Chromium Code Reviews| Index: ui/display/screen.h |
| diff --git a/ui/display/screen.h b/ui/display/screen.h |
| index 3bff5bdb6406f2bb5256fb552cb8642c5951b2dd..8ea02453b3735185581bd69d3797a7ae64f2ce88 100644 |
| --- a/ui/display/screen.h |
| +++ b/ui/display/screen.h |
| @@ -58,8 +58,14 @@ class DISPLAY_EXPORT Screen { |
| // Returns the display nearest the specified window. |
| // If the window is NULL or the window is not rooted to a display this will |
| // return the primary display. |
| + // TODO(jinsukkim): Fix the parameter type to |gfx::NativeWindow|. |
|
tapted
2017/03/06 00:01:49
I think the CL is simple enough that we should pur
Jinsuk Kim
2017/03/06 06:06:19
No problem. Will add it when it gets actually put
|
| virtual Display GetDisplayNearestWindow(gfx::NativeView view) const = 0; |
| + // Returns the display nearest the specified view. It may still use the window |
| + // that contains the view (i.e. if a window is spread over two displays, |
| + // the location of the view within that window won't influence the result). |
| + virtual Display GetDisplayNearestView(gfx::NativeView view) const; |
| + |
| // Returns the display nearest the specified point. |point| should be in DIPs. |
| virtual Display GetDisplayNearestPoint(const gfx::Point& point) const = 0; |
| @@ -91,6 +97,8 @@ class DISPLAY_EXPORT Screen { |
| bool GetDisplayWithDisplayId(int64_t display_id, Display* display) const; |
| private: |
| + static gfx::NativeWindow WindowForView(gfx::NativeView view); |
| + |
| DISALLOW_COPY_AND_ASSIGN(Screen); |
| }; |