 PannerNode* m_pannerNode;
140 141
141 // This synchronizes process() with setBuffer() which can cause dynamic chan nel count changes. 142 // This synchronizes process() with setBuffer() which can cause dynamic chan nel count changes.
142 mutable Mutex m_processLock; 143 mutable Mutex m_processLock;
143 }; 144 };
144 145
145 } // namespace WebCore 146 } // namespace WebCore
146 147
147 #endif // AudioBufferSourceNode_h 148 #endif // AudioBufferSourceNode_h
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