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Unified Diff: media/audio/win/audio_low_latency_input_win.cc

Issue 2690793002: Add basic resample support to WASAPIAudioInputStream. (Closed)
Patch Set: Use AudioConverter for converting instead of the multi channel resampler. Created 3 years, 10 months ago
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Index: media/audio/win/audio_low_latency_input_win.cc
diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc
index 22355580aac45b2c656ae6066bd25fd1b72f1a3f..0e6ba96670c5b8a3498fe921f551a5e31bded50f 100644
--- a/media/audio/win/audio_low_latency_input_win.cc
+++ b/media/audio/win/audio_low_latency_input_win.cc
@@ -15,6 +15,9 @@
#include "media/audio/win/avrt_wrapper_win.h"
#include "media/audio/win/core_audio_util_win.h"
#include "media/base/audio_bus.h"
+#include "media/base/channel_layout.h"
+#include "media/base/limits.h"
+#include "media/base/multi_channel_resampler.h"
using base::win::ScopedComPtr;
using base::win::ScopedCOMInitializer;
@@ -123,9 +126,10 @@ bool WASAPIAudioInputStream::Open() {
// Initialize the audio stream between the client and the device using
// shared mode and a lowest possible glitch-free latency.
hr = InitializeAudioEngine();
+ if (SUCCEEDED(hr) && converter_)
+ open_result_ = OPEN_RESULT_OK_WITH_RESAMPLING;
ReportOpenResult(); // Report before we assign a value to |opened_|.
opened_ = SUCCEEDED(hr);
- DCHECK(open_result_ == OPEN_RESULT_OK || !opened_);
return opened_;
}
@@ -227,6 +231,9 @@ void WASAPIAudioInputStream::Close() {
// It is also valid to call Close() after Start() has been called.
Stop();
+ if (converter_)
+ converter_->RemoveInput(this);
+
// Inform the audio manager that we have been closed. This will cause our
// destruction.
manager_->ReleaseInputStream(this);
@@ -424,8 +431,21 @@ void WASAPIAudioInputStream::Run() {
// Copy data to audio bus to match the OnData interface.
uint8_t* audio_data =
reinterpret_cast<uint8_t*>(capture_buffer.get());
- audio_bus_->FromInterleaved(audio_data, audio_bus_->frames(),
- format_.wBitsPerSample / 8);
+
+ if (converter_) {
+ convert_bus_->FromInterleaved(audio_data, convert_bus_->frames(),
+ format_.wBitsPerSample / 8);
+ data_was_converted_ = false;
+ converter_->ConvertWithDelay(delay_frames, audio_bus_.get());
+ if (!data_was_converted_) {
+ LOG(ERROR) << "Failed to convert enough samples.";
DaleCurtis 2017/02/16 02:03:36 Won't this trample whatever you have in audio_bus_
tommi (sloooow) - chröme 2017/02/16 21:59:46 Yes indeed it would. I wasn't able to repro this a
+ converter_->ConvertWithDelay(delay_frames, audio_bus_.get());
+ }
+ DCHECK(data_was_converted_);
+ } else {
+ audio_bus_->FromInterleaved(audio_data, audio_bus_->frames(),
+ format_.wBitsPerSample / 8);
+ }
// Deliver data packet, delay estimation and volume level to
// the user.
@@ -595,6 +615,59 @@ bool WASAPIAudioInputStream::DesiredFormatIsSupported() {
&format_, &closest_match);
DLOG_IF(ERROR, hr == S_FALSE) << "Format is not supported "
<< "but a closest match exists.";
+ if (hr == S_FALSE &&
+ closest_match->nSamplesPerSec >= limits::kMinSampleRate &&
+ closest_match->nSamplesPerSec <= limits::kMaxSampleRate) {
+ // We want a 1:1 ratio between the buffers we get and the buffers we
+ // give to OnData so that each buffer we receive from the OS can be directly
+ // resampled to a buffer that matches with what the client asked for.
+ const double buffer_ratio =
+ format_.nSamplesPerSec / static_cast<double>(audio_bus_->frames());
+ const size_t new_frames_per_buffer =
+ static_cast<size_t>(closest_match->nSamplesPerSec / buffer_ratio);
+
+ const AudioParameters input(
+ AudioParameters::AUDIO_PCM_LOW_LATENCY,
+ GuessChannelLayout(closest_match->nChannels),
DaleCurtis 2017/02/16 02:03:36 Need to check the result of this that it's not CHA
+ closest_match->nSamplesPerSec,
+ // We need to be careful here to not pick the closest wBitsPerSample
DaleCurtis 2017/02/16 02:03:36 I think this statement is false, or at least shoul
tommi (sloooow) - chröme 2017/02/16 21:59:46 Oh interesting, thanks for pointing that out (and
+ // match as we need to use the PCM format (which might not be what
+ // closeest_match->wFormat is) and the internal resampler doesn't
+ // support all formats we might get here. So, we stick to the
+ // wBitsPerSample that was asked for originally (most likely 16).
+ format_.wBitsPerSample, new_frames_per_buffer);
+
+ const AudioParameters output(AudioParameters::AUDIO_PCM_LOW_LATENCY,
+ GuessChannelLayout(format_.nChannels),
+ format_.nSamplesPerSec, format_.wBitsPerSample,
+ audio_bus_->frames());
+
+ converter_.reset(new AudioConverter(input, output, false));
+ converter_->AddInput(this);
+ converter_->PrimeWithSilence();
+ convert_bus_ = AudioBus::Create(input);
+
+ // Now change the format we're going to ask for to better match with what
+ // the OS can provide. If we succeed in opening the stream with these
+ // params, we can take care of the required resampling.
+ format_.nSamplesPerSec = closest_match->nSamplesPerSec;
+ format_.nChannels = closest_match->nChannels;
+ format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels;
+ format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign;
+
+ // Update our packet size assumptions based on the new format.
+ const auto new_bytes_per_buffer = convert_bus_->frames() *
+ format_.nChannels *
+ (format_.wBitsPerSample / 8);
+ packet_size_frames_ = new_bytes_per_buffer / format_.nBlockAlign;
+ packet_size_bytes_ = new_bytes_per_buffer;
+ frame_size_ = format_.nBlockAlign;
+ ms_to_frame_count_ = static_cast<double>(format_.nSamplesPerSec) / 1000.0;
+
+ // Indicate that we're good to go with a close match.
+ hr = S_OK;
+ }
+
return (hr == S_OK);
}
@@ -738,4 +811,11 @@ void WASAPIAudioInputStream::ReportOpenResult() const {
OPEN_RESULT_MAX + 1);
}
+double WASAPIAudioInputStream::ProvideInput(AudioBus* audio_bus,
+ uint32_t frames_delayed) {
+ convert_bus_->CopyTo(audio_bus);
+ data_was_converted_ = true;
+ return 1.0;
+}
+
} // namespace media
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