Index: device/screen_orientation/public/interfaces/screen_orientation.mojom |
diff --git a/device/screen_orientation/public/interfaces/screen_orientation.mojom b/device/screen_orientation/public/interfaces/screen_orientation.mojom |
index c54218843371fb8fb00356a0c42b2c0ab87a4897..d068bcc9c6c1679813c1d2cb00d1f02d7188428e 100644 |
--- a/device/screen_orientation/public/interfaces/screen_orientation.mojom |
+++ b/device/screen_orientation/public/interfaces/screen_orientation.mojom |
@@ -6,24 +6,21 @@ module device.mojom; |
import "device/screen_orientation/public/interfaces/screen_orientation_lock_types.mojom"; |
+// {Start,Stop}AccurateListen are expected to be used when the platform requires |
+// heavy work in order to accurately know the screen orientation. |
+// For example, on Android, this is required for Jelly Bean, where there is no |
+// API to be notified of a screen orientation change of 180 degrees. |
interface ScreenOrientation { |
LockOrientation(ScreenOrientationLockType orientation) => |
(ScreenOrientationLockResult result); |
UnlockOrientation(); |
-}; |
-// ScreenOrientationListener is expected to be used when the platform requires |
-// heavy work in order to accurately know the screen orientation. |
-// For example, on Android, this is required for Jelly Bean, where there is no |
-// API to be notified of a screen orientation change of 180 degrees. |
-interface ScreenOrientationListener { |
- // The renderer process is now using the Screen Orientation API and informs |
+ // The renderer frame is now using the Screen Orientation API and informs |
// the browser process that it should start accurately listening to the screen |
// orientation if it wasn't already. |
- Start(); |
- |
- // The renderer process is no longer using the Screen Orientation API and |
+ StartAccurateListen(); |
+ // The renderer frame is no longer using the Screen Orientation API and |
// informs the browser process that it can stop accurately listening to the |
- // screen orientation if no other process cares about it. |
- Stop(); |
+ // screen orientation if no other frame cares about it. |
+ StopAccurateListen(); |
}; |