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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 365 m_buffer = buffer; | 365 m_buffer = buffer; |
| 366 | 366 |
| 367 return true; | 367 return true; |
| 368 } | 368 } |
| 369 | 369 |
| 370 unsigned AudioBufferSourceNode::numberOfChannels() | 370 unsigned AudioBufferSourceNode::numberOfChannels() |
| 371 { | 371 { |
| 372 return output(0)->numberOfChannels(); | 372 return output(0)->numberOfChannels(); |
| 373 } | 373 } |
| 374 | 374 |
| 375 void AudioBufferSourceNode::startGrain(double when, double grainOffset) | 375 void AudioBufferSourceNode::start(double when) |
| 376 { | 376 { |
| 377 // Duration of 0 has special value, meaning calculate based on the entire bu ffer's duration. | 377 AudioScheduledSourceNode::start(when); |
|
Ken Russell (switch to Gerrit)
2013/10/14 22:54:05
Are you sure it's correct to delegate to AudioSche
Raymond Toy (Google)
2013/10/28 17:34:57
The diff is confusing. A plain start(when) is the
Ken Russell (switch to Gerrit)
2013/10/28 20:13:42
I understand this, but the new code's behavior is
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| 378 startGrain(when, grainOffset, 0); | |
| 379 } | 378 } |
| 380 | 379 |
| 381 void AudioBufferSourceNode::startGrain(double when, double grainOffset, double g rainDuration) | 380 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD uration) |
| 382 { | 381 { |
| 383 ASSERT(isMainThread()); | 382 ASSERT(isMainThread()); |
| 384 | 383 |
| 385 if (m_playbackState != UNSCHEDULED_STATE) | 384 if (m_playbackState != UNSCHEDULED_STATE) |
| 386 return; | 385 return; |
| 387 | 386 |
| 388 if (!buffer()) | 387 if (!buffer()) |
| 389 return; | 388 return; |
| 390 | 389 |
| 391 // Do sanity checking of grain parameters versus buffer size. | 390 // Do sanity checking of grain parameters versus buffer size. |
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| 411 // at a sub-sample position since it will degrade the quality. | 410 // at a sub-sample position since it will degrade the quality. |
| 412 // When aligned to the sample-frame the playback will be identical to the PC M data stored in the buffer. | 411 // When aligned to the sample-frame the playback will be identical to the PC M data stored in the buffer. |
| 413 // Since playbackRate == 1 is very common, it's worth considering quality. | 412 // Since playbackRate == 1 is very common, it's worth considering quality. |
| 414 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer ()->sampleRate()); | 413 m_virtualReadIndex = AudioUtilities::timeToSampleFrame(m_grainOffset, buffer ()->sampleRate()); |
| 415 | 414 |
| 416 m_playbackState = SCHEDULED_STATE; | 415 m_playbackState = SCHEDULED_STATE; |
| 417 } | 416 } |
| 418 | 417 |
| 419 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double grainDuration) | 418 void AudioBufferSourceNode::noteGrainOn(double when, double grainOffset, double grainDuration) |
| 420 { | 419 { |
| 421 startGrain(when, grainOffset, grainDuration); | 420 start(when, grainOffset, grainDuration); |
| 422 } | 421 } |
| 423 | 422 |
| 424 double AudioBufferSourceNode::totalPitchRate() | 423 double AudioBufferSourceNode::totalPitchRate() |
| 425 { | 424 { |
| 426 double dopplerRate = 1.0; | 425 double dopplerRate = 1.0; |
| 427 if (m_pannerNode) | 426 if (m_pannerNode) |
| 428 dopplerRate = m_pannerNode->dopplerRate(); | 427 dopplerRate = m_pannerNode->dopplerRate(); |
| 429 | 428 |
| 430 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. | 429 // Incorporate buffer's sample-rate versus AudioContext's sample-rate. |
| 431 // Normally it's not an issue because buffers are loaded at the AudioContext 's sample-rate, but we can handle it in any case. | 430 // Normally it's not an issue because buffers are loaded at the AudioContext 's sample-rate, but we can handle it in any case. |
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| 479 void AudioBufferSourceNode::finish() | 478 void AudioBufferSourceNode::finish() |
| 480 { | 479 { |
| 481 clearPannerNode(); | 480 clearPannerNode(); |
| 482 ASSERT(!m_pannerNode); | 481 ASSERT(!m_pannerNode); |
| 483 AudioScheduledSourceNode::finish(); | 482 AudioScheduledSourceNode::finish(); |
| 484 } | 483 } |
| 485 | 484 |
| 486 } // namespace WebCore | 485 } // namespace WebCore |
| 487 | 486 |
| 488 #endif // ENABLE(WEB_AUDIO) | 487 #endif // ENABLE(WEB_AUDIO) |
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