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Unified Diff: cc/paint/paint_flags.h

Issue 2690583002: Make cc/paint have concrete types (Closed)
Patch Set: PaintRecord as typedef, fixup playback calls Created 3 years, 9 months ago
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Index: cc/paint/paint_flags.h
diff --git a/cc/paint/paint_flags.h b/cc/paint/paint_flags.h
index aa112452121ec037798eeb8e14aef869f41e437b..b7e96c68e2ec48f4a5e9505a7c5ce3e3e1372aee 100644
--- a/cc/paint/paint_flags.h
+++ b/cc/paint/paint_flags.h
@@ -5,14 +5,212 @@
#ifndef CC_PAINT_PAINT_FLAGS_H_
#define CC_PAINT_PAINT_FLAGS_H_
+#include "base/compiler_specific.h"
+#include "cc/paint/paint_export.h"
+#include "cc/paint/paint_shader.h"
+#include "third_party/skia/include/core/SkCanvas.h"
+#include "third_party/skia/include/core/SkColorFilter.h"
+#include "third_party/skia/include/core/SkDrawLooper.h"
+#include "third_party/skia/include/core/SkImageFilter.h"
+#include "third_party/skia/include/core/SkMaskFilter.h"
#include "third_party/skia/include/core/SkPaint.h"
+#include "third_party/skia/include/core/SkPathEffect.h"
+#include "third_party/skia/include/core/SkTypeface.h"
namespace cc {
-using PaintFlags = SkPaint;
+class CC_PAINT_EXPORT PaintFlags {
+ public:
+ enum Style {
+ kFill_Style = SkPaint::kFill_Style,
+ kStroke_Style = SkPaint::kStroke_Style,
+ kStrokeAndFill_Style = SkPaint::kStrokeAndFill_Style,
+ };
+ ALWAYS_INLINE Style getStyle() const {
+ return static_cast<Style>(paint_.getStyle());
+ }
+ ALWAYS_INLINE void setStyle(Style style) {
+ paint_.setStyle(static_cast<SkPaint::Style>(style));
+ }
+ ALWAYS_INLINE SkColor getColor() const { return paint_.getColor(); }
+ ALWAYS_INLINE void setColor(SkColor color) { paint_.setColor(color); }
+ ALWAYS_INLINE void setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
+ paint_.setARGB(a, r, g, b);
+ }
+ ALWAYS_INLINE uint8_t getAlpha() const { return paint_.getAlpha(); }
+ ALWAYS_INLINE void setAlpha(U8CPU a) { paint_.setAlpha(a); }
+ ALWAYS_INLINE void setBlendMode(SkBlendMode mode) {
+ paint_.setBlendMode(mode);
+ }
+ ALWAYS_INLINE SkBlendMode getBlendMode() const {
+ return paint_.getBlendMode();
+ }
+ ALWAYS_INLINE bool isSrcOver() const { return paint_.isSrcOver(); }
+ ALWAYS_INLINE bool isAntiAlias() const { return paint_.isAntiAlias(); }
+ ALWAYS_INLINE void setAntiAlias(bool aa) { paint_.setAntiAlias(aa); }
+ ALWAYS_INLINE bool isVerticalText() const { return paint_.isVerticalText(); }
+ ALWAYS_INLINE void setVerticalText(bool vertical) {
+ paint_.setVerticalText(vertical);
+ }
+ ALWAYS_INLINE bool isSubpixelText() const { return paint_.isSubpixelText(); }
+ ALWAYS_INLINE void setSubpixelText(bool subpixel_text) {
+ paint_.setSubpixelText(subpixel_text);
+ }
+ ALWAYS_INLINE bool isLCDRenderText() const {
+ return paint_.isLCDRenderText();
+ }
+ ALWAYS_INLINE void setLCDRenderText(bool lcd_text) {
+ paint_.setLCDRenderText(lcd_text);
+ }
+ enum Hinting {
+ kNo_Hinting = SkPaint::kNo_Hinting,
+ kSlight_Hinting = SkPaint::kSlight_Hinting,
+ kNormal_Hinting = SkPaint::kNormal_Hinting, //!< this is the default
+ kFull_Hinting = SkPaint::kFull_Hinting
+ };
+ ALWAYS_INLINE Hinting getHinting() const {
+ return static_cast<Hinting>(paint_.getHinting());
+ }
+ ALWAYS_INLINE void setHinting(Hinting hinting_level) {
+ paint_.setHinting(static_cast<SkPaint::Hinting>(hinting_level));
+ }
+ ALWAYS_INLINE bool isAutohinted() const { return paint_.isAutohinted(); }
+ ALWAYS_INLINE void setAutohinted(bool use_auto_hinter) {
+ paint_.setAutohinted(use_auto_hinter);
+ }
+ ALWAYS_INLINE bool isDither() const { return paint_.isDither(); }
+ ALWAYS_INLINE void setDither(bool dither) { paint_.setDither(dither); }
+ enum TextEncoding {
+ kUTF8_TextEncoding = SkPaint::kUTF8_TextEncoding,
+ kUTF16_TextEncoding = SkPaint::kUTF16_TextEncoding,
+ kUTF32_TextEncoding = SkPaint::kUTF32_TextEncoding,
+ kGlyphID_TextEncoding = SkPaint::kGlyphID_TextEncoding
+ };
+ ALWAYS_INLINE TextEncoding getTextEncoding() const {
+ return static_cast<TextEncoding>(paint_.getTextEncoding());
+ }
+ ALWAYS_INLINE void setTextEncoding(TextEncoding encoding) {
+ paint_.setTextEncoding(static_cast<SkPaint::TextEncoding>(encoding));
