| Index: third_party/WebKit/LayoutTests/fast/canvas/canvas-strokePath-gradient-shadow.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/canvas-strokePath-gradient-shadow.html b/third_party/WebKit/LayoutTests/fast/canvas/canvas-strokePath-gradient-shadow.html
|
| index 83a7832a0852643196d6d31f9d81fc3b62e83516..2517bfb685ed69bef4d8ee827e07abeec9d1baf7 100644
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/canvas-strokePath-gradient-shadow.html
|
| +++ b/third_party/WebKit/LayoutTests/fast/canvas/canvas-strokePath-gradient-shadow.html
|
| @@ -1,9 +1,125 @@
|
| -<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
|
| -<html>
|
| -<head>
|
| -<script src="../../resources/js-test.js"></script>
|
| -</head>
|
| +<script src="../../resources/testharness.js"></script>
|
| +<script src="../../resources/testharnessreport.js"></script>
|
| <body>
|
| -<script src="script-tests/canvas-strokePath-gradient-shadow.js"></script>
|
| +<script>
|
| +// Ensure correct behavior of canvas with strokePath using a gradient strokeStyle and a shadow.
|
| +
|
| +var canvas = document.createElement('canvas');
|
| +document.body.appendChild(canvas);
|
| +canvas.setAttribute('width', '600');
|
| +canvas.setAttribute('height', '1100');
|
| +var ctx = canvas.getContext('2d');
|
| +
|
| +var gradient = ctx.createLinearGradient(0, 0, 300, 0);
|
| +gradient.addColorStop(0, 'rgba(0, 0, 255, 0.5)');
|
| +gradient.addColorStop(1, 'rgba(0, 0, 255, 0.5)');
|
| +
|
| +ctx.save();
|
| +ctx.strokeStyle = gradient;
|
| +ctx.shadowColor = 'rgba(255, 0, 0, 0.5)';
|
| +ctx.shadowOffsetX = 250;
|
| +ctx.lineWidth = 25;
|
| +
|
| +var side = 200;
|
| +
|
| +// Alpha shadow.
|
| +ctx.shadowBlur = 0;
|
| +ctx.beginPath();
|
| +ctx.rect(50, 50, side, side);
|
| +ctx.stroke();
|
| +
|
| +// Blurry shadow.
|
| +ctx.shadowBlur = 10;
|
| +ctx.beginPath();
|
| +ctx.rect(50, 300, side, side);
|
| +ctx.stroke();
|
| +
|
| +ctx.rotate(Math.PI / 2);
|
| +
|
| +// Rotated alpha shadow.
|
| +ctx.shadowBlur = 0;
|
| +ctx.beginPath();
|
| +ctx.rect(550, -250, side, side);
|
| +ctx.stroke();
|
| +
|
| +// Rotated blurry shadow.
|
| +ctx.shadowBlur = 10;
|
| +ctx.beginPath();
|
| +ctx.rect(800, -250, side, side);
|
| +ctx.stroke();
|
| +
|
| +ctx.restore();
|
| +
|
| +var imageData, data;
|
| +ctx.fillStyle = 'black';
|
| +
|
| +function testPixelShadow(x, y, color)
|
| +{
|
| + if (color.length == 4) {
|
| + assert_array_equals(ctx.getImageData(x, y, 1, 1).data, color);
|
| + } else { // we expect to have [r, g, b, a, alphaApprox]
|
| + var data = ctx.getImageData(x, y, 1, 1).data;
|
| + assert_array_equals(data.slice(0,3), color.slice(0,3));
|
| + assert_approx_equals(data[3], color[3], color[4]);
|
| + }
|
| + // Plot test point.
|
| + ctx.fillRect(x, y, 3, 3);
|
| +}
|
| +
|
| +var alphaTolerance = 15;
|
| +var testScenarios = [
|
| + ['Verify alpha shadow 1' ,400, 150, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 2' ,400, 75, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 3' ,400, 225, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 4' ,325, 150, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 5' ,475, 150, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 6' ,400, 50, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify alpha shadow 7' ,500, 150, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify alpha shadow 8' ,400, 250, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify alpha shadow 9' ,300, 150, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify alpha shadow 10' ,400, 25, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 11' ,525, 150, [0, 0, 0, 0]],
|
| + ['Verify alpha shadow 12' ,400, 275, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 1' ,275, 150, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 2' ,400, 400, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 3' ,400, 325, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 4' ,475, 400, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 5' ,400, 475, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 6' ,325, 400, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 7' ,400, 300, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify blurry shadow 8' ,400, 500, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify blurry shadow 9' ,300, 400, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify blurry shadow 10' ,500, 400, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify blurry shadow 11' ,525, 400, [0, 0, 0, 0]],
|
| + ['Verify blurry shadow 12' ,275, 400, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 1' ,400, 650, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 2' ,400, 575, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 3' ,400, 725, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 4' ,325, 650, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 5' ,475, 650, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 6' ,400, 550, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated alpha shadow 7' ,500, 650, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated alpha shadow 8' ,400, 750, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated alpha shadow 9' ,300, 650, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated alpha shadow 10' ,400, 525, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 11' ,525, 650, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 12' ,400, 775, [0, 0, 0, 0]],
|
| + ['Verify rotated alpha shadow 13' ,275, 650, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 1' ,400, 900, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 2' ,400, 825, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 3' ,475, 900, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 4' ,400, 975, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 5' ,325, 900, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 6' ,400, 800, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated blurry shadow 7' ,400, 1000, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated blurry shadow 8' ,300, 900, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated blurry shadow 9' ,500, 900, [255, 0, 0, 64, alphaTolerance]],
|
| + ['Verify rotated blurry shadow 10' ,525, 900, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 11' ,275, 900, [0, 0, 0, 0]],
|
| + ['Verify rotated blurry shadow 12' ,400, 1025, [0, 0, 0, 0]],
|
| +];
|
| +
|
| +generate_tests(testPixelShadow, testScenarios);
|
| +
|
| +</script>
|
| </body>
|
| -</html>
|
|
|