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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef CSSMatrix_h | 26 #ifndef CSSMatrix_h |
| 27 #define CSSMatrix_h | 27 #define CSSMatrix_h |
| 28 | 28 |
| 29 #include "bindings/core/v8/ScriptWrappable.h" | 29 #include <memory> |
| 30 #include "platform/transforms/TransformationMatrix.h" | 30 #include "core/dom/DOMMatrix.h" |
| 31 #include "wtf/text/WTFString.h" | 31 #include "wtf/text/WTFString.h" |
| 32 #include <memory> | |
| 33 | 32 |
| 34 namespace blink { | 33 namespace blink { |
| 35 | 34 |
| 36 class ExceptionState; | 35 class ExceptionState; |
| 37 class ExecutionContext; | 36 class ExecutionContext; |
| 38 | 37 |
| 39 class CSSMatrix final : public GarbageCollectedFinalized<CSSMatrix>, | 38 class CSSMatrix final : public DOMMatrix { |
| 40 public ScriptWrappable { | |
| 41 DEFINE_WRAPPERTYPEINFO(); | 39 DEFINE_WRAPPERTYPEINFO(); |
| 42 | 40 |
| 43 public: | 41 public: |
| 44 static CSSMatrix* create(const TransformationMatrix& m) { | 42 static CSSMatrix* create(const TransformationMatrix& m) { |
| 45 return new CSSMatrix(m); | 43 return new CSSMatrix(m); |
| 46 } | 44 } |
| 47 static CSSMatrix* create(ExecutionContext*, const String&, ExceptionState&); | 45 static CSSMatrix* create(ExecutionContext*, const String&, ExceptionState&); |
| 48 | 46 |
| 49 double a() const { return m_matrix->a(); } | |
| 50 double b() const { return m_matrix->b(); } | |
| 51 double c() const { return m_matrix->c(); } | |
| 52 double d() const { return m_matrix->d(); } | |
| 53 double e() const { return m_matrix->e(); } | |
| 54 double f() const { return m_matrix->f(); } | |
| 55 | |
| 56 void setA(double f) { m_matrix->setA(f); } | |
| 57 void setB(double f) { m_matrix->setB(f); } | |
| 58 void setC(double f) { m_matrix->setC(f); } | |
| 59 void setD(double f) { m_matrix->setD(f); } | |
| 60 void setE(double f) { m_matrix->setE(f); } | |
| 61 void setF(double f) { m_matrix->setF(f); } | |
| 62 | |
| 63 double m11() const { return m_matrix->m11(); } | |
| 64 double m12() const { return m_matrix->m12(); } | |
| 65 double m13() const { return m_matrix->m13(); } | |
| 66 double m14() const { return m_matrix->m14(); } | |
| 67 double m21() const { return m_matrix->m21(); } | |
| 68 double m22() const { return m_matrix->m22(); } | |
| 69 double m23() const { return m_matrix->m23(); } | |
| 70 double m24() const { return m_matrix->m24(); } | |
| 71 double m31() const { return m_matrix->m31(); } | |
| 72 double m32() const { return m_matrix->m32(); } | |
| 73 double m33() const { return m_matrix->m33(); } | |
| 74 double m34() const { return m_matrix->m34(); } | |
| 75 double m41() const { return m_matrix->m41(); } | |
| 76 double m42() const { return m_matrix->m42(); } | |
| 77 double m43() const { return m_matrix->m43(); } | |
| 78 double m44() const { return m_matrix->m44(); } | |
| 79 | |
| 80 void setM11(double f) { m_matrix->setM11(f); } | |
| 81 void setM12(double f) { m_matrix->setM12(f); } | |
| 82 void setM13(double f) { m_matrix->setM13(f); } | |
| 83 void setM14(double f) { m_matrix->setM14(f); } | |
| 84 void setM21(double f) { m_matrix->setM21(f); } | |
| 85 void setM22(double f) { m_matrix->setM22(f); } | |
| 86 void setM23(double f) { m_matrix->setM23(f); } | |
| 87 void setM24(double f) { m_matrix->setM24(f); } | |
| 88 void setM31(double f) { m_matrix->setM31(f); } | |
| 89 void setM32(double f) { m_matrix->setM32(f); } | |
| 90 void setM33(double f) { m_matrix->setM33(f); } | |
| 91 void setM34(double f) { m_matrix->setM34(f); } | |
| 92 void setM41(double f) { m_matrix->setM41(f); } | |
| 93 void setM42(double f) { m_matrix->setM42(f); } | |
| 94 void setM43(double f) { m_matrix->setM43(f); } | |
| 95 void setM44(double f) { m_matrix->setM44(f); } | |
| 96 | |
| 97 void setMatrixValue(const String&, ExceptionState&); | 47 void setMatrixValue(const String&, ExceptionState&); |
| 98 | 48 |
| 99 // The following math function return a new matrix with the | 49 // The following math function return a new matrix with the |
| 100 // specified operation applied. The this value is not modified. | 50 // specified operation applied. The this value is not modified. |
| 101 | 51 |
| 102 // Multiply this matrix by secondMatrix, on the right | 52 // Multiply this matrix by secondMatrix, on the right |
| 103 // (result = this * secondMatrix) | 53 // (result = this * secondMatrix) |
| 104 CSSMatrix* multiply(CSSMatrix* secondMatrix) const; | 54 CSSMatrix* multiply(CSSMatrix* secondMatrix, ExceptionState&); |
| 105 | 55 |
| 106 // Return the inverse of this matrix. Throw an exception if the matrix is not | 56 // Return the inverse of this matrix. Throw an exception if the matrix is not |
| 107 // invertible. | 57 // invertible. |
| 108 CSSMatrix* inverse(ExceptionState&) const; | 58 CSSMatrix* inverse(ExceptionState&); |
| 109 | 59 |
| 110 // Return this matrix translated by the passed values. | 60 // Return this matrix translated by the passed values. |
| 111 // Passing a NaN will use a value of 0. This allows the 3D form to used for 2D | 61 // Passing a NaN will use a value of 0. This allows the 3D form to used for 2D |
| 112 // operations. | 62 // operations. |
| 113 // Operation is performed as though the this matrix is multiplied by a matrix | 63 // Operation is performed as though the this matrix is multiplied by a matrix |