+ }
+ ALWAYS_INLINE SkScalar getTextSize() const { return paint_.getTextSize(); }
+ ALWAYS_INLINE void setTextSize(SkScalar textSize) {
+ paint_.setTextSize(textSize);
+ }
+ ALWAYS_INLINE void setFilterQuality(SkFilterQuality quality) {
+ paint_.setFilterQuality(quality);
+ }
+ ALWAYS_INLINE SkFilterQuality getFilterQuality() const {
+ return paint_.getFilterQuality();
+ }
+ ALWAYS_INLINE SkScalar getStrokeWidth() const {
+ return paint_.getStrokeWidth();
+ }
+ ALWAYS_INLINE void setStrokeWidth(SkScalar width) {
+ paint_.setStrokeWidth(width);
+ }
+ ALWAYS_INLINE SkScalar getStrokeMiter() const {
+ return paint_.getStrokeMiter();
+ }
+ ALWAYS_INLINE void setStrokeMiter(SkScalar miter) {
+ paint_.setStrokeMiter(miter);
+ }
+ enum Cap {
+ kButt_Cap = SkPaint::kButt_Cap, //!< begin/end contours with no extension
+ kRound_Cap = SkPaint::kRound_Cap, //!< begin/end contours with a
+ //! semi-circle extension
+ kSquare_Cap = SkPaint::kSquare_Cap, //!< begin/end contours with a half
+ //! square extension
+ kLast_Cap = kSquare_Cap,
+ kDefault_Cap = kButt_Cap
+ };
+ ALWAYS_INLINE Cap getStrokeCap() const {
+ return static_cast<Cap>(paint_.getStrokeCap());
+ }
+ ALWAYS_INLINE void setStrokeCap(Cap cap) {
+ paint_.setStrokeCap(static_cast<SkPaint::Cap>(cap));
+ }
+ enum Join {
+ kMiter_Join = SkPaint::kMiter_Join,
+ kRound_Join = SkPaint::kRound_Join,
+ kBevel_Join = SkPaint::kBevel_Join,
+ kLast_Join = kBevel_Join,
+ kDefault_Join = kMiter_Join
+ };
+ ALWAYS_INLINE Join getStrokeJoin() const {
+ return static_cast<Join>(paint_.getStrokeJoin());
+ }
+ ALWAYS_INLINE void setStrokeJoin(Join join) {
+ paint_.setStrokeJoin(static_cast<SkPaint::Join>(join));
+ }
+ ALWAYS_INLINE SkTypeface* getTypeface() const { return paint_.getTypeface(); }
+ ALWAYS_INLINE void setTypeface(sk_sp<SkTypeface> typeface) {
+ paint_.setTypeface(std::move(typeface));
+ }
+ ALWAYS_INLINE SkColorFilter* getColorFilter() const {
+ return paint_.getColorFilter();
+ }
+ ALWAYS_INLINE void setColorFilter(sk_sp<SkColorFilter> filter) {
+ paint_.setColorFilter(std::move(filter));
+ }
+ ALWAYS_INLINE SkMaskFilter* getMaskFilter() const {
+ return paint_.getMaskFilter();
+ }
+ ALWAYS_INLINE void setMaskFilter(sk_sp<SkMaskFilter> mask) {
+ paint_.setMaskFilter(std::move(mask));
+ }
+ ALWAYS_INLINE PaintShader* getShader() const { return paint_.getShader(); }
+ ALWAYS_INLINE void setShader(sk_sp<PaintShader> shader) {
+ paint_.setShader(std::move(shader));
+ }
+ ALWAYS_INLINE SkPathEffect* getPathEffect() const {
+ return paint_.getPathEffect();
+ }
+ ALWAYS_INLINE void setPathEffect(sk_sp<SkPathEffect> effect) {
+ paint_.setPathEffect(std::move(effect));
+ }
+ ALWAYS_INLINE bool getFillPath(const SkPath& src,
+ SkPath* dst,
+ const SkRect* cullRect = nullptr,
+ SkScalar resScale = 1) const {
+ return paint_.getFillPath(src, dst, cullRect, resScale);
+ }
+ ALWAYS_INLINE sk_sp<SkImageFilter> refImageFilter() const {
+ return paint_.refImageFilter();
+ }
+ ALWAYS_INLINE SkImageFilter* getImageFilter() const {
+ return paint_.getImageFilter();
+ }
+ void setImageFilter(sk_sp<SkImageFilter> filter) {
+ paint_.setImageFilter(std::move(filter));
+ }
+ ALWAYS_INLINE SkDrawLooper* getDrawLooper() const {
+ return paint_.getDrawLooper();
+ }
+ ALWAYS_INLINE SkDrawLooper* getLooper() const { return paint_.getLooper(); }
+ ALWAYS_INLINE void setLooper(sk_sp<SkDrawLooper> looper) {
+ paint_.setLooper(std::move(looper));
+ }
+ ALWAYS_INLINE bool canComputeFastBounds() const {
+ return paint_.canComputeFastBounds();
+ }
+ ALWAYS_INLINE const SkRect& computeFastBounds(const SkRect& orig,
+ SkRect* storage) const {
+ return paint_.computeFastBounds(orig, storage);
+ }
-inline const SkPaint& ToSkPaint(const PaintFlags& flags) {
- return flags;
+ private:
+ friend const SkPaint& ToSkPaint(const PaintFlags& flags);
+ friend const SkPaint* ToSkPaint(const PaintFlags* flags);
+
+ SkPaint paint_;
+};
+
+ALWAYS_INLINE const SkPaint& ToSkPaint(const PaintFlags& flags) {
+ return flags.paint_;
+}
+
+ALWAYS_INLINE const SkPaint* ToSkPaint(const PaintFlags* flags) {
+ return &flags->paint_;
}
} // namespace cc
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