| 114 // with the translation values on the left | 64 // with the translation values on the left |
| 115 // (result = translation(x,y,z) * this) | 65 // (result = translation(x,y,z) * this) |
| 116 CSSMatrix* translate(double x, double y, double z) const; | 66 CSSMatrix* translate(double x, double y, double z); |
| 117 | 67 |
| 118 // Returns this matrix scaled by the passed values. | 68 // Returns this matrix scaled by the passed values. |
| 119 // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of | 69 // Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of |
| 120 // NaN makes it the same as scaleX. This allows the 3D form to used for 2D | 70 // NaN makes it the same as scaleX. This allows the 3D form to used for 2D |
| 121 // operations Operation is performed as though the this matrix is multiplied | 71 // operations Operation is performed as though the this matrix is multiplied |
| 122 // by a matrix with the scale values on the left | 72 // by a matrix with the scale values on the left |
| 123 // (result = scale(x,y,z) * this) | 73 // (result = scale(x,y,z) * this) |
| 124 CSSMatrix* scale(double scaleX, double scaleY, double scaleZ) const; | 74 CSSMatrix* scale(double scaleX, double scaleY, double scaleZ); |
| 125 | 75 |
| 126 // Returns this matrix rotated by the passed values. | 76 // Returns this matrix rotated by the passed values. |
| 127 // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX). | 77 // If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX). |
| 128 // Otherwise use a rotation value of 0 for any passed NaN. | 78 // Otherwise use a rotation value of 0 for any passed NaN. |
| 129 // Operation is performed as though the this matrix is multiplied by a matrix | 79 // Operation is performed as though the this matrix is multiplied by a matrix |
| 130 // with the rotation values on the left (result = rotation(x,y,z) * this) | 80 // with the rotation values on the left (result = rotation(x,y,z) * this) |
| 131 CSSMatrix* rotate(double rotX, double rotY, double rotZ) const; | 81 CSSMatrix* rotate(double rotX, double rotY, double rotZ); |
| 132 | 82 |
| 133 // Returns this matrix rotated about the passed axis by the passed angle. | 83 // Returns this matrix rotated about the passed axis by the passed angle. |
| 134 // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value | 84 // Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value |
| 135 // Operation is performed as though the this matrix is multiplied by a matrix | 85 // Operation is performed as though the this matrix is multiplied by a matrix |
| 136 // with the rotation values on the left | 86 // with the rotation values on the left |
| 137 // (result = rotation(x,y,z,angle) * this) | 87 // (result = rotation(x,y,z,angle) * this) |
| 138 CSSMatrix* rotateAxisAngle(double x, double y, double z, double angle) const; | 88 CSSMatrix* rotateAxisAngle(double x, double y, double z, double angle); |
| 139 | 89 |
| 140 // Return this matrix skewed along the X axis by the passed values. | 90 // Return this matrix skewed along the X axis by the passed values. |
| 141 // Passing a NaN will use a value of 0. | 91 // Passing a NaN will use a value of 0. |
| 142 // Operation is performed as though the this matrix is multiplied by a matrix | 92 // Operation is performed as though the this matrix is multiplied by a matrix |
| 143 // with the skew values on the left (result = skewX(angle) * this) | 93 // with the skew values on the left (result = skewX(angle) * this) |
| 144 CSSMatrix* skewX(double angle) const; | 94 CSSMatrix* skewX(double angle); |
| 145 | 95 |
| 146 // Return this matrix skewed along the Y axis by the passed values. | 96 // Return this matrix skewed along the Y axis by the passed values. |
| 147 // Passing a NaN will use a value of 0. | 97 // Passing a NaN will use a value of 0. |
| 148 // Operation is performed as though the this matrix is multiplied by a matrix | 98 // Operation is performed as though the this matrix is multiplied by a matrix |
| 149 // with the skew values on the left (result = skewY(angle) * this) | 99 // with the skew values on the left (result = skewY(angle) * this) |
| 150 CSSMatrix* skewY(double angle) const; | 100 CSSMatrix* skewY(double angle); |
| 151 | 101 |
| 152 const TransformationMatrix& transform() const { return *m_matrix; } | 102 String toString(); |
| 153 | |
| 154 String toString() const; | |
| 155 | |
| 156 DEFINE_INLINE_TRACE() {} | |
| 157 | 103 |
| 158 protected: | 104 protected: |
| 159 CSSMatrix(const TransformationMatrix&); | 105 CSSMatrix(const TransformationMatrix&); |
| 160 CSSMatrix(const String&, ExceptionState&); | 106 CSSMatrix(const String&, ExceptionState&); |
| 161 | |
| 162 // TransformationMatrix needs to be 16-byte aligned. PartitionAlloc | |
| 163 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | |
| 164 // to allocate TransformationMatrix on PartitionAlloc. | |
| 165 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | |
| 166 std::unique_ptr<TransformationMatrix> m_matrix; | |
| 167 }; | 107 }; |
| 168 | 108 |
| 169 } // namespace blink | 109 } // namespace blink |
| 170 | 110 |
| 171 #endif // CSSMatrix_h | 111 #endif // CSSMatrix_h |
